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import streamlit as st | |
import os, base64, shutil, random | |
from pathlib import Path | |
def load_aframe_and_extras(): | |
return """ | |
<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script> | |
<script src="https://unpkg.com/[email protected]/dist/aframe-event-set-component.min.js"></script> | |
<script> | |
let score = 0; | |
/* Draggable, bouncing, moving-light components unchanged */ | |
AFRAME.registerComponent('draggable', {/* … */}); | |
AFRAME.registerComponent('bouncing', {/* … */}); | |
AFRAME.registerComponent('moving-light', {/* … */}); | |
function moveCamera(direction) { | |
var rig = document.querySelector('#rig'); | |
var pos = rig.getAttribute('position'); | |
var rot = rig.getAttribute('rotation'); | |
var speed = 0.5, rSpeed = 5; | |
switch(direction) { | |
case 'forward': pos.z -= speed; break; | |
case 'backward': pos.z += speed; break; | |
case 'left': pos.x -= speed; break; | |
case 'right': pos.x += speed; break; | |
case 'up': pos.y += speed; break; | |
case 'down': pos.y -= speed; break; | |
case 'reset': pos = {x:0,y:1.6,z:0}; rot = {x:0,y:0,z:0}; break; | |
case 'rotateY+': rot.y += rSpeed; break; | |
case 'rotateY-': rot.y -= rSpeed; break; | |
case 'rotateZ+': rot.z += rSpeed; break; | |
case 'rotateZ-': rot.z -= rSpeed; break; | |
} | |
rig.setAttribute('position', pos); | |
rig.setAttribute('rotation', rot); | |
} | |
function fireRaycast() { | |
var cam = document.querySelector('[camera]'); | |
var dir = new THREE.Vector3(); cam.object3D.getWorldDirection(dir); | |
var rc = new THREE.Raycaster(cam.object3D.position, dir); | |
var hits = rc.intersectObjects( | |
Array.from(document.querySelectorAll('.raycastable')).map(e=>e.object3D), true | |
); | |
if (hits.length>0) { | |
var el = hits[0].object.el; | |
if (el.components.bouncing) { | |
el.components.bouncing.boost(); | |
score += 10; | |
document.getElementById('score').setAttribute('value','Score: '+score); | |
} | |
} | |
} | |
document.addEventListener('keydown', e => { | |
switch(e.key.toLowerCase()){ | |
case 'w': moveCamera('forward'); break; | |
case 'x': moveCamera('backward'); break; | |
case 'a': moveCamera('left'); break; | |
case 'd': moveCamera('right'); break; | |
case 's': moveCamera('reset'); break; | |
case 'q': moveCamera('rotateY+'); break; | |
case 'e': moveCamera('rotateY-'); break; | |
case 'z': moveCamera('rotateZ+'); break; | |
case 'c': moveCamera('rotateZ-'); break; | |
case ' ': fireRaycast(); break; | |
} | |
}); | |
</script> | |
""" | |
def encode_file(path): | |
with open(path,'rb') as f: return base64.b64encode(f.read()).decode() | |
def create_aframe_entity(stem, ext, pos): | |
# static random Y rotation, scale fills 1×1 tile | |
ry = random.uniform(0,360) | |
if ext == 'obj': | |
return (f'<a-entity obj-model="obj:#{stem}" ' | |
f'position="{pos}" rotation="0 {ry} 0" scale="1 1 1" ' | |
'class="raycastable" draggable></a-entity>') | |
if ext in ('glb','gltf'): | |
return (f'<a-entity gltf-model="#{stem}" ' | |
f'position="{pos}" rotation="0 {ry} 0" scale="1 1 1" ' | |
'class="raycastable" draggable></a-entity>') | |
return '' | |
def generate_tilemap(files, dirpath, gw=8, gh=8): | |
img_exts = ['webp','png'] | |
model_exts = ['obj','glb','gltf'] | |
vid_exts = ['mp4'] | |
imgs = [f for f in files if f.split('.')[-1] in img_exts] | |
models = [f for f in files if f.split('.')[-1] in model_exts] | |
vids = [f for f in files if f.split('.')[-1] in vid_exts] | |
assets = "<a-assets>" | |
for f in files: | |
stem = Path(f).stem; ext=f.split('.')[-1] | |
data=encode_file(os.path.join(dirpath,f)) | |
if ext in model_exts: | |
assets += (f'<a-asset-item id="{stem}" ' | |
f'src="data:application/octet-stream;base64,{data}"></a-asset-item>') | |
elif ext in img_exts: | |
