Liss, Alex (NYC-HUG) commited on
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c019f54
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debugging F/E interface, step 1 of 4

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docs/Phase 1/Task 1.2.3 Team Search Implementation_Debug Plan.md ADDED
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+ # AI Agent Debugging Plan: Gradio UI Glitches
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+
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+ ## Context
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+ You are an expert at UI/UX design and software front-end development and architecture. You are allowed to not know an answer. You are allowed to be uncertain. You are allowed to disagree with your task. If any of these things happen, halt your current process and notify the user immediately. You should not hallucinate. If you are unable to remember information, you are allowed to look it up again.
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+ You are not allowed to hallucinate. You may only use data that exists in the files specified. You are not allowed to create new data if it does not exist in those files.
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+ You MUST plan extensively before each function call, and reflect extensively on the outcomes of the previous function calls. DO NOT do this entire process by making function calls only, as this can impair your ability to solve the problem and think insightfully.
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+ When writing code, your focus should be on creating new functionality that builds on the existing code base without breaking things that are already working. If you need to rewrite how existing code works in order to develop a new feature, please check your work carefully, and also pause your work and tell the human user for review before going ahead. We want to avoid software regression as much as possible.
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+ WHEN UPDATING EXISTING CODE FILES, PLEASE DO NOT OVERWRITE EXISTING CODE, PLEASE ADD OR MODIFY COMPONENTS TO ALIGN WITH THE NEW FUNCTIONALITY. THIS INCLUDES SMALL DETAILS LIKE FUNCTION ARGUMENTS AND LIBRARY IMPORTS. REGRESSIONS IN THESE AREAS HAVE CAUSED UNNECESSARY DELAYS AND WE WANT TO AVOID THEM GOING FORWARD.
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+ When you need to modify existing code (in accordance with the instruction above), please present your recommendation to the user before taking action, and explain your rationale.
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+ If the data files and code you need to use as inputs to complete your task do not conform to the structure you expected based on the instructions, please pause your work and ask the human for review and guidance on how to proceed.
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+ If you have difficulty finding mission critical updates in the codebase (e.g. .env files, data files) ask the user for help in finding the path and directory.
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+
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+ ## Objective
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+ Your objective is to debug and fix four specific visual glitches in the Gradio application UI (`ifx-sandbox/gradio_app.py`). The user will test each fix after it has been applied to confirm its success. You must address the following issues:
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+
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+ 1. **Welcome message does not display upon app start.**
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+ 2. **A 'visual static' overlay appears on elements of the app.**
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+ 3. **The Game Recap Component does not display the highlight video URL (`highlight_video_url`) as a clickable link within the 'Recap' text.**
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+ 4. **The Game Recap Component area displays additional, unexpected team logos above the main component.**
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+
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+ ## Instruction Steps
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+
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+ **General Preparation:**
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+ 1. Familiarize yourself with the overall structure of the application in `ifx-sandbox/gradio_app.py`, paying attention to how components are laid out within the `gr.Blocks()` interface and how updates are triggered.
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+ 2. Review the component creation logic, particularly in `ifx-sandbox/components/game_recap_component.py`.
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+
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+ **Bug 1: Welcome Message Not Displaying**
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+ 1. **Locate Initialization:** In `ifx-sandbox/gradio_app.py`, examine the `gr.Blocks()` definition (likely near the end of the file).
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+ 2. **Check Load Event:** Determine if the `initialize_chat` function (defined around line 164) is being called when the Gradio app loads. Look for a `.load()` event attached to the `gr.Blocks()` instance (e.g., `app.load(initialize_chat, outputs=chatbot)`).
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+ 3. **Implement Load Trigger:** If the `initialize_chat` function is not being called on load, add the necessary event listener. You will likely need to modify the `gr.Blocks()` definition to include a `.load()` call that targets `initialize_chat` and updates the `chatbot` component (`chatbot = gr.Chatbot(...)`) with the returned welcome message.
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+ * **Proposed Change:** Add `app.load(initialize_chat, inputs=None, outputs=chatbot)` after the `gr.Blocks()` context manager in `ifx-sandbox/gradio_app.py`. *Present this change to the user before applying.*
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+ 4. **Verify Output:** Ensure the `initialize_chat` function correctly returns the `welcome_message` string and that the `.load()` event correctly targets the `chatbot` component as an output.
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+
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+ * **Resolution Status:** Resolved.
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+ * **Actions Taken:**
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+ 1. Confirmed the `initialize_chat` function and `chatbot` component were defined in `ifx-sandbox/gradio_app.py`.
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+ 2. Identified that the `.load()` event listener was missing to trigger `initialize_chat` on app start.
