Spaces:
Running
Running
Add 2 files
Browse files- README.md +7 -5
- index.html +436 -19
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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title: red-alert-1
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emoji: 🐳
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colorFrom: gray
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colorTo: gray
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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@@ -1,19 +1,436 @@
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<!
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<html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Red Alert Command Center</title>
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<script src="https://cdn.tailwindcss.com"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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<style>
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@import url('https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700&display=swap');
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body {
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font-family: 'Orbitron', sans-serif;
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background-color: #0a0a0a;
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color: #e0e0e0;
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overflow: hidden;
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user-select: none;
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}
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.game-container {
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background: linear-gradient(135deg, #1a1a1a 0%, #0a0a0a 100%);
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border: 2px solid #3a3a3a;
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box-shadow: 0 0 20px rgba(255, 50, 50, 0.3);
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}
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.minimap {
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background: linear-gradient(135deg, #1a2a1a 0%, #0a1a0a 100%);
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border: 2px solid #4a4a4a;
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box-shadow: inset 0 0 10px rgba(0, 255, 0, 0.3);
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}
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.unit-button {
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background: linear-gradient(135deg, #2a2a2a 0%, #1a1a1a 100%);
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border: 1px solid #4a4a4a;
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transition: all 0.2s;
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}
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.unit-button:hover {
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background: linear-gradient(135deg, #3a3a3a 0%, #2a2a2a 100%);
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border-color: #ff3232;
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transform: translateY(-2px);
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}
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.unit-button:active {
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transform: translateY(0);
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}
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.health-bar {
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height: 4px;
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50 |
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background: linear-gradient(90deg, #ff3232 0%, #32ff32 100%);
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51 |
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}
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53 |
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.construction-progress {
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animation: pulse 2s infinite;
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}
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@keyframes pulse {
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0% { opacity: 0.7; }
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50% { opacity: 1; }
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100% { opacity: 0.7; }
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}
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.selection-box {
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position: absolute;
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border: 1px dashed rgba(255, 255, 255, 0.7);
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background-color: rgba(100, 200, 255, 0.1);
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pointer-events: none;
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}
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.alert-flash {
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animation: alertFlash 0.5s infinite alternate;
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}
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@keyframes alertFlash {
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from { box-shadow: 0 0 5px rgba(255, 50, 50, 0.5); }
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to { box-shadow: 0 0 20px rgba(255, 50, 50, 0.9); }
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}
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</style>
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</head>
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<body class="h-screen w-screen flex items-center justify-center p-4">
