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/** | |
* @author sunag / http://www.sunag.com.br/ | |
*/ | |
import { TempNode } from '../core/TempNode.js'; | |
import { FunctionNode } from '../core/FunctionNode.js'; | |
import { MaxMIPLevelNode } from '../utils/MaxMIPLevelNode.js'; | |
import { BlinnShininessExponentNode } from './BlinnShininessExponentNode.js'; | |
function RoughnessToBlinnExponentNode( texture ) { | |
TempNode.call( this, 'f' ); | |
this.texture = texture; | |
this.maxMIPLevel = new MaxMIPLevelNode( texture ); | |
this.blinnShininessExponent = new BlinnShininessExponentNode(); | |
} | |
RoughnessToBlinnExponentNode.Nodes = ( function () { | |
var getSpecularMIPLevel = new FunctionNode( [ | |
// taken from here: http://casual-effects.blogspot.ca/2011/08/plausible-environment-lighting-in-two.html | |
"float getSpecularMIPLevel( const in float blinnShininessExponent, const in float maxMIPLevelScalar ) {", | |
// float envMapWidth = pow( 2.0, maxMIPLevelScalar ); | |
// float desiredMIPLevel = log2( envMapWidth * sqrt( 3.0 ) ) - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 ); | |
" float desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );", | |
// clamp to allowable LOD ranges. | |
" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );", | |
"}" | |
].join( "\n" ) ); | |
return { | |
getSpecularMIPLevel: getSpecularMIPLevel | |
}; | |
} )(); | |
RoughnessToBlinnExponentNode.prototype = Object.create( TempNode.prototype ); | |
RoughnessToBlinnExponentNode.prototype.constructor = RoughnessToBlinnExponentNode; | |
RoughnessToBlinnExponentNode.prototype.nodeType = "RoughnessToBlinnExponent"; | |
RoughnessToBlinnExponentNode.prototype.generate = function ( builder, output ) { | |
if ( builder.isShader( 'fragment' ) ) { | |
this.maxMIPLevel.texture = this.texture; | |
var getSpecularMIPLevel = builder.include( RoughnessToBlinnExponentNode.Nodes.getSpecularMIPLevel ); | |
return builder.format( getSpecularMIPLevel + '( ' + this.blinnShininessExponent.build( builder, 'f' ) + ', ' + this.maxMIPLevel.build( builder, 'f' ) + ' )', this.type, output ); | |
} else { | |
console.warn( "THREE.RoughnessToBlinnExponentNode is not compatible with " + builder.shader + " shader." ); | |
return builder.format( '0.0', this.type, output ); | |
} | |
}; | |
RoughnessToBlinnExponentNode.prototype.copy = function ( source ) { | |
TempNode.prototype.copy.call( this, source ); | |
this.texture = source.texture; | |
}; | |
RoughnessToBlinnExponentNode.prototype.toJSON = function ( meta ) { | |
var data = this.getJSONNode( meta ); | |
if ( ! data ) { | |
data = this.createJSONNode( meta ); | |
data.texture = this.texture; | |
} | |
return data; | |
}; | |
export { RoughnessToBlinnExponentNode }; | |