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+ 3. Added `demo.load(initialize_chat, inputs=None, outputs=chatbot)` after the `gr.Blocks` context manager.
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+ 4. **Initial Issue:** The first attempt caused a `gradio.exceptions.Error: 'Data incompatible with tuples format.'`. This occurred because `initialize_chat` returned a raw string, but the `chatbot` component updated via `.load()` expects a list of lists format (e.g., `[[None, message]]`).
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+ 5. **Correction:** Modified the `return` statement in `initialize_chat` from `return welcome_message` to `return [[None, welcome_message]]` to provide the correct data structure.
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+ 6. User confirmed the welcome message now displays correctly upon application start.
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+
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+ **Bug 2: Visual Static Overlay**
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+ 1. **Inspect CSS:** Review the CSS defined in `ifx-sandbox/gradio_app.py` (around line 27) and the CSS within `ifx-sandbox/components/game_recap_component.py` (within the `create_game_recap_component` function). (Refer to `debug image 1.png` for a visual example of the static overlay.)
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+ 2. **Identify Conflicts:** Look for potential conflicts, especially regarding background colors, transparency, or positioning (`z-index`) that might cause elements to render strangely or create a "static" effect. Pay close attention to the `.video-cell` style in `game_recap_component.py` which uses a white background (`#ffffff`) that might contrast sharply with the dark theme.
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+ 3. **Test CSS Adjustments:** Experiment by commenting out or modifying specific CSS rules related to backgrounds (e.g., the `.video-cell` background) or potentially conflicting styles. Start with the most likely candidates identified in the previous step. *Present proposed CSS changes to the user before applying.*
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+ 4. **Component Rendering:** If CSS changes don't resolve the issue, investigate how components are layered and updated in `ifx-sandbox/gradio_app.py`. Check if any components are being unnecessarily re-rendered or overlaid in a way that could cause visual artifacts.
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+
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+ **Bug 3: Game Recap Highlight URL Not Linked**
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+ 1. **Trace Data Flow:** Follow the data path for game recaps:
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+ * How is the agent response handled? Examine the `process_and_respond` function in `ifx-sandbox/gradio_app.py` (around line 319).
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+ * How is the game data extracted? Check the usage of `get_last_game_data` (imported from `tools.game_recap`) within `process_and_respond`.
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+ * How is the data passed to the component? Verify that the dictionary returned by `get_last_game_data` (which should contain `highlight_video_url`) is correctly passed to the `update` method of the `game_recap_html` component (`gr.HTML`). (Refer to `debug image 2.png` to see how the recap text currently appears without the link.)
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+ 2. **Verify Data Content:** Check if the `game_data` dictionary being used to update the `game_recap_html` component actually contains a non-empty string for the `highlight_video_url` key when expected. You may need to add temporary print statements (and inform the user) within `process_and_respond` in `gradio_app.py` to inspect the data being passed.
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+ 3. **Inspect Component Logic:** Re-confirm the logic in `ifx-sandbox/components/game_recap_component.py` within the `create_game_recap_component` function (around line 166). The code `f'<a href="{html.escape(highlight_video_url)}" target="_blank" class="video-link">Watch Highlights</a>' if highlight_video_url else ''` should correctly create the link *if* `highlight_video_url` has a value.
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+ 4. **Correct Data Path:** If the `highlight_video_url` is missing or incorrect in the data dictionary when the component is updated, the issue lies in the data retrieval (`get_last_game_data`) or agent response processing. Focus on ensuring the correct data field is extracted and passed along the chain. *Present findings and proposed fixes (e.g., adjusting data extraction logic) to the user.*
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+
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+ **Bug 4: Extra Team Logos in Game Recap Area**
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+ 1. **Examine Layout:** In `ifx-sandbox/gradio_app.py`, carefully review the `gr.Blocks()` layout where the `game_recap_html = create_game_recap_component()` is instantiated and placed. (Refer to `debug image 3.png` and `debug image 4.png` for visual examples of the extra logos.)
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+ 2. **Check for Duplication:** Look for any place where `create_game_recap_component()` might be called unintentionally, or where raw image elements (`gr.Image` or similar) might be rendered near the `game_recap_html` component, potentially using team logo variables.
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+ 3. **Analyze Update Logic:** Review the `process_and_respond` function in `ifx-sandbox/gradio_app.py`. Ensure that only the intended `game_recap_html` component is being updated with game recap data. Check if any other components related to logos are being updated erroneously within this function.
