Spaces:
Building
Building
Update petroll.py
Browse files- petroll.py +41 -8
petroll.py
CHANGED
@@ -4,9 +4,12 @@ import aiohttp
|
|
4 |
import random
|
5 |
import time
|
6 |
|
|
|
|
|
7 |
luck_multipliers = {}
|
8 |
luck_expiration = {}
|
9 |
luck_opportunities = {}
|
|
|
10 |
|
11 |
async def perform_roll(interaction: discord.Interaction):
|
12 |
async def fetch_data(url):
|
@@ -57,9 +60,9 @@ async def perform_roll(interaction: discord.Interaction):
|
|
57 |
return f"{difficulty} ({difficulty:,})"
|
58 |
|
59 |
embed = discord.Embed(title=f"{interaction.user.name} rolled: {rolled_pet['configData']['name']}", color=0x787878)
|
60 |
-
embed.add_field(name="
|
61 |
-
embed.add_field(name="
|
62 |
-
embed.add_field(name="
|
63 |
embed.set_thumbnail(url=thumbnail_url)
|
64 |
|
65 |
luck_text = ""
|
@@ -82,29 +85,53 @@ async def perform_roll(interaction: discord.Interaction):
|
|
82 |
if result:
|
83 |
await interaction.followup.send(embed=result[0], view=result[1])
|
84 |
else:
|
85 |
-
await interaction.followup.send("
|
86 |
|
87 |
roll_again_button.callback = roll_again_callback
|
88 |
|
89 |
view = discord.ui.View()
|
90 |
view.add_item(roll_again_button)
|
91 |
|
92 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
93 |
luck_opportunities[user_id] = luck_opportunities.get(user_id, 0) + 1
|
94 |
increase_luck_button = discord.ui.Button(style=discord.ButtonStyle.success, label="Increase Luck", custom_id=f"increase_luck_{luck_opportunities[user_id]}")
|
95 |
|
96 |
async def increase_luck_callback(interaction: discord.Interaction):
|
97 |
if interaction.user.id != user_id:
|
98 |
-
await interaction.response.send_message("cannot use", ephemeral=True)
|
99 |
return
|
100 |
|
|
|
|
|
|
|
|
|
101 |
current_luck = luck_multipliers.get(user_id, 1)
|
102 |
new_luck = min(current_luck + 1, 10)
|
103 |
luck_multipliers[user_id] = new_luck
|
104 |
luck_expiration[user_id] = time.time() + 1800
|
|
|
105 |
|
106 |
luck_percentage = (new_luck - 1) * 100
|
107 |
-
await interaction.response.send_message(f"luck increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
|
108 |
|
109 |
for item in view.children:
|
110 |
if item.custom_id == interaction.custom_id:
|
@@ -124,4 +151,10 @@ async def petroll(interaction: discord.Interaction):
|
|
124 |
if result:
|
125 |
await interaction.followup.send(embed=result[0], view=result[1])
|
126 |
else:
|
127 |
-
await interaction.followup.send("errer")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4 |
import random
|
5 |
import time
|
6 |
|
7 |
+
from cash import user_cash
|
8 |
+
|
9 |
luck_multipliers = {}
|
10 |
luck_expiration = {}
|
11 |
luck_opportunities = {}
|
12 |
+
used_luck_opportunities = set()
|
13 |
|
14 |
async def perform_roll(interaction: discord.Interaction):
|
15 |
async def fetch_data(url):
|
|
|
60 |
return f"{difficulty} ({difficulty:,})"
|
61 |
|
62 |
embed = discord.Embed(title=f"{interaction.user.name} rolled: {rolled_pet['configData']['name']}", color=0x787878)
|
63 |
+
embed.add_field(name="Value", value=f"{rap_value:,} diamonds", inline=True)
|
64 |
+
embed.add_field(name="Difficulty", value=format_difficulty(rolled_pet['configData']['difficulty']), inline=True)
|
65 |
+
embed.add_field(name="Category", value=rolled_pet['category'], inline=True)
|
66 |
embed.set_thumbnail(url=thumbnail_url)
|
67 |
|
68 |
luck_text = ""
|
|
|
85 |
if result:
|
86 |
await interaction.followup.send(embed=result[0], view=result[1])
|
87 |
else:
|
88 |
+
await interaction.followup.send("An error occurred.")
|
89 |
|
90 |
roll_again_button.callback = roll_again_callback
|
91 |
|
92 |
view = discord.ui.View()
|
93 |
view.add_item(roll_again_button)
|
94 |
|
95 |
+
sell_button = discord.ui.Button(style=discord.ButtonStyle.success, label=f"Sell Pet for ${rap_value // 100}", custom_id="sell_pet")
|
96 |
+
|
97 |
+
async def sell_pet_callback(interaction: discord.Interaction):
|
98 |
+
if interaction.user.id != user_id:
|
99 |
+
await interaction.response.send_message("You cannot sell this pet.", ephemeral=True)
|
100 |
+
return
|
101 |
+
|
102 |
+
sell_value = rap_value // 100
|
103 |
+
user_cash[user_id] = user_cash.get(user_id, 0) + sell_value
|
104 |
+
await interaction.response.send_message(f"You sold the pet for ${sell_value}. Your new balance is ${user_cash[user_id]}.", ephemeral=True)
|
105 |
+
for item in view.children:
|
106 |
+
if item.custom_id == "sell_pet":
|
107 |
+
view.remove_item(item)
|
108 |
+
break
|
109 |
+
await interaction.message.edit(view=view)
|
110 |
+
|
111 |
+
sell_button.callback = sell_pet_callback
|
112 |
+
view.add_item(sell_button)
|
113 |
+
|
114 |
+
if random.random() < 0.2 and user_id not in used_luck_opportunities:
|
115 |
luck_opportunities[user_id] = luck_opportunities.get(user_id, 0) + 1
|
116 |
increase_luck_button = discord.ui.Button(style=discord.ButtonStyle.success, label="Increase Luck", custom_id=f"increase_luck_{luck_opportunities[user_id]}")
|
117 |
|
118 |
async def increase_luck_callback(interaction: discord.Interaction):
|
119 |
if interaction.user.id != user_id:
|
120 |
+
await interaction.response.send_message("You cannot use this button.", ephemeral=True)
|
121 |
return
|
122 |
|
123 |
+
if user_id in used_luck_opportunities:
|
124 |
+
await interaction.response.send_message("You have already used your luck", ephemeral=True)
|
125 |
+
return
|
126 |
+
|
127 |
current_luck = luck_multipliers.get(user_id, 1)
|
128 |
new_luck = min(current_luck + 1, 10)
|
129 |
luck_multipliers[user_id] = new_luck
|
130 |
luck_expiration[user_id] = time.time() + 1800
|
131 |
+
used_luck_opportunities.add(user_id)
|
132 |
|
133 |
luck_percentage = (new_luck - 1) * 100
|
134 |
+
await interaction.response.send_message(f"Your luck has been increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
|
135 |
|
136 |
for item in view.children:
|
137 |
if item.custom_id == interaction.custom_id:
|
|
|
151 |
if result:
|
152 |
await interaction.followup.send(embed=result[0], view=result[1])
|
153 |
else:
|
154 |
+
await interaction.followup.send("errer")
|
155 |
+
|
156 |
+
@app_commands.command(name="balance", description="Check your current balance")
|
157 |
+
async def balance(interaction: discord.Interaction):
|
158 |
+
user_id = interaction.user.id
|
159 |
+
current_balance = user_cash.get(user_id, 0)
|
160 |
+
await interaction.response.send_message(f"Your current balance is ${current_balance}.", ephemeral=True)
|