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"""
Copyright (c) Meta Platforms, Inc. and affiliates.
All rights reserved.
This source code is licensed under the license found in the
LICENSE file in the root directory of this source tree.
"""
from tempfile import NamedTemporaryFile
import argparse
import torch
import gradio as gr
import os
import time
import warnings
from audiocraft.models import MusicGen
from audiocraft.data.audio import audio_write
from audiocraft.utils.extend import generate_music_segments, add_settings_to_image
import numpy as np
import random
MODEL = None
MODELS = None
IS_SHARED_SPACE = "musicgen/MusicGen" in os.environ.get('SPACE_ID', '')
INTERRUPTED = False
UNLOAD_MODEL = False
MOVE_TO_CPU = False
def interrupt():
global INTERRUPTING
INTERRUPTING = True
def make_waveform(*args, **kwargs):
# Further remove some warnings.
be = time.time()
with warnings.catch_warnings():
warnings.simplefilter('ignore')
out = gr.make_waveform(*args, **kwargs)
print("Make a video took", time.time() - be)
return out
def load_model(version):
global MODEL, MODELS, UNLOAD_MODEL
print("Loading model", version)
if MODELS is None:
return MusicGen.get_pretrained(version)
else:
t1 = time.monotonic()
if MODEL is not None:
MODEL.to('cpu') # move to cache
print("Previous model moved to CPU in %.2fs" % (time.monotonic() - t1))
t1 = time.monotonic()
if MODELS.get(version) is None:
print("Loading model %s from disk" % version)
result = MusicGen.get_pretrained(version)
MODELS[version] = result
print("Model loaded in %.2fs" % (time.monotonic() - t1))
return result
result = MODELS[version].to('cuda')
print("Cached model loaded in %.2fs" % (time.monotonic() - t1))
return result
def predict(model, text, melody, duration, dimension, topk, topp, temperature, cfg_coef, background, title, include_settings, settings_font, settings_font_color, seed, overlap=1):
global MODEL, INTERRUPTED
output_segments = None
topk = int(topk)
if MODEL is None or MODEL.name != model:
MODEL = load_model(model)
else:
if MOVE_TO_CPU:
MODEL.to('cuda')
output = None
segment_duration = duration
initial_duration = duration
output_segments = []
while duration > 0:
if not output_segments: # first pass of long or short song
if segment_duration > MODEL.lm.cfg.dataset.segment_duration:
segment_duration = MODEL.lm.cfg.dataset.segment_duration
else:
segment_duration = duration
else: # next pass of long song
if duration + overlap < MODEL.lm.cfg.dataset.segment_duration:
segment_duration = duration + overlap
else:
segment_duration = MODEL.lm.cfg.dataset.segment_duration
# implement seed
if seed < 0:
seed = random.randint(0, 0xffff_ffff_ffff)
torch.manual_seed(seed)
print(f'Segment duration: {segment_duration}, duration: {duration}, overlap: {overlap}')
MODEL.set_generation_params(
use_sampling=True,
top_k=topk,
top_p=topp,
temperature=temperature,
cfg_coef=cfg_coef,
duration=segment_duration,
)
if melody:
# todo return excess duration, load next model and continue in loop structure building up output_segments
if duration > MODEL.lm.cfg.dataset.segment_duration:
output_segments, duration = generate_music_segments(text, melody, MODEL, seed, duration, overlap, MODEL.lm.cfg.dataset.segment_duration)
else:
# pure original code
sr, melody = melody[0], torch.from_numpy(melody[1]).to(MODEL.device).float().t().unsqueeze(0)
print(melody.shape)
if melody.dim() == 2:
melody = melody[None]
melody = melody[..., :int(sr * MODEL.lm.cfg.dataset.segment_duration)]
output = MODEL.generate_with_chroma(
descriptions=[text],
melody_wavs=melody,
melody_sample_rate=sr,
progress=True
)
# All output_segments are populated, so we can break the loop or set duration to 0
break
else:
#output = MODEL.generate(descriptions=[text], progress=False)
if not output_segments:
next_segment = MODEL.generate(descriptions=[text], progress=True)
duration -= segment_duration
else:
last_chunk = output_segments[-1][:, :, -overlap*MODEL.sample_rate:]
next_segment = MODEL.generate_continuation(last_chunk, MODEL.sample_rate, descriptions=[text], progress=True)
duration -= segment_duration - overlap
output_segments.append(next_segment)
if output_segments:
try:
# Combine the output segments into one long audio file or stack tracks
#output_segments = [segment.detach().cpu().float()[0] for segment in output_segments]
#output = torch.cat(output_segments, dim=dimension)
output = output_segments[0]
for i in range(1, len(output_segments)):
overlap_samples = overlap * MODEL.sample_rate
output = torch.cat([output[:, :, :-overlap_samples], output_segments[i][:, :, overlap_samples:]], dim=dimension)
output = output.detach().cpu().float()[0]
except Exception as e:
print(f"Error combining segments: {e}. Using the first segment only.")
