import re import torch import torchaudio import gradio as gr import numpy as np import tempfile from einops import rearrange from vocos import Vocos from pydub import AudioSegment, silence from model import CFM, UNetT, DiT, MMDiT from cached_path import cached_path from model.utils import ( load_checkpoint, get_tokenizer, convert_char_to_pinyin, save_spectrogram, ) from transformers import pipeline import click import soundfile as sf try: import spaces USING_SPACES = True except ImportError: USING_SPACES = False def gpu_decorator(func): if USING_SPACES: return spaces.GPU(func) else: return func device = ( "cuda" if torch.cuda.is_available() else "mps" if torch.backends.mps.is_available() else "cpu" ) print(f"Using {device} device") pipe = pipeline( "automatic-speech-recognition", model="openai/whisper-large-v3-turbo", torch_dtype=torch.float16, device=device, ) vocos = Vocos.from_pretrained("charactr/vocos-mel-24khz") # --------------------- Settings -------------------- # target_sample_rate = 24000 n_mel_channels = 100 hop_length = 256 target_rms = 0.1 nfe_step = 32 # 16, 32 cfg_strength = 2.0 ode_method = "euler" sway_sampling_coef = -1.0 speed = 1.0 fix_duration = None def load_model(repo_name, exp_name, model_cls, model_cfg, ckpt_step): ckpt_path = str(cached_path(f"hf://SWivid/{repo_name}/{exp_name}/model_{ckpt_step}.safetensors")) # ckpt_path = f"ckpts/{exp_name}/model_{ckpt_step}.pt" # .pt | .safetensors vocab_char_map, vocab_size = get_tokenizer("Emilia_ZH_EN", "pinyin") model = CFM( transformer=model_cls( **model_cfg, text_num_embeds=vocab_size, mel_dim=n_mel_channels ), mel_spec_kwargs=dict( target_sample_rate=target_sample_rate, n_mel_channels=n_mel_channels, hop_length=hop_length, ), odeint_kwargs=dict( method=ode_method, ), vocab_char_map=vocab_char_map, ).to(device) model = load_checkpoint(model, ckpt_path, device, use_ema = True) return model # load models F5TTS_model_cfg = dict( dim=1024, depth=22, heads=16, ff_mult=2, text_dim=512, conv_layers=4 ) E2TTS_model_cfg = dict(dim=1024, depth=24, heads=16, ff_mult=4) F5TTS_ema_model = load_model( "F5-TTS", "F5TTS_Base", DiT, F5TTS_model_cfg, 1200000 ) E2TTS_ema_model = load_model( "E2-TTS", "E2TTS_Base", UNetT, E2TTS_model_cfg, 1200000 ) def chunk_text(text, max_chars=135): """ Splits the input text into chunks, each with a maximum number of characters. Args: text (str): The text to be split. max_chars (int): The maximum number of characters per chunk. Returns: List[str]: A list of text chunks. """ chunks = [] current_chunk = "" # Split the text into sentences based on punctuation followed by whitespace sentences = re.split(r'(?<=[;:,.!?])\s+|(?<=[;:,。!?])', text) for sentence in sentences: if len(current_chunk.encode('utf-8')) + len(sentence.encode('utf-8')) <= max_chars: current_chunk += sentence + " " if sentence and len(sentence[-1].encode('utf-8')) == 1 else sentence else: if current_chunk: chunks.append(current_chunk.strip()) current_chunk = sentence + " " if sentence and len(sentence[-1].encode('utf-8')) == 1 else sentence if current_chunk: chunks.append(current_chunk.strip()) return chunks @gpu_decorator def infer_batch(ref_audio, ref_text, gen_text_batches, exp_name, remove_silence, cross_fade_duration=0.15, progress=gr.Progress()): if exp_name == "F5-TTS": ema_model = F5TTS_ema_model elif exp_name == "E2-TTS": ema_model = E2TTS_ema_model audio, sr = ref_audio if audio.shape[0] > 1: audio = torch.mean(audio, dim=0, keepdim=True) rms = torch.sqrt(torch.mean(torch.square(audio))) if rms < target_rms: audio = audio * target_rms / rms if sr != target_sample_rate: resampler = torchaudio.transforms.Resample(sr, target_sample_rate) audio = resampler(audio) audio = audio.to(device) generated_waves = [] spectrograms = [] for i, gen_text in enumerate(progress.tqdm(gen_text_batches)): # Prepare the text if len(ref_text[-1].encode('utf-8')) == 1: ref_text = ref_text + " " text_list = [ref_text + gen_text] final_text_list = convert_char_to_pinyin(text_list) # Calculate duration ref_audio_len = audio.shape[-1] // hop_length zh_pause_punc = r"。