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from ctypes import * | |
from pyglet import gl | |
from pyglet.canvas.headless import HeadlessCanvas | |
from pyglet.libs.egl import egl | |
from pyglet.libs.egl.egl import * | |
from .base import CanvasConfig, Config, Context | |
_fake_gl_attributes = { | |
'double_buffer': 0, | |
'stereo': 0, | |
'aux_buffers': 0, | |
'accum_red_size': 0, | |
'accum_green_size': 0, | |
'accum_blue_size': 0, | |
'accum_alpha_size': 0 | |
} | |
class HeadlessConfig(Config): | |
def match(self, canvas): | |
if not isinstance(canvas, HeadlessCanvas): | |
raise RuntimeError('Canvas must be an instance of HeadlessCanvas') | |
display_connection = canvas.display._display_connection | |
# Construct array of attributes | |
attrs = [] | |
for name, value in self.get_gl_attributes(): | |
if name == 'double_buffer': | |
continue | |
attr = HeadlessCanvasConfig.attribute_ids.get(name, None) | |
if attr and value is not None: | |
attrs.extend([attr, int(value)]) | |
attrs.extend([EGL_SURFACE_TYPE, EGL_PBUFFER_BIT]) | |
if self.opengl_api == "gl": | |
attrs.extend([EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT]) | |
elif self.opengl_api == "gles": | |
attrs.extend([EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT]) | |
else: | |
raise ValueError(f"Unknown OpenGL API: {self.opengl_api}") | |
attrs.extend([EGL_NONE]) | |
attrs_list = (egl.EGLint * len(attrs))(*attrs) | |
num_config = egl.EGLint() | |
egl.eglChooseConfig(display_connection, attrs_list, None, 0, byref(num_config)) | |
configs = (egl.EGLConfig * num_config.value)() | |
egl.eglChooseConfig(display_connection, attrs_list, configs, | |
num_config.value, byref(num_config)) | |
result = [HeadlessCanvasConfig(canvas, c, self) for c in configs] | |
return result | |
class HeadlessCanvasConfig(CanvasConfig): | |
attribute_ids = { | |
'buffer_size': egl.EGL_BUFFER_SIZE, | |
'level': egl.EGL_LEVEL, # Not supported | |
'red_size': egl.EGL_RED_SIZE, | |
'green_size': egl.EGL_GREEN_SIZE, | |
'blue_size': egl.EGL_BLUE_SIZE, | |
'alpha_size': egl.EGL_ALPHA_SIZE, | |
'depth_size': egl.EGL_DEPTH_SIZE, | |
'stencil_size': egl.EGL_STENCIL_SIZE, | |
'sample_buffers': egl.EGL_SAMPLE_BUFFERS, | |
'samples': egl.EGL_SAMPLES, | |
} | |
def __init__(self, canvas, egl_config, config): | |
super(HeadlessCanvasConfig, self).__init__(canvas, config) | |
self._egl_config = egl_config | |
context_attribs = (EGL_CONTEXT_MAJOR_VERSION, config.major_version or 2, | |
EGL_CONTEXT_MINOR_VERSION, config.minor_version or 0, | |
EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE, config.forward_compatible or 0, | |
EGL_CONTEXT_OPENGL_DEBUG, config.debug or 0, | |
EGL_NONE) | |
self._context_attrib_array = (egl.EGLint * len(context_attribs))(*context_attribs) | |
for name, attr in self.attribute_ids.items(): | |
value = egl.EGLint() | |
egl.eglGetConfigAttrib(canvas.display._display_connection, egl_config, attr, byref(value)) | |
setattr(self, name, value.value) | |
for name, value in _fake_gl_attributes.items(): | |
setattr(self, name, value) | |
def compatible(self, canvas): | |
# TODO check more | |
return isinstance(canvas, HeadlessCanvas) | |
def create_context(self, share): | |
return HeadlessContext(self, share) | |
class HeadlessContext(Context): | |
def __init__(self, config, share): | |
super(HeadlessContext, self).__init__(config, share) | |
self.display_connection = config.canvas.display._display_connection | |
self.egl_context = self._create_egl_context(share) | |
if not self.egl_context: | |
raise gl.ContextException('Could not create GL context') | |
def _create_egl_context(self, share): | |
if share: | |
share_context = share.egl_context | |
else: | |
share_context = None | |
if self.config.opengl_api == "gl": | |
egl.eglBindAPI(egl.EGL_OPENGL_API) | |
elif self.config.opengl_api == "gles": | |
egl.eglBindAPI(egl.EGL_OPENGL_ES_API) | |
return egl.eglCreateContext(self.config.canvas.display._display_connection, | |
self.config._egl_config, share_context, | |
self.config._context_attrib_array) | |
def attach(self, canvas): | |
if canvas is self.canvas: | |
return | |
super(HeadlessContext, self).attach(canvas) | |
self.egl_surface = canvas.egl_surface | |
self.set_current() | |
def set_current(self): | |
egl.eglMakeCurrent( | |
self.display_connection, self.egl_surface, self.egl_surface, self.egl_context) | |
super(HeadlessContext, self).set_current() | |
def detach(self): | |
if not self.canvas: | |
return | |
self.set_current() | |
gl.glFlush() # needs to be in try/except? | |
super(HeadlessContext, self).detach() | |
egl.eglMakeCurrent( | |
self.display_connection, 0, 0, None) | |
self.egl_surface = None | |
def destroy(self): | |
super(HeadlessContext, self).destroy() | |
if self.egl_context: | |
egl.eglDestroyContext(self.display_connection, self.egl_context) | |
self.egl_context = None | |
def flip(self): | |
if not self.egl_surface: | |
return | |
egl.eglSwapBuffers(self.display_connection, self.egl_surface) | |