coollsd commited on
Commit
ceb6eb9
1 Parent(s): 3a9dd4c

Update roulette.py

Browse files
Files changed (1) hide show
  1. roulette.py +12 -11
roulette.py CHANGED
@@ -17,17 +17,19 @@ async def play_roulette(interaction: discord.Interaction, bet: int, choice: str)
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  return
18
 
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  if bet > balance:
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- await interaction.response.send_message(f"you got no money. Your current balance is ${balance:.2f}")
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  return
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- if choice not in ["red", "black", "green"] and not (choice.isdigit() and 0 <= int(choice) <= 36):
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- await interaction.response.send_message("Invalid. Choose 'red', 'black', 'green', or a number between 0 and 36.")
 
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  return
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- embed = discord.Embed(title="Roulette Game", description=f"{interaction.user.name} is betting ${bet:.2f} on {choice}", color=0x787878)
 
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  embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
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- spin_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Spin the Roulette", custom_id="spin_roulette")
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  async def spin_roulette_callback(interaction: discord.Interaction):
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  nonlocal balance
@@ -35,12 +37,13 @@ async def play_roulette(interaction: discord.Interaction, bet: int, choice: str)
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  result_color = "green" if result_number == 0 else ("red" if result_number % 2 == 1 else "black")
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  win = False
 
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  if choice.isdigit():
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  win = int(choice) == result_number
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- payout = bet * 35 if win else -bet
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  else:
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  win = choice == result_color
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- payout = bet * 2 if win else -bet
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  balance += payout
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  user_cash[user_id] = balance
@@ -52,7 +55,7 @@ async def play_roulette(interaction: discord.Interaction, bet: int, choice: str)
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  embed.add_field(name="Result", value=result_text, inline=False)
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  embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
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- spin_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Spin Again", custom_id="spin_again")
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  async def spin_again_callback(interaction: discord.Interaction):
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  if interaction.user.id == user_id:
@@ -75,6 +78,4 @@ async def play_roulette(interaction: discord.Interaction, bet: int, choice: str)
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  if interaction.response.is_done():
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  await interaction.followup.send(embed=embed, view=view)
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  else:
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- await interaction.response.send_message(embed=embed, view=view)
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-
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- # Ensure you have set up your bot and registered this command appropriately in your bot setup code.
 
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  return
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  if bet > balance:
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+ await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}")
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  return
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+ valid_choices = ["red", "black", "green"] + [str(i) for i in range(37)]
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+ if choice not in valid_choices:
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+ await interaction.response.send_message("Invalid choice. Choose 'red', 'black', 'green', or a number between 0 and 36.")
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  return
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+ embed = discord.Embed(title="Roulette Game", description=f"{interaction.user.name} is betting ${bet:.2f}", color=0x787878)
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+ embed.add_field(name="Your Bet", value=f"Choice: {choice}", inline=False)
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  embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
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+ spin_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Spin the Roulette 🎡", custom_id="spin_roulette")
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  async def spin_roulette_callback(interaction: discord.Interaction):
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  nonlocal balance
 
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  result_color = "green" if result_number == 0 else ("red" if result_number % 2 == 1 else "black")
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  win = False
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+ payout = -bet
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  if choice.isdigit():
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  win = int(choice) == result_number
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+ payout = bet * 35 if win else payout
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  else:
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  win = choice == result_color
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+ payout = bet * 2 if win else payout
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  balance += payout
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  user_cash[user_id] = balance
 
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  embed.add_field(name="Result", value=result_text, inline=False)
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  embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
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+ spin_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Spin Again 🔄", custom_id="spin_again")
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  async def spin_again_callback(interaction: discord.Interaction):
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  if interaction.user.id == user_id:
 
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  if interaction.response.is_done():
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  await interaction.followup.send(embed=embed, view=view)
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  else:
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+ await interaction.response.send_message(embed=embed, view=view)