,、;:?!" ref_text_len = len(ref_text.encode('utf-8')) + 3 * len(re.findall(zh_pause_punc, ref_text)) gen_text_len = len(gen_text.encode('utf-8')) + 3 * len(re.findall(zh_pause_punc, gen_text)) duration = ref_audio_len + int(ref_audio_len / ref_text_len * gen_text_len / speed) # inference with torch.inference_mode(): generated, _ = ema_model.sample( cond=audio, text=final_text_list, duration=duration, steps=nfe_step, cfg_strength=cfg_strength, sway_sampling_coef=sway_sampling_coef, ) generated = generated[:, ref_audio_len:, :] generated_mel_spec = rearrange(generated, "1 n d -> 1 d n") generated_wave = vocos.decode(generated_mel_spec.cpu()) if rms < target_rms: generated_wave = generated_wave * rms / target_rms # wav -> numpy generated_wave = generated_wave.squeeze().cpu().numpy() generated_waves.append(generated_wave) spectrograms.append(generated_mel_spec[0].cpu().numpy()) # Combine all generated waves with cross-fading if cross_fade_duration <= 0: # Simply concatenate final_wave = np.concatenate(generated_waves) else: final_wave = generated_waves[0] for i in range(1, len(generated_waves)): prev_wave = final_wave next_wave = generated_waves[i] # Calculate cross-fade samples, ensuring it does not exceed wave lengths cross_fade_samples = int(cross_fade_duration * target_sample_rate) cross_fade_samples = min(cross_fade_samples, len(prev_wave), len(next_wave)) if cross_fade_samples <= 0: # No overlap possible, concatenate final_wave = np.concatenate([prev_wave, next_wave]) continue # Overlapping parts prev_overlap = prev_wave[-cross_fade_samples:] next_overlap = next_wave[:cross_fade_samples] # Fade out and fade in fade_out = np.linspace(1, 0, cross_fade_samples) fade_in = np.linspace(0, 1, cross_fade_samples) # Cross-faded overlap cross_faded_overlap = prev_overlap * fade_out + next_overlap * fade_in # Combine new_wave = np.concatenate([ prev_wave[:-cross_fade_samples], cross_faded_overlap, next_wave[cross_fade_samples:] ]) final_wave = new_wave # Remove silence if remove_silence: with tempfile.NamedTemporaryFile(delete=False, suffix=".wav") as f: sf.write(f.name, final_wave, target_sample_rate) aseg = AudioSegment.from_file(f.name) non_silent_segs = silence.split_on_silence(aseg, min_silence_len=1000, silence_thresh=-50, keep_silence=500) non_silent_wave = AudioSegment.silent(duration=0) for non_silent_seg in non_silent_segs: non_silent_wave += non_silent_seg aseg = non_silent_wave aseg.export(f.name, format="wav") final_wave, _ = torchaudio.load(f.name) final_wave = final_wave.squeeze().cpu().numpy() # Create a combined spectrogram combined_spectrogram = np.concatenate(spectrograms, axis=1) with tempfile.NamedTemporaryFile(suffix=".png", delete=False) as tmp_spectrogram: spectrogram_path = tmp_spectrogram.name save_spectrogram(combined_spectrogram, spectrogram_path) return (target_sample_rate, final_wave), spectrogram_path @gpu_decorator def infer(ref_audio_orig, ref_text, gen_text, exp_name, remove_silence, cross_fade_duration=0.15): print(gen_text) gr.Info("Converting audio...") with tempfile.NamedTemporaryFile(delete=False, suffix=".wav") as f: aseg = AudioSegment.from_file(ref_audio_orig) non_silent_segs = silence.split_on_silence( aseg, min_silence_len=1000, silence_thresh=-50, keep_silence=1000 ) non_silent_wave = AudioSegment.silent(duration=0) for non_silent_seg in non_silent_segs: non_silent_wave += non_silent_seg aseg = non_silent_wave audio_duration = len(aseg) if audio_duration > 15000: gr.Warning("Audio is over 15s, clipping to only first 15s.") aseg = aseg[:15000] aseg.export(f.name, format="wav") ref_audio = f.name if not ref_text.strip(): gr.Info("No reference text provided, transcribing reference audio...") ref_text = pipe( ref_audio, chunk_length_s=30, batch_size=128, generate_kwargs={"task": "transcribe"}, return_timestamps=False, )["text"].strip() gr.Info("Finished transcription") else: gr.Info("Using custom reference text...") # Add the functionality to ensure it ends with ". " if not ref_text.endswith(". "): if ref_text.endswith("."): ref_text += " " else: ref_text += ". " audio, sr = torchaudio.load(ref_audio) # Use