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"""
WebSocket Handler for Real-time STT/TTS with Barge-in Support
"""
from fastapi import WebSocket, WebSocketDisconnect
from typing import Dict, Any, Optional
import json
import asyncio
import base64
from datetime import datetime
from collections import deque
from enum import Enum
import numpy as np
import traceback
from session import Session, session_store
from config_provider import ConfigProvider
from chat_handler import handle_new_message, handle_parameter_followup
from stt_factory import STTFactory
from tts_factory import TTSFactory
from logger import log_info, log_error, log_debug, log_warning
# ========================= CONSTANTS =========================
# Default values - will be overridden by config
DEFAULT_SILENCE_THRESHOLD_MS = 2000
DEFAULT_AUDIO_CHUNK_SIZE = 4096
DEFAULT_ENERGY_THRESHOLD = 0.01
DEFAULT_AUDIO_BUFFER_MAX_SIZE = 1000
# ========================= ENUMS =========================
class ConversationState(Enum):
IDLE = "idle"
LISTENING = "listening"
PROCESSING_STT = "processing_stt"
PROCESSING_LLM = "processing_llm"
PROCESSING_TTS = "processing_tts"
PLAYING_AUDIO = "playing_audio"
# ========================= CLASSES =========================
class AudioBuffer:
"""Thread-safe circular buffer for audio chunks"""
def __init__(self, max_size: int = DEFAULT_AUDIO_BUFFER_MAX_SIZE):
self.buffer = deque(maxlen=max_size)
self.lock = asyncio.Lock()
async def add_chunk(self, chunk_data: str):
"""Add base64 encoded audio chunk"""
async with self.lock:
decoded = base64.b64decode(chunk_data)
self.buffer.append(decoded)
async def get_all_audio(self) -> bytes:
"""Get all audio data concatenated"""
async with self.lock:
return b''.join(self.buffer)
async def clear(self):
"""Clear buffer"""
async with self.lock:
self.buffer.clear()
def size(self) -> int:
"""Get current buffer size"""
return len(self.buffer)
class SilenceDetector:
"""Detect silence in audio stream"""
def __init__(self, threshold_ms: int = DEFAULT_SILENCE_THRESHOLD_MS, energy_threshold: float = DEFAULT_ENERGY_THRESHOLD):
self.threshold_ms = threshold_ms
self.energy_threshold = energy_threshold
self.silence_start = None
self.sample_rate = 16000
def update(self, audio_chunk: bytes) -> int:
"""Update with new audio chunk and return silence duration in ms"""
if self.is_silence(audio_chunk):
if self.silence_start is None:
self.silence_start = datetime.now()
silence_duration = (datetime.now() - self.silence_start).total_seconds() * 1000
return int(silence_duration)
else:
self.silence_start = None
return 0
def is_silence(self, audio_chunk: bytes) -> bool:
"""Check if audio chunk is silence"""
try:
# Convert bytes to numpy array (assuming 16-bit PCM)
audio_data = np.frombuffer(audio_chunk, dtype=np.int16)
# Calculate RMS energy
if len(audio_data) == 0:
return True
rms = np.sqrt(np.mean(audio_data.astype(float) ** 2))
normalized_rms = rms / 32768.0 # Normalize for 16-bit audio
return normalized_rms < self.energy_threshold
except Exception as e:
log_warning(f"Silence detection error: {e}")
return False
def reset(self):
"""Reset silence detection"""
self.silence_start = None
class BargeInHandler:
"""Handle user interruptions during TTS playback"""
def __init__(self):
self.active_tts_task: Optional[asyncio.Task] = None
self.is_interrupting = False
self.lock = asyncio.Lock()
async def start_tts_task(self, coro):
"""Start a cancellable TTS task"""
async with self.lock:
# Cancel any existing task
if self.active_tts_task and not self.active_tts_task.done():
self.active_tts_task.cancel()
try:
await self.active_tts_task
except asyncio.CancelledError:
pass
# Start new task
self.active_tts_task = asyncio.create_task(coro)
return self.active_tts_task
async def handle_interruption(self, current_state: ConversationState):
"""Handle barge-in interruption"""
async with self.lock:
self.is_interrupting = True
# Cancel TTS if active
if self.active_tts_task and not self.active_tts_task.done():