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<div class="game-container relative w-full h-full rounded-lg overflow-hidden flex flex-col">
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<!-- Top Bar -->
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<div class="bg-gray-900 bg-opacity-90 p-2 flex justify-between items-center border-b border-gray-800">
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<div class="flex items-center space-x-4">
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<div class="text-red-500 font-bold text-xl">
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<span class="text-gray-400">SOVIET</span> COMMAND CENTER
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</div>
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<div class="text-yellow-400 flex items-center">
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<i class="fas fa-coins mr-1"></i>
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<span id="credits">10,000</span>
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</div>
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<div class="text-blue-400 flex items-center">
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<i class="fas fa-bolt mr-1"></i>
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<span id="power">100/150</span>
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</div>
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</div>
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<div class="flex items-center space-x-4">
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<div class="text-green-400 flex items-center">
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<i class="fas fa-user-shield mr-1"></i>
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<span id="units">12/50</span>
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</div>
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102 |
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<div class="text-purple-400 flex items-center">
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103 |
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<i class="fas fa-flask mr-1"></i>
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104 |
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<span id="tech-level">1</span>
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105 |
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</div>
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106 |
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<button id="options-btn" class="bg-gray-800 hover:bg-gray-700 px-3 py-1 rounded">
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<i class="fas fa-cog"></i>
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</button>
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</div>
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</div>
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<!-- Main Game Area -->
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<div class="flex flex-1 overflow-hidden">
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<!-- Sidebar -->
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115 |
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<div class="w-64 bg-gray-900 bg-opacity-80 border-r border-gray-800 flex flex-col">
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116 |
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<!-- Construction Queue -->
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117 |
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<div class="p-2 border-b border-gray-800">
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118 |
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<div class="text-gray-400 text-sm mb-1">CONSTRUCTION QUEUE</div>
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119 |
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<div id="construction-queue" class="space-y-1">
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120 |
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<div class="construction-item bg-gray-800 p-1 rounded flex items-center">
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121 |
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<div class="w-8 h-8 bg-red-900 rounded mr-2 flex items-center justify-center">
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122 |
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<i class="fas fa-hard-hat text-yellow-400"></i>
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123 |
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</div>
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124 |
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<div class="flex-1">
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125 |
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<div class="text-xs">War Factory</div>
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126 |
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<div class="construction-progress h-1 bg-red-500 rounded-full mt-1" style="width: 45%"></div>
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127 |
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</div>
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128 |
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</div>
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129 |
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<div class="construction-item bg-gray-800 p-1 rounded flex items-center opacity-70">
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130 |
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<div class="w-8 h-8 bg-red-900 rounded mr-2 flex items-center justify-center">
