Spaces:
Running
Running
Update app.py
Browse files
app.py
CHANGED
@@ -31,15 +31,23 @@ def load_world_map():
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def save_world_map(world_data):
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"""Saves the world map metadata."""
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def save_space_data(space_id, objects_data):
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"""Saves the object data for a specific space."""
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file_path = os.path.join(SAVE_DIR, f"{space_id}.json")
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def load_space_data(space_id):
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"""Loads object data for a specific space."""
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@@ -52,6 +60,9 @@ def load_space_data(space_id):
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except json.JSONDecodeError:
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st.error(f"Error reading space file {space_id}.json.")
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return []
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return [] # Return empty list if file doesn't exist
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def find_next_available_grid_slot(world_data):
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@@ -59,18 +70,38 @@ def find_next_available_grid_slot(world_data):
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occupied = set((d["grid_x"], d["grid_y"]) for d in world_data.get("spaces", {}).values())
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x, y = 0, 0
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dx, dy = 0, -1
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x, y = x + dx, y + dy
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return None, None
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# --- Minimap Generation ---
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def generate_minimap(world_data, current_space_id=None):
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@@ -78,33 +109,44 @@ def generate_minimap(world_data, current_space_id=None):
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if not spaces:
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return None # No map if no spaces saved
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color =
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# --- Page Config ---
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@@ -122,6 +164,9 @@ if 'space_name' not in st.session_state:
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st.session_state.space_name = ""
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if 'initial_objects' not in st.session_state:
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st.session_state.initial_objects = [] # Objects to load into JS
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# --- Load initial world data ---
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world_data = load_world_map()
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@@ -130,50 +175,83 @@ world_data = load_world_map()
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query_params = st.query_params.to_dict()
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save_data_encoded = query_params.get("save_data")
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if save_data_encoded:
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try:
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save_data_json = urllib.parse.unquote(save_data_encoded[0]) # Get first value if list
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objects_to_save = json.loads(save_data_json)
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if not space_id_to_save:
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space_id_to_save = str(uuid.uuid4()) # Create new ID
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st.session_state.current_space_id = space_id_to_save # Update state
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grid_x, grid_y = find_next_available_grid_slot(world_data)
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if grid_x is not None:
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"grid_x": grid_x,
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"grid_y": grid_y,
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"name": space_name_to_save or f"
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}
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else:
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st.error("Failed to assign grid position!")
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#
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save_space_data(space_id_to_save, objects_to_save)
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st.success(f"Space '{space_name_to_save or space_id_to_save}' saved successfully!")
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world_data["spaces"][space_id_to_save]["name"] = space_name_to_save
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save_world_map(world_data)
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# IMPORTANT: Clear query param to prevent resave on refresh
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st.query_params.clear()
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save_triggered = True # Flag to maybe skip immediate rerun if needed below
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except Exception as e:
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st.error(f"Error processing save data: {e}")
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st.exception(e) # Show traceback
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if
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st.session_state.initial_objects = load_space_data(st.session_state.current_space_id)
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# --- Sidebar Controls ---
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@@ -184,62 +262,86 @@ with st.sidebar:
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st.subheader("Manage Spaces")
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saved_spaces = list(world_data.get("spaces", {}).items()) # List of (id, data) tuples
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space_options = {sid: data.get("name", f"Unnamed ({sid[:6]}...)") for sid, data in saved_spaces}
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"Load or Create Space:",
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options =
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format_func = lambda x: space_options.get(x, "Select...") if x != "_new_" else "✨ Create New Space ✨",
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index=
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key="
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# Note: Changing this will trigger rerun. Need logic below to handle load.
