botbotbotbot / sportbet.py
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Update sportbet.py
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import discord
from discord import app_commands
import aiohttp
import asyncio
from datetime import datetime, timezone, timedelta
from cash import user_cash # Ensure you have a 'cash.py' module managing user_cash as a dictionary
user_bets = {}
API_KEY = "jE7yBJVRNAwdDesMgTzTXUUSx1It41Fq"
async def fetch_nhl_scores():
today = datetime.now().strftime('%Y%m%d')
url = f"https://api.foxsports.com/bifrost/v1/nhl/scoreboard/segment/{today}?apikey={API_KEY}"
async with aiohttp.ClientSession() as session:
async with session.get(url) as response:
return await response.json()
async def fetch_nfl_scores():
current_year = datetime.now().year
for week in range(1, 18): # NFL regular season has 17 weeks
url = f"https://api.foxsports.com/bifrost/v1/nfl/scoreboard/segment/{current_year}-{week}-1?apikey={API_KEY}"
async with aiohttp.ClientSession() as session:
async with session.get(url) as response:
data = await response.json()
if data['sectionList'][0]['events'][0]['eventStatus'] == 2:
return data
return None # If no current week is found
class SportSelect(discord.ui.Select):
def __init__(self):
options = [
discord.SelectOption(label="NHL", description="Bet on NHL games"),
discord.SelectOption(label="NFL", description="Bet on NFL games")
]
super().__init__(placeholder="Select a sport to bet on", min_values=1, max_values=1, options=options)
async def callback(self, interaction: discord.Interaction):
selected_sport = self.values[0]
await interaction.response.edit_message(content=f"Selected Sport: {selected_sport}. Fetching games...", view=None)
await asyncio.sleep(1) # Brief pause for better UX
if selected_sport == "NHL":
scores = await fetch_nhl_scores()
events = scores.get('sectionList', [])[0].get('events', [])
upcoming_games = [game for game in events if game.get('eventStatus') == 2]
if not upcoming_games:
await interaction.followup.send("No NHL games available for betting today.", ephemeral=False)
return
view = GameSelect(upcoming_games, "NHL")
await interaction.followup.send("Select a game to bet on:", view=view, ephemeral=False)
elif selected_sport == "NFL":
scores = await fetch_nfl_scores()
if not scores:
await interaction.followup.send("No NFL games available for betting this week.", ephemeral=False)
return
events = scores.get('sectionList', [])[0].get('events', [])
upcoming_games = [game for game in events if game.get('eventStatus') == 2]
if not upcoming_games:
await interaction.followup.send("No NFL games available for betting this week.", ephemeral=False)
return
view = GameSelect(upcoming_games, "NFL")
await interaction.followup.send("Select a game to bet on:", view=view, ephemeral=False)
class GameSelect(discord.ui.View):
def __init__(self, games, league):
super().__init__()
self.league = league
options = [
discord.SelectOption(
label=f"{game['lowerTeam']['longName']} vs {game['upperTeam']['longName']}",
value=game['id'],
description=f"Start time: <t:{int(datetime.fromisoformat(game['eventTime'].replace('Z', '+00:00')).timestamp())}:F>"
) for game in games
]
self.games = {game['id']: game for game in games}
self.add_item(GameOptionSelect(options, self.league, self.games))
class GameOptionSelect(discord.ui.Select):
def __init__(self, options, league, games):
super().__init__(placeholder="Select a game", min_values=1, max_values=1, options=options)
self.league = league
self.games = games
async def callback(self, interaction: discord.Interaction):
selected_game_id = self.values[0]
game_data = self.games.get(selected_game_id)
if not game_data:
await interaction.response.send_message("Selected game data not found.", ephemeral=False)
return
await interaction.response.edit_message(content="Select a team to bet on:", view=None)
await asyncio.sleep(1) # Brief pause for better UX
view = TeamSelect(game_data, self.league)
await interaction.followup.send("Select a team to bet on:", view=view, ephemeral=False)
class TeamSelect(discord.ui.View):
def __init__(self, game, league):
super().__init__()
self.league = league
away_team = game['lowerTeam']
home_team = game['upperTeam']
options = [
discord.SelectOption(label=away_team['longName'], value=away_team['name']),
discord.SelectOption(label=home_team['longName'], value=home_team['name'])
]
self.game = game
self.add_item(TeamOptionSelect(options, league, game))
class TeamOptionSelect(discord.ui.Select):
def __init__(self, options, league, game):
super().__init__(placeholder="Select a team to bet on", min_values=1, max_values=1, options=options)
self.league = league
self.game = game
async def callback(self, interaction: discord.Interaction):
selected_team = self.values[0]
await interaction.response.send_modal(BetModal(selected_team, interaction.user.id, self.game, self.league))
class BetModal(discord.ui.Modal, title="Place Your Bet"):
bet_amount = discord.ui.TextInput(label="Bet Amount", placeholder="Enter bet amount", required=True)
def __init__(self, team, user_id, game_data, league):
super().__init__()
self.team = team
self.user_id = user_id
self.game_data = game_data
self.league = league
async def on_submit(self, interaction: discord.Interaction):
try:
bet_amount = int(self.bet_amount.value)
if bet_amount <= 0:
raise ValueError("Bet amount must be greater than 0.")
