ICON / lib /renderer /gl /cam_render.py
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# -*- coding: utf-8 -*-
# Max-Planck-Gesellschaft zur Förderung der Wissenschaften e.V. (MPG) is
# holder of all proprietary rights on this computer program.
# You can only use this computer program if you have closed
# a license agreement with MPG or you get the right to use the computer
# program from someone who is authorized to grant you that right.
# Any use of the computer program without a valid license is prohibited and
# liable to prosecution.
#
# Copyright©2019 Max-Planck-Gesellschaft zur Förderung
# der Wissenschaften e.V. (MPG). acting on behalf of its Max Planck Institute
# for Intelligent Systems. All rights reserved.
#
# Contact: [email protected]
from .render import Render
GLUT = None
class CamRender(Render):
def __init__(self,
width=1600,
height=1200,
name='Cam Renderer',
program_files=['simple.fs', 'simple.vs'],
color_size=1,
ms_rate=1,
egl=False):
Render.__init__(self,
width,
height,
name,
program_files,
color_size,
ms_rate=ms_rate,
egl=egl)
self.camera = None
if not egl:
global GLUT
import OpenGL.GLUT as GLUT
GLUT.glutDisplayFunc(self.display)
GLUT.glutKeyboardFunc(self.keyboard)
def set_camera(self, camera):
self.camera = camera
self.projection_matrix, self.model_view_matrix = camera.get_gl_matrix()
def keyboard(self, key, x, y):
# up
eps = 1
# print(key)
if key == b'w':
self.camera.center += eps * self.camera.direction
elif key == b's':
self.camera.center -= eps * self.camera.direction
if key == b'a':
self.camera.center -= eps * self.camera.right
elif key == b'd':
self.camera.center += eps * self.camera.right
if key == b' ':
self.camera.center += eps * self.camera.up
elif key == b'x':
self.camera.center -= eps * self.camera.up
elif key == b'i':
self.camera.near += 0.1 * eps
self.camera.far += 0.1 * eps
elif key == b'o':
self.camera.near -= 0.1 * eps
self.camera.far -= 0.1 * eps
self.projection_matrix, self.model_view_matrix = self.camera.get_gl_matrix(
)
def show(self):
if GLUT is not None:
GLUT.glutMainLoop()