Spaces:
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Create petroll.py
Browse files- petroll.py +127 -0
petroll.py
ADDED
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import discord
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from discord import app_commands
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import aiohttp
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import random
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import time
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luck_multipliers = {}
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luck_expiration = {}
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luck_opportunities = {}
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async def perform_roll(interaction: discord.Interaction):
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async def fetch_data(url):
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async with aiohttp.ClientSession() as session:
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async with session.get(url) as response:
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if response.status == 200:
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return await response.json()
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return None
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rap_data = await fetch_data("https://petsgo.biggamesapi.io/api/Rap")
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collection_data = await fetch_data("https://petsgo.biggamesapi.io/api/collection/Pets")
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if not rap_data or not collection_data:
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return None
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pets = [pet for pet in collection_data['data'] if pet['configName'] in [p['configData']['id'] for p in rap_data['data']]]
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if not pets:
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return None
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user_id = interaction.user.id
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luck_multiplier = luck_multipliers.get(user_id, 1)
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sorted_pets = sorted(pets, key=lambda x: x['configData']['difficulty'])
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max_index = len(sorted_pets) - 1
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index = int(max_index * (luck_multiplier - 1) / 9)
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rolled_pet = random.choice(sorted_pets[:index+1])
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pet_rap = next((pet for pet in rap_data['data'] if pet['configData']['id'] == rolled_pet['configName']), None)
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if not pet_rap:
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return None
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rap_value = pet_rap['value']
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thumbnail_id = rolled_pet['configData']['thumbnail'].split('://')[1]
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thumbnail_url = f"https://api.rbxgleaks1.workers.dev/asset/{thumbnail_id}"
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def format_difficulty(difficulty):
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if difficulty >= 1_000_000_000:
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return f"{difficulty / 1_000_000_000:.1f}B ({difficulty:,})"
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elif difficulty >= 1_000_000:
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return f"{difficulty / 1_000_000:.1f}M ({difficulty:,})"
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elif difficulty >= 1_000:
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return f"{difficulty / 1_000:.1f}K ({difficulty:,})"
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else:
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return f"{difficulty} ({difficulty:,})"
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embed = discord.Embed(title=f"{interaction.user.name} rolled: {rolled_pet['configData']['name']}", color=0x787878)
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embed.add_field(name="value", value=f"{rap_value:,} diamonds", inline=True)
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embed.add_field(name="difficulty", value=format_difficulty(rolled_pet['configData']['difficulty']), inline=True)
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embed.add_field(name="category", value=rolled_pet['category'], inline=True)
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embed.set_thumbnail(url=thumbnail_url)
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luck_text = ""
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if user_id in luck_expiration:
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remaining_time = int(luck_expiration[user_id] - time.time())
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if remaining_time > 0:
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luck_percentage = (luck_multiplier - 1) * 100
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luck_text = f"\nYou have {remaining_time // 60} minutes and {remaining_time % 60} seconds of luck left! ({luck_percentage}% luck)"
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else:
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del luck_multipliers[user_id]
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del luck_expiration[user_id]
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embed.set_footer(text=f"Click 'Roll Again' to roll again!{luck_text}")
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roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
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async def roll_again_callback(interaction: discord.Interaction):
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await interaction.response.defer()
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result = await perform_roll(interaction)
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if result:
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await interaction.followup.send(embed=result[0], view=result[1])
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else:
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await interaction.followup.send("errer.")
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roll_again_button.callback = roll_again_callback
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view = discord.ui.View()
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view.add_item(roll_again_button)
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if random.random() < 0.2:
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luck_opportunities[user_id] = luck_opportunities.get(user_id, 0) + 1
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increase_luck_button = discord.ui.Button(style=discord.ButtonStyle.success, label="Increase Luck", custom_id=f"increase_luck_{luck_opportunities[user_id]}")
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async def increase_luck_callback(interaction: discord.Interaction):
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if interaction.user.id != user_id:
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await interaction.response.send_message("cannot use", ephemeral=True)
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return
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current_luck = luck_multipliers.get(user_id, 1)
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new_luck = min(current_luck + 1, 10)
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luck_multipliers[user_id] = new_luck
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luck_expiration[user_id] = time.time() + 1800
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luck_percentage = (new_luck - 1) * 100
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await interaction.response.send_message(f"luck increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
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for item in view.children:
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if item.custom_id == interaction.custom_id:
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view.remove_item(item)
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break
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await interaction.message.edit(view=view)
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increase_luck_button.callback = increase_luck_callback
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view.add_item(increase_luck_button)
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return embed, view
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@app_commands.command(name="petroll", description="Roll for a random pet")
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async def petroll(interaction: discord.Interaction):
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await interaction.response.defer()
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result = await perform_roll(interaction)
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if result:
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await interaction.followup.send(embed=result[0], view=result[1])
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else:
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await interaction.followup.send("errer")
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