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)
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# Handle Load/Create
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current_name = st.text_input(
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"Current Space Name:",
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value=st.session_state.space_name,
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key="current_space_name_input"
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)
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# Update state
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if current_name != st.session_state.space_name:
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st.session_state.space_name = current_name
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#
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st.info(f"Current Space ID: {st.session_state.current_space_id or 'None (New)'}")
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st.caption("
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st.markdown("---")
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# --- Object Placement Controls ---
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st.subheader("Place Objects")
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object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"]
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"Select Object to Place:",
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options=object_types,
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)
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st.markdown("---")
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# --- Minimap ---
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st.subheader("World Minimap")
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if minimap_img:
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st.image(minimap_img, caption="Blue: Saved Spaces, Red: Current", use_column_width=True)
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else:
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@@ -252,12 +354,15 @@ st.caption(f"Editing: {st.session_state.space_name or 'New Space'}")
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# --- Load and Prepare HTML ---
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html_file_path = 'index.html'
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try:
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with open(html_file_path, 'r', encoding='utf-8') as f:
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html_template = f.read()
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# ---
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js_injection_script = f"""
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<script>
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// Set global variables BEFORE the main script runs
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window.INITIAL_OBJECTS = {json.dumps(st.session_state.initial_objects)};
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window.CURRENT_SPACE_ID = {json.dumps(st.session_state.current_space_id)};
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window.CURRENT_SPACE_NAME = {json.dumps(st.session_state.space_name)};
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selectedObject: window.SELECTED_OBJECT_TYPE,
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spaceId: window.CURRENT_SPACE_ID,
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spaceName: window.CURRENT_SPACE_NAME
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}});
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</script>
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"""
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#
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#
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# --- Embed HTML Component ---
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components.html(
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html_content_with_state,
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height=750, # Adjust height as needed
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scrolling=False
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)
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except FileNotFoundError:
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st.error(f"
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st.warning(f"Please make sure `{html_file_path}` is in the same directory as `app.py` and that the `{SAVE_DIR}` directory exists.")
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except Exception as e:
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st.error(f"An error occurred: {e}")
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st.exception(e)
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def save_world_map(world_data):
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"""Saves the world map metadata."""
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try:
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with open(WORLD_MAP_FILE, 'w') as f:
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json.dump(world_data, f, indent=4)
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except Exception as e:
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st.error(f"Error saving world map: {e}")
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def save_space_data(space_id, objects_data):
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"""Saves the object data for a specific space."""
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file_path = os.path.join(SAVE_DIR, f"{space_id}.json")
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try:
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with open(file_path, 'w') as f:
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# Store objects directly, could add metadata later
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json.dump({"objects": objects_data}, f, indent=4)
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except Exception as e:
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st.error(f"Error saving space data for {space_id}: {e}")
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def load_space_data(space_id):
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"""Loads object data for a specific space."""
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except json.JSONDecodeError:
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st.error(f"Error reading space file {space_id}.json.")
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return []
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except Exception as e:
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st.error(f"Error loading space data for {space_id}: {e}")
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return []
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return [] # Return empty list if file doesn't exist
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def find_next_available_grid_slot(world_data):
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occupied = set((d["grid_x"], d["grid_y"]) for d in world_data.get("spaces", {}).values())
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x, y = 0, 0
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dx, dy = 0, -1
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limit = 1 # How many steps in current direction
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steps = 0 # Steps taken in current direction
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leg = 0 # Current leg of the spiral (0=right, 1=up, 2=left, 3=down)
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while True:
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if (x, y) not in occupied:
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return x, y
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# Move
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x, y = x + dx, y + dy
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steps += 1
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# Check if direction needs changing
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if steps == limit:
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steps = 0
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leg = (leg + 1) % 4
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if leg == 0: # Right
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dx, dy = 1, 0
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elif leg == 1: # Up
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dx, dy = 0, 1
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limit += 1 # Increase steps after moving up
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elif leg == 2: # Left
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dx, dy = -1, 0
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elif leg == 3: # Down
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dx, dy = 0, -1
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limit += 1 # Increase steps after moving down
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# Safety break (increase if expecting huge maps)
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if limit > 100:
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st.error("Could not find empty grid slot easily! Map too full?")
