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from ctypes import *
from ctypes import util
from .runtime import send_message, ObjCInstance
from .cocoatypes import *
######################################################################
# CORE FOUNDATION
lib = util.find_library('CoreFoundation')
# Hack for compatibility with macOS > 11.0
if lib is None:
lib = '/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation'
cf = cdll.LoadLibrary(lib)
kCFStringEncodingUTF8 = 0x08000100
CFAllocatorRef = c_void_p
CFStringEncoding = c_uint32
cf.CFStringCreateWithCString.restype = c_void_p
cf.CFStringCreateWithCString.argtypes = [CFAllocatorRef, c_char_p, CFStringEncoding]
cf.CFRelease.restype = c_void_p
cf.CFRelease.argtypes = [c_void_p]
cf.CFStringGetLength.restype = CFIndex
cf.CFStringGetLength.argtypes = [c_void_p]
cf.CFStringGetMaximumSizeForEncoding.restype = CFIndex
cf.CFStringGetMaximumSizeForEncoding.argtypes = [CFIndex, CFStringEncoding]
cf.CFStringGetCString.restype = c_bool
cf.CFStringGetCString.argtypes = [c_void_p, c_char_p, CFIndex, CFStringEncoding]
cf.CFStringGetTypeID.restype = CFTypeID
cf.CFStringGetTypeID.argtypes = []
cf.CFAttributedStringCreate.restype = c_void_p
cf.CFAttributedStringCreate.argtypes = [CFAllocatorRef, c_void_p, c_void_p]
# Core Foundation type to Python type conversion functions
def CFSTR(string):
return ObjCInstance(c_void_p(cf.CFStringCreateWithCString(
None, string.encode('utf8'), kCFStringEncodingUTF8)))
# Other possible names for this method:
# at, ampersat, arobe, apenstaartje (little monkey tail), strudel,
# klammeraffe (spider monkey), little_mouse, arroba, sobachka (doggie)
# malpa (monkey), snabel (trunk), papaki (small duck), afna (monkey),
# kukac (caterpillar).
def get_NSString(string):
"""Autoreleased version of CFSTR"""
return CFSTR(string).autorelease()
def cfstring_to_string(cfstring):
length = cf.CFStringGetLength(cfstring)
size = cf.CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8)
buffer = c_buffer(size + 1)
result = cf.CFStringGetCString(cfstring, buffer, len(buffer), kCFStringEncodingUTF8)
if result:
return str(buffer.value, 'utf-8')
cf.CFDataCreate.restype = c_void_p
cf.CFDataCreate.argtypes = [c_void_p, c_void_p, CFIndex]
cf.CFDataGetBytes.restype = None
cf.CFDataGetBytes.argtypes = [c_void_p, CFRange, c_void_p]
cf.CFDataGetLength.restype = CFIndex
cf.CFDataGetLength.argtypes = [c_void_p]
cf.CFDictionaryGetValue.restype = c_void_p
cf.CFDictionaryGetValue.argtypes = [c_void_p, c_void_p]
cf.CFDictionaryAddValue.restype = None
cf.CFDictionaryAddValue.argtypes = [c_void_p, c_void_p, c_void_p]
cf.CFDictionaryCreateMutable.restype = c_void_p
cf.CFDictionaryCreateMutable.argtypes = [CFAllocatorRef, CFIndex, c_void_p, c_void_p]
cf.CFNumberCreate.restype = c_void_p
cf.CFNumberCreate.argtypes = [CFAllocatorRef, CFNumberType, c_void_p]
cf.CFNumberGetType.restype = CFNumberType
cf.CFNumberGetType.argtypes = [c_void_p]
cf.CFNumberGetValue.restype = c_ubyte
cf.CFNumberGetValue.argtypes = [c_void_p, CFNumberType, c_void_p]
cf.CFNumberGetTypeID.restype = CFTypeID
cf.CFNumberGetTypeID.argtypes = []
cf.CFGetTypeID.restype = CFTypeID
cf.CFGetTypeID.argtypes = [c_void_p]
# CFNumber.h
kCFNumberSInt8Type = 1
kCFNumberSInt16Type = 2
kCFNumberSInt32Type = 3
kCFNumberSInt64Type = 4
kCFNumberFloat32Type = 5
kCFNumberFloat64Type = 6
kCFNumberCharType = 7
kCFNumberShortType = 8
kCFNumberIntType = 9
kCFNumberLongType = 10
kCFNumberLongLongType = 11
kCFNumberFloatType = 12
kCFNumberDoubleType = 13
kCFNumberCFIndexType = 14
kCFNumberNSIntegerType = 15
kCFNumberCGFloatType = 16
kCFNumberMaxType = 16
def cfnumber_to_number(cfnumber):
"""Convert CFNumber to python int or float."""
