Upload 14 files
Browse files- .gitattributes +2 -0
- Build/Build.data.unityweb +3 -0
- Build/Build.json +16 -0
- Build/Build.wasm.code.unityweb +3 -0
- Build/Build.wasm.framework.unityweb +0 -0
- Build/UnityLoader.js +0 -0
- ThreeVersion/appThree.js +220 -0
- ThreeVersion/indexThree.html +40 -0
- data/camera/camera_para.dat +0 -0
- data/markers/pi.patt +195 -0
- data/markersImages/pi.jpg +0 -0
- index.html +26 -0
- js/app.js +89 -0
- js/lib/aframe-ar.js +0 -0
- js/lib/aframe.min.js +0 -0
.gitattributes
CHANGED
@@ -34,3 +34,5 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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Build/Build.data filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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Build/Build.data filter=lfs diff=lfs merge=lfs -text
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Build/Build.data.unityweb filter=lfs diff=lfs merge=lfs -text
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Build/Build.wasm.code.unityweb filter=lfs diff=lfs merge=lfs -text
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Build/Build.data.unityweb
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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+
oid sha256:cb45e233ab3bd761e4d84679cce5c31e31905e54283697500d9aa165b6e84382
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size 5631879
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Build/Build.json
ADDED
@@ -0,0 +1,16 @@
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{
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"companyName": "DefaultCompany",
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"productName": "WebAr",
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"productVersion": "0.1",
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"dataUrl": "Build.data.unityweb",
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"wasmCodeUrl": "Build.wasm.code.unityweb",
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"wasmFrameworkUrl": "Build.wasm.framework.unityweb",
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"graphicsAPI": ["WebGL 2.0","WebGL 1.0"],
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"webglContextAttributes": {"preserveDrawingBuffer": false},
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"splashScreenStyle": "Dark",
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"cacheControl": {"default": "must-revalidate"},
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"developmentBuild": false,
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"multithreading": false,
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"unityVersion": "2019.4.26f1"
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}
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Build/Build.wasm.code.unityweb
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:97e4d6811831e229039706d7398dc413b44f278a3b9a44132e40402362bc17b5
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size 13683444
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Build/Build.wasm.framework.unityweb
ADDED
The diff for this file is too large to render.
See raw diff
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Build/UnityLoader.js
ADDED
The diff for this file is too large to render.
See raw diff
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ThreeVersion/appThree.js
ADDED
@@ -0,0 +1,220 @@
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//import ------------------------------------------------------
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var unityContainer = document.getElementById("unityContainer")
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let unityInstance = UnityLoader.instantiate("unityContainer", "Build/WebGLtest.json", {onProgress: unityProgress});
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var unityCanvas = document.getElementsByTagName('canvas')[0];
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function unityProgress(unityInstance, progress) {
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if (!unityInstance.Module)
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return;
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if (!unityInstance.logo) {
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unityInstance.logo = document.createElement("div");
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unityInstance.logo.className = "logo " + unityInstance.Module.splashScreenStyle;
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unityInstance.container.appendChild(unityInstance.logo);
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}
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if (!unityInstance.progress) {
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unityInstance.progress = document.createElement("div");
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unityInstance.progress.className = "progress " + unityInstance.Module.splashScreenStyle;
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unityInstance.progress.empty = document.createElement("div");
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unityInstance.progress.empty.className = "empty";
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unityInstance.progress.appendChild(unityInstance.progress.empty);
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unityInstance.progress.full = document.createElement("div");
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unityInstance.progress.full.className = "full";
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unityInstance.progress.appendChild(unityInstance.progress.full);
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unityInstance.container.appendChild(unityInstance.progress);
