Spaces:
Running
on
Zero
Running
on
Zero
File size: 13,876 Bytes
689a1f3 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 |
// Copyright (c) Facebook, Inc. and its affiliates.
#include <ATen/ATen.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <ATen/cuda/CUDAApplyUtils.cuh>
// TODO make it in a common file
#define CUDA_1D_KERNEL_LOOP(i, n) \
for (int i = blockIdx.x * blockDim.x + threadIdx.x; i < n; \
i += blockDim.x * gridDim.x)
// Note: this implementation originates from the Caffe2 ROIAlignRotated Op
// and PyTorch ROIAlign (non-rotated) Op implementations.
// The key difference between this implementation and those ones is
// we don't do "legacy offset" in this version, as there aren't many previous
// works, if any, using the "legacy" ROIAlignRotated Op.
// This would make the interface a bit cleaner.
namespace detectron2 {
namespace {
template <typename T>
__device__ T bilinear_interpolate(
const T* input,
const int height,
const int width,
T y,
T x) {
// deal with cases that inverse elements are out of feature map boundary
if (y < -1.0 || y > height || x < -1.0 || x > width) {
// empty
return 0;
}
if (y < 0) {
y = 0;
}
if (x < 0) {
x = 0;
}
int y_low = (int)y;
int x_low = (int)x;
int y_high;
int x_high;
if (y_low >= height - 1) {
y_high = y_low = height - 1;
y = (T)y_low;
} else {
y_high = y_low + 1;
}
if (x_low >= width - 1) {
x_high = x_low = width - 1;
x = (T)x_low;
} else {
x_high = x_low + 1;
}
T ly = y - y_low;
T lx = x - x_low;
T hy = 1. - ly, hx = 1. - lx;
// do bilinear interpolation
T v1 = input[y_low * width + x_low];
T v2 = input[y_low * width + x_high];
T v3 = input[y_high * width + x_low];
T v4 = input[y_high * width + x_high];
T w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx;
T val = (w1 * v1 + w2 * v2 + w3 * v3 + w4 * v4);
return val;
}
template <typename T>
__device__ void bilinear_interpolate_gradient(
const int height,
const int width,
T y,
T x,
T& w1,
T& w2,
T& w3,
T& w4,
int& x_low,
int& x_high,
int& y_low,
int& y_high) {
// deal with cases that inverse elements are out of feature map boundary
if (y < -1.0 || y > height || x < -1.0 || x > width) {
// empty
w1 = w2 = w3 = w4 = 0.;
x_low = x_high = y_low = y_high = -1;
return;
}
if (y < 0) {
y = 0;
}
if (x < 0) {
x = 0;
}
y_low = (int)y;
x_low = (int)x;
if (y_low >= height - 1) {
y_high = y_low = height - 1;
y = (T)y_low;
} else {
y_high = y_low + 1;
}
if (x_low >= width - 1) {
x_high = x_low = width - 1;
x = (T)x_low;
} else {
x_high = x_low + 1;
}
T ly = y - y_low;
T lx = x - x_low;
T hy = 1. - ly, hx = 1. - lx;
// reference in forward
// T v1 = input[y_low * width + x_low];
// T v2 = input[y_low * width + x_high];
// T v3 = input[y_high * width + x_low];
// T v4 = input[y_high * width + x_high];
// T val = (w1 * v1 + w2 * v2 + w3 * v3 + w4 * v4);
w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx;
return;
}
} // namespace
template <typename T>
__global__ void RoIAlignRotatedForward(
const int nthreads,
const T* input,
const T spatial_scale,
const int channels,
const int height,
const int width,
const int pooled_height,
const int pooled_width,
const int sampling_ratio,
const T* rois,
T* top_data) {
CUDA_1D_KERNEL_LOOP(index, nthreads) {
// (n, c, ph, pw) is an element in the pooled output
int pw = index % pooled_width;
int ph = (index / pooled_width) % pooled_height;
int c = (index / pooled_width / pooled_height) % channels;
int n = index / pooled_width / pooled_height / channels;
const T* current_roi = rois + n * 6;
int roi_batch_ind = current_roi[0];
// Do not use rounding; this implementation detail is critical
// ROIAlignRotated supports align == true, i.e., continuous coordinate
// by default, thus the 0.5 offset
T offset = (T)0.5;
T roi_center_w = current_roi[1] * spatial_scale - offset;
T roi_center_h = current_roi[2] * spatial_scale - offset;
T roi_width = current_roi[3] * spatial_scale;
T roi_height = current_roi[4] * spatial_scale;
T theta = current_roi[5] * M_PI / 180.0;
T cos_theta = cos(theta);
T sin_theta = sin(theta);
T bin_size_h = static_cast<T>(roi_height) / static_cast<T>(pooled_height);
T bin_size_w = static_cast<T>(roi_width) / static_cast<T>(pooled_width);
const T* offset_input =
input + (roi_batch_ind * channels + c) * height * width;
// We use roi_bin_grid to sample the grid and mimic integral
int roi_bin_grid_h = (sampling_ratio > 0)
? sampling_ratio
: ceil(roi_height / pooled_height); // e.g., = 2
int roi_bin_grid_w =
(sampling_ratio > 0) ? sampling_ratio : ceil(roi_width / pooled_width);
// roi_start_h and roi_start_w are computed wrt the center of RoI (x, y).