numeric_type = cf.CFNumberGetType(cfnumber)
cfnum_to_ctype = {kCFNumberSInt8Type:c_int8, kCFNumberSInt16Type:c_int16,
kCFNumberSInt32Type:c_int32, kCFNumberSInt64Type:c_int64,
kCFNumberFloat32Type:c_float, kCFNumberFloat64Type:c_double,
kCFNumberCharType:c_byte, kCFNumberShortType:c_short,
kCFNumberIntType:c_int, kCFNumberLongType:c_long,
kCFNumberLongLongType:c_longlong, kCFNumberFloatType:c_float,
kCFNumberDoubleType:c_double, kCFNumberCFIndexType:CFIndex,
kCFNumberCGFloatType:CGFloat}
if numeric_type in cfnum_to_ctype:
t = cfnum_to_ctype[numeric_type]
result = t()
if cf.CFNumberGetValue(cfnumber, numeric_type, byref(result)):
return result.value
else:
raise Exception('cfnumber_to_number: unhandled CFNumber type %d' % numeric_type)
# Dictionary of cftypes matched to the method converting them to python values.
known_cftypes = { cf.CFStringGetTypeID() : cfstring_to_string,
cf.CFNumberGetTypeID() : cfnumber_to_number
}
def cftype_to_value(cftype):
"""Convert a CFType into an equivalent python type.
The convertible CFTypes are taken from the known_cftypes
dictionary, which may be added to if another library implements
its own conversion methods."""
if not cftype:
return None
typeID = cf.CFGetTypeID(cftype)
if typeID in known_cftypes:
convert_function = known_cftypes[typeID]
return convert_function(cftype)
else:
return cftype
cf.CFSetGetCount.restype = CFIndex
cf.CFSetGetCount.argtypes = [c_void_p]
cf.CFSetGetValues.restype = None
# PyPy 1.7 is fine with 2nd arg as POINTER(c_void_p),
# but CPython ctypes 1.1.0 complains, so just use c_void_p.
cf.CFSetGetValues.argtypes = [c_void_p, c_void_p]
def cfset_to_set(cfset):
"""Convert CFSet to python set."""
count = cf.CFSetGetCount(cfset)
buffer = (c_void_p * count)()
cf.CFSetGetValues(cfset, byref(buffer))
return set([ cftype_to_value(c_void_p(buffer[i])) for i in range(count) ])
cf.CFArrayGetCount.restype = CFIndex
cf.CFArrayGetCount.argtypes = [c_void_p]
cf.CFArrayGetValueAtIndex.restype = c_void_p
cf.CFArrayGetValueAtIndex.argtypes = [c_void_p, CFIndex]
def cfarray_to_list(cfarray):
"""Convert CFArray to python list."""
