daydreamer-json commited on
Commit
82aaa47
·
verified ·
1 Parent(s): 9af1756

Test commit

Browse files
.gitattributes CHANGED
@@ -1,35 +1,96 @@
1
- *.7z filter=lfs diff=lfs merge=lfs -text
2
- *.arrow filter=lfs diff=lfs merge=lfs -text
3
- *.bin filter=lfs diff=lfs merge=lfs -text
4
- *.bz2 filter=lfs diff=lfs merge=lfs -text
5
- *.ckpt filter=lfs diff=lfs merge=lfs -text
6
- *.ftz filter=lfs diff=lfs merge=lfs -text
7
- *.gz filter=lfs diff=lfs merge=lfs -text
8
- *.h5 filter=lfs diff=lfs merge=lfs -text
9
- *.joblib filter=lfs diff=lfs merge=lfs -text
10
- *.lfs.* filter=lfs diff=lfs merge=lfs -text
11
- *.mlmodel filter=lfs diff=lfs merge=lfs -text
12
- *.model filter=lfs diff=lfs merge=lfs -text
13
- *.msgpack filter=lfs diff=lfs merge=lfs -text
14
- *.npy filter=lfs diff=lfs merge=lfs -text
15
- *.npz filter=lfs diff=lfs merge=lfs -text
16
- *.onnx filter=lfs diff=lfs merge=lfs -text
17
- *.ot filter=lfs diff=lfs merge=lfs -text
18
- *.parquet filter=lfs diff=lfs merge=lfs -text
19
- *.pb filter=lfs diff=lfs merge=lfs -text
20
- *.pickle filter=lfs diff=lfs merge=lfs -text
21
- *.pkl filter=lfs diff=lfs merge=lfs -text
22
- *.pt filter=lfs diff=lfs merge=lfs -text
23
- *.pth filter=lfs diff=lfs merge=lfs -text
24
- *.rar filter=lfs diff=lfs merge=lfs -text
25
- *.safetensors filter=lfs diff=lfs merge=lfs -text
26
- saved_model/**/* filter=lfs diff=lfs merge=lfs -text
27
- *.tar.* filter=lfs diff=lfs merge=lfs -text
28
- *.tar filter=lfs diff=lfs merge=lfs -text
29
- *.tflite filter=lfs diff=lfs merge=lfs -text
30
- *.tgz filter=lfs diff=lfs merge=lfs -text
31
- *.wasm filter=lfs diff=lfs merge=lfs -text
32
- *.xz filter=lfs diff=lfs merge=lfs -text
33
- *.zip filter=lfs diff=lfs merge=lfs -text
34
- *.zst filter=lfs diff=lfs merge=lfs -text
35
- *tfevents* filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ *.7z filter=lfs diff=lfs merge=lfs -text
2
+ *.arrow filter=lfs diff=lfs merge=lfs -text
3
+ *.bin filter=lfs diff=lfs merge=lfs -text
4
+ *.bz2 filter=lfs diff=lfs merge=lfs -text
5
+ *.ckpt filter=lfs diff=lfs merge=lfs -text
6
+ *.ftz filter=lfs diff=lfs merge=lfs -text
7
+ *.gz filter=lfs diff=lfs merge=lfs -text
8
+ *.h5 filter=lfs diff=lfs merge=lfs -text
9
+ *.joblib filter=lfs diff=lfs merge=lfs -text
10
+ *.lfs.* filter=lfs diff=lfs merge=lfs -text
11
+ *.lz4 filter=lfs diff=lfs merge=lfs -text
12
+ *.mlmodel filter=lfs diff=lfs merge=lfs -text
13
+ *.model filter=lfs diff=lfs merge=lfs -text
14
+ *.msgpack filter=lfs diff=lfs merge=lfs -text
15
+ *.npy filter=lfs diff=lfs merge=lfs -text
16
+ *.npz filter=lfs diff=lfs merge=lfs -text
17
+ *.onnx filter=lfs diff=lfs merge=lfs -text
18
+ *.ot filter=lfs diff=lfs merge=lfs -text
19
+ *.parquet filter=lfs diff=lfs merge=lfs -text
20
+ *.pb filter=lfs diff=lfs merge=lfs -text
21
+ *.pickle filter=lfs diff=lfs merge=lfs -text
22
+ *.pkl filter=lfs diff=lfs merge=lfs -text
23
+ *.pt filter=lfs diff=lfs merge=lfs -text
24
+ *.pth filter=lfs diff=lfs merge=lfs -text
25
+ *.rar filter=lfs diff=lfs merge=lfs -text
26
+ *.safetensors filter=lfs diff=lfs merge=lfs -text
27
+ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
28
+ *.tar.* filter=lfs diff=lfs merge=lfs -text
29
+ *.tar filter=lfs diff=lfs merge=lfs -text
30
+ *.tflite filter=lfs diff=lfs merge=lfs -text
31
+ *.tgz filter=lfs diff=lfs merge=lfs -text
32
+ *.wasm filter=lfs diff=lfs merge=lfs -text
33
+ *.xz filter=lfs diff=lfs merge=lfs -text
