awacke1 commited on
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8ad17fe
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1 Parent(s): f7eafd6

Update app.py

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Files changed (1) hide show
  1. app.py +68 -20
app.py CHANGED
@@ -1,39 +1,87 @@
1
  # app.py
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  import streamlit as st
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  import streamlit.components.v1 as components
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- import os # Used to construct the file path reliably
 
5
 
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- # --- 1. Set Page Configuration ---
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- # This must be the first Streamlit command called
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  st.set_page_config(
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- page_title="Three.js Game Viewer",
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- layout="wide" # Set the layout to wide mode
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  )
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- st.header("🎮 Basic Three.js Game Embed")
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- st.caption("Displays the content of index.html below.")
 
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- # --- 2. Define the path to your HTML file ---
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- # Assumes index.html is in the same directory as app.py
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  html_file_path = 'index.html'
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- # --- 3. Read the HTML file ---
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  try:
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  with open(html_file_path, 'r', encoding='utf-8') as f:
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- html_content = f.read()
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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- # --- 4. Embed the HTML into the Streamlit app ---
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- # Adjust the height as needed for your specific game view
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  components.html(
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- html_content,
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- height=700, # You might need to adjust this value
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- scrolling=False # Set to True if your HTML content needs scrolling
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  )
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- st.sidebar.info("Use WASD or Arrow Keys inside the frame above to move the cube.")
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-
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  except FileNotFoundError:
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  st.error(f"Error: Could not find the file '{html_file_path}'.")
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- st.warning("Please make sure the `index.html` file (containing the Three.js code) is in the same directory as this `app.py` script.")
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  except Exception as e:
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- st.error(f"An error occurred while reading or embedding the HTML file: {e}")
 
 
1
  # app.py
2
  import streamlit as st
3
  import streamlit.components.v1 as components
4
+ import os
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+ import json # To safely embed the python variable into JS
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+ # --- 1. Set Page Configuration (Set first!) ---
 
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  st.set_page_config(
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+ page_title="Three.js Editor",
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+ layout="wide" # Use the full screen width
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  )
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+ # --- Initialize Session State ---
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+ if 'selected_object' not in st.session_state:
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+ st.session_state.selected_object = 'None' # Default selection
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+ # --- Sidebar Controls ---
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+ with st.sidebar:
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+ st.title("🛠️ Controls & State")
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+ st.caption("Select an object type and click on the ground in the main view to place it.")
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+
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+ # Define available object types (keys should ideally match JS functions/identifiers)
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+ object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"] # Add more as needed
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+
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+ # Selectbox to choose object type - this updates session_state on change
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+ selected = st.selectbox(
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+ "Select Object to Place:",
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+ options=object_types,
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+ key='selected_object' # Link to session state key
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+ )
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+
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+ st.write("---")
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+ st.header("Current State:")
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+ st.write(f"Selected Object Type: **{st.session_state.selected_object}**")
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+ # Add more state tracking here later if needed
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+ st.info("Use WASD/Arrows in the main view if player movement is enabled in JS.")
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+
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+
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+ # --- Main Area for the 3D View ---
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+ st.header("🏗️ Three.js Primitive Builder")
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+
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+ # --- Load and Prepare HTML ---
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  html_file_path = 'index.html'
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  try:
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  with open(html_file_path, 'r', encoding='utf-8') as f:
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+ html_template = f.read()
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+
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+ # --- Inject Python state into JavaScript ---
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+ # We'll add a script tag to set a global JS variable before the main script runs
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+ js_injection_script = f"""
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+ <script>
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+ // Set this global variable based on Streamlit state BEFORE the main script runs
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+ window.SELECTED_OBJECT_TYPE = {json.dumps(st.session_state.selected_object)};
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+ console.log("Streamlit selected object:", window.SELECTED_OBJECT_TYPE);
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+ </script>
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+ """
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+ # Insert the injection script just before the closing </head> or starting <script type="module">
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+ # A simple approach: find the main script tag and insert before it.
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+ # More robust: add a placeholder like in index.html
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+ # For now, let's find the module script tag:
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+ module_script_tag = '<script type="module">'
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+ if module_script_tag in html_template:
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+ # Inject our script right before the main module script
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+ html_content_with_state = html_template.replace(
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+ module_script_tag,
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+ js_injection_script + "\n" + module_script_tag,
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+ 1 # Replace only the first occurrence
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+ )
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+ else:
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+ # Fallback: inject before closing head (less ideal if script needs DOM)
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+ html_content_with_state = html_template.replace('</head>', js_injection_script + '\n</head>', 1)
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+
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+ # --- Embed HTML Component ---
76
  components.html(
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+ html_content_with_state,
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+ height=750, # Adjust height as needed
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+ scrolling=False
80
  )
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82
  except FileNotFoundError:
83
  st.error(f"Error: Could not find the file '{html_file_path}'.")
84
+ st.warning("Please make sure `index.html` is in the same directory as `app.py`.")
85
  except Exception as e:
86
+ st.error(f"An error occurred: {e}")
87
+ st.exception(e) # Show full traceback for debugging