count = cf.CFArrayGetCount(cfarray)
return [ cftype_to_value(c_void_p(cf.CFArrayGetValueAtIndex(cfarray, i)))
for i in range(count) ]
kCFRunLoopDefaultMode = c_void_p.in_dll(cf, 'kCFRunLoopDefaultMode')
cf.CFRunLoopGetCurrent.restype = c_void_p
cf.CFRunLoopGetCurrent.argtypes = []
cf.CFRunLoopGetMain.restype = c_void_p
cf.CFRunLoopGetMain.argtypes = []
######################################################################
# APPLICATION KIT
# Even though we don't use this directly, it must be loaded so that
# we can find the NSApplication, NSWindow, and NSView classes.
lib = util.find_library('AppKit')
# Hack for compatibility with macOS > 11.0
if lib is None:
lib = '/System/Library/Frameworks/AppKit.framework/AppKit'
appkit = cdll.LoadLibrary(lib)
NSDefaultRunLoopMode = c_void_p.in_dll(appkit, 'NSDefaultRunLoopMode')
NSEventTrackingRunLoopMode = c_void_p.in_dll(appkit, 'NSEventTrackingRunLoopMode')
NSApplicationDidHideNotification = c_void_p.in_dll(appkit, 'NSApplicationDidHideNotification')
NSApplicationDidUnhideNotification = c_void_p.in_dll(appkit, 'NSApplicationDidUnhideNotification')
# /System/Library/Frameworks/AppKit.framework/Headers/NSEvent.h
NSAnyEventMask = 0xFFFFFFFF # NSUIntegerMax
NSKeyDown = 10
NSKeyUp = 11
NSFlagsChanged = 12
NSApplicationDefined = 15
NSAlphaShiftKeyMask = 1 << 16
NSShiftKeyMask = 1 << 17
NSControlKeyMask = 1 << 18
NSAlternateKeyMask = 1 << 19
NSCommandKeyMask = 1 << 20
NSNumericPadKeyMask = 1 << 21
NSHelpKeyMask = 1 << 22
NSFunctionKeyMask = 1 << 23
NSInsertFunctionKey = 0xF727
NSDeleteFunctionKey = 0xF728
NSHomeFunctionKey = 0xF729
NSBeginFunctionKey = 0xF72A
NSEndFunctionKey = 0xF72B
NSPageUpFunctionKey = 0xF72C
NSPageDownFunctionKey = 0xF72D
# /System/Library/Frameworks/AppKit.framework/Headers/NSWindow.h
NSBorderlessWindowMask = 0
NSTitledWindowMask = 1 << 0
NSClosableWindowMask = 1 << 1
NSMiniaturizableWindowMask = 1 << 2
NSResizableWindowMask = 1 << 3
# /System/Library/Frameworks/AppKit.framework/Headers/NSPanel.h
NSUtilityWindowMask = 1 << 4
# /System/Library/Frameworks/AppKit.framework/Headers/NSGraphics.h
NSBackingStoreRetained = 0
NSBackingStoreNonretained = 1
NSBackingStoreBuffered = 2
# /System/Library/Frameworks/AppKit.framework/Headers/NSTrackingArea.h
NSTrackingMouseEnteredAndExited = 0x01
NSTrackingMouseMoved = 0x02
NSTrackingCursorUpdate = 0x04
NSTrackingActiveInActiveApp = 0x40
# /System/Library/Frameworks/AppKit.framework/Headers/NSOpenGL.h
NSOpenGLPFAAllRenderers = 1 # choose from all available renderers
NSOpenGLPFADoubleBuffer = 5 # choose a double buffered pixel format
NSOpenGLPFAStereo = 6 # stereo buffering supported
NSOpenGLPFAAuxBuffers = 7 # number of aux buffers
NSOpenGLPFAColorSize = 8 # number of color buffer bits
NSOpenGLPFAAlphaSize = 11 # number of alpha component bits
NSOpenGLPFADepthSize = 12 # number of depth buffer bits
NSOpenGLPFAStencilSize = 13 # number of stencil buffer bits
NSOpenGLPFAAccumSize = 14 # number of accum buffer bits
NSOpenGLPFAMinimumPolicy = 51 # never choose smaller buffers than requested
NSOpenGLPFAMaximumPolicy = 52 # choose largest buffers of type requested
NSOpenGLPFAOffScreen = 53 # choose an off-screen capable renderer
NSOpenGLPFAFullScreen = 54 # choose a full-screen capable renderer