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return None, None
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# --- Minimap Generation ---
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def generate_minimap(world_data, current_space_id=None):
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if not spaces:
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return None # No map if no spaces saved
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try:
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coords = [(d["grid_x"], d["grid_y"]) for d in spaces.values()]
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# Handle case where coords might be empty if spaces dict is malformed
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if not coords: return None
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min_x = min(c[0] for c in coords)
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max_x = max(c[0] for c in coords)
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min_y = min(c[1] for c in coords)
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max_y = max(c[1] for c in coords)
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# Add padding around the edges
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padding = 1
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img_width = (max_x - min_x + 1 + 2 * padding) * MINIMAP_CELL_SIZE
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img_height = (max_y - min_y + 1 + 2 * padding) * MINIMAP_CELL_SIZE
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img = Image.new('RGB', (img_width, img_height), color = 'lightgrey')
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draw = ImageDraw.Draw(img)
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for space_id, data in spaces.items():
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# Calculate position including padding offset
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cell_x = (data["grid_x"] - min_x + padding) * MINIMAP_CELL_SIZE
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cell_y = (data["grid_y"] - min_y + padding) * MINIMAP_CELL_SIZE
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color = "blue"
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if space_id == current_space_id:
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color = "red" # Highlight current space
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draw.rectangle(
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[cell_x, cell_y, cell_x + MINIMAP_CELL_SIZE -1, cell_y + MINIMAP_CELL_SIZE -1],
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fill=color, outline="black"
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)
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# Optional: Draw space name/ID lightly
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# draw.text((cell_x + 1, cell_y + 1), data.get("name", sid[:2]), fill="white", font_size=8)
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return img
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except Exception as e:
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st.error(f"Error generating minimap: {e}")
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return None
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# --- Page Config ---
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st.session_state.space_name = ""
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if 'initial_objects' not in st.session_state:
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st.session_state.initial_objects = [] # Objects to load into JS
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if 'trigger_rerun' not in st.session_state:
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st.session_state.trigger_rerun = 0 # Counter to force reruns cleanly
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# --- Load initial world data ---
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world_data = load_world_map()
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query_params = st.query_params.to_dict()
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save_data_encoded = query_params.get("save_data")
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if save_data_encoded:
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st.session_state.trigger_rerun += 1 # Increment to signal change
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save_successful = False
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try:
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save_data_json = urllib.parse.unquote(save_data_encoded[0]) # Get first value if list
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objects_to_save = json.loads(save_data_json)
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# Get ID/Name from URL or fall back to session state if not in URL (e.g., if redirect failed partially)
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space_id_to_save = query_params.get("space_id", [st.session_state.current_space_id])[0]
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space_name_to_save = urllib.parse.unquote(query_params.get("space_name", [st.session_state.space_name])[0])
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if not space_id_to_save or space_id_to_save == 'null': # JS might send 'null' string
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space_id_to_save = str(uuid.uuid4()) # Create new ID
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is_new_space = True
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st.session_state.current_space_id = space_id_to_save # Update state
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else:
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is_new_space = False
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# Save the actual object data
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save_space_data(space_id_to_save, objects_to_save)
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# Update world map only if needed (new space or name change)
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map_updated = False
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world_spaces = world_data.setdefault("spaces", {})
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if is_new_space:
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grid_x, grid_y = find_next_available_grid_slot(world_data)
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if grid_x is not None:
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world_spaces[space_id_to_save] = {
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"grid_x": grid_x,
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"grid_y": grid_y,
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"name": space_name_to_save or f"Space_{space_id_to_save[:6]}"
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}
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map_updated = True
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else:
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st.error("Failed to assign grid position!")
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elif space_id_to_save in world_spaces and world_spaces[space_id_to_save].get("name") != space_name_to_save:
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# Update name if it changed for existing space
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world_spaces[space_id_to_save]["name"] = space_name_to_save
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map_updated = True
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if map_updated:
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save_world_map(world_data)
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st.session_state.space_name = space_name_to_save # Ensure state matches saved name
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st.success(f"Space '{space_name_to_save or space_id_to_save}' saved successfully!")
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+
save_successful = True
|
|
|
|
|
228 |
|
|
|
|
|
|
|
229 |
|
230 |
except Exception as e:
|
231 |
st.error(f"Error processing save data: {e}")
|
232 |
+
st.exception(e) # Show full traceback for debugging
|
233 |
+
|
234 |
+
# IMPORTANT: Clear query param to prevent resave on refresh/rerun
|
235 |
+
st.query_params.clear()
|
236 |
+
|
237 |
+
# Force a rerun IF save was processed, to reload objects and clear URL state visually
|
238 |
+
# Do this AFTER clearing query_params
|
239 |
+
if save_successful:
|
240 |
+
# No need to explicitly call st.rerun() here, Streamlit's flow after
|
241 |
+
# clearing query params and updating state often handles it.
|
242 |
+
# If visual updates lag, uncommenting st.rerun() might be necessary,
|
243 |
+
# but can sometimes cause double reruns.
|
244 |
+
# st.rerun()
|
245 |
+
pass
|
246 |
|
247 |
+
|
248 |
+
# --- Load Space Data if ID is set ---
|
249 |
+
# This runs on every script execution, including after save/load actions
|
250 |
+
if st.session_state.current_space_id:
|
251 |
st.session_state.initial_objects = load_space_data(st.session_state.current_space_id)
|
252 |
+
# Ensure name is loaded if space ID exists but name state is empty
|
253 |
+
if not st.session_state.space_name and st.session_state.current_space_id in world_data.get("spaces", {}):
|
254 |
+
st.session_state.space_name = world_data["spaces"][st.session_state.current_space_id].get("name", "")
|
255 |
|
256 |
|
257 |
# --- Sidebar Controls ---
|
|
|
262 |
st.subheader("Manage Spaces")
|
263 |
saved_spaces = list(world_data.get("spaces", {}).items()) # List of (id, data) tuples
|
264 |
space_options = {sid: data.get("name", f"Unnamed ({sid[:6]}...)") for sid, data in saved_spaces}
|
265 |
+
options_list = ["_new_"] + list(space_options.keys())
|
266 |
+
|
267 |
+
# Determine current index for selectbox
|
268 |
+
current_selection_index = 0 # Default to "Create New"
|
269 |
+
if st.session_state.current_space_id in space_options:
|
270 |
+
try:
|
271 |
+
current_selection_index = options_list.index(st.session_state.current_space_id)
|
272 |
+
except ValueError:
|
273 |
+
current_selection_index = 0 # Fallback if ID somehow not in list
|
274 |
|
275 |
+
selected_space_option = st.selectbox(
|
276 |
"Load or Create Space:",
|
277 |
+
options = options_list,
|
278 |
format_func = lambda x: space_options.get(x, "Select...") if x != "_new_" else "✨ Create New Space ✨",
|
279 |
+
index=current_selection_index,
|
280 |
+
key="space_selection_widget" # Use a dedicated key for the widget
|
|
|
281 |
)
|
282 |
|
283 |
+
# --- Handle Load/Create Logic ---
|
284 |
+
# Compare widget state to session state to detect user change
|
285 |
+
if selected_space_option != st.session_state.get('_last_selected_space', None):
|
286 |
+
st.session_state._last_selected_space = selected_space_option # Track selection change
|
287 |
+
if selected_space_option == "_new_":
|
288 |
+
# User explicitly selected "Create New"
|
289 |
+
if st.session_state.current_space_id is not None: # Check if switching *from* an existing space
|
290 |
+
st.session_state.current_space_id = None
|
291 |
+
st.session_state.initial_objects = []
|
292 |
+
st.session_state.space_name = ""
|
293 |
+
st.rerun() # Rerun to clear the space
|
294 |
+
else:
|
295 |
+
# User selected an existing space
|
296 |
+
if st.session_state.current_space_id != selected_space_option:
|
297 |
+
st.session_state.current_space_id = selected_space_option
|
298 |
+
# Loading data and name happens naturally at top of script now
|
299 |
+
st.rerun() # Rerun to reflect the load
|
300 |
+
|
301 |
+
# --- Name Input ---
|
302 |
current_name = st.text_input(
|
303 |
"Current Space Name:",
|
304 |
+
value=st.session_state.space_name, # Reflect current loaded/new name state
|
305 |
key="current_space_name_input"
|
306 |
)
|
307 |
+
# Update session state if user types a new name
|
308 |
if current_name != st.session_state.space_name:
|
309 |
st.session_state.space_name = current_name
|
310 |
+
# Note: The name is only saved to world_map.json when the JS save is triggered
|
|
|
311 |
|
312 |
st.info(f"Current Space ID: {st.session_state.current_space_id or 'None (New)'}")
|
313 |
+
st.caption("Click 'Save Work' in the 3D view to save changes.")