// Appropriate translation needs to be applied after.
T roi_start_h = -roi_height / 2.0;
T roi_start_w = -roi_width / 2.0;
// We do average (inte gral) pooling inside a bin
const T count = max(roi_bin_grid_h * roi_bin_grid_w, 1); // e.g. = 4
T output_val = 0.;
for (int iy = 0; iy < roi_bin_grid_h; iy++) // e.g., iy = 0, 1
{
const T yy = roi_start_h + ph * bin_size_h +
static_cast<T>(iy + .5f) * bin_size_h /
static_cast<T>(roi_bin_grid_h); // e.g., 0.5, 1.5
for (int ix = 0; ix < roi_bin_grid_w; ix++) {
const T xx = roi_start_w + pw * bin_size_w +
static_cast<T>(ix + .5f) * bin_size_w /
static_cast<T>(roi_bin_grid_w);
// Rotate by theta around the center and translate
T y = yy * cos_theta - xx * sin_theta + roi_center_h;
T x = yy * sin_theta + xx * cos_theta + roi_center_w;
T val = bilinear_interpolate(offset_input, height, width, y, x);
output_val += val;
}
}
output_val /= count;
top_data[index] = output_val;
}
}
template <typename T>
__global__ void RoIAlignRotatedBackwardFeature(
const int nthreads,
const T* top_diff,
const int num_rois,
const T spatial_scale,
const int channels,
const int height,
const int width,
const int pooled_height,
const int pooled_width,
const int sampling_ratio,
T* bottom_diff,
const T* rois) {
CUDA_1D_KERNEL_LOOP(index, nthreads) {
// (n, c, ph, pw) is an element in the pooled output
int pw = index % pooled_width;
int ph = (index / pooled_width) % pooled_height;
int c = (index / pooled_width / pooled_height) % channels;
int n = index / pooled_width / pooled_height / channels;
const T* current_roi = rois + n * 6;
int roi_batch_ind = current_roi[0];
// Do not use rounding; this implementation detail is critical
// ROIAlignRotated supports align == true, i.e., continuous coordinate
// by default, thus the 0.5 offset
T offset = (T)0.5;
T roi_center_w = current_roi[1] * spatial_scale - offset;
T roi_center_h = current_roi[2] * spatial_scale - offset;
T roi_width = current_roi[3] * spatial_scale;
T roi_height = current_roi[4] * spatial_scale;
T theta = current_roi[5] * M_PI / 180.0;
T cos_theta = cos(theta);
T sin_theta = sin(theta);
T bin_size_h = static_cast<T>(roi_height) / static_cast<T>(pooled_height);
T bin_size_w = static_cast<T>(roi_width) / static_cast<T>(pooled_width);
T* offset_bottom_diff =
bottom_diff + (roi_batch_ind * channels + c) * height * width;
int top_offset = (n * channels + c) * pooled_height * pooled_width;
const T* offset_top_diff = top_diff + top_offset;
const T top_diff_this_bin = offset_top_diff[ph * pooled_width + pw];
// We use roi_bin_grid to sample the grid and mimic integral
int roi_bin_grid_h = (sampling_ratio > 0)
? sampling_ratio
: ceil(roi_height / pooled_height); // e.g., = 2
int roi_bin_grid_w =
(sampling_ratio > 0) ? sampling_ratio : ceil(roi_width / pooled_width);
// roi_start_h and roi_start_w are computed wrt the center of RoI (x, y).
// Appropriate translation needs to be applied after.