NSOpenGLPFASampleBuffers = 55 # number of multi sample buffers
NSOpenGLPFASamples = 56 # number of samples per multi sample buffer
NSOpenGLPFAAuxDepthStencil = 57 # each aux buffer has its own depth stencil
NSOpenGLPFAColorFloat = 58 # color buffers store floating point pixels
NSOpenGLPFAMultisample = 59 # choose multisampling
NSOpenGLPFASupersample = 60 # choose supersampling
NSOpenGLPFASampleAlpha = 61 # request alpha filtering
NSOpenGLPFARendererID = 70 # request renderer by ID
NSOpenGLPFASingleRenderer = 71 # choose a single renderer for all screens
NSOpenGLPFANoRecovery = 72 # disable all failure recovery systems
NSOpenGLPFAAccelerated = 73 # choose a hardware accelerated renderer
NSOpenGLPFAClosestPolicy = 74 # choose the closest color buffer to request
NSOpenGLPFARobust = 75 # renderer does not need failure recovery
NSOpenGLPFABackingStore = 76 # back buffer contents are valid after swap
NSOpenGLPFAMPSafe = 78 # renderer is multi-processor safe
NSOpenGLPFAWindow = 80 # can be used to render to an onscreen window
NSOpenGLPFAMultiScreen = 81 # single window can span multiple screens
NSOpenGLPFACompliant = 83 # renderer is opengl compliant
NSOpenGLPFAScreenMask = 84 # bit mask of supported physical screens
NSOpenGLPFAPixelBuffer = 90 # can be used to render to a pbuffer
NSOpenGLPFARemotePixelBuffer = 91 # can be used to render offline to a pbuffer
NSOpenGLPFAAllowOfflineRenderers = 96 # allow use of offline renderers
NSOpenGLPFAAcceleratedCompute = 97 # choose a hardware accelerated compute device
NSOpenGLPFAOpenGLProfile = 99 # specify an OpenGL Profile to use
NSOpenGLPFAVirtualScreenCount = 128 # number of virtual screens in this format
NSOpenGLProfileVersionLegacy = 0x1000 # choose a Legacy/Pre-OpenGL 3.0 Implementation
NSOpenGLProfileVersion3_2Core = 0x3200 # choose an OpenGL 3.2 Core Implementation
NSOpenGLProfileVersion4_1Core = 0x4100 # choose an OpenGL 4.1 Core Implementation
NSOpenGLCPSwapInterval = 222
# /System/Library/Frameworks/ApplicationServices.framework/Frameworks/...
# CoreGraphics.framework/Headers/CGImage.h
kCGImageAlphaNone = 0
kCGImageAlphaPremultipliedLast = 1
kCGImageAlphaPremultipliedFirst = 2
kCGImageAlphaLast = 3
kCGImageAlphaFirst = 4
kCGImageAlphaNoneSkipLast = 5
kCGImageAlphaNoneSkipFirst = 6
kCGImageAlphaOnly = 7
kCGImageAlphaPremultipliedLast = 1
kCGBitmapAlphaInfoMask = 0x1F
kCGBitmapFloatComponents = 1 << 8
kCGBitmapByteOrderMask = 0x7000
kCGBitmapByteOrderDefault = 0 << 12
kCGBitmapByteOrder16Little = 1 << 12
kCGBitmapByteOrder32Little = 2 << 12
kCGBitmapByteOrder16Big = 3 << 12
kCGBitmapByteOrder32Big = 4 << 12
# NSApplication.h
NSApplicationPresentationDefault = 0
NSApplicationPresentationHideDock = 1 << 1
NSApplicationPresentationHideMenuBar = 1 << 3
NSApplicationPresentationDisableProcessSwitching = 1 << 5
NSApplicationPresentationDisableHideApplication = 1 << 8
# NSRunningApplication.h
NSApplicationActivationPolicyRegular = 0
NSApplicationActivationPolicyAccessory = 1
NSApplicationActivationPolicyProhibited = 2
######################################################################
# QUARTZ / COREGRAPHICS
lib = util.find_library('Quartz')
# Hack for compatibility with macOS > 11.0
if lib is None:
lib = '/System/Library/Frameworks/Quartz.framework/Quartz'
quartz = cdll.LoadLibrary(lib)