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+ 4. **Isolate Rendering:** Temporarily comment out the instantiation or update logic for the main `game_recap_html` component in `gradio_app.py` to see if the extra logos still appear. This will help determine if the logos are coming from the component itself (unlikely based on code review) or from the surrounding layout/logic in `gradio_app.py`. *Inform the user before making temporary changes for testing.*
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+ 5. **Remove Erroneous Code:** Once the source of the extra logos is identified (likely in `gradio_app.py`), remove the unnecessary rendering code. *Present the identified code and the removal plan to the user.*
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+
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+ ## Failure Condition
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+ If you are unable to complete any step after 3 attempts, immediately halt the process and consult with the user on how to continue.
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+
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+ ## Completion
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+ The process is complete when all four specified UI bugs have been addressed, the fixes have been implemented in the code, and the user has confirmed the fixes resolve the issues upon testing the application.
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+
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+ ## Challenges / Potential Concerns & Regression Avoidance Plan
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+
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+ * **CSS Complexity ('Visual Static'):** The 'visual static' bug might be subtle and require careful CSS debugging. Changes to CSS can have unintended side effects on other elements.
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+ * **Mitigation:** Make small, targeted CSS changes. Test thoroughly after each change. Clearly document the purpose of any new or modified CSS rule. Use browser developer tools (if possible via Gradio inspection) to understand computed styles. Prefer adding specific CSS classes over modifying broad selectors.
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+ * **Data Flow ('Highlight Link'):** The highlight link issue depends on data correctly flowing from the agent response through processing functions to the component update. Debugging might involve inspecting data at multiple points.
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+ * **Mitigation:** Verify data structures at each step (agent -> processing function -> component update). Ensure keys (`highlight_video_url`) match exactly. Add temporary logging (with user notification) if necessary to trace data.
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+ * **Layout Complexity ('Extra Logos'):** The extra logos might stem from unexpected interactions within the Gradio layout defined in `gradio_app.py`.
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+ * **Mitigation:** Carefully review the component placement within `gr.Blocks`, `gr.Row`, `gr.Column`, etc. Understand how component updates might affect siblings or parents in the layout. Isolate the issue by temporarily removing related components.
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+ * **Gradio Event Handling ('Welcome Message'):** Ensuring the welcome message appears requires correctly using Gradio's `.load()` event.
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+ * **Mitigation:** Double-check the Gradio documentation for `.load()` syntax and behaviour. Ensure the target function (`initialize_chat`) has the correct signature and the output is directed to the correct component (`chatbot`).
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+ * **Regression Prevention (General):** Modifying existing files (`gradio_app.py`, `game_recap_component.py`) carries a risk of breaking existing functionality.
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+ * **Mitigation Plan:**
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+ 1. **Minimal Changes:** Only modify the specific lines/functions necessary to fix the bug. Avoid refactoring unrelated code.
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+ 2. **Review Imports/Arguments:** When modifying functions, double-check that necessary imports are present and function arguments haven't been inadvertently changed or removed.
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+ 3. **Component Isolation:** Recognize that `game_recap_component.py` creates a self-contained HTML component. Changes *within* its HTML/CSS are less likely to affect the broader app than changes to its Python function signature or the data it expects. Changes in `gradio_app.py` are higher risk.
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+ 4. **User Review:** *Before applying any code change*, present the exact proposed diff (lines to be added/removed/modified) and the file (`target_file`) to the user. Explain *why* the change is needed and how it addresses the specific bug. Explicitly state that you are aiming to modify, not overwrite, and have checked for potential side effects like changed arguments or imports.
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+ 5. **Incremental Testing:** Encourage the user to test the application after *each* bug fix is applied, rather than waiting until all four are done. This makes it easier to pinpoint the source of any new regression.
gradio_app.py CHANGED
@@ -198,7 +198,8 @@ async def initialize_chat():
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  state.add_message("assistant", welcome_message)
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  state.initialized = True
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- return welcome_message
 
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  except Exception as e:
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  import traceback
@@ -411,6 +412,9 @@ with gr.Blocks(title="49ers FanAI Hub", theme=gr.themes.Soft(), css=css) as demo
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  # Update clear outputs - only need msg and chatbot
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  clear_btn.click(clear_chat, None, [msg, chatbot])
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  # Launch the app
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  if __name__ == "__main__":
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  demo.launch(share=True)
 
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  state.add_message("assistant", welcome_message)
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  state.initialized = True
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+ # Return the welcome message in the format expected by Chatbot
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+ return [[None, welcome_message]]
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  except Exception as e:
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  import traceback
 
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  # Update clear outputs - only need msg and chatbot
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  clear_btn.click(clear_chat, None, [msg, chatbot])
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+ # Trigger initialization function on app load
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+ demo.load(initialize_chat, inputs=None, outputs=chatbot)
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+
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  # Launch the app
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  if __name__ == "__main__":
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  demo.launch(share=True)