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Update petsimgo.py
Browse files- petsimgo.py +23 -127
petsimgo.py
CHANGED
@@ -1,17 +1,11 @@
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import discord
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from discord import app_commands
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import aiohttp
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import random
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import time
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luck_expiration = {}
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luck_opportunities = {}
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used_luck_opportunities = set()
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async def perform_roll(interaction: discord.Interaction):
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async def fetch_data(url):
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async with aiohttp.ClientSession() as session:
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async with session.get(url) as response:
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@@ -19,34 +13,26 @@ async def perform_roll(interaction: discord.Interaction):
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return await response.json()
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return None
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rap_data = await fetch_data("https://petsgo.biggamesapi.io/api/Rap")
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collection_data = await fetch_data("https://petsgo.biggamesapi.io/api/collection/Pets")
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if not rap_data or not collection_data:
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pets = [pet for pet in collection_data['data'] if pet['configName'] in [p['configData']['id'] for p in rap_data['data']]]
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if not pets:
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return None
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sorted_pets = sorted(pets, key=lambda x: x['configData']['difficulty'])
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max_index = len(sorted_pets) - 1
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index = int(max_index * (luck_multiplier - 1) / 9)
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rolled_pet = random.choice(sorted_pets[:index+1])
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return None
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rap_value = pet_rap['value']
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thumbnail_id =
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thumbnail_url = f"https://api.rbxgleaks1.workers.dev/asset/{thumbnail_id}"
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def format_difficulty(difficulty):
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@@ -59,102 +45,12 @@ async def perform_roll(interaction: discord.Interaction):
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else:
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return f"{difficulty} ({difficulty:,})"
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embed = discord.Embed(title=f"
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embed.add_field(name="
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embed.add_field(name="
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embed.add_field(name="
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embed.set_thumbnail(url=thumbnail_url)
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luck_text = ""
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if user_id in luck_expiration:
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remaining_time = int(luck_expiration[user_id] - time.time())
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if remaining_time > 0:
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luck_percentage = (luck_multiplier - 1) * 100
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luck_text = f"\nYou have {remaining_time // 60} minutes and {remaining_time % 60} seconds of luck left! ({luck_percentage}% luck)"
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else:
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del luck_multipliers[user_id]
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del luck_expiration[user_id]
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embed.set_footer(text=f"Click 'Roll Again' to roll again!{luck_text}")
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roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
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async def roll_again_callback(interaction: discord.Interaction):
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await interaction.response.defer()
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result = await perform_roll(interaction)
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if result:
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await interaction.followup.send(embed=result[0], view=result[1])
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else:
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await interaction.followup.send("errer")
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roll_again_button.callback = roll_again_callback
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view = discord.ui.View()
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view.add_item(roll_again_button)
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sell_button = discord.ui.Button(style=discord.ButtonStyle.success, label=f"Sell Pet for ${rap_value}", custom_id="sell_pet")
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async def sell_pet_callback(interaction: discord.Interaction):
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if interaction.user.id != user_id:
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await interaction.response.send_message("You cannot sell this pet.", ephemeral=True)
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return
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sell_value = rap_value
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user_cash[user_id] = user_cash.get(user_id, 0) + sell_value
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await interaction.response.send_message(f"You sold the pet for ${sell_value}. Your new balance is ${user_cash[user_id]}.", ephemeral=True)
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for item in view.children:
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if item.custom_id == "sell_pet":
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view.remove_item(item)
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break
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await interaction.message.edit(view=view)
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sell_button.callback = sell_pet_callback
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view.add_item(sell_button)
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if random.random() < 0.6 and luck_opportunities.get(user_id, 0) < 3:
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luck_opportunities[user_id] = luck_opportunities.get(user_id, 0) + 1
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increase_luck_button = discord.ui.Button(style=discord.ButtonStyle.success, label="Increase Luck", custom_id=f"increase_luck_{luck_opportunities[user_id]}")
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async def increase_luck_callback(interaction: discord.Interaction):
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if interaction.user.id != user_id:
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await interaction.response.send_message("You cannot use this button", ephemeral=True)
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return
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if user_id in used_luck_opportunities:
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await interaction.response.send_message("You have already used your luck", ephemeral=True)
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return
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current_luck = luck_multipliers.get(user_id, 1)
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new_luck = min(current_luck + 1, 10)
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luck_multipliers[user_id] = new_luck
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luck_expiration[user_id] = time.time() + 1800
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used_luck_opportunities.add(user_id)
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luck_percentage = (new_luck - 1) * 100
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await interaction.response.send_message(f"Your luck has been increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
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for item in view.children:
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if item.custom_id == interaction.custom_id:
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view.remove_item(item)
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break
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await interaction.message.edit(view=view)
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increase_luck_button.callback = increase_luck_callback
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view.add_item(increase_luck_button)
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return embed, view
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@app_commands.command(name="petroll", description="Roll for a random pet")
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async def petroll(interaction: discord.Interaction):
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await interaction.response.defer()
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result = await perform_roll(interaction)
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if result:
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await interaction.followup.send(embed=result[0], view=result[1])
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else:
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await interaction.followup.send("errer")
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async def balance(interaction: discord.Interaction):
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user_id = interaction.user.id
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current_balance = user_cash.get(user_id, 0)
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await interaction.response.send_message(f"Your current balance is ${current_balance}.", ephemeral=True)
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import discord
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from discord import app_commands
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import aiohttp
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@app_commands.command(name="petsimgo", description="get info on pet on petsgo u")
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async def petsimgo(interaction: discord.Interaction, petname: str):
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await interaction.response.defer()
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async def fetch_data(url):
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async with aiohttp.ClientSession() as session:
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async with session.get(url) as response:
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return await response.json()
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return None
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exists_data = await fetch_data("https://petsgo.biggamesapi.io/api/exists")
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rap_data = await fetch_data("https://petsgo.biggamesapi.io/api/Rap")
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collection_data = await fetch_data("https://petsgo.biggamesapi.io/api/collection/Pets")
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if not exists_data or not rap_data or not collection_data:
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await interaction.followup.send("error")
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return
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pet_exists = next((pet for pet in exists_data['data'] if pet['configData']['id'].lower() == petname.lower()), None)
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pet_rap = next((pet for pet in rap_data['data'] if pet['configData']['id'].lower() == petname.lower()), None)
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pet_info = next((pet for pet in collection_data['data'] if pet['configName'].lower() == petname.lower()), None)
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if not pet_exists or not pet_rap or not pet_info:
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await interaction.followup.send(f"Pet '{petname}' not found.")
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return
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exists_value = pet_exists['value']
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rap_value = pet_rap['value']
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thumbnail_id = pet_info['configData']['thumbnail'].split('://')[1]
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thumbnail_url = f"https://api.rbxgleaks1.workers.dev/asset/{thumbnail_id}"
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def format_difficulty(difficulty):
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else:
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return f"{difficulty} ({difficulty:,})"
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embed = discord.Embed(title=f"PetsGo: {pet_info['configData']['name']}", color=0x787878)
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embed.add_field(name="value", value=f"{rap_value:,} diamonds", inline=True)
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embed.add_field(name="existing", value=f"{exists_value:,}", inline=True)
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embed.add_field(name="difficulty", value=format_difficulty(pet_info['configData']['difficulty']), inline=True)
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embed.add_field(name="category", value=pet_info['category'], inline=True)
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embed.set_thumbnail(url=thumbnail_url)
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embed.set_footer(text="hello everyone can i please get a burrito now")
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await interaction.followup.send(embed=embed)
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