if bet_amount > user_cash.get(self.user_id, 0):
raise ValueError("Insufficient balance. Please check your balance and try again.")
user_cash[self.user_id] -= bet_amount
await interaction.response.send_message(f"Bet placed on **{self.team}** for **${bet_amount}**.", ephemeral=False)
user = await interaction.client.fetch_user(self.user_id)
embed = discord.Embed(title="Bet Placed", color=0x787878)
embed.add_field(name="League", value=self.league, inline=False)
embed.add_field(name="Team", value=self.team, inline=False)
embed.add_field(name="Amount", value=f"${bet_amount}", inline=False)
game_description = f"{self.game_data['lowerTeam']['longName']} vs {self.game_data['upperTeam']['longName']}"
start_time = self.game_data['eventTime']
embed.add_field(name="Game", value=game_description, inline=False)
embed.add_field(name="Start Time", value=f"<t:{int(datetime.fromisoformat(start_time.replace('Z', '+00:00')).timestamp())}:F>", inline=False)
await user.send(embed=embed)
if self.user_id not in user_bets:
user_bets[self.user_id] = []
user_bets[self.user_id].append({
"league": self.league,
"team": self.team,
"amount": bet_amount,
"game_data": self.game_data
})
asyncio.create_task(self.monitor_game(interaction, bet_amount))
except ValueError as e:
await interaction.response.send_message(str(e), ephemeral=False)
async def monitor_game(self, interaction, bet_amount):
game_start = datetime.fromisoformat(self.game_data['eventTime'].replace('Z', '+00:00'))
event_id = self.game_data['id']
fetch_scores = fetch_nhl_scores if self.league == "NHL" else fetch_nfl_scores
sleep_duration = (game_start - datetime.now(timezone.utc)).total_seconds()
if sleep_duration > 0:
await asyncio.sleep(sleep_duration)
user = await interaction.client.fetch_user(self.user_id)
await user.send(f"Your team **{self.team}** has started playing!")
previous_scores = {
self.game_data['lowerTeam']['name']: self.game_data.get('lowerTeam', {}).get('score', 0),
self.game_data['upperTeam']['name']: self.game_data.get('upperTeam', {}).get('score', 0)
}
while True:
scores = await fetch_scores()
game = None
for section in scores.get('sectionList', []):
for evt in section.get('events', []):
if evt['id'] == event_id:
game = evt
break
if game:
break
if not game:
await asyncio.sleep(60)
continue
event_status = game.get('eventStatus', 2)
current_scores = {
game['lowerTeam']['name']: game['lowerTeam'].get('score', 0),
game['upperTeam']['name']: game['upperTeam'].get('score', 0)
}
is_final = event_status == 3
# Check for score updates
for team, score in current_scores.items():
if score > previous_scores.get(team, 0):
team_name = self.game_data['lowerTeam']['longName'] if team == self.game_data['lowerTeam']['name'] else self.game_data['upperTeam']['longName']
message = f"**{team_name}** SCORED! Current score: {current_scores[self.game_data['lowerTeam']['name']]} - {current_scores[self.game_data['upperTeam']['name']]}"
await user.send(message)
previous_scores = current_scores.copy()
if is_final:
away_score = current_scores.get(self.game_data['lowerTeam']['name'], 0)
home_score = current_scores.get(self.game_data['upperTeam']['name'], 0)
winner = self.game_data['lowerTeam']['name'] if away_score > home_score else self.game_data['upperTeam']['name']
if winner == self.team:
winnings = bet_amount * 2
user_cash[self.user_id] += winnings
await user.send(f"πŸŽ‰ **Congratulations!** Your team **{self.team}** won! You won **${winnings}**!")