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}
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unityInstance.progress.full.style.width = (100 * progress) + "%";
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unityInstance.progress.empty.style.width = (100 * (1 - progress)) + "%";
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onResize()
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if (progress < 1){
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arToolkitSource.domElement.style.opacity = 0
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}
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if (progress == 1){
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arToolkitSource.domElement.style.opacity = 1
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unityInstance.logo.style.display = unityInstance.progress.style.display = "none";
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}
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}
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//three base ------------------------------------------------------
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var onRenderFcts= [];
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var scene = new THREE.Scene();
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var camera = new THREE.PerspectiveCamera( 60, window.innerWidth/window.innerHeight, 0.1, 1000 );
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var renderer = new THREE.WebGLRenderer({
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antialias: true,
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alpha: true
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});
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renderer.setClearColor(new THREE.Color('lightgrey'), 0)
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renderer.setSize( window.innerWidth, window.innerHeight );
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// renderer.domElement.style.position = 'absolute'
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// renderer.domElement.style.top = '0px'
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// renderer.domElement.style.left = '0px'
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document.body.appendChild( renderer.domElement );
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//artoolkit ------------------------------------------------------
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var arToolkitSource = new THREEx.ArToolkitSource({
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sourceType : 'webcam',
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})
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arToolkitSource.init(function onReady(){
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onResize()
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})
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window.addEventListener('resize', function(){
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onResize()
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})
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function onResize(){
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arToolkitSource.onResizeElement()
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arToolkitSource.copyElementSizeTo(renderer.domElement)
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arToolkitSource.copyElementSizeTo(unityCanvas)
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if( arToolkitContext.arController !== null ){
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arToolkitSource.copyElementSizeTo(arToolkitContext.arController.canvas)
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}
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}
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var arToolkitContext = new THREEx.ArToolkitContext({
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cameraParametersUrl: 'data/camera/camera_para.dat',
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detectionMode: 'mono',
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})
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arToolkitContext.init(function onCompleted(){
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camera.projectionMatrix.copy( arToolkitContext.getProjectionMatrix() );
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})
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onRenderFcts.push(function(){
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100 |
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if( arToolkitSource.ready === false ) return
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arToolkitContext.update( arToolkitSource.domElement )
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})
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//3d els ------------------------------------------------------
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var geometry = new THREE.BoxGeometry( 1, 1, 1 );
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var material = new THREE.MeshNormalMaterial({
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transparent : true,
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opacity: 0.5,
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side: THREE.DoubleSide
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});
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var cube = new THREE.Mesh( geometry, material );
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// cube.position.x = 6;
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// cube.position.y = 4;
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// cube.position.z = -13;
