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import streamlit as st
import asyncio
import websockets
import uuid
import argparse
from datetime import datetime
import os
import random
import time
# Fun usernames with emojis - the VIP list of quirky characters! ππ
FUN_USERNAMES = [
"CosmicJester π", "PixelPanda πΌ", "QuantumQuack π¦", "StellarSquirrel πΏοΈ",
"GizmoGuru βοΈ", "NebulaNinja π ", "ByteBuster πΎ", "GalacticGopher π",
"RocketRaccoon π", "EchoElf π§", "PhantomFox π¦", "WittyWizard π§",
"LunarLlama π", "SolarSloth βοΈ", "AstroAlpaca π¦", "CyberCoyote πΊ",
"MysticMoose π¦", "GlitchGnome π§", "VortexViper π", "ChronoChimp π"
]
# Directory for chat logs - the secret vault where tales are stashed! ποΈπ
CHAT_DIR = "chat_logs"
os.makedirs(CHAT_DIR, exist_ok=True)
# Persistent chat file - the grand tome of all chatter! πβ¨
CHAT_FILE = os.path.join(CHAT_DIR, "global_chat.md")
# Node name - the appβs codename generator, sneaky and slick! π΅οΈββοΈπΎ
def get_node_name():
"""π² Spins the wheel of fate to name our node - a random alias or user pick! π·οΈ"""
parser = argparse.ArgumentParser(description='Start a chat node with a specific name')
parser.add_argument('--node-name', type=str, default=None, help='Name for this chat node')
parser.add_argument('--port', type=int, default=8501, help='Port to run the Streamlit interface on')
args = parser.parse_args()
return args.node_name or f"node-{uuid.uuid4().hex[:8]}", args.port
# Chat saver - the scribe etching epic messages into the eternal scroll! ποΈπ
def save_chat_entry(username, message):
"""ποΈ Carves a chat line into the grand Markdown tome - history in the making! ποΈ"""
timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
entry = f"[{timestamp}] {username}: {message}"
try:
with open(CHAT_FILE, 'a') as f:
f.write(f"{entry}\n")
return True
except Exception as e:
print(f"Oops! Failed to save chat: {e}")
return False
# Chat loader - the archaeologist unearthing the chat saga! βοΈπ
def load_chat():
"""π Digs up the chat treasure from the filesystem - tales of old and new! π°"""
if not os.path.exists(CHAT_FILE):
with open(CHAT_FILE, 'w') as f:
f.write("# Global Chat\n\nNo messages yet - start chatting! π€\n")
try:
with open(CHAT_FILE, 'r') as f:
content = f.read()
lines = content.strip().split('\n')
numbered_content = "\n".join(f"{i+1}. {line}" for i, line in enumerate(lines) if line.strip())
return numbered_content
except Exception as e:
print(f"Chat load hiccup: {e}")
return "# Error loading chat\nSomething went wonky! π΅"
# User list grabber - the social butterfly spotting all the chatters! π¦π₯
def get_user_list(chat_content):
"""π Peeks at the chat to spot all the cool cats talking - whoβs in the club? πΈ"""
users = set()
for line in chat_content.split('\n'):
if line.strip() and ': ' in line:
user = line.split(': ')[1].split(' ')[0]
users.add(user)
return sorted(list(users))
active_connections = {}
# WebSocket handler - the bouncer at the chat rave, keeping it hopping! ππͺ
async def websocket_handler(websocket, path):
"""π§ Guards the chat gate, letting messages fly and booting crashers! π¨"""
try:
client_id = str(uuid.uuid4())
room_id = "chat"
active_connections.setdefault(room_id, {})[client_id] = websocket
print(f"Client {client_id} joined the chat party!")
async for message in websocket:
try:
parts = message.split('|', 1)
if len(parts) == 2:
username, content = parts
save_chat_entry(username, content)
await broadcast_message(f"{username}|{content}", room_id)
except Exception as e:
print(f"Message mishap: {e}")
await websocket.send(f"ERROR|Oops, bad message format! π¬")
except websockets.ConnectionClosed:
print(f"Client {client_id} bailed from the chat!")