CGDirectDisplayID = c_uint32 # CGDirectDisplay.h
CGError = c_int32 # CGError.h
CGBitmapInfo = c_uint32 # CGImage.h
# /System/Library/Frameworks/ApplicationServices.framework/Frameworks/...
# ImageIO.framework/Headers/CGImageProperties.h
kCGImagePropertyGIFDictionary = c_void_p.in_dll(quartz, 'kCGImagePropertyGIFDictionary')
kCGImagePropertyGIFDelayTime = c_void_p.in_dll(quartz, 'kCGImagePropertyGIFDelayTime')
# /System/Library/Frameworks/ApplicationServices.framework/Frameworks/...
# CoreGraphics.framework/Headers/CGColorSpace.h
kCGRenderingIntentDefault = 0
quartz.CGDisplayIDToOpenGLDisplayMask.restype = c_uint32
quartz.CGDisplayIDToOpenGLDisplayMask.argtypes = [c_uint32]
quartz.CGMainDisplayID.restype = CGDirectDisplayID
quartz.CGMainDisplayID.argtypes = []
quartz.CGShieldingWindowLevel.restype = c_int32
quartz.CGShieldingWindowLevel.argtypes = []
quartz.CGCursorIsVisible.restype = c_bool
quartz.CGDisplayCopyAllDisplayModes.restype = c_void_p
quartz.CGDisplayCopyAllDisplayModes.argtypes = [CGDirectDisplayID, c_void_p]
quartz.CGDisplaySetDisplayMode.restype = CGError
quartz.CGDisplaySetDisplayMode.argtypes = [CGDirectDisplayID, c_void_p, c_void_p]
quartz.CGDisplayCapture.restype = CGError
quartz.CGDisplayCapture.argtypes = [CGDirectDisplayID]
quartz.CGDisplayRelease.restype = CGError
quartz.CGDisplayRelease.argtypes = [CGDirectDisplayID]
quartz.CGDisplayCopyDisplayMode.restype = c_void_p
quartz.CGDisplayCopyDisplayMode.argtypes = [CGDirectDisplayID]
quartz.CGDisplayModeGetRefreshRate.restype = c_double
quartz.CGDisplayModeGetRefreshRate.argtypes = [c_void_p]
quartz.CGDisplayModeRetain.restype = c_void_p
quartz.CGDisplayModeRetain.argtypes = [c_void_p]
quartz.CGDisplayModeRelease.restype = None
quartz.CGDisplayModeRelease.argtypes = [c_void_p]
quartz.CGDisplayModeGetWidth.restype = c_size_t
quartz.CGDisplayModeGetWidth.argtypes = [c_void_p]
quartz.CGDisplayModeGetHeight.restype = c_size_t
quartz.CGDisplayModeGetHeight.argtypes = [c_void_p]
quartz.CGDisplayModeCopyPixelEncoding.restype = c_void_p
quartz.CGDisplayModeCopyPixelEncoding.argtypes = [c_void_p]
quartz.CGGetActiveDisplayList.restype = CGError
quartz.CGGetActiveDisplayList.argtypes = [c_uint32, POINTER(CGDirectDisplayID), POINTER(c_uint32)]
quartz.CGDisplayBounds.restype = CGRect
quartz.CGDisplayBounds.argtypes = [CGDirectDisplayID]
quartz.CGImageSourceCreateWithData.restype = c_void_p
quartz.CGImageSourceCreateWithData.argtypes = [c_void_p, c_void_p]
quartz.CGImageSourceCreateImageAtIndex.restype = c_void_p
quartz.CGImageSourceCreateImageAtIndex.argtypes = [c_void_p, c_size_t, c_void_p]
quartz.CGImageSourceCopyPropertiesAtIndex.restype = c_void_p
quartz.CGImageSourceCopyPropertiesAtIndex.argtypes = [c_void_p, c_size_t, c_void_p]