34
+ *.zip filter=lfs diff=lfs merge=lfs -text
35
+ *.zst filter=lfs diff=lfs merge=lfs -text
36
+ *tfevents* filter=lfs diff=lfs merge=lfs -text
37
+ # Audio files - uncompressed
38
+ *.pcm filter=lfs diff=lfs merge=lfs -text
39
+ *.aiff filter=lfs diff=lfs merge=lfs -text
40
+ *.aif filter=lfs diff=lfs merge=lfs -text
41
+ *.sam filter=lfs diff=lfs merge=lfs -text
42
+ *.raw filter=lfs diff=lfs merge=lfs -text
43
+ # Audio files - compressed
44
+ *.aac filter=lfs diff=lfs merge=lfs -text
45
+ *.m4a filter=lfs diff=lfs merge=lfs -text
46
+ *.caf filter=lfs diff=lfs merge=lfs -text
47
+ *.fla filter=lfs diff=lfs merge=lfs -text
48
+ *.flac filter=lfs diff=lfs merge=lfs -text
49
+ *.mp3 filter=lfs diff=lfs merge=lfs -text
50
+ *.mpa filter=lfs diff=lfs merge=lfs -text
51
+ *.mpg filter=lfs diff=lfs merge=lfs -text
52
+ *.mpeg filter=lfs diff=lfs merge=lfs -text
53
+ *.oga filter=lfs diff=lfs merge=lfs -text
54
+ *.ogg filter=lfs diff=lfs merge=lfs -text
55
+ *.ogv filter=lfs diff=lfs merge=lfs -text
56
+ *.ogx filter=lfs diff=lfs merge=lfs -text
57
+ *.opus filter=lfs diff=lfs merge=lfs -text
58
+ *.webm filter=lfs diff=lfs merge=lfs -text
59
+ *.weba filter=lfs diff=lfs merge=lfs -text
60
+ *.mka filter=lfs diff=lfs merge=lfs -text
61
+ *.wav filter=lfs diff=lfs merge=lfs -text
62
+ # Image files - uncompressed
63
+ *.bmp filter=lfs diff=lfs merge=lfs -text
64
+ *.gif filter=lfs diff=lfs merge=lfs -text
65
+ *.png filter=lfs diff=lfs merge=lfs -text
66
+ *.tiff filter=lfs diff=lfs merge=lfs -text
67
+ # Image files - compressed
68
+ *.jpg filter=lfs diff=lfs merge=lfs -text
69
+ *.jpeg filter=lfs diff=lfs merge=lfs -text
70
+ *.webp filter=lfs diff=lfs merge=lfs -text
71
+ # Video files
72
+ *.mp4 filter=lfs diff=lfs merge=lfs -text
73
+ *.m4s filter=lfs diff=lfs merge=lfs -text
74
+ *.m2ts filter=lfs diff=lfs merge=lfs -text
75
+ *.mts filter=lfs diff=lfs merge=lfs -text
76
+ *.ts filter=lfs diff=lfs merge=lfs -text
77
+ *.mkv filter=lfs diff=lfs merge=lfs -text
78
+ *.mks filter=lfs diff=lfs merge=lfs -text
79
+ *.avi filter=lfs diff=lfs merge=lfs -text
80
+ *.ivf filter=lfs diff=lfs merge=lfs -text
81
+ *.usm filter=lfs diff=lfs merge=lfs -text
82
+ *.mcpr filter=lfs diff=lfs merge=lfs -text
83
+ *.awb filter=lfs diff=lfs merge=lfs -text
84
+ *.acb filter=lfs diff=lfs merge=lfs -text
85
+ # BDMV Binary
86
+ *.bdmv filter=lfs diff=lfs merge=lfs -text
87
+ *.mpls filter=lfs diff=lfs merge=lfs -text
88
+ *.clpi filter=lfs diff=lfs merge=lfs -text
89
+ # Babylon.js MMD File
90
+ *.bson filter=lfs diff=lfs merge=lfs -text
91
+ *.pmd filter=lfs diff=lfs merge=lfs -text
92
+ *.pmx filter=lfs diff=lfs merge=lfs -text
93
+ *.vmd filter=lfs diff=lfs merge=lfs -text
94
+ *.vmx filter=lfs diff=lfs merge=lfs -text
95
+ *.bpmx filter=lfs diff=lfs merge=lfs -text
96
+ *.bvmd filter=lfs diff=lfs merge=lfs -text
index.html CHANGED
@@ -1,19 +1,264 @@
1
- <!doctype html>
2
- <html>
3
- <head>
4
- <meta charset="utf-8" />
5
- <meta name="viewport" content="width=device-width" />
6
- <title>My static Space</title>
7
- <link rel="stylesheet" href="style.css" />
8
- </head>
9
- <body>
10
- <div class="card">
11
- <h1>Welcome to your static Space!</h1>
12
- <p>You can modify this app directly by editing <i>index.html</i> in the Files and versions tab.</p>
13
- <p>
14
- Also don't forget to check the
15
- <a href="https://huggingface.co/docs/hub/spaces" target="_blank">Spaces documentation</a>.