the new chunk_text function to split gen_text max_chars = int(len(ref_text.encode('utf-8')) / (audio.shape[-1] / sr) * (25 - audio.shape[-1] / sr)) gen_text_batches = chunk_text(gen_text, max_chars=max_chars) print('ref_text', ref_text) for i, batch_text in enumerate(gen_text_batches): print(f'gen_text {i}', batch_text) gr.Info(f"Generating audio using {exp_name} in {len(gen_text_batches)} batches") return infer_batch((audio, sr), ref_text, gen_text_batches, exp_name, remove_silence, cross_fade_duration) @gpu_decorator def generate_podcast(script, speaker1_name, ref_audio1, ref_text1, speaker2_name, ref_audio2, ref_text2, exp_name, remove_silence): # Split the script into speaker blocks speaker_pattern = re.compile(f"^({re.escape(speaker1_name)}|{re.escape(speaker2_name)}):", re.MULTILINE) speaker_blocks = speaker_pattern.split(script)[1:] # Skip the first empty element generated_audio_segments = [] for i in range(0, len(speaker_blocks), 2): speaker = speaker_blocks[i] text = speaker_blocks[i+1].strip() # Determine which speaker is talking if speaker == speaker1_name: ref_audio = ref_audio1 ref_text = ref_text1 elif speaker == speaker2_name: ref_audio = ref_audio2 ref_text = ref_text2 else: continue # Skip if the speaker is neither speaker1 nor speaker2 # Generate audio for this block audio, _ = infer(ref_audio, ref_text, text, exp_name, remove_silence) # Convert the generated audio to a numpy array sr, audio_data = audio # Save the audio data as a WAV file with tempfile.NamedTemporaryFile(suffix=".wav", delete=False) as temp_file: sf.write(temp_file.name, audio_data, sr) audio_segment = AudioSegment.from_wav(temp_file.name) generated_audio_segments.append(audio_segment) # Add a short pause between speakers pause = AudioSegment.silent(duration=500) # 500ms pause generated_audio_segments.append(pause) # Concatenate all audio segments final_podcast = sum(generated_audio_segments) # Export the final podcast with tempfile.NamedTemporaryFile(suffix=".wav", delete=False) as temp_file: podcast_path = temp_file.name final_podcast.export(podcast_path, format="wav") return podcast_path def parse_speechtypes_text(gen_text): # Pattern to find (Emotion) pattern = r'\((.*?)\)' # Split the text by the pattern tokens = re.split(pattern, gen_text) segments = [] current_emotion = 'Regular' for i in range(len(tokens)): if i % 2 == 0: # This is text text = tokens[i].strip() if text: segments.append({'emotion': current_emotion, 'text': text}) else: # This is emotion emotion = tokens[i].strip() current_emotion = emotion return segments def update_speed(new_speed): global speed speed = new_speed return f"Speed set to: {speed}" def process_audio(ref_audio_path): return ref_audio_path with gr.Blocks(theme='gstaff/sketch') as app_tts: gr.Markdown("# Batched TTS") ref_audio_input = gr.Audio(label="Reference Audio", type="filepath") download_button = gr.File(label="Download Your Recording") ref_audio_input.change(process_audio, inputs=ref_audio_input, outputs=download_button) gen_text_input = gr.Textbox(label="Text to Generate", lines=10) model_choice = gr.Radio( choices=["F5-TTS", "E2-TTS"], label="Choose TTS Model", value="F5-TTS" ) generate_btn = gr.Button("Synthesize", variant="primary") with gr.Accordion("Advanced Settings", open=False): ref_text_input = gr.Textbox( label="Reference Text", info="Leave blank to automatically transcribe the reference audio. If you enter text it will override automatic transcription.", lines=2, ) remove_silence = gr.Checkbox( label="Remove Silences", info="The model tends to produce silences, especially on longer audio. We can manually remove silences if needed. Note that this is an experimental feature and may produce strange results. This will also increase generation time.", value=False, ) speed_slider = gr.Slider( label="Speed", minimum=0.3, maximum=2.0, value=speed, step=0.1, info="Adjust the speed of the audio.", ) cross_fade_duration_slider = gr.Slider( label="Cross-Fade Duration (s)", minimum=0.0, maximum=1.0, value=0.15, step=0.01, info="Set the duration of the cross-fade