# @package __global__ audio_effects: speed: sample_rate: ${sample_rate} speed_range: [0.8, 1.2] updownresample: sample_rate: ${sample_rate} intermediate_freq: 32000 echo: sample_rate: ${sample_rate} volume_range: [0.1, 0.5] duration_range: [0.1, 0.5] random_noise: noise_std: 0.001 pink_noise: noise_std: 0.01 lowpass_filter: sample_rate: ${sample_rate} cutoff_freq: 5000 highpass_filter: cutoff_freq: 500 sample_rate: ${sample_rate} bandpass_filter: cutoff_freq_low: 300 cutoff_freq_high: 8000 sample_rate: ${sample_rate} smooth: window_size_range: [2, 10] boost_audio: amount: 20 duck_audio: amount: 20 mp3_compression: sample_rate: ${sample_rate} bitrate: 128k # should be a string e.g. "8k", "32k".. cf ffmpeg to see available bitrates aac_compression: sample_rate: ${sample_rate} bitrate: 128k # should be a string e.g. "8k", "32k".. cf ffmpeg to see available bitrates lowpass_freq: null # don't apply low pass freq to ffmpeg aac compression encodec: ckpt: "//pretrained/facebook/encodec_24khz" n_qs: [4, 8, 16] select_aug_mode: "use_eval" # other are 'all' and 'use_eval_acc', used to sample augmentations, `fixed` uses the prob from aug_weights, `all` uses all agmentations every step # `use_eval_acc` changes the weights based on the accuracies at evaluation time aug_weights: speed: 0.1 updownresample: 0.1 echo: 0.1 pink_noise: 0.1 lowpass_filter: 0.1 highpass_filter: 0.1 bandpass_filter: 0.1 smooth: 0.1 boost_audio: 0.1 duck_audio: 0.1 mp3_compression: 0.1 # eval only never use in training even if eval_acc low aac_compression: 0.1 # eval only never use in training even if eval_acc low encodec: 0.1 identity: 1 # no augmentation n_max_aug: null