log_info("Barge-in: Cancelling active TTS")
self.active_tts_task.cancel()
try:
await self.active_tts_task
except asyncio.CancelledError:
pass
# Reset flag after short delay
await asyncio.sleep(0.5)
self.is_interrupting = False
class RealtimeSession:
"""Manage a real-time conversation session"""
def __init__(self, session: Session):
self.session = session
self.state = ConversationState.IDLE
# Get settings from config
config = ConfigProvider.get().global_config.stt_provider.settings
# Initialize with config values or defaults
silence_threshold = config.get("speech_timeout_ms", DEFAULT_SILENCE_THRESHOLD_MS)
energy_threshold = config.get("energy_threshold", DEFAULT_ENERGY_THRESHOLD)
buffer_max_size = config.get("audio_buffer_max_size", DEFAULT_AUDIO_BUFFER_MAX_SIZE)
self.audio_buffer = AudioBuffer(max_size=buffer_max_size)
self.silence_detector = SilenceDetector(
threshold_ms=silence_threshold,
energy_threshold=energy_threshold
)
self.barge_in_handler = BargeInHandler()
self.stt_manager = None
self.current_transcription = ""
self.is_streaming = False
self.lock = asyncio.Lock()
# Store config for later use
self.audio_chunk_size = config.get("audio_chunk_size", DEFAULT_AUDIO_CHUNK_SIZE)
self.silence_threshold_ms = silence_threshold
async def initialize_stt(self):
"""Initialize STT provider"""
try:
self.stt_manager = STTFactory.create_provider()
if self.stt_manager:
config = ConfigProvider.get().global_config.stt_provider.settings
await self.stt_manager.start_streaming({
"language": config.get("language", "tr-TR"),
"interim_results": config.get("interim_results", True),
"single_utterance": False,
"enable_punctuation": config.get("enable_punctuation", True),
"sample_rate": 16000,
"encoding": "WEBM_OPUS"
})
log_info("STT manager initialized", session_id=self.session.session_id)
return True
except Exception as e:
log_error(f"Failed to initialize STT", error=str(e), session_id=self.session.session_id)
return False
async def change_state(self, new_state: ConversationState):
"""Change conversation state"""
async with self.lock:
old_state = self.state
self.state = new_state
log_debug(
f"State change: {old_state.value} → {new_state.value}",
session_id=self.session.session_id
)
async def handle_barge_in(self):
"""Handle user interruption"""
await self.barge_in_handler.handle_interruption(self.state)
await self.change_state(ConversationState.LISTENING)
async def reset_for_new_utterance(self):
"""Reset for new user utterance"""
await self.audio_buffer.clear()
self.silence_detector.reset()
self.current_transcription = ""
async def cleanup(self):
"""Clean up resources"""
try:
if self.stt_manager:
await self.stt_manager.stop_streaming()
log_info(f"Cleaned up realtime session", session_id=self.session.session_id)
except Exception as e:
log_warning(f"Cleanup error", error=str(e), session_id=self.session.session_id)
# ========================= MAIN HANDLER =========================
async def websocket_endpoint(websocket: WebSocket, session_id: str):
"""Main WebSocket endpoint for real-time conversation"""
await websocket.accept()
log_info(f"WebSocket connected", session_id=session_id)
# Get session
session = session_store.get_session(session_id)
if not session:
await websocket.send_json({
"type": "error",
"message": "Session not found"
})
await websocket.close()
return
# Mark as realtime session
session.is_realtime = True
session_store.update_session(session)
# Initialize conversation
realtime_session = RealtimeSession(session)
# Initialize STT
stt_initialized = await realtime_session.initialize_stt()
if not stt_initialized:
await websocket.send_json({
"type": "error",
"message": "STT initialization failed"
})
try:
while True:
# Receive message
message = await websocket.receive_json()
message_type = message.get("type")
if message_type == "audio_chunk":
await handle_audio_chunk(websocket, realtime_session, message)
elif message_type == "control":
await handle_control_message(websocket, realtime_session, message)