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131 |
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<i class="fas fa-shield-alt text-blue-400"></i>
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132 |
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</div>
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133 |
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<div class="flex-1">
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134 |
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<div class="text-xs">Tesla Coil</div>
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135 |
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<div class="h-1 bg-gray-700 rounded-full mt-1"></div>
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136 |
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</div>
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137 |
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</div>
|
138 |
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</div>
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139 |
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</div>
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140 |
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141 |
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<!-- Unit Info -->
|
142 |
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<div id="unit-info" class="p-2 border-b border-gray-800 flex-1">
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143 |
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<div class="text-gray-400 text-sm mb-1">SELECTED UNITS (3)</div>
|
144 |
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<div class="bg-gray-800 rounded p-2 mb-2">
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145 |
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<div class="flex justify-between text-xs mb-1">
|
146 |
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<span>Conscript Squad</span>
|
147 |
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<span class="text-yellow-400">$100</span>
|
148 |
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</div>
|
149 |
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<div class="health-bar rounded-full mb-1"></div>
|
150 |
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<div class="flex justify-between text-xs text-gray-400">
|
151 |
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<span>Health: 75%</span>
|
152 |
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<span>Rank: Veteran</span>
|
153 |
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</div>
|
154 |
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</div>
|
155 |
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<div class="grid grid-cols-3 gap-2">
|
156 |
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<button class="unit-button rounded p-2 flex flex-col items-center">
|
157 |
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<i class="fas fa-running text-green-400 mb-1"></i>
|
158 |
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<span class="text-xs">Move</span>
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159 |
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</button>
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160 |
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<button class="unit-button rounded p-2 flex flex-col items-center">
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161 |
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<i class="fas fa-crosshairs text-red-400 mb-1"></i>
|
162 |
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<span class="text-xs">Attack</span>
|
163 |
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</button>
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164 |
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<button class="unit-button rounded p-2 flex flex-col items-center">
|
165 |
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<i class="fas fa-undo text-blue-400 mb-1"></i>
|
166 |
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<span class="text-xs">Stop</span>
|
167 |
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</button>
|
168 |
+
<button class="unit-button rounded p-2 flex flex-col items-center">
|
169 |
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<i class="fas fa-vector-square text-yellow-400 mb-1"></i>
|
170 |
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<span class="text-xs">Guard</span>
|
171 |
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</button>
|
172 |
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<button class="unit-button rounded p-2 flex flex-col items-center">
|
173 |
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<i class="fas fa-people-carry text-purple-400 mb-1"></i>
|
174 |
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<span class="text-xs">Capture</span>
|
175 |
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</button>
|
176 |
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<button class="unit-button rounded p-2 flex flex-col items-center">
|
177 |
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<i class="fas fa-layer-group text-gray-400 mb-1"></i>
|
178 |
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<span class="text-xs">Formation</span>
|
179 |
+
</button>
|
180 |
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</div>
|
181 |
+
</div>
|
182 |
+
|
183 |
+
<!-- Build Menu -->
|
184 |
+
<div id="build-menu" class="p-2">
|
185 |
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<div class="text-gray-400 text-sm mb-1">BUILD MENU</div>
|
186 |
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<div class="grid grid-cols-2 gap-2">
|
187 |
+
