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adapting full app
Browse files- app.py +30 -21
- app_batched.py +1 -2
app.py
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@@ -6,10 +6,13 @@ This source code is licensed under the license found in the
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LICENSE file in the root directory of this source tree.
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"""
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import torch
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import gradio as gr
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from hf_loading import get_pretrained
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MODEL = None
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@@ -51,8 +54,11 @@ def predict(model, text, melody, duration, topk, topp, temperature, cfg_coef):
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else:
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output = MODEL.generate(descriptions=[text], progress=False)
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output = output.detach().cpu().
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with gr.Blocks() as demo:
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"""
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# MusicGen
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This is the demo for MusicGen, a simple and controllable model for music generation
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Below we present 3 model variations:
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1. Melody -- a music generation model capable of generating music condition on text and melody inputs. **Note**, you can also use text only.
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2. Small -- a 300M transformer decoder conditioned on text only.
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3. Medium -- a 1.5B transformer decoder conditioned on text only.
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4. Large -- a 3.3B transformer decoder conditioned on text only (might OOM for the longest sequences.)
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When the optional melody conditioning wav is provided, the model will extract
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a broad melody and try to follow it in the generated samples.
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For skipping queue, you can duplicate this space, and upgrade to GPU in the settings.
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<br/>
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<a href="https://huggingface.co/spaces/musicgen/MusicGen?duplicate=true">
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<img style="margin-
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See [github.com/facebookresearch/audiocraft](https://github.com/facebookresearch/audiocraft)
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for more details.
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"""
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with gr.Row():
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temperature = gr.Number(label="Temperature", value=1.0, interactive=True)
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cfg_coef = gr.Number(label="Classifier Free Guidance", value=3.0, interactive=True)
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with gr.Column():
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output = gr.
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submit.click(predict, inputs=[model, text, melody, duration, topk, topp, temperature, cfg_coef], outputs=[output])
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gr.Examples(
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fn=predict,
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inputs=[text, melody, model],
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outputs=[output]
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)
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demo.launch()
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LICENSE file in the root directory of this source tree.
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"""
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from tempfile import NamedTemporaryFile
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import torch
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import gradio as gr
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from hf_loading import get_pretrained
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from audiocraft.data.audio import audio_write
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MODEL = None
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else:
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output = MODEL.generate(descriptions=[text], progress=False)
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output = output.detach().cpu().float()[0]
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with NamedTemporaryFile("wb", suffix=".wav", delete=False) as file:
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audio_write(file.name, output, MODEL.sample_rate, strategy="loudness", add_suffix=False)
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waveform_video = gr.make_waveform(file.name)
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return waveform_video
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with gr.Blocks() as demo:
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"""
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# MusicGen
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This is the demo for [MusicGen](https://github.com/facebookresearch/audiocraft), a simple and controllable model for music generation
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presented at: ["Simple and Controllable Music Generation"](https://huggingface.co/papers/2306.05284).
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<br/>
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<a href="https://huggingface.co/spaces/musicgen/MusicGen?duplicate=true" style="display: inline-block;margin-top: .5em;margin-right: .25em;" target="_blank">
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<img style="margin-bottom: 0em;display: inline;margin-top: -.25em;" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a>
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for longer sequences, more control and no queue.</p>
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"""
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)
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with gr.Row():
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temperature = gr.Number(label="Temperature", value=1.0, interactive=True)
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cfg_coef = gr.Number(label="Classifier Free Guidance", value=3.0, interactive=True)
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with gr.Column():
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output = gr.Video(label="Generated Music")
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submit.click(predict, inputs=[model, text, melody, duration, topk, topp, temperature, cfg_coef], outputs=[output])
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gr.Examples(
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fn=predict,
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inputs=[text, melody, model],
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outputs=[output]
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)
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gr.Markdown(
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"""
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### More details
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By typing a description of the music you want and an optional audio used for melody conditioning,
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We present 4 model variations:
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1. Melody -- a music generation model capable of generating music condition on text and melody inputs. **Note**, you can also use text only.
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2. Small -- a 300M transformer decoder conditioned on text only.
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3. Medium -- a 1.5B transformer decoder conditioned on text only.
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4. Large -- a 3.3B transformer decoder conditioned on text only (might OOM for the longest sequences.)
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When the optional melody conditioning wav is provided, the model will extract
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a broad melody and try to follow it in the generated samples.
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"""
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)
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demo.launch()
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app_batched.py
CHANGED
@@ -60,7 +60,6 @@ def predict(texts, melodies):
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audio_write(file.name, output, MODEL.sample_rate, strategy="loudness", add_suffix=False)
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waveform_video = gr.make_waveform(file.name)
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out_files.append(waveform_video)
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print(out_files)
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return [out_files]
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@@ -72,7 +71,7 @@ with gr.Blocks() as demo:
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This is the demo for [MusicGen](https://github.com/facebookresearch/audiocraft), a simple and controllable model for music generation
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presented at: ["Simple and Controllable Music Generation"](https://huggingface.co/papers/2306.05284).
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<br/>
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<a href="https://huggingface.co/spaces/
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<img style="margin-bottom: 0em;display: inline;margin-top: -.25em;" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a>
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for longer sequences, more control and no queue</p>
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"""
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audio_write(file.name, output, MODEL.sample_rate, strategy="loudness", add_suffix=False)
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waveform_video = gr.make_waveform(file.name)
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out_files.append(waveform_video)
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return [out_files]
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This is the demo for [MusicGen](https://github.com/facebookresearch/audiocraft), a simple and controllable model for music generation
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presented at: ["Simple and Controllable Music Generation"](https://huggingface.co/papers/2306.05284).
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<br/>
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<a href="https://huggingface.co/spaces/musicgen/MusicGen?duplicate=true" style="display: inline-block;margin-top: .5em;margin-right: .25em;" target="_blank">
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<img style="margin-bottom: 0em;display: inline;margin-top: -.25em;" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a>
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for longer sequences, more control and no queue</p>
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"""
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