Spaces:
Sleeping
Sleeping
Andrei Cozma
commited on
Commit
·
adada5a
1
Parent(s):
6bb60fd
Updates
Browse files
demo.py
CHANGED
@@ -64,7 +64,7 @@ class RunState:
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self.should_reset = False
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-
def
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if state.current_policy is not None and state.current_policy != policy_fname:
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state.should_reset = True
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state.live_paused = default_paused
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@@ -78,6 +78,19 @@ def reset(state, policy_fname):
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)
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def change_render_fps(state, x):
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print("Changing render fps:", x)
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state.live_render_fps = x
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@@ -292,16 +305,16 @@ def run(
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localstate.should_reset = False
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yield (
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localstate,
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-
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np.ones((frame_env_h, frame_env_w, 3)),
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np.ones((frame_policy_h, frame_policy_res)),
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"Reset...",
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)
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return
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@@ -358,7 +371,11 @@ with gr.Blocks(title="CS581 Demo") as demo:
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label="Max steps per episode",
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)
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-
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gr.components.HTML("<h2>Live Visualization & Information:</h2>")
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with gr.Row():
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@@ -448,11 +465,17 @@ with gr.Blocks(title="CS581 Demo") as demo:
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)
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input_policy.change(
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fn=
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inputs=[localstate, input_policy],
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outputs=[localstate, btn_pause, btn_forward],
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)
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btn_run.click(
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fn=run,
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inputs=[
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self.should_reset = False
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+
def reset_change(state, policy_fname):
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if state.current_policy is not None and state.current_policy != policy_fname:
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state.should_reset = True
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state.live_paused = default_paused
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)
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+
def reset_click(state):
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state.should_reset = True
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state.live_paused = default_paused
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state.live_render_fps = default_render_fps
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state.live_epsilon = default_epsilon
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state.live_steps_forward = None
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return (
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state,
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gr.update(value=pause_val_map_inv[not state.live_paused]),
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gr.update(interactive=state.live_paused),
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)
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def change_render_fps(state, x):
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print("Changing render fps:", x)
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state.live_render_fps = x
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localstate.should_reset = False
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yield (
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localstate,
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None,
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None,
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np.ones((frame_env_h, frame_env_w, 3)),
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np.ones((frame_policy_h, frame_policy_res)),
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None,
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None,
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None,
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None,
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None,
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None,
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"Reset...",
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)
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return
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label="Max steps per episode",
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)
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with gr.Row():
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btn_run = gr.components.Button(
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"👀 Select & Load", interactive=bool(all_policies)
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)
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btn_clear = gr.components.Button("🗑️ Clear", interactive=bool(all_policies))
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gr.components.HTML("<h2>Live Visualization & Information:</h2>")
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with gr.Row():
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)
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input_policy.change(
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fn=reset_change,
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inputs=[localstate, input_policy],
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outputs=[localstate, btn_pause, btn_forward],
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)
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btn_clear.click(
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fn=reset_click,
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inputs=[localstate],
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outputs=[localstate, btn_pause, btn_forward],
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)
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btn_run.click(
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fn=run,
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inputs=[
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