16
- </p>
17
- </div>
18
- </body>
19
- </html>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+ <head>
4
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5
+ <meta charset="utf-8">
6
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
7
+
8
+ <title>Babylon.js sample code</title>
9
+
10
+ <!-- Babylon.js -->
11
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.6.2/dat.gui.min.js"></script>
12
+ <script src="https://assets.babylonjs.com/generated/Assets.js"></script>
13
+ <script src="https://cdn.babylonjs.com/recast.js"></script>
14
+ <script src="https://cdn.babylonjs.com/ammo.js"></script>
15
+ <script src="https://cdn.babylonjs.com/havok/HavokPhysics_umd.js"></script>
16
+ <script src="https://cdn.babylonjs.com/cannon.js"></script>
17
+ <script src="https://cdn.babylonjs.com/Oimo.js"></script>
18
+ <script src="https://cdn.babylonjs.com/earcut.min.js"></script>
19
+ <script src="https://cdn.babylonjs.com/babylon.js"></script>
20
+ <script src="https://cdn.babylonjs.com/materialsLibrary/babylonjs.materials.min.js"></script>
21
+ <script src="https://cdn.babylonjs.com/proceduralTexturesLibrary/babylonjs.proceduralTextures.min.js"></script>
22
+ <script src="https://cdn.babylonjs.com/postProcessesLibrary/babylonjs.postProcess.min.js"></script>
23
+ <script src="https://cdn.babylonjs.com/loaders/babylonjs.loaders.js"></script>
24
+ <script src="https://cdn.babylonjs.com/serializers/babylonjs.serializers.min.js"></script>
25
+ <script src="https://cdn.babylonjs.com/gui/babylon.gui.min.js"></script>
26
+ <script src="https://cdn.babylonjs.com/inspector/babylon.inspector.bundle.js"></script>
27
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/fontfaceobserver/2.3.0/fontfaceobserver.standalone.min.js"></script>
28
+ <link rel="preconnect" href="https://rsms.me">
29
+ <link rel="stylesheet" href="https://rsms.me/inter/inter.css">
30
+ <link rel="preconnect" href="https://cdn.jsdelivr.net">
31
+ <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/[email protected]/distr/fira_code.css">
32
+ <link rel="preconnect" href="https://fonts.googleapis.com">
33
+ <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
34
+ <link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Noto+Sans+JP:[email protected]&family=Roboto:ital,wght@0,100;0,300;0,400;0,500;0,700;0,900;1,100;1,300;1,400;1,500;1,700;1,900&display=swap">
35
+ <style>
36
+ html,
37
+ body {
38
+ overflow: hidden;
39
+ width: 100%;
40
+ height: 100%;
41
+ margin: 0;
42
+ padding: 0;
43
+ }
44
+
45
+ #renderCanvas {
46
+ width: 100%;
47
+ height: 100%;
48
+ touch-action: none;
49
+ }
50
+
51
+ #canvasZone {
52
+ width: 100%;
53
+ height: 100%;
54
+ }
55
+ </style>
56
+ </head>
57
+ <body>
58
+ <div id="canvasZone"><canvas id="renderCanvas"></canvas></div>
59
+ <script>
60
+ const resourcePaths = {
61
+ 'mainModel': './res/model/yyb_hatsune_miku_10th_v1.02.bpmx',
62
+ 'mainMotion': './res/track/melancholy_night/motion.bvmd',
63
+ 'audio': './res/track/melancholy_night/melancholy_night.m4a'
64
+ }
65
+ var canvas = document.getElementById("renderCanvas");
66
+ var startRenderLoop = function (engine, canvas) {
67
+ engine.runRenderLoop(function () {
68
+ if (sceneToRender && sceneToRender.activeCamera) {
69
+ sceneToRender.render();
70
+ }
71
+ });
72
+ };
73
+ var engine = null;
74
+ var scene = null;
75
+ var sceneToRender = null;
76
+ var createDefaultEngine = function () {
77
+ return new BABYLON.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true, disableWebGL2Support: false });
78
+ };
79
+ class Playground {
80
+ static async CreateScene(engine, canvas) {
81
+ await new Promise((resolve) => {
82
+ const babylonMmdScript = document.createElement("script");