else:
await user.send(f"😞 **Sorry!** Your team **{self.team}** lost. Better luck next time!")
# Remove the completed bet
user_bets[self.user_id] = [bet for bet in user_bets[self.user_id] if not (bet['league'] == self.league and bet['team'] == self.team and bet['game_data']['id'] == event_id)]
break
await asyncio.sleep(60) # Check every minute
class SportBetView(discord.ui.View):
def __init__(self):
super().__init__()
self.add_item(SportSelect())
@discord.ui.button(label="View Bets", style=discord.ButtonStyle.secondary)
async def view_bets(self, interaction: discord.Interaction, button: discord.ui.Button):
await show_current_bets(interaction)
async def show_current_bets(interaction: discord.Interaction):
user_id = interaction.user.id
if user_id not in user_bets or not user_bets[user_id]:
await interaction.response.send_message("You have no active bets.", ephemeral=False)
return
embed = discord.Embed(title="Your Current Bets", color=0x787878)
for i, bet in enumerate(user_bets[user_id], 1):
league = bet['league']
team = bet['team']
amount = bet['amount']
game = bet['game_data']
game_description = f"{game['lowerTeam']['longName']} vs {game['upperTeam']['longName']}"
start_time = game['eventTime']
score = f"{game['lowerTeam'].get('score', 'N/A')} - {game['upperTeam'].get('score', 'N/A')}"
status = "Final" if game.get('upperTeam', {}).get('score') is not None else f"Starts <t:{int(datetime.fromisoformat(start_time.replace('Z', '+00:00')).timestamp())}:R>"
embed.add_field(
name=f"Bet {i}: {league}",
value=(
f"**Team:** {team}\n"
f"**Amount:** ${amount}\n"
f"**Game:** {game_description}\n"
f"**Status:** {status}\n"
f"**Current Score:** {score}\n"
f"**Start Time:** <t:{int(datetime.fromisoformat(start_time.replace('Z', '+00:00')).timestamp())}:F>"
),
inline=False
)
view = discord.ui.View()
cancel_select = discord.ui.Select(
placeholder="Select a bet to cancel",
min_values=1,
max_values=1,
options=[
discord.SelectOption(label=f"Bet {i}", value=str(i-1)) for i in range(1, len(user_bets[user_id]) + 1)
]
)
view.add_item(cancel_select)
async def cancel_callback(interaction_cancel: discord.Interaction):
if interaction_cancel.user.id != user_id:
await interaction_cancel.response.send_message("You cannot cancel other users' bets.", ephemeral=False)
return
bet_index = int(cancel_select.values[0])
cancelled_bet = user_bets[user_id][bet_index]
start_time = datetime.fromisoformat(cancelled_bet['game_data']['eventTime'].replace('Z', '+00:00'))
if datetime.now(timezone.utc) >= start_time:
await interaction_cancel.response.send_message("You cannot cancel your bet as the game has already started.", ephemeral=False)
return
user_cash[user_id] += cancelled_bet['amount']
user_bets[user_id].pop(bet_index)
await interaction_cancel.response.send_message(f"Bet cancelled. **${cancelled_bet['amount']}** has been refunded.", ephemeral=False)
if not user_bets[user_id]:
del user_bets[user_id]
cancel_select.callback = cancel_callback
await interaction.response.send_message(embed=embed, view=view, ephemeral=False)
@app_commands.command(name="sportbet", description="Bet on sports games")
async def sportbet(interaction: discord.Interaction):
view = SportBetView()
await interaction.response.send_message("Select a sport to bet on:", view=view, ephemeral=False)