#!/usr/bin/env python3 # -*- coding: utf-8 -*- import numpy as np import matplotlib.pyplot as plt import json from DDQN import DoubleDeepQNetwork from antiJamEnv import AntiJamEnv def train(jammer_type, channel_switching_cost): env = AntiJamEnv(jammer_type, channel_switching_cost) ob_space = env.observation_space ac_space = env.action_space print("Observation space: ", ob_space, ob_space.dtype) print("Action space: ", ac_space, ac_space.n) s_size = ob_space.shape[0] a_size = ac_space.n max_env_steps = 100 TRAIN_Episodes = 100 env._max_episode_steps = max_env_steps epsilon = 1.0 # exploration rate epsilon_min = 0.01 epsilon_decay = 0.999 discount_rate = 0.95 lr = 0.001 batch_size = 32 DDQN_agent = DoubleDeepQNetwork(s_size, a_size, lr, discount_rate, epsilon, epsilon_min, epsilon_decay) rewards = [] # Store rewards for graphing epsilons = [] # Store the Explore/Exploit # Training agent for e in range(TRAIN_Episodes): state = env.reset() # print(f"Initial state is: {state}") state = np.reshape(state, [1, s_size]) # Resize to store in memory to pass to .predict tot_rewards = 0 previous_action = 0 for time in range(max_env_steps): # 200 is when you "solve" the game. This can continue forever as far as I know action = DDQN_agent.action(state) next_state, reward, done, _ = env.step(action) # print(f'The next state is: {next_state}') # done: Three collisions occurred in the last 10 steps. # time == max_env_steps - 1 : No collisions occurred if done or time == max_env_steps - 1: rewards.append(tot_rewards) epsilons.append(DDQN_agent.epsilon) print("episode: {}/{}, score: {}, e: {}" .format(e, TRAIN_Episodes, tot_rewards, DDQN_agent.epsilon)) break # Applying channel switching cost next_state = np.reshape(next_state, [1, s_size]) tot_rewards += reward DDQN_agent.store(state, action, reward, next_state, done) # Resize to store in memory to pass to .predict state = next_state # Experience Replay if len(DDQN_agent.memory) > batch_size: DDQN_agent.experience_replay(batch_size) # Update the weights after each episode (You can configure this for x steps as well DDQN_agent.update_target_from_model() # If our current NN passes we are done # Early stopping criteria: I am going to use the last 10 runs within 1% of the max if len(rewards) > 10 and np.average(rewards[-10:]) >= max_env_steps - 0.10 * max_env_steps: break # Plotting plotName = f'results/train/rewards_{jammer_type}_csc_{channel_switching_cost}.png' rolling_average = np.convolve(rewards, np.ones(10) / 10) plt.plot(rewards) plt.plot(rolling_average, color='black') plt.axhline(y=max_env_steps - 0.10 * max_env_steps, color='r', linestyle='-') # Solved Line # Scale Epsilon (0.001 - 1.0) to match reward (0 - 100) range eps_graph = [100 * x for x in epsilons] plt.plot(eps_graph, color='g', linestyle='-') plt.xlabel('Episodes') plt.ylabel('Rewards') plt.savefig(plotName, bbox_inches='tight') plt.show() # Save Results # Rewards fileName = f'results/train/rewards_{jammer_type}_csc_{channel_switching_cost}.json' with open(fileName, 'w') as f: json.dump(rewards, f) # Save the agent as a SavedAgent. agentName = f'savedAgents/DDQNAgent_{jammer_type}_csc_{channel_switching_cost}' DDQN_agent.save_model(agentName)