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scene.add( cube );
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var artoolkitMarker = new THREEx.ArMarkerControls(arToolkitContext, cube, {
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type : 'pattern',
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patternUrl : '/data/markers/patt.hiro',
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})
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var render = function () {
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requestAnimationFrame( render );
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// cube.rotation.x += 0.01;
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// cube.rotation.y += 0.01;
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renderer.render(scene, camera);
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};
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render();
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+
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var lastTimeMsec= null
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requestAnimationFrame(function animate(nowMsec){
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+
// keep looping
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requestAnimationFrame( animate );
|
143 |
+
// measure time
|
144 |
+
lastTimeMsec = lastTimeMsec || nowMsec-1000/60
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145 |
+
var deltaMsec = Math.min(200, nowMsec - lastTimeMsec)
|
146 |
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lastTimeMsec = nowMsec
|
147 |
+
// call each update function
|
148 |
+
onRenderFcts.forEach(function(onRenderFct){
|
149 |
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onRenderFct(deltaMsec/1000, nowMsec/1000)
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})
|
151 |
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})
|
152 |
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|
153 |
+
//Unity ------------------------------------------------------
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154 |
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onResize()
|
156 |
+
|
157 |
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window.STATUSCUBE = false;
|
158 |
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window.STATUSCAM = false;
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159 |
+
|
160 |
+
function camControlReady(){
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161 |
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window.STATUSCAM = true;
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162 |
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}
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163 |
+
|
164 |
+
function cubeControlReady(){
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165 |
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window.STATUSCUBE = true;
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166 |
+
}
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167 |
+
|
168 |
+
|
169 |
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function createUnityMatrix(el){
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170 |
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var m = el.matrix.clone();
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171 |
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var zFlipped = new THREE.Matrix4().makeScale(1, 1, -1).multiply(m);
|
172 |
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var rotated = zFlipped.multiply(new THREE.Matrix4().makeRotationX(-Math.PI/2));
|
173 |
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return rotated;
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174 |
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}
|
175 |
+
|
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onRenderFcts.push(function(){
|
177 |
+
|
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var camtr = new THREE.Vector3(),
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camro = new THREE.Quaternion(),
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camsc = new THREE.Vector3();
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181 |
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camera.matrix.clone().decompose(camtr, camro, camsc);
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183 |
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184 |
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let projection = camera.projectionMatrix.clone();
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185 |
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let tosend = `${[...projection.elements]}`
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186 |
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187 |
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let posCam = `${[...camtr.toArray()]}`
|
188 |
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let rotCam = `${[...camro.toArray()]}`
|
189 |
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190 |
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if(window.STATUSCAM){
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unityInstance.SendMessage("Main Camera", "setProjection", tosend);
|
192 |
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unityInstance.SendMessage("Main Camera", "setAspect", camera.aspect);
|
193 |
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|
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unityInstance.SendMessage("Main Camera", "setPosition", posCam);
|
195 |
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unityInstance.SendMessage("Main Camera", "setRotation", rotCam);
