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P_DIE_WHEN_LOSE = 0.7 # 战败死亡的概率 | |
MAX_BATTLE_ROUND = 100 # 战斗最大回合数 | |
MARRIAGE_RATE = 0.3 # 每名适龄青年每次模拟找对象的概率 | |
# 当每人资源大于阈值时,生育率正常,战斗率正常 | |
NORMAL_BIRTH_RATE = 0.15 | |
NORMAL_BATTLE_RATE = 0.3 | |
# 当每人资源低于阈值时,生育率线性下降,战斗率线性上升 | |
LOW_BIRTH_RATE = 0.05 | |
HIGH_BATTLE_RATE = 0.9 | |
# 每10轮有5%概率发生灾难 | |
DISASTER_PROB = 0.05 | |
DISASTER_FREQUENCY = 10 | |
# 每50轮有10%概率发生战争 | |
WAR_PROB = 0.1 | |
WAR_FREQUENCY = 50 | |
# 成仙等级 | |
IMMORTAL_RANK = 5 |