elif message_type == "ping":
# Keep-alive ping
await websocket.send_json({"type": "pong"})
except WebSocketDisconnect:
log_info(f"WebSocket disconnected", session_id=session_id)
except Exception as e:
log_error(
f"WebSocket error",
error=str(e),
traceback=traceback.format_exc(),
session_id=session_id
)
await websocket.send_json({
"type": "error",
"message": str(e)
})
finally:
await realtime_session.cleanup()
# ========================= MESSAGE HANDLERS =========================
async def handle_audio_chunk(websocket: WebSocket, session: RealtimeSession, message: Dict[str, Any]):
"""Handle incoming audio chunk with barge-in support"""
try:
audio_data = message.get("data")
if not audio_data:
return
# Check for barge-in during TTS/audio playback
if session.state in [ConversationState.PLAYING_AUDIO, ConversationState.PROCESSING_TTS]:
await session.handle_barge_in()
await websocket.send_json({
"type": "control",
"action": "stop_playback"
})
log_info(f"Barge-in detected", session_id=session.session.session_id, state=session.state.value)
# Change state to listening if idle
if session.state == ConversationState.IDLE:
await session.change_state(ConversationState.LISTENING)
await websocket.send_json({
"type": "state_change",
"from": "idle",
"to": "listening"
})
# Add to buffer - don't lose any audio
await session.audio_buffer.add_chunk(audio_data)
# Decode for processing
decoded_audio = base64.b64decode(audio_data)
# Check silence
silence_duration = session.silence_detector.update(decoded_audio)
# Stream to STT if available
if session.stt_manager and session.state == ConversationState.LISTENING:
async for result in session.stt_manager.stream_audio(decoded_audio):
# Send transcription updates
await websocket.send_json({
"type": "transcription",
"text": result.text,
"is_final": result.is_final,
"confidence": result.confidence
})
if result.is_final:
session.current_transcription = result.text
# Process if silence detected and we have transcription
if silence_duration > session.silence_threshold_ms and session.current_transcription:
log_info(
f"User stopped speaking",
session_id=session.session.session_id,
silence_ms=silence_duration,
text=session.current_transcription
)
await process_user_input(websocket, session)
except Exception as e:
log_error(
f"Audio chunk handling error",
error=str(e),
traceback=traceback.format_exc(),
session_id=session.session.session_id
)
await websocket.send_json({
"type": "error",
"message": f"Audio processing error: {str(e)}"
})
async def handle_control_message(websocket: WebSocket, session: RealtimeSession, message: Dict[str, Any]):
"""Handle control messages"""
action = message.get("action")
config = message.get("config", {})
log_debug(f"Control message", action=action, session_id=session.session.session_id)
if action == "start_session":
# Session configuration
await websocket.send_json({
"type": "session_started",
"session_id": session.session.session_id,
"config": {
"silence_threshold_ms": session.silence_threshold_ms,
"audio_chunk_size": session.audio_chunk_size,
"supports_barge_in": True
}
})
elif action == "end_session":
# Clean up and close
await session.cleanup()
await websocket.close()
elif action == "interrupt":
# Handle explicit interrupt
await session.handle_barge_in()
await websocket.send_json({
"type": "control",
"action": "interrupt_acknowledged"
})
elif action == "reset":
# Reset conversation state
await session.reset_for_new_utterance()
await session.change_state(ConversationState.IDLE)
await websocket.send_json({
"type": "state_change",
"from": session.state.value,
"to": "idle"
})
elif action == "audio_ended":
# Audio playback ended on client
if session.state == ConversationState.PLAYING_AUDIO:
await session.change_state(ConversationState.IDLE)
await websocket.send_json({
"type": "state_change",
"from": "playing_audio",
"to": "idle"
})
# ========================= PROCESSING FUNCTIONS =========================
async def process_user_input(websocket: WebSocket, session: RealtimeSession):