T roi_start_h = -roi_height / 2.0;
T roi_start_w = -roi_width / 2.0;
// We do average (integral) pooling inside a bin
const T count = roi_bin_grid_h * roi_bin_grid_w; // e.g. = 4
for (int iy = 0; iy < roi_bin_grid_h; iy++) // e.g., iy = 0, 1
{
const T yy = roi_start_h + ph * bin_size_h +
static_cast<T>(iy + .5f) * bin_size_h /
static_cast<T>(roi_bin_grid_h); // e.g., 0.5, 1.5
for (int ix = 0; ix < roi_bin_grid_w; ix++) {
const T xx = roi_start_w + pw * bin_size_w +
static_cast<T>(ix + .5f) * bin_size_w /
static_cast<T>(roi_bin_grid_w);
// Rotate by theta around the center and translate
T y = yy * cos_theta - xx * sin_theta + roi_center_h;
T x = yy * sin_theta + xx * cos_theta + roi_center_w;
T w1, w2, w3, w4;
int x_low, x_high, y_low, y_high;
bilinear_interpolate_gradient(
height, width, y, x, w1, w2, w3, w4, x_low, x_high, y_low, y_high);
T g1 = top_diff_this_bin * w1 / count;
T g2 = top_diff_this_bin * w2 / count;
T g3 = top_diff_this_bin * w3 / count;
T g4 = top_diff_this_bin * w4 / count;
if (x_low >= 0 && x_high >= 0 && y_low >= 0 && y_high >= 0) {
atomicAdd(
offset_bottom_diff + y_low * width + x_low, static_cast<T>(g1));
atomicAdd(
offset_bottom_diff + y_low * width + x_high, static_cast<T>(g2));
atomicAdd(
offset_bottom_diff + y_high * width + x_low, static_cast<T>(g3));
atomicAdd(
offset_bottom_diff + y_high * width + x_high, static_cast<T>(g4));
} // if
} // ix
} // iy
} // CUDA_1D_KERNEL_LOOP
} // RoIAlignRotatedBackward
at::Tensor ROIAlignRotated_forward_cuda(
const at::Tensor& input,
const at::Tensor& rois,
const float spatial_scale,
const int pooled_height,
const int pooled_width,
const int sampling_ratio) {
AT_ASSERTM(input.device().is_cuda(), "input must be a CUDA tensor");
AT_ASSERTM(rois.device().is_cuda(), "rois must be a CUDA tensor");
at::TensorArg input_t{input, "input", 1}, rois_t{rois, "rois", 2};
at::CheckedFrom c = "ROIAlignRotated_forward_cuda";
at::checkAllSameGPU(c, {input_t, rois_t});
at::checkAllSameType(c, {input_t, rois_t});
at::cuda::CUDAGuard device_guard(input.device());
auto num_rois = rois.size(0);
auto channels = input.size(1);
auto height = input.size(2);
auto width = input.size(3);
auto output = at::empty(
{num_rois, channels, pooled_height, pooled_width}, input.options());
auto output_size = num_rois * pooled_height * pooled_width * channels;
cudaStream_t stream = at::cuda::getCurrentCUDAStream();
dim3 grid(std::min(
at::cuda::ATenCeilDiv(
static_cast<int64_t>(output_size), static_cast<int64_t>(512)),
static_cast<int64_t>(4096)));
dim3 block(512);
if (output.numel() == 0) {
AT_CUDA_CHECK(cudaGetLastError());
return output;
}
auto input_ = input.contiguous(), rois_ = rois.contiguous();
AT_DISPATCH_FLOATING_TYPES(
input.scalar_type(), "ROIAlignRotated_forward", [&] {
RoIAlignRotatedForward<scalar_t><<<grid, block, 0, stream>>>(
output_size,
input_.data_ptr<scalar_t>(),
spatial_scale,
channels,
height,
width,
pooled_height,
pooled_width,
sampling_ratio,
rois_.data_ptr<scalar_t>(),
output.data_ptr<scalar_t>());
});
cudaDeviceSynchronize();
AT_CUDA_CHECK(cudaGetLastError());
return output;
}
// TODO remove the dependency on input and use instead its sizes -> save memory
at::Tensor ROIAlignRotated_backward_cuda(
const at::Tensor& grad,
const at::Tensor& rois,
const float spatial_scale,
const int pooled_height,
const int pooled_width,
const int batch_size,
const int channels,
const int height,
const int width,
const int sampling_ratio) {
AT_ASSERTM(grad.device().is_cuda(), "grad must be a CUDA tensor");
AT_ASSERTM(rois.device().is_cuda(), "rois must be a CUDA tensor");
at::TensorArg grad_t{grad, "grad", 1}, rois_t{rois, "rois", 2};
at::CheckedFrom c = "ROIAlign_backward_cuda";
at::checkAllSameGPU(c, {grad_t, rois_t});
at::checkAllSameType(c, {grad_t, rois_t});
at::cuda::CUDAGuard device_guard(grad.device());
auto num_rois = rois.size(0);
auto grad_input =
at::zeros({batch_size, channels, height, width}, grad.options());
cudaStream_t stream = at::cuda::getCurrentCUDAStream();
dim3 grid(std::min(
at::cuda::ATenCeilDiv(
static_cast<int64_t>(grad.numel()), static_cast<int64_t>(512)),
static_cast<int64_t>(4096)));
dim3 block(512);
// handle possibly empty gradients
if (grad.numel() == 0) {
AT_CUDA_CHECK(cudaGetLastError());
return grad_input;
}
auto grad_ = grad.contiguous(), rois_ = rois.contiguous();
AT_DISPATCH_FLOATING_TYPES(
grad.scalar_type(), "ROIAlignRotated_backward", [&] {
RoIAlignRotatedBackwardFeature<scalar_t><<<grid, block, 0, stream>>>(
grad.numel(),
grad_.data_ptr<scalar_t>(),
num_rois,
spatial_scale,
channels,
height,
width,
pooled_height,
pooled_width,
sampling_ratio,
grad_input.data_ptr<scalar_t>(),
rois_.data_ptr<scalar_t>());
});
AT_CUDA_CHECK(cudaGetLastError());
return grad_input;
}
} // namespace detectron2
|