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Update roulette.py
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import discord
from discord import app_commands
import random
from cash import user_cash
@app_commands.command(name="roulette", description="Play roulette and bet")
async def roulette(interaction: discord.Interaction, bet: int):
await play_roulette(interaction, bet)
async def play_roulette(interaction: discord.Interaction, bet: int):
user_id = interaction.user.id
balance = user_cash.get(user_id, 0)
if bet <= 0:
await interaction.response.send_message("Bet higher than 0, please.")
return
if bet > balance:
await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}")
return
embed = discord.Embed(title="Roulette Game", description=f"{interaction.user.name} is betting ${bet:.2f}", color=0x3498db)
embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
spin_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Spin the Roulette", custom_id="spin_roulette")
async def spin_roulette_callback(interaction: discord.Interaction):
nonlocal balance
result = random.choice(["win", "lose"])
if result == "win":
winnings = bet * 2 # Assuming a simple win condition for demonstration
balance += winnings
result_text = f"You won ${winnings:.2f}!"
else:
balance -= bet
result_text = f"You lost ${bet:.2f}."
user_cash[user_id] = balance
embed.clear_fields()
embed.add_field(name="Result", value=result_text, inline=False)
embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
spin_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Spin Again", custom_id="spin_again")
async def spin_again_callback(interaction: discord.Interaction):
if interaction.user.id == user_id:
await play_roulette(interaction, bet)
else:
await interaction.response.send_message("You can't spin this.", ephemeral=True)
spin_again_button.callback = spin_again_callback
new_view = discord.ui.View()
new_view.add_item(spin_again_button)
await interaction.response.edit_message(embed=embed, view=new_view)
spin_button.callback = spin_roulette_callback
view = discord.ui.View()
view.add_item(spin_button)
if interaction.response.is_done():
await interaction.followup.send(embed=embed, view=view)
else:
await interaction.response.send_message(embed=embed, view=view)