"""Process complete user input"""
try:
user_text = session.current_transcription
if not user_text:
await session.reset_for_new_utterance()
await session.change_state(ConversationState.IDLE)
return
log_info(f"Processing user input", text=user_text, session_id=session.session.session_id)
# State: STT Processing
await session.change_state(ConversationState.PROCESSING_STT)
await websocket.send_json({
"type": "state_change",
"from": "listening",
"to": "processing_stt"
})
# Send final transcription
await websocket.send_json({
"type": "transcription",
"text": user_text,
"is_final": True,
"confidence": 0.95
})
# State: LLM Processing
await session.change_state(ConversationState.PROCESSING_LLM)
await websocket.send_json({
"type": "state_change",
"from": "processing_stt",
"to": "processing_llm"
})
# Add to chat history
session.session.add_message("user", user_text)
# Get LLM response based on session state
if session.session.state == "collect_params":
response_text = await handle_parameter_followup(session.session, user_text)
else:
response_text = await handle_new_message(session.session, user_text)
# Add response to history
session.session.add_message("assistant", response_text)
# Send text response
await websocket.send_json({
"type": "assistant_response",
"text": response_text
})
# Generate TTS if enabled
tts_provider = TTSFactory.create_provider()
if tts_provider:
await session.change_state(ConversationState.PROCESSING_TTS)
await websocket.send_json({
"type": "state_change",
"from": "processing_llm",
"to": "processing_tts"
})
# Generate TTS with barge-in support
tts_task = session.barge_in_handler.start_tts_task(
generate_and_stream_tts(websocket, session, tts_provider, response_text)
)
try:
await tts_task
except asyncio.CancelledError:
log_info("TTS cancelled due to barge-in", session_id=session.session.session_id)
else:
# No TTS, go back to idle
await session.change_state(ConversationState.IDLE)
await websocket.send_json({
"type": "state_change",
"from": "processing_llm",
"to": "idle"
})
# Reset for next input
await session.reset_for_new_utterance()
except Exception as e:
log_error(
f"Error processing user input",
error=str(e),
traceback=traceback.format_exc(),
session_id=session.session.session_id
)
await websocket.send_json({
"type": "error",
"message": f"Processing error: {str(e)}"
})
await session.reset_for_new_utterance()
await session.change_state(ConversationState.IDLE)
async def generate_and_stream_tts(
websocket: WebSocket,
session: RealtimeSession,
tts_provider,
text: str
):
"""Generate and stream TTS audio with cancellation support"""
try:
# Generate audio
audio_data = await tts_provider.synthesize(text)
# Change state to playing
await session.change_state(ConversationState.PLAYING_AUDIO)
await websocket.send_json({
"type": "state_change",
"from": "processing_tts",
"to": "playing_audio"
})
# Stream audio in chunks
chunk_size = session.audio_chunk_size
total_chunks = (len(audio_data) + chunk_size - 1) // chunk_size
for i in range(0, len(audio_data), chunk_size):
# Check for cancellation
if asyncio.current_task().cancelled():
break
chunk = audio_data[i:i + chunk_size]
chunk_index = i // chunk_size
await websocket.send_json({
"type": "tts_audio",
"data": base64.b64encode(chunk).decode('utf-8'),
"chunk_index": chunk_index,
"total_chunks": total_chunks,
"is_last": chunk_index == total_chunks - 1
})
# Small delay to prevent overwhelming the client
await asyncio.sleep(0.01)
log_info(
f"TTS streaming completed",
session_id=session.session.session_id,
text_length=len(text),
audio_size=len(audio_data)
)
except asyncio.CancelledError:
log_info("TTS streaming cancelled", session_id=session.session.session_id)
raise
except Exception as e:
log_error(
f"TTS generation error",
error=str(e),
session_id=session.session.session_id
)
await websocket.send_json({
"type": "error",
"message": f"TTS error: {str(e)}"
}) |