<button class="unit-button rounded p-2 flex flex-col items-center">
|
188 |
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<div class="w-10 h-10 bg-red-900 rounded-full mb-1 flex items-center justify-center">
|
189 |
+
<i class="fas fa-hard-hat text-yellow-400"></i>
|
190 |
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</div>
|
191 |
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<span class="text-xs">War Factory</span>
|
192 |
+
<span class="text-xs text-yellow-400">$2000</span>
|
193 |
+
</button>
|
194 |
+
<button class="unit-button rounded p-2 flex flex-col items-center">
|
195 |
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<div class="w-10 h-10 bg-red-900 rounded-full mb-1 flex items-center justify-center">
|
196 |
+
<i class="fas fa-shield-alt text-blue-400"></i>
|
197 |
+
</div>
|
198 |
+
<span class="text-xs">Tesla Coil</span>
|
199 |
+
<span class="text-xs text-yellow-400">$1500</span>
|
200 |
+
</button>
|
201 |
+
<button class="unit-button rounded p-2 flex flex-col items-center">
|
202 |
+
<div class="w-10 h-10 bg-red-900 rounded-full mb-1 flex items-center justify-center">
|
203 |
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<i class="fas fa-radiation text-green-400"></i>
|
204 |
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</div>
|
205 |
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<span class="text-xs">Nuclear Reactor</span>
|
206 |
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<span class="text-xs text-yellow-400">$2500</span>
|
207 |
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</button>
|
208 |
+
<button class="unit-button rounded p-2 flex flex-col items-center">
|
209 |
+
<div class="w-10 h-10 bg-red-900 rounded-full mb-1 flex items-center justify-center">
|
210 |
+
<i class="fas fa-flag text-red-400"></i>
|
211 |
+
</div>
|
212 |
+
<span class="text-xs">Barracks</span>
|
213 |
+
<span class="text-xs text-yellow-400">$1000</span>
|
214 |
+
</button>
|
215 |
+
</div>
|
216 |
+
</div>
|
217 |
+
</div>
|
218 |
+
|
219 |
+
<!-- Game View -->
|
220 |
+
<div class="flex-1 relative overflow-hidden" id="game-view">
|
221 |
+
<!-- This would be the actual game canvas in a real implementation -->
|
222 |
+
<div class="absolute inset-0 bg-gradient-to-br from-gray-900 to-gray-800 flex items-center justify-center">
|
223 |
+
<div class="text-center text-gray-600">
|
224 |
+
<i class="fas fa-gamepad text-5xl mb-4"></i>
|
225 |
+
<div>GAME VIEW AREA</div>
|
226 |
+
</div>
|
227 |
+
|
228 |
+
<!-- Example units -->
|
229 |
+
<div class="absolute top-1/4 left-1/4 w-12 h-12 bg-red-800 rounded-sm flex items-center justify-center cursor-pointer hover:bg-red-700 border border-red-900">
|
230 |
+
<i class="fas fa-tank text-gray-300"></i>
|
231 |
+
</div>
|
232 |
+
<div class="absolute top-1/3 left-1/3 w-12 h-12 bg-red-800 rounded-sm flex items-center justify-center cursor-pointer hover:bg-red-700 border border-red-900">
|
233 |
+
<i class="fas fa-soldier text-gray-300"></i>
|
234 |
+
</div>
|
235 |
+
<div class="absolute top-1/2 left-1/2 w-16 h-16 bg-red-900 rounded-sm flex items-center justify-center cursor-pointer hover:bg-red-800 border border-red-700">
|
236 |
+
<i class="fas fa-hard-hat text-yellow-400 text-xl"></i>
|
237 |
+
</div>
|
238 |
+
</div>
|
239 |
+
|
240 |
+
<!-- Selection box (hidden by default) -->
|
241 |
+
<div class="selection-box hidden" id="selection-box"></div>
|
242 |
+
</div>
|
243 |
+
|
244 |
+
<!-- Minimap -->
|
245 |
+
<div class="w-48 h-48 bg-gray-900 bg-opacity-80 border-l border-gray-800 flex flex-col">
|
246 |
+
<div class="p-1 text-center text-xs text-gray-400 border-b border-gray-800">TACTICAL MAP</div>
|
247 |
+
<div class="minimap flex-1 m-2 relative">
|
248 |
+
<!-- Minimap content -->
|
249 |
+
<div class="absolute inset-0">
|
250 |
+
<!-- This would be the actual minimap in a real implementation -->
|
251 |
+
<div class="w-full h-full relative">
|
252 |
+
<!-- Terrain -->
|
253 |
+
<div class="absolute top-0 left-0 w-full h-full bg-green-900 opacity-30"></div>
|
254 |
+
<!-- Units -->
|
255 |
+
<div class="absolute top-1/4 left-1/4 w-2 h-2 bg-red-500 rounded-full"></div>
|
256 |
+
<div class="absolute top-1/3 left-1/3 w-2 h-2 bg-red-500 rounded-full"></div>
|
257 |
+
<div class="absolute top-1/2 left-1/2 w-3 h-3 bg-red-700 rounded-sm"></div>
|
258 |
+
<!-- Viewport indicator -->
|
259 |
+
<div class="absolute border border-yellow-400" style="top: 20%; left: 20%; width: 30%; height: 30%;"></div>
|
260 |
+
</div>
|
261 |
+
</div>
|
262 |
+
</div>
|
263 |
+
<div class="p-1 flex justify-between">
|
264 |
+
<button class="text-xs px-2 py-1 bg-gray-800 hover:bg-gray-700 rounded">
|
265 |
+
<i class="fas fa-search-plus"></i>
|
266 |
+
</button>
|
267 |
+
<button class="text-xs px-2 py-1 bg-gray-800 hover:bg-gray-700 rounded">
|
268 |
+
<i class="fas fa-search-minus"></i>
|
269 |
+
</button>
|
270 |
+
<button class="text-xs px-2 py-1 bg-gray-800 hover:bg-gray-700 rounded">
|
271 |
+
<i class="fas fa-map-marked-alt"></i>
|
272 |
+
</button>
|
273 |
+
</div>
|
274 |
+
</div>
|
275 |
+
</div>
|
276 |
+
|
277 |
+
<!-- Bottom Bar -->
|
278 |
+
<div class="bg-gray-900 bg-opacity-90 p-1 flex justify-between items-center border-t border-gray-800">
|
279 |
+
<div class="flex items-center space-x-2">
|
280 |
+
<button id="sell-btn" class="px-2 py-1 bg-red-900 hover:bg-red-800 rounded text-xs">
|
281 |
+
<i class="fas fa-dollar-sign mr-1"></i> Sell
|
282 |
+
</button>
|
283 |
+
<button id="repair-btn" class="px-2 py-1 bg-blue-900 hover:bg-blue-800 rounded text-xs">
|
284 |
+
<i class="fas fa-wrench mr-1"></i> Repair
|
285 |
+
</button>
|
286 |
+
<div class="ml-2 text-xs text-gray-400">
|
287 |
+
<span id="game-time">12:34</span> |
|
288 |
+
<span id="game-date">June 5, 1946</span>
|
289 |
+