output = output_segments[0].detach().cpu().float()[0]
else:
output = output.detach().cpu().float()[0]
with NamedTemporaryFile("wb", suffix=".wav", delete=False) as file:
if include_settings:
video_description = f"{text}\n Duration: {str(initial_duration)} Dimension: {dimension}\n Top-k:{topk} Top-p:{topp}\n Randomness:{temperature}\n cfg:{cfg_coef} overlap: {overlap}\n Seed: {seed}"
background = add_settings_to_image(title, video_description, background_path=background, font=settings_font, font_color=settings_font_color)
audio_write(
file.name, output, MODEL.sample_rate, strategy="loudness",
loudness_headroom_db=16, loudness_compressor=True, add_suffix=False)
waveform_video = make_waveform(file.name,bg_image=background, bar_count=40)
if MOVE_TO_CPU:
MODEL.to('cpu')
if UNLOAD_MODEL:
MODEL = None
torch.cuda.empty_cache()
torch.cuda.ipc_collect()
return waveform_video, seed
def ui(**kwargs):
css="""
#col-container {max-width: 910px; margin-left: auto; margin-right: auto;}
a {text-decoration-line: underline; font-weight: 600;}
"""
with gr.Blocks(title="UnlimitedMusicGen", css=css) as demo:
gr.Markdown(
"""
# Disclaimer: This won't run on CPU only. Clone this App and run on GPU instance!!!
# UnlimitedMusicGen
This is your private demo for [UnlimitedMusicGen](https://github.com/Oncorporation/audiocraft), a simple and controllable model for music generation
presented at: ["Simple and Controllable Music Generation"](https://huggingface.co/papers/2306.05284)
"""
)
if IS_SHARED_SPACE:
gr.Markdown("""
⚠ This Space doesn't work in this shared UI ⚠
<a href="https://huggingface.co/spaces/musicgen/MusicGen?duplicate=true" style="display: inline-block;margin-top: .5em;margin-right: .25em;" target="_blank">
<img style="margin-bottom: 0em;display: inline;margin-top: -.25em;" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a>
to use it privately, or use the <a href="https://huggingface.co/spaces/facebook/MusicGen">public demo</a>
""")
with gr.Row():
with gr.Column():
with gr.Row():
text = gr.Text(label="Input Text", interactive=True, value="4/4 100bpm 320kbps 48khz, Industrial/Electronic Soundtrack, Dark, Intense, Sci-Fi")
melody = gr.Audio(source="upload", type="numpy", label="Melody Condition (optional)", interactive=True)
with gr.Row():
submit = gr.Button("Submit")
# Adapted from https://github.com/rkfg/audiocraft/blob/long/app.py, MIT license.
_ = gr.Button("Interrupt").click(fn=interrupt, queue=False)
with gr.Row():
background= gr.Image(value="./assets/background.png", source="upload", label="Background", shape=(768,512), type="filepath", interactive=True)
include_settings = gr.Checkbox(label="Add Settings to background", value=True, interactive=True)
with gr.Row():
title = gr.Textbox(label="Title", value="UnlimitedMusicGen", interactive=True)
settings_font = gr.Text(label="Settings Font", value="arial.ttf", interactive=True)
settings_font_color = gr.ColorPicker(label="Settings Font Color", value="#ffffff", interactive=True)
with gr.Row():
model = gr.Radio(["melody", "medium", "small", "large"], label="Model", value="melody", interactive=True)
with gr.Row():
duration = gr.Slider(minimum=1, maximum=1000, value=10, label="Duration", interactive=True)
overlap = gr.Slider(minimum=1, maximum=29, value=5, step=1, label="Overlap", interactive=True)
dimension = gr.Slider(minimum=-2, maximum=2, value=2, step=1, label="Dimension", info="determines which direction to add new segements of audio. (1 = stack tracks, 2 = lengthen, -2..0 = ?)", interactive=True)
with gr.Row():
topk = gr.Number(label="Top-k", value=250, interactive=True)
topp = gr.Number(label="Top-p", value=0, interactive=True)
temperature = gr.Number(label="Randomness Temperature", value=1.0, precision=2, interactive=True)
cfg_coef = gr.Number(label="Classifier Free Guidance", value=5.0, precision=2, interactive=True)
with gr.Row():
seed = gr.Number(label="Seed", value=-1, precision=0, interactive=True)
gr.Button('\U0001f3b2\ufe0f').style(full_width=False).click(fn=lambda: -1, outputs=[seed], queue=False)
reuse_seed = gr.Button('\u267b\ufe0f').style(full_width=False)
with gr.Column() as c:
output = gr.Video(label="Generated Music")
seed_used = gr.Number(label='Seed used', value=-1, interactive=False)
reuse_seed.click(fn=lambda x: x, inputs=[seed_used], outputs=[seed], queue=False)
submit.click(predict, inputs=[model, text, melody, duration, dimension, topk, topp, temperature, cfg_coef, background, title, include_settings, settings_font, settings_font_color, seed, overlap], outputs=[output, seed_used])
gr.Examples(
fn=predict,
examples=[
[
"An 80s driving pop song with heavy drums and synth pads in the background",
"./assets/bach.mp3",
"melody"
],
[
"A cheerful country song with acoustic guitars",
"./assets/bolero_ravel.mp3",
"melody"
],
[
"90s rock song with electric guitar and heavy drums",
None,
"medium"
],
[
"a light and cheerly EDM track, with syncopated drums, aery pads, and strong emotions",
"./assets/bach.mp3",
"melody"
],
[
"lofi slow bpm electro chill with organic samples",
None,
"medium",
],
],
inputs=[text, melody, model],
outputs=[output]
)
# Show the interface
launch_kwargs = {}
share = kwargs.get('share', False)
if share:
launch_kwargs['share'] = share
demo.queue(max_size=15).launch(**launch_kwargs )
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument(
'--share', action='store_true', help='Share the gradio UI'
)
parser.add_argument(
'--unload_model', action='store_true', help='Unload the model after every generation to save GPU memory'
)
parser.add_argument(
'--unload_to_cpu', action='store_true', help='Move the model to main RAM after every generation to save GPU memory but reload faster than after full unload (see above)'
)
parser.add_argument(
'--cache', action='store_true', help='Cache models in RAM to quickly switch between them'
)
args = parser.parse_args()
UNLOAD_MODEL = args.unload_model
MOVE_TO_CPU = args.unload_to_cpu
if args.cache:
MODELS = {}
ui(
unload_to_cpu = MOVE_TO_CPU,
share=args.share
)