quartz.CGImageGetDataProvider.restype = c_void_p
quartz.CGImageGetDataProvider.argtypes = [c_void_p]
quartz.CGDataProviderCopyData.restype = c_void_p
quartz.CGDataProviderCopyData.argtypes = [c_void_p]
quartz.CGDataProviderCreateWithCFData.restype = c_void_p
quartz.CGDataProviderCreateWithCFData.argtypes = [c_void_p]
quartz.CGImageCreate.restype = c_void_p
quartz.CGImageCreate.argtypes = [c_size_t, c_size_t, c_size_t, c_size_t, c_size_t, c_void_p, c_uint32, c_void_p, c_void_p, c_bool, c_int]
quartz.CGImageRelease.restype = None
quartz.CGImageRelease.argtypes = [c_void_p]
quartz.CGImageGetBytesPerRow.restype = c_size_t
quartz.CGImageGetBytesPerRow.argtypes = [c_void_p]
quartz.CGImageGetWidth.restype = c_size_t
quartz.CGImageGetWidth.argtypes = [c_void_p]
quartz.CGImageGetHeight.restype = c_size_t
quartz.CGImageGetHeight.argtypes = [c_void_p]
quartz.CGImageGetBitsPerPixel.restype = c_size_t
quartz.CGImageGetBitsPerPixel.argtypes = [c_void_p]
quartz.CGImageGetBitmapInfo.restype = CGBitmapInfo
quartz.CGImageGetBitmapInfo.argtypes = [c_void_p]
quartz.CGColorSpaceCreateDeviceRGB.restype = c_void_p
quartz.CGColorSpaceCreateDeviceRGB.argtypes = []
quartz.CGDataProviderRelease.restype = None
quartz.CGDataProviderRelease.argtypes = [c_void_p]
quartz.CGColorSpaceRelease.restype = None
quartz.CGColorSpaceRelease.argtypes = [c_void_p]
quartz.CGWarpMouseCursorPosition.restype = CGError
quartz.CGWarpMouseCursorPosition.argtypes = [CGPoint]
quartz.CGDisplayMoveCursorToPoint.restype = CGError
quartz.CGDisplayMoveCursorToPoint.argtypes = [CGDirectDisplayID, CGPoint]
quartz.CGAssociateMouseAndMouseCursorPosition.restype = CGError
quartz.CGAssociateMouseAndMouseCursorPosition.argtypes = [c_bool]
quartz.CGBitmapContextCreate.restype = c_void_p
quartz.CGBitmapContextCreate.argtypes = [c_void_p, c_size_t, c_size_t, c_size_t, c_size_t, c_void_p, CGBitmapInfo]
quartz.CGBitmapContextCreateImage.restype = c_void_p
quartz.CGBitmapContextCreateImage.argtypes = [c_void_p]
quartz.CGFontCreateWithDataProvider.restype = c_void_p
quartz.CGFontCreateWithDataProvider.argtypes = [c_void_p]
quartz.CGFontCreateWithFontName.restype = c_void_p
quartz.CGFontCreateWithFontName.argtypes = [c_void_p]
quartz.CGContextDrawImage.restype = None
quartz.CGContextDrawImage.argtypes = [c_void_p, CGRect, c_void_p]
quartz.CGContextRelease.restype = None
quartz.CGContextRelease.argtypes = [c_void_p]
quartz.CGContextSetTextPosition.restype = None
quartz.CGContextSetTextPosition.argtypes = [c_void_p, CGFloat, CGFloat]
quartz.CGContextSetShouldAntialias.restype = None
quartz.CGContextSetShouldAntialias.argtypes = [c_void_p, c_bool]
######################################################################
