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Update dice.py
Browse files
dice.py
CHANGED
@@ -6,6 +6,9 @@ from cash import user_cash
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@app_commands.command(name="dice", description="Roll the dice and bet")
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async def dice(interaction: discord.Interaction, bet: int):
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user_id = interaction.user.id
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balance = user_cash.get(user_id, 0)
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@@ -17,7 +20,7 @@ async def dice(interaction: discord.Interaction, bet: int):
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await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}")
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return
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embed = discord.Embed(title="Dice Roll", description=f"{interaction.user.name} is betting ${bet:.2f}", color=
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embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
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roll_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll the Dice", custom_id="roll_dice")
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@@ -41,7 +44,11 @@ async def dice(interaction: discord.Interaction, bet: int):
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embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
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roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
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new_view = discord.ui.View()
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new_view.add_item(roll_again_button)
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@@ -53,4 +60,7 @@ async def dice(interaction: discord.Interaction, bet: int):
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view = discord.ui.View()
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view.add_item(roll_button)
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-
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@app_commands.command(name="dice", description="Roll the dice and bet")
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async def dice(interaction: discord.Interaction, bet: int):
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await roll_dice(interaction, bet)
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async def roll_dice(interaction: discord.Interaction, bet: int):
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user_id = interaction.user.id
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balance = user_cash.get(user_id, 0)
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await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}")
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return
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embed = discord.Embed(title="Dice Roll", description=f"{interaction.user.name} is betting ${bet:.2f}", color=0x787878)
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embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
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roll_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll the Dice", custom_id="roll_dice")
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embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
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roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
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async def roll_again_callback(interaction: discord.Interaction):
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await roll_dice(interaction, bet)
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roll_again_button.callback = roll_again_callback
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new_view = discord.ui.View()
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new_view.add_item(roll_again_button)
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view = discord.ui.View()
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view.add_item(roll_button)
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if interaction.response.is_done():
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await interaction.followup.send(embed=embed, view=view)
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else:
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await interaction.response.send_message(embed=embed, view=view)
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