between audio clips.", ) speed_slider.change(update_speed, inputs=speed_slider) audio_output = gr.Audio(label="Synthesized Audio") spectrogram_output = gr.Image(label="Spectrogram") generate_btn.click( infer, inputs=[ ref_audio_input, ref_text_input, gen_text_input, model_choice, remove_silence, cross_fade_duration_slider, ], outputs=[audio_output, spectrogram_output], ) with gr.Blocks() as app_podcast: gr.Markdown("# Podcast Generation") speaker1_name = gr.Textbox(label="Speaker 1 Name") ref_audio_input1 = gr.Audio(label="Reference Audio (Speaker 1)", type="filepath") ref_text_input1 = gr.Textbox(label="Reference Text (Speaker 1)", lines=2) speaker2_name = gr.Textbox(label="Speaker 2 Name") ref_audio_input2 = gr.Audio(label="Reference Audio (Speaker 2)", type="filepath") ref_text_input2 = gr.Textbox(label="Reference Text (Speaker 2)", lines=2) script_input = gr.Textbox(label="Podcast Script", lines=10, placeholder="Enter the script with speaker names at the start of each block, e.g.:\nSean: How did you start studying...\n\nMeghan: I came to my interest in technology...\nIt was a long journey...\n\nSean: That's fascinating. Can you elaborate...") podcast_model_choice = gr.Radio( choices=["F5-TTS", "E2-TTS"], label="Choose TTS Model", value="F5-TTS" ) podcast_remove_silence = gr.Checkbox( label="Remove Silences", value=True, ) generate_podcast_btn = gr.Button("Generate Podcast", variant="primary") podcast_output = gr.Audio(label="Generated Podcast") def podcast_generation(script, speaker1, ref_audio1, ref_text1, speaker2, ref_audio2, ref_text2, model, remove_silence): return generate_podcast(script, speaker1, ref_audio1, ref_text1, speaker2, ref_audio2, ref_text2, model, remove_silence) generate_podcast_btn.click( podcast_generation, inputs=[ script_input, speaker1_name, ref_audio_input1, ref_text_input1, speaker2_name, ref_audio_input2, ref_text_input2, podcast_model_choice, podcast_remove_silence, ], outputs=podcast_output, ) def parse_emotional_text(gen_text): # Pattern to find (Emotion) pattern = r'\((.*?)\)' # Split the text by the pattern tokens = re.split(pattern, gen_text) segments = [] current_emotion = 'Regular' for i in range(len(tokens)): if i % 2 == 0: # This is text text = tokens[i].strip() if text: segments.append({'emotion': current_emotion, 'text': text}) else: # This is emotion emotion = tokens[i].strip() current_emotion = emotion return segments def get_audio_file(audio_path): return audio_path with gr.Blocks() as app_emotional: # New section for emotional generation gr.Markdown( """ # Multiple Speech-Type Generation This section allows you to upload different audio clips for each speech type. 'Regular' emotion is mandatory. You can add additional speech types by clicking the "Add Speech Type" button. Enter your text in the format shown below, and the system will generate speech using the appropriate emotions. If unspecified, the model will use the regular speech type. The current speech type will be used until the next speech type is specified. **Example Input:** (Regular) Hello, I'd like to order a sandwich please. (Surprised) What do you mean you're out of bread? (Sad) I really wanted a sandwich though... (Angry) You know what, fuck you and your little shop, you suck! (Whisper) I'll just go back home and cry now. (Shouting) Why me?! """ ) gr.Markdown("Upload different audio clips for each speech type. 'Regular' emotion is mandatory. You can add additional speech types by clicking the 'Add Speech Type' button.") # Regular speech type (mandatory) with gr.Row(): regular_name = gr.Textbox(value='Regular', label='Speech Type Name', interactive=False) regular_audio = gr.Audio(label='Regular Reference Audio', type='filepath') regular_ref_text = gr.Textbox(label='Reference Text (Regular)', lines=2) download_regular_audio = gr.File(label="Download Regular Reference Audio") regular_audio.change( get_audio_file, inputs=regular_audio, outputs=download_regular_audio ) # Additional speech types (up to 99 more) max_speech_types = 100 speech_type_names = [] speech_type_audios = [] speech_type_ref_texts = [] speech_type_delete_btns = [] download_speech_type_audios = [] for i in range(max_speech_types - 1): with gr.Row(): name_input = gr.Textbox(label='Speech Type Name', visible=False) audio_input = gr.Audio(label='Reference Audio', type='filepath', visible=False) ref_text_input = gr.Textbox(label='Reference Text', lines=2, visible=False) delete_btn = gr.Button("Delete", variant="secondary", visible=False) download_audio_input = gr.File(label="Download Reference Audio", visible=False) speech_type_names.append(name_input) speech_type_audios.append(audio_input) speech_type_ref_texts.append(ref_text_input) speech_type_delete_btns.append(delete_btn) download_speech_type_audios.append(download_audio_input) audio_input.change( get_audio_file, inputs=audio_input, outputs=download_audio_input ) # Button to add speech type add_speech_type_btn = gr.Button("Add Speech Type") # Keep track of current number of speech types speech_type_count = gr.State(value=0) # Function to add a speech type def add_speech_type_fn(speech_type_count): if speech_type_count < max_speech_types - 1: speech_type_count += 1 # Prepare updates for the components name_updates = [] audio_updates = [] ref_text_updates = [] delete_btn_updates = [] download_btn_updates = [] for i in range(max_speech_types - 1): if i < speech_type_count: name_updates.append(gr.update(visible=True)) audio_updates.append(gr.update(visible=True)) ref_text_updates.append(gr.update(visible=True)) delete_btn_updates.append(gr.update(visible=True)) download_btn_updates.append(gr.update(visible=True)) else: name_updates.append(gr.update()) audio_updates.append(gr.update()) ref_text_updates.append(gr.update()) delete_btn_updates.append(gr.update()) download_btn_updates.append(gr.update()) else: # Optionally, show a warning # gr.Warning("Maximum number of speech types reached.") name_updates = [gr.update() for _ in range(max_speech_types - 1)] audio_updates = [gr.update() for _ in range(max_speech_types - 1)] ref_text_updates = [gr.update() for _ in range(max_speech_types - 1)] delete_btn_updates = [gr.update() for _ in range(max_speech_types - 1)] download_btn_updates = [gr.update() for _ in range(max_speech_types - 1)] return [speech_type_count] + name_updates + audio_updates + ref_text_updates + delete_btn_updates + download_btn_updates add_speech_type_btn.click( add_speech_type_fn, inputs=speech_type_count, outputs=[speech_type_count] + speech_type_names + speech_type_audios + speech_type_ref_texts + speech_type_delete_btns + download_speech_type_audios ) # Function to delete a speech type def make_delete_speech_type_fn(index): def delete_speech_type_fn(speech_type_count): # Prepare updates name_updates = [] audio_updates = [] ref_text_updates = [] delete_btn_updates = [] for i in range(max_speech_types - 1): if i == index: name_updates.append(gr.update(visible=False, value='')) audio_updates.append(gr.update(visible=False, value=None)) ref_text_updates.append(gr.update(visible=False, value='')) delete_btn_updates.append(gr.update(visible=False)) else: name_updates.append(gr.update()) audio_updates.append(gr.update()) ref_text_updates.append(gr.update()) delete_btn_updates.append(gr.update()) speech_type_count = max(0, speech_type_count - 1) return [speech_type_count] + name_updates + audio_updates + ref_text_updates + delete_btn_updates return delete_speech_type_fn for i, delete_btn in enumerate(speech_type_delete_btns): delete_fn = make_delete_speech_type_fn(i) delete_btn.click( delete_fn, inputs=speech_type_count, outputs=[speech_type_count] + speech_type_names + speech_type_audios + speech_type_ref_texts + speech_type_delete_btns ) # Text input for the prompt gen_text_input_emotional = gr.Textbox(label="Text to Generate", lines=10) # Model choice model_choice_emotional = gr.Radio( choices=["F5-TTS", "E2-TTS"], label="Choose TTS Model", value="F5-TTS" ) with gr.Accordion("Advanced Settings", open=False): remove_silence_emotional = gr.Checkbox( label="Remove Silences", value=True, ) # Generate button generate_emotional_btn = gr.Button("Generate Emotional Speech", variant="primary") # Output