# CORETEXT
lib = util.find_library('CoreText')
# Hack for compatibility with macOS > 11.0
if lib is None:
lib = '/System/Library/Frameworks/CoreText.framework/CoreText'
ct = cdll.LoadLibrary(lib)
# Types
CTFontOrientation = c_uint32 # CTFontDescriptor.h
CTFontSymbolicTraits = c_uint32 # CTFontTraits.h
# CoreText constants
kCTFontAttributeName = c_void_p.in_dll(ct, 'kCTFontAttributeName')
kCTFontFamilyNameAttribute = c_void_p.in_dll(ct, 'kCTFontFamilyNameAttribute')
kCTFontSymbolicTrait = c_void_p.in_dll(ct, 'kCTFontSymbolicTrait')
kCTFontWeightTrait = c_void_p.in_dll(ct, 'kCTFontWeightTrait')
kCTFontTraitsAttribute = c_void_p.in_dll(ct, 'kCTFontTraitsAttribute')
# constants from CTFontTraits.h
kCTFontItalicTrait = (1 << 0)
kCTFontBoldTrait = (1 << 1)
ct.CTLineCreateWithAttributedString.restype = c_void_p
ct.CTLineCreateWithAttributedString.argtypes = [c_void_p]
ct.CTLineDraw.restype = None
ct.CTLineDraw.argtypes = [c_void_p, c_void_p]
ct.CTFontGetBoundingRectsForGlyphs.restype = CGRect
ct.CTFontGetBoundingRectsForGlyphs.argtypes = [c_void_p, CTFontOrientation, POINTER(CGGlyph), POINTER(CGRect), CFIndex]
ct.CTFontGetAdvancesForGlyphs.restype = c_double
ct.CTFontGetAdvancesForGlyphs.argtypes = [c_void_p, CTFontOrientation, POINTER(CGGlyph), POINTER(CGSize), CFIndex]
ct.CTFontGetAscent.restype = CGFloat
ct.CTFontGetAscent.argtypes = [c_void_p]
ct.CTFontGetDescent.restype = CGFloat
ct.CTFontGetDescent.argtypes = [c_void_p]
ct.CTFontGetSymbolicTraits.restype = CTFontSymbolicTraits
ct.CTFontGetSymbolicTraits.argtypes = [c_void_p]
ct.CTFontGetGlyphsForCharacters.restype = c_bool
ct.CTFontGetGlyphsForCharacters.argtypes = [c_void_p, POINTER(UniChar), POINTER(CGGlyph), CFIndex]
ct.CTFontCreateWithGraphicsFont.restype = c_void_p
ct.CTFontCreateWithGraphicsFont.argtypes = [c_void_p, CGFloat, c_void_p, c_void_p]
ct.CTFontCopyFamilyName.restype = c_void_p
ct.CTFontCopyFamilyName.argtypes = [c_void_p]
ct.CTFontCopyFullName.restype = c_void_p
ct.CTFontCopyFullName.argtypes = [c_void_p]
ct.CTFontCreateWithFontDescriptor.restype = c_void_p
ct.CTFontCreateWithFontDescriptor.argtypes = [c_void_p, CGFloat, c_void_p]
ct.CTFontDescriptorCreateWithAttributes.restype = c_void_p
ct.CTFontDescriptorCreateWithAttributes.argtypes = [c_void_p]
######################################################################
# FOUNDATION
lib = util.find_library('Foundation')
# Hack for compatibility with macOS > 11.0
if lib is None:
lib = '/System/Library/Frameworks/Foundation.framework/Foundation'
foundation = cdll.LoadLibrary(lib)
foundation.NSMouseInRect.restype = c_bool
foundation.NSMouseInRect.argtypes = [NSPoint, NSRect, c_bool]
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