|
196 |
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}
|
197 |
+
|
198 |
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|
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var tr = new THREE.Vector3(),
|
200 |
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ro = new THREE.Quaternion(),
|
201 |
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sc = new THREE.Vector3();
|
202 |
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// var m = createUnityMatrix(cube);
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203 |
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// console.log(m);
|
204 |
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// console.log(JSON.stringify(m.elements));
|
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// let tosend = `${[...m.elements]}`
|
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createUnityMatrix(cube).decompose(tr, ro, sc);
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|
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// console.log(camera.fov, camera.getFocalLength(), camera.getEffectiveFOV(), camera.zoom)
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209 |
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var posCube = tr.x.toString().concat(",", tr.y.toString(), ",", tr.z.toString());
|
211 |
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var scaleCube = sc.x.toString().concat(",", sc.y.toString(), ",", sc.z.toString());
|
212 |
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var rotCube = ro.x.toString().concat(",", ro.y.toString(), ",", ro.z.toString(), ",", ro.w.toString());
|
213 |
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214 |
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if(window.STATUSCUBE){
|
216 |
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unityInstance.SendMessage("Cube", "setRotation", rotCube);
|
217 |
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unityInstance.SendMessage("Cube", "setScale", scaleCube);
|
218 |
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unityInstance.SendMessage("Cube", "setPosition", posCube);
|
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}
|
220 |
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})
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ThreeVersion/indexThree.html
ADDED
@@ -0,0 +1,40 @@
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<!DOCTYPE html>
|
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<html lang="en-us">
|
3 |
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<head>
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4 |
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<meta charset="utf-8">
|
5 |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
6 |
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<title>Unity WebGL Player | WebGL Test AR</title>
|
7 |
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<script src="https://threejs.org/build/three.js"></script>
|
8 |
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<script src="js/lib/ar.js"></script>
|
9 |
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<script src="Build/UnityLoader.js"></script>
|
10 |
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11 |
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<style>
|
12 |
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body{
|
13 |
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margin: 0;
|
14 |
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}
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15 |
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16 |
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/* html, body{
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width: 100vw;
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min-height: -webkit-fill-available;
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} */
|
20 |
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|
21 |
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#unityContainer{
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22 |
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margin: 0;
|
23 |
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width: 100%;
|
24 |
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height: 100%;
|
25 |
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}
|
26 |
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27 |
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canvas{
|
28 |
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margin: 0;
|
29 |
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width: 100%;
|
30 |
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height: 100%;
|
31 |
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}
|
32 |
+
|
33 |
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</style>
|
34 |
+
</head>
|
35 |
+
|
36 |
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<body>
|
37 |
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<div id="unityContainer"></div>
|
38 |
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<script src="ThreeVersion/appThree.js"></script>
|
39 |
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</body>
|
40 |
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</html>
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data/camera/camera_para.dat
ADDED
Binary file (176 Bytes). View file
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|
data/markers/pi.patt
ADDED
@@ -0,0 +1,195 @@
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161 |
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176 |
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177 |
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178 |