|
314 |
st.markdown("---")
|
315 |
|
316 |
|
317 |
# --- Object Placement Controls ---
|
318 |
st.subheader("Place Objects")
|
319 |
object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"]
|
320 |
+
# Ensure selectbox reflects current state
|
321 |
+
current_object_index = 0
|
322 |
+
try:
|
323 |
+
current_object_index = object_types.index(st.session_state.selected_object)
|
324 |
+
except ValueError:
|
325 |
+
st.session_state.selected_object = "None" # Reset if invalid
|
326 |
+
|
327 |
+
selected_object_type_widget = st.selectbox(
|
328 |
"Select Object to Place:",
|
329 |
options=object_types,
|
330 |
+
index=current_object_index,
|
331 |
+
key="selected_object_widget"
|
332 |
)
|
333 |
+
# Update state based on widget interaction
|
334 |
+
if selected_object_type_widget != st.session_state.selected_object:
|
335 |
+
st.session_state.selected_object = selected_object_type_widget
|
336 |
+
st.rerun() # Rerun to update JS injection
|
337 |
+
|
338 |
st.markdown("---")
|
339 |
|
340 |
# --- Minimap ---
|
341 |
st.subheader("World Minimap")
|
342 |
+
# Regenerate map data fresh each time
|
343 |
+
current_world_data_for_map = load_world_map()
|
344 |
+
minimap_img = generate_minimap(current_world_data_for_map, st.session_state.current_space_id)
|
345 |
if minimap_img:
|
346 |
st.image(minimap_img, caption="Blue: Saved Spaces, Red: Current", use_column_width=True)
|
347 |
else:
|
|
|
354 |
|
355 |
# --- Load and Prepare HTML ---
|
356 |
html_file_path = 'index.html'
|
357 |
+
html_content_with_state = None # Initialize to None
|
358 |
|
359 |
try:
|
360 |
+
# --- Read the HTML template file ---
|
361 |
with open(html_file_path, 'r', encoding='utf-8') as f:
|
362 |
html_template = f.read()
|
363 |
|
364 |
+
# --- Prepare JavaScript code to inject state ---
|
365 |
+
# Ensure all state variables are correctly serialized as JSON
|
366 |
js_injection_script = f"""
|
367 |
<script>
|
368 |
// Set global variables BEFORE the main script runs
|
|
|
370 |
window.INITIAL_OBJECTS = {json.dumps(st.session_state.initial_objects)};
|
371 |
window.CURRENT_SPACE_ID = {json.dumps(st.session_state.current_space_id)};
|
372 |
window.CURRENT_SPACE_NAME = {json.dumps(st.session_state.space_name)};
|
373 |
+
// Basic logging to verify state in browser console
|
374 |
+
console.log("Streamlit State Injected:", {{
|
375 |
selectedObject: window.SELECTED_OBJECT_TYPE,
|
376 |
+
initialObjectsCount: window.INITIAL_OBJECTS ? window.INITIAL_OBJECTS.length : 0,
|
377 |
spaceId: window.CURRENT_SPACE_ID,
|
378 |
spaceName: window.CURRENT_SPACE_NAME
|
379 |
}});
|
380 |
</script>
|
381 |
"""
|
382 |
+
# --- Inject the script into the HTML template ---
|
383 |
+
# Replacing just before </head> is generally safe
|
384 |
+
html_content_with_state = html_template.replace('</head>', js_injection_script + '\n</head>', 1)
|
385 |
|
386 |
+
# --- Embed HTML Component (ONLY if HTML loading and preparation succeeded) ---
|
387 |
components.html(
|
388 |
html_content_with_state,
|
389 |
height=750, # Adjust height as needed
|
390 |
scrolling=False
|
391 |
)
|
392 |
|
393 |
+
# --- Error Handling ---
|
394 |
except FileNotFoundError:
|
395 |
+
st.error(f"CRITICAL ERROR: Could not find the file '{html_file_path}'.")
|
396 |
st.warning(f"Please make sure `{html_file_path}` is in the same directory as `app.py` and that the `{SAVE_DIR}` directory exists.")
|
397 |
except Exception as e:
|
398 |
+
st.error(f"An critical error occurred during HTML preparation or component rendering: {e}")
|
399 |
+
st.exception(e) # Show full traceback for debugging
|
400 |
+
# Do NOT attempt to render components.html if html_content_with_state is not defined
|