83
+ babylonMmdScript.src = "https://www.unpkg.com/[email protected]/umd/babylon.mmd.min.js";
84
+ document.head.appendChild(babylonMmdScript);
85
+ babylonMmdScript.onload = resolve;
86
+ });
87
+ if (engine.hostInformation.isMobile) {engine.setHardwareScalingLevel(0.85)} else {engine.setHardwareScalingLevel(0.75)};
88
+ const pmxLoader = BABYLON.SceneLoader.GetPluginForExtension(".pmx");
89
+ const materialBuilder = pmxLoader.materialBuilder;
90
+ materialBuilder.useAlphaEvaluation = false;
91
+ materialBuilder.loadOutlineRenderingProperties = () => {};
92
+ // const alphaBlendMaterials = ["face02", "Facial02", "HL", "Hairshadow", "q302"];
93
+ // const alphaTestMaterials = ["q301"];
94
+ // materialBuilder.afterBuildSingleMaterial = (material) => {
95
+ // if (!alphaBlendMaterials.includes(material.name) && !alphaTestMaterials.includes(material.name)) return;
96
+ // material.transparencyMode = alphaBlendMaterials.includes(material.name) ? BABYLON.Material.MATERIAL_ALPHABLEND : BABYLON.Material.MATERIAL_ALPHATEST;
97
+ // material.useAlphaFromDiffuseTexture = true;
98
+ // material.diffuseTexture.hasAlpha = true;
99
+ // };
100
+ const scene = new BABYLON.Scene(engine);
101
+ // BABYLON.SceneOptimizer.OptimizeAsync(scene);
102
+ // scene.clearColor = new BABYLON.Color4(0.95, 0.95, 0.95, 1.0);
103
+ scene.clearColor = new BABYLON.Color4(0, 0, 0, 1.0);
104
+ const mmdCamera = new BABYLONMMD.MmdCamera("MmdCamera", new BABYLON.Vector3(0, 10, 0), scene);
105
+ mmdCamera.maxZ = 5000;
106
+ const camera = new BABYLON.ArcRotateCamera("ArcRotateCamera", 0, 0, 45, new BABYLON.Vector3(0, 10, 0), scene);
107
+ camera.maxZ = 5000;
108
+ camera.setPosition(new BABYLON.Vector3(0, 10, -45));
109
+ camera.attachControl(canvas, false);
110
+ camera.inertia = 0.8;
111
+ camera.speed = 10;
112
+ const hemisphericLight = new BABYLON.HemisphericLight("HemisphericLight", new BABYLON.Vector3(0, 1, 0), scene);
113
+ hemisphericLight.intensity = 0.4;
114
+ hemisphericLight.specular = new BABYLON.Color3(0, 0, 0);
115
+ hemisphericLight.groundColor = new BABYLON.Color3(1, 0.9, 0.9);
116
+ const directionalLight = new BABYLON.DirectionalLight("DirectionalLight", new BABYLON.Vector3(0.5, -1, 1), scene);
117
+ directionalLight.intensity = 0.8;
118
+ directionalLight.autoCalcShadowZBounds = false;
119
+ directionalLight.autoUpdateExtends = false;
120
+ directionalLight.shadowMaxZ = 20;
121
+ directionalLight.shadowMinZ = -15;
122
+ directionalLight.orthoTop = 18;
123
+ directionalLight.orthoBottom = -1;
124
+ directionalLight.orthoLeft = -10;
125
+ directionalLight.orthoRight = 10;
126
+ directionalLight.shadowOrthoScale = 0;
127
+ const shadowGenerator = new BABYLON.ShadowGenerator(1024, directionalLight, true);
128
+ shadowGenerator.usePercentageCloserFiltering = true;
129
+ shadowGenerator.forceBackFacesOnly = true;
130
+ shadowGenerator.filteringQuality = BABYLON.ShadowGenerator.QUALITY_MEDIUM;
131
+ shadowGenerator.frustumEdgeFalloff = 0.1;
132
+ const mmdRuntime = new BABYLONMMD.MmdRuntime(scene, new BABYLONMMD.MmdPhysics(scene));
133
+ mmdRuntime.register(scene);
134
+ const audioPlayer = new BABYLONMMD.StreamAudioPlayer(scene);
135
+ audioPlayer.preservesPitch = false;
136
+ audioPlayer.source = resourcePaths.audio;
137
+ mmdRuntime.setAudioPlayer(audioPlayer);
138
+ const mmdPlayerControl = new BABYLONMMD.MmdPlayerControl(scene, mmdRuntime, audioPlayer);
139
+ mmdPlayerControl.showPlayerControl();
140
+ engine.displayLoadingUI();
141
+ let loadingTexts = [];
142
+ const updateLoadingText = (updateIndex, text) => {
143
+ loadingTexts[updateIndex] = text;
144
+ engine.loadingUIText = "<br/><br/><br