audio audio_output_emotional = gr.Audio(label="Synthesized Audio") @gpu_decorator def generate_emotional_speech( regular_audio, regular_ref_text, gen_text, *args, ): num_additional_speech_types = max_speech_types - 1 speech_type_names_list = args[:num_additional_speech_types] speech_type_audios_list = args[num_additional_speech_types:2 * num_additional_speech_types] speech_type_ref_texts_list = args[2 * num_additional_speech_types:3 * num_additional_speech_types] model_choice = args[3 * num_additional_speech_types] remove_silence = args[3 * num_additional_speech_types + 1] # Collect the speech types and their audios into a dict speech_types = {'Regular': {'audio': regular_audio, 'ref_text': regular_ref_text}} for name_input, audio_input, ref_text_input in zip(speech_type_names_list, speech_type_audios_list, speech_type_ref_texts_list): if name_input and audio_input: speech_types[name_input] = {'audio': audio_input, 'ref_text': ref_text_input} # Parse the gen_text into segments segments = parse_speechtypes_text(gen_text) # For each segment, generate speech generated_audio_segments = [] current_emotion = 'Regular' for segment in segments: emotion = segment['emotion'] text = segment['text'] if emotion in speech_types: current_emotion = emotion else: # If emotion not available, default to Regular current_emotion = 'Regular' ref_audio = speech_types[current_emotion]['audio'] ref_text = speech_types[current_emotion].get('ref_text', '') # Generate speech for this segment audio, _ = infer(ref_audio, ref_text, text, model_choice, remove_silence, 0) sr, audio_data = audio generated_audio_segments.append(audio_data) # Concatenate all audio segments if generated_audio_segments: final_audio_data = np.concatenate(generated_audio_segments) return (sr, final_audio_data) else: gr.Warning("No audio generated.") return None generate_emotional_btn.click( generate_emotional_speech, inputs=[ regular_audio, regular_ref_text, gen_text_input_emotional, ] + speech_type_names + speech_type_audios + speech_type_ref_texts + [ model_choice_emotional, remove_silence_emotional, ], outputs=audio_output_emotional, ) # Validation function to disable Generate button if speech types are missing def validate_speech_types( gen_text, regular_name, *args ): num_additional_speech_types = max_speech_types - 1 speech_type_names_list = args[:num_additional_speech_types] # Collect the speech types names speech_types_available = set() if regular_name: speech_types_available.add(regular_name) for name_input in speech_type_names_list: if name_input: speech_types_available.add(name_input) # Parse the gen_text to get the speech types used segments = parse_emotional_text(gen_text) speech_types_in_text = set(segment['emotion'] for segment in segments) # Check if all speech types in text are available missing_speech_types = speech_types_in_text - speech_types_available if missing_speech_types: # Disable the generate button return gr.update(interactive=False) else: # Enable the generate button return gr.update(interactive=True) gen_text_input_emotional.change( validate_speech_types, inputs=[gen_text_input_emotional, regular_name] + speech_type_names, outputs=generate_emotional_btn ) with gr.Blocks() as app: gr.Markdown( """ # TTS This is a local web UI for TTS with advanced batch processing support. This app supports the following TTS models: """ ) gr.TabbedInterface([app_tts, app_podcast, app_emotional], ["TTS", "Podcast", "Multi-Style"]) @click.command() @click.option("--port", "-p", default=None, type=int, help="Port to run the app on") @click.option("--host", "-H", default=None, help="Host to run the app on") @click.option( "--share", "-s", default=False, is_flag=True, help="Share the app via Gradio share link", ) @click.option("--api", "-a", default=True, is_flag=True, help="Allow API access") def main(port, host, share, api): global app print(f"Starting app...") app.queue(api_open=api).launch( server_name=host, server_port=port, share=share, show_api=api ) if __name__ == "__main__": if not USING_SPACES: main() else: app.queue().launch(share=True)