finally:
if room_id in active_connections and client_id in active_connections[room_id]:
del active_connections[room_id][client_id]
if not active_connections[room_id]:
del active_connections[room_id]
# Broadcaster - the megaphone blasting chat vibes to all! π£πΆ
async def broadcast_message(message, room_id):
"""π’ Shouts the latest chat beat to every dancer in the room - hear it loud! π΅"""
if room_id in active_connections:
disconnected = []
for client_id, ws in active_connections[room_id].items():
try:
await ws.send(message)
except websockets.ConnectionClosed:
disconnected.append(client_id)
for client_id in disconnected:
del active_connections[room_id][client_id]
# WebSocket starter - the DJ spinning up the chat tunes! π§π₯
async def start_websocket_server(host='0.0.0.0', port=8765):
"""π Cranks up the WebSocket jukebox, ready to rock the chat scene! πΈ"""
server = await websockets.serve(websocket_handler, host, port)
print(f"WebSocket server jamming on ws://{host}:{port}")
return server
# Chat interface maker - the stage builder for our chat extravaganza! πποΈ
def create_streamlit_interface(initial_username):
"""ποΈ Sets up the chat stage with live updates, timers, and refresh rate flair! π"""
# Custom CSS for a sleek chat box and timer
st.markdown("""
<style>
.chat-box {
font-family: monospace;
background: #1e1e1e;
color: #d4d4d4;
padding: 10px;
border-radius: 5px;
height: 400px;
overflow-y: auto;
}
.timer {
font-size: 18px;
color: #ffcc00;
text-align: center;
}
</style>
""", unsafe_allow_html=True)
# Title and intro
st.title(f"Chat Node: {NODE_NAME}")
st.markdown("Chat live, switch names, and tweak the refresh rate! π")
# Session state for username and refresh rate
if 'username' not in st.session_state:
st.session_state.username = initial_username
if 'refresh_rate' not in st.session_state:
st.session_state.refresh_rate = 5 # Default 5 seconds
if 'last_refresh' not in st.session_state:
st.session_state.last_refresh = time.time()
# Chat display
chat_content = load_chat()
st.markdown(f"<div class='chat-box'>{chat_content}</div>", unsafe_allow_html=True)
# User switcher
user_list = get_user_list(chat_content)
new_username = st.selectbox("Switch User", user_list + [st.session_state.username], index=len(user_list))
if new_username != st.session_state.username:
st.session_state.username = new_username
# Message input and send
message = st.text_input("Message", placeholder="Type your epic line here! βοΈ")
if st.button("Send π") and message.strip():
save_chat_entry(st.session_state.username, message)
st.session_state.last_refresh = time.time() # Reset timer on send
st.rerun()
# Refresh rate controls
st.subheader("Set Refresh Rate β³")
refresh_rate = st.slider(
"Refresh Rate (seconds)",
min_value=1,
max_value=300, # 5 minutes = 300 seconds
value=st.session_state.refresh_rate,
step=1
)
st.session_state.refresh_rate = refresh_rate
# Emoji buttons for quick settings
col1, col2, col3 = st.columns(3)
with col1:
if st.button("π Small (1s)"):
st.session_state.refresh_rate = 1
st.session_state.last_refresh = time.time()
st.rerun()
with col2:
if st.button("π’ Medium (5s)"):
st.session_state.refresh_rate = 5
st.session_state.last_refresh = time.time()
st.rerun()
with col3:
if st.button("π Large (5m)"):
st.session_state.refresh_rate = 300
st.session_state.last_refresh = time.time()
st.rerun()
# Countdown timer
elapsed = time.time() - st.session_state.last_refresh
remaining = max(0, st.session_state.refresh_rate - int(elapsed))
st.markdown(f"<p class='timer'>Next refresh in: {remaining} seconds</p>", unsafe_allow_html=True)
# Auto-refresh logic
if elapsed >= st.session_state.refresh_rate:
st.session_state.last_refresh = time.time()
st.rerun()
else:
st.markdown(f"<script>window.setTimeout(() => window.location.reload(), {int((st.session_state.refresh_rate - elapsed) * 1000)});</script>", unsafe_allow_html=True)
# Main event - the ringmaster kicking off the chat circus! πͺπ€‘
async def main():
"""π€ Drops the mic and starts the chat party - itβs showtime, folks! π"""
global NODE_NAME
NODE_NAME, port = get_node_name()
await start_websocket_server()
# Grab username from URL or roll the dice! π²
query_params = st.query_params if hasattr(st, 'query_params') else {}
initial_username = query_params.get("username", random.choice(FUN_USERNAMES)) if query_params else random.choice(FUN_USERNAMES)
print(f"Welcoming {initial_username} to the chat bash!")
create_streamlit_interface(initial_username)
if __name__ == "__main__":
asyncio.run(main()) |