</div>
|
290 |
+
</div>
|
291 |
+
<div class="flex items-center space-x-2">
|
292 |
+
<button id="chat-btn" class="px-2 py-1 bg-gray-800 hover:bg-gray-700 rounded text-xs">
|
293 |
+
<i class="fas fa-comment-alt mr-1"></i> Chat
|
294 |
+
</button>
|
295 |
+
<button id="help-btn" class="px-2 py-1 bg-gray-800 hover:bg-gray-700 rounded text-xs">
|
296 |
+
<i class="fas fa-question-circle mr-1"></i> Help
|
297 |
+
</button>
|
298 |
+
<button id="menu-btn" class="px-2 py-1 bg-gray-800 hover:bg-gray-700 rounded text-xs">
|
299 |
+
<i class="fas fa-bars mr-1"></i> Menu
|
300 |
+
</button>
|
301 |
+
</div>
|
302 |
+
</div>
|
303 |
+
|
304 |
+
<!-- Alert Message -->
|
305 |
+
<div id="alert-message" class="absolute top-20 left-1/2 transform -translate-x-1/2 bg-red-900 bg-opacity-90 px-4 py-2 rounded-lg shadow-lg alert-flash hidden">
|
306 |
+
<div class="flex items-center">
|
307 |
+
<i class="fas fa-exclamation-triangle mr-2"></i>
|
308 |
+
<span>ENEMY UNITS DETECTED NEAR BASE!</span>
|
309 |
+
</div>
|
310 |
+
</div>
|
311 |
+
</div>
|
312 |
+
|
313 |
+
<script>
|
314 |
+
// Game state
|
315 |
+
let credits = 10000;
|
316 |
+
let power = 100;
|
317 |
+
let maxPower = 150;
|
318 |
+
let units = 12;
|
319 |
+
let maxUnits = 50;
|
320 |
+
let techLevel = 1;
|
321 |
+
let gameTime = 0;
|
322 |
+
|
323 |
+
// Selection state
|
324 |
+
let isSelecting = false;
|
325 |
+
let startX, startY;
|
326 |
+
|
327 |
+
// DOM elements
|
328 |
+
const gameView = document.getElementById('game-view');
|
329 |
+
const selectionBox = document.getElementById('selection-box');
|
330 |
+
const creditsDisplay = document.getElementById('credits');
|
331 |
+
const powerDisplay = document.getElementById('power');
|
332 |
+
const unitsDisplay = document.getElementById('units');
|
333 |
+
const techLevelDisplay = document.getElementById('tech-level');
|
334 |
+
const gameTimeDisplay = document.getElementById('game-time');
|
335 |
+
const gameDateDisplay = document.getElementById('game-date');
|
336 |
+
const alertMessage = document.getElementById('alert-message');
|
337 |
+
|
338 |
+
// Initialize game
|
339 |
+
function initGame() {
|
340 |
+
updateDisplays();
|
341 |
+
startGameClock();
|
342 |
+
|
343 |
+
// Show alert message after 3 seconds
|
344 |
+
setTimeout(() => {
|
345 |
+
showAlert("ENEMY UNITS DETECTED NEAR BASE!");
|
346 |
+
}, 3000);
|
347 |
+
}
|
348 |
+
|
349 |
+
// Update all displays
|
350 |
+
function updateDisplays() {
|
351 |
+
creditsDisplay.textContent = credits.toLocaleString();
|
352 |
+
powerDisplay.textContent = `${power}/${maxPower}`;
|
353 |
+
unitsDisplay.textContent = `${units}/${maxUnits}`;
|
354 |
+
techLevelDisplay.textContent = techLevel;
|
355 |
+
}
|
356 |
+
|
357 |
+
// Game clock
|
358 |
+
function startGameClock() {
|
359 |
+
setInterval(() => {
|
360 |
+
gameTime += 1;
|
361 |
+
const minutes = Math.floor(gameTime / 60);
|
362 |
+
const seconds = gameTime % 60;
|
363 |
+
gameTimeDisplay.textContent = `${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
|
364 |
+
|
365 |
+
// Update date occasionally
|
366 |
+
if (gameTime % 300 === 0) {
|
367 |
+
const days = Math.floor(gameTime / 300);
|
368 |
+
gameDateDisplay.textContent = `June ${5 + days}, 1946`;
|
369 |
+
}
|
370 |
+
}, 1000);
|
371 |
+
}
|
372 |
+
|
373 |
+
// Show alert message
|
374 |
+
function showAlert(message) {
|
375 |
+
alertMessage.querySelector('span').textContent = message;
|
376 |
+
alertMessage.classList.remove('hidden');
|
377 |
+
|
378 |
+
setTimeout(() => {
|
379 |
+
alertMessage.classList.add('hidden');
|
380 |
+
}, 5000);
|
381 |
+
}
|
382 |
+
|
383 |
+
// Selection handling
|
384 |
+
gameView.addEventListener('mousedown', (e) => {
|
385 |
+
if (e.button === 0) { // Left mouse button
|
386 |
+
isSelecting = true;
|
387 |
+
startX = e.clientX - gameView.getBoundingClientRect().left;
|
388 |
+
startY = e.clientY - gameView.getBoundingClientRect().top;
|
389 |
+
|
390 |
+
selectionBox.style.left = `${startX}px`;
|
391 |
+
selectionBox.style.top = `${startY}px`;
|
392 |
+
selectionBox.style.width = '0';
|
393 |
+
selectionBox.style.height = '0';
|
394 |
+
selectionBox.classList.remove('hidden');
|
395 |
+
}
|
396 |
+
});
|
397 |
+
|
398 |
+
gameView.addEventListener('mousemove', (e) => {
|
399 |
+
if (isSelecting) {
|
400 |
+
const currentX = e.clientX - gameView.getBoundingClientRect().left;
|
401 |
+
const currentY = e.clientY - gameView.getBoundingClientRect().top;
|
402 |
+
|
403 |
+
selectionBox.style.left = `${Math.min(startX, currentX)}px`;
|
404 |
+
selectionBox.style.top = `${Math.min(startY, currentY)}px`;
|
405 |
+
selectionBox.style.width = `${Math.abs(currentX - startX)}px`;
|
406 |
+
selectionBox.style.height = `${Math.abs(currentY - startY)}px`;
|
407 |
+
}
|
408 |
+
});
|
409 |
+
|
410 |
+
gameView.addEventListener('mouseup', (e) => {
|
411 |
+
if (isSelecting && e.button === 0) {
|
412 |
+
isSelecting = false;
|
413 |
+
selectionBox.classList.add('hidden');
|
414 |
+
|
415 |
+
// In a real game, we'd select units within the box here
|
416 |
+
}
|
417 |
+
});
|
418 |
+
|
419 |
+
// Handle button clicks
|
420 |
+
document.querySelectorAll('.unit-button').forEach(button => {
|
421 |
+
button.addEventListener('click', () => {
|
422 |
+
// Add visual feedback
|
423 |
+
button.classList.add('bg-gray-700');
|
424 |
+
setTimeout(() => {
|
425 |
+
button.classList.remove('bg-gray-700');
|
426 |
+
}, 100);
|
427 |
+
|
428 |
+
// In a real game, execute the command
|
429 |
+
});
|
430 |
+
});
|
431 |
+
|
432 |
+
// Initialize the game when the page loads
|
433 |
+
window.addEventListener('load', initGame);
|
434 |
+
</script>
|
435 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=chenwl/red-alert-1" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
436 |
+
</html>
|