assets += f'<img id="{stem}" src="data:image/{ext};base64,{data}">' | |
elif ext in vid_exts: | |
assets += (f'<video id="{stem}" ' | |
f'src="data:video/mp4;base64,{data}" ' | |
'loop autoplay muted></video>') | |
assets += "</a-assets>" | |
entities = "" | |
sx=-gw/2; sz=-gh/2 | |
for i in range(gw): | |
for j in range(gh): | |
x,y,z = sx+i,0,sz+j | |
# ground image | |
if imgs: | |
img=random.choice(imgs); s=Path(img).stem | |
entities += (f'<a-plane src="#{s}" width="1" height="1" ' | |
f'rotation="-90 0 0" position="{x} 0.01 {z}"></a-plane>') | |
# model | |
if models: | |
m=random.choice(models); ext=m.split('.')[-1]; s=Path(m).stem | |
entities += create_aframe_entity(s,ext,f"{x} 0.5 {z}") | |
# video | |
if vids: | |
v=random.choice(vids); s=Path(v).stem | |
entities += (f'<a-video src="#{s}" width="1" height="1" ' | |
f'rotation="-90 0 0" position="{x} 0.2 {z}" ' | |
'class="raycastable" draggable></a-video>') | |
return assets, entities | |
def main(): | |
st.set_page_config(layout="wide") | |
with st.sidebar: | |
st.markdown("### ⬆️ Upload 3D / media files") | |
ups = st.file_uploader("Add files:", accept_multiple_files=True) | |
st.markdown("### 🎮 Camera Buttons") | |
# 3×3 grid of buttons for qwe/asd/zxc | |
rows = [ | |
[('Q','rotateY+'), ('W','forward'), ('E','rotateY-')], | |
[('A','left'), ('S','reset'), ('D','right')], | |
[('Z','rotateZ+'),('X','backward'),('C','rotateZ-')] | |
] | |
for row in rows: | |
cols = st.columns(3) | |
for (btn,cmd),col in zip(row, cols): | |
col.button(btn, on_click=lambda c=cmd: st.session_state.update({'camera_move':c})) | |
st.markdown("### 🗺️ Grid is fixed at 8×8") | |
st.markdown("### 📁 Directory") | |
directory = st.text_input("Path:", ".", key="dir") | |
if not os.path.isdir(directory): | |
st.sidebar.error("Invalid directory") | |
return | |
types = ['obj','glb','gltf','webp','png','mp4'] | |
if ups: | |
for up in ups: | |
ext=Path(up.name).suffix.lower()[1:] | |
if ext in types: | |
with open(os.path.join(directory,up.name),'wb') as f: | |
shutil.copyfileobj(up,f) | |
st.sidebar.success(f"Uploaded {up.name}") | |
else: | |
st.sidebar.warning(f"Skipped {up.name}") | |
files = [f for f in os.listdir(directory) if f.split('.')[-1] in types] | |
# spotlight height | |
spot_h = max(8,8)*1.5 | |
# build scene | |
scene = f""" | |
<a-scene embedded style="height:600px; width:100%;"> | |
<a-entity id="rig" position="0 1.6 0" rotation="0 0 0"> | |
<a-camera fov="60" look-controls wasd-controls="enabled:true" | |
cursor="rayOrigin:mouse" raycaster="objects:.raycastable"> | |
</a-camera> | |
</a-entity> | |
<a-sky color="#87CEEB"></a-sky> | |
<!-- moving lights --> | |
<a-entity moving-light="color:#FFD700; speed:0.07 0.05 0.06; bounds:4 3 4" position="2 2 -2"></a-entity> | |
<a-entity moving-light="color:#FF6347; speed:0.06 0.08 0.05; bounds:4 3 4" position="-2 1 2"></a-entity> | |
<a-entity moving-light="color:#00CED1; speed:0.05 0.06 0.07; bounds:4 3 4" position="0 3 0"></a-entity> | |
<!-- top-down spotlight --> | |
<a-entity light="type:spot; color:#FFF; intensity:1; angle:45; penumbra:0.2" | |
position="0 {spot_h} 0" rotation="-90 0 0"></a-entity> | |
<a-text id="score" value="Score:0" position="-1.5 2 -3" scale="0.5 0.5 0.5" color="white"></a-text> | |
""" | |
assets, ents = generate_tilemap(files, directory, 8, 8) | |
scene += assets + ents + "</a-scene>" | |
# apply button or key moves | |
cmd = st.session_state.get('camera_move') | |
if cmd: | |
scene += f"<script>moveCamera('{cmd}');</script>" | |
st.session_state.pop('camera_move') | |
# loader for OBJ/glTF | |
loader = '<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/aframe-extras.loaders.min.js"></script>' | |
st.components.v1.html( | |
load_aframe_and_extras() + loader + scene, | |
height=650 | |
) | |
if __name__ == "__main__": | |
main() | |