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179 |
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|
180 |
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|
181 |
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|
182 |
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|
183 |
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|
184 |
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|
185 |
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|
186 |
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|
187 |
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|
188 |
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|
189 |
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|
190 |
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|
191 |
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|
192 |
+
133 147 150 155 160 163 166 168 168 166 164 160 156 150 147 147
|
193 |
+
133 147 147 150 154 157 160 161 162 160 158 154 150 147 147 147
|
194 |
+
133 147 147 147 148 151 153 155 155 153 151 149 147 147 166 147
|
195 |
+
127 140 140 140 140 140 141 142 142 141 140 140 140 140 148 140
|
data/markersImages/pi.jpg
ADDED
![]() |
index.html
ADDED
@@ -0,0 +1,26 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
<!DOCTYPE html>
|
2 |
+
<html lang="en-us">
|
3 |
+
<head>
|
4 |
+
<meta charset="utf-8">
|
5 |
+
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
6 |
+
<title>Unity WebGL Player | WebGL Test AR</title>
|
7 |
+
<script src="js/lib/aframe.min.js"></script>
|
8 |
+
<script src="js/lib/aframe-ar.js"></script>
|
9 |
+
<script src="Build/UnityLoader.js"></script>
|
10 |
+
<script src="js/app.js"></script>
|
11 |
+
|
12 |
+
</head>
|
13 |
+
|
14 |
+
<body style="margin: 0px; overflow: hidden;">
|
15 |
+
<a-scene embedded arjs vr-mode-ui="enabled: false" copycanvas>
|
16 |
+
<div id="unityContainer" style="z-index: 2" ></div>
|
17 |
+
<!-- <a-marker preset="hiro"> <a-box></a-box> </a-marker> -->
|
18 |
+
<!-- <a-marker type="pattern" url="data/markers/pattern-arjs.patt"><a-box></a-box></a-marker> -->
|
19 |
+
<!-- <a-marker type="pattern" url="data/markers/test.patt" markercontroller="name : hiro"></a-marker> -->
|
20 |
+
|
21 |
+
<a-marker type="pattern" url="data/markers\pi.patt" markercontroller="name : pi"></a-marker>
|
22 |
+
|
23 |
+
<a-entity camera cameratransform></a-entity>
|
24 |
+
</a-scene>
|
25 |
+
</body>
|
26 |
+
</html>
|
js/app.js
ADDED
@@ -0,0 +1,89 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
const unityInstance = UnityLoader.instantiate("unityContainer", "Build/Build.json");
|
2 |
+
let isCameraReady = false;
|
3 |
+
let isDetectionManagerReady = false;
|
4 |
+
let gl = null;
|
5 |
+
|
6 |
+
function cameraReady(){
|
7 |
+
isCameraReady = true;
|
8 |
+
gl = unityInstance.Module.ctx;
|
9 |
+
}
|
10 |
+
|
11 |
+
function detectionManagerReady(){
|
12 |
+
isDetectionManagerReady = true;
|
13 |
+
}
|
14 |
+
|
15 |
+
function createUnityMatrix(el){
|
16 |
+
const m = el.matrix.clone();
|
17 |
+
const zFlipped = new THREE.Matrix4().makeScale(1, 1, -1).multiply(m);
|
18 |
+
const rotated = zFlipped.multiply(new THREE.Matrix4().makeRotationX(-Math.PI/2));
|
19 |
+
return rotated;
|
20 |
+
}
|
21 |
+
|
22 |
+
AFRAME.registerComponent('markercontroller', {
|
23 |
+
schema: {
|
24 |
+
name : {type: 'string'}
|
25 |
+
},
|
26 |
+
tock: function(time, timeDelta){
|
27 |
+
|
28 |
+
let position = new THREE.Vector3();
|
29 |
+
let rotation = new THREE.Quaternion();
|
30 |
+
let scale = new THREE.Vector3();
|
31 |
+
|
32 |
+
createUnityMatrix(this.el.object3D).decompose(position, rotation, scale);
|
33 |
+
|
34 |
+
const serializedInfos = `${this.data.name},${this.el.object3D.visible},${position.toArray()},${rotation.toArray()},${scale.toArray()}`;
|
35 |
+
|
36 |
+
if(isDetectionManagerReady){
|
37 |
+
unityInstance.SendMessage("DetectionManager", "markerInfos", serializedInfos);
|
38 |
+
}
|
39 |
+
}
|
40 |
+
});
|
41 |
+
|
42 |
+
AFRAME.registerComponent('cameratransform', {
|
43 |
+
tock: function(time, timeDelta){
|
44 |
+
|
45 |
+
let camtr = new THREE.Vector3();
|
46 |
+
let camro = new THREE.Quaternion();
|
47 |
+
let camsc = new THREE.Vector3();
|
48 |
+
|
49 |
+
this.el.object3D.matrix.clone().decompose(camtr, camro, camsc);
|
50 |
+
|
51 |
+
const projection = this.el.components.camera.camera.projectionMatrix.clone();
|
52 |
+
const serializedProj = `${[...projection.elements]}`
|
53 |
+
|
54 |
+
const posCam = `${[...camtr.toArray()]}`
|
55 |
+
const rotCam = `${[...camro.toArray()]}`
|
56 |
+
|
57 |
+
if(isCameraReady){
|
58 |
+
unityInstance.SendMessage("Main Camera", "setProjection", serializedProj);
|
59 |
+
unityInstance.SendMessage("Main Camera", "setPosition", posCam);
|
60 |
+
unityInstance.SendMessage("Main Camera", "setRotation", rotCam);
|
61 |
+
|
62 |
+
let w = window.innerWidth;
|
63 |
+
let h = window.innerHeight;
|
64 |
+
|
65 |
+
const unityCanvas = document.getElementsByTagName('canvas')[0];
|
66 |
+
|
67 |
+
const ratio = unityCanvas.height / h;
|
68 |
+
|
69 |
+
w *= ratio
|
70 |
+
h *= ratio
|
71 |
+
|
72 |
+
const size = `${w},${h}`
|
73 |
+
|
74 |
+
unityInstance.SendMessage("Canvas", "setSize", size);
|
75 |
+
}
|
76 |
+
|
77 |
+
if(gl != null){
|
78 |
+
gl.dontClearOnFrameStart = true;
|
79 |
+
}
|
80 |
+
}
|
81 |
+
});
|
82 |
+
|
83 |
+
AFRAME.registerComponent('copycanvas', {
|
84 |
+
tick: function(time, timeDelta){
|
85 |
+
const unityCanvas = document.getElementsByTagName('canvas')[0];
|
86 |
+
unityCanvas.width = this.el.canvas.width
|
87 |
+
unityCanvas.height = this.el.canvas.height
|
88 |
+
}
|
89 |
+
});
|
js/lib/aframe-ar.js
ADDED
The diff for this file is too large to render.
See raw diff
|
|
js/lib/aframe.min.js
ADDED
The diff for this file is too large to render.
See raw diff
|
|