Config: # Whether the plugin should send notifications on join to OP # players if an update is found update_notification: true # Whether actions should appear when using /ce debug command. debug_actions: true # This option defines the time (in minutes) to automatically save player data. data_save_time: 5 # If you are using ConditionalEvents to create commands with the usage of # player_command events, you can register those commands here, so they appear # on the tab completion. Just remember to ignore the "/". # IMPORTANT: # If you make changes to this option you must restart your server. register_commands: - "hello" # This option works ONLY for to_condition actions. # Here you can define condition groups following the same format as usual. to_condition_groups: group1: - "%player_has_permission_conditionalevents.somepermission% == yes" # Enable it to use the new variable replacement method for ConditionalEvents. # It adds the possibility to replace/parse variables that have multiple # levels of more variables inside. For example # %block_at_{player_x}_{math_0:0_{player_y}-1}_{player_z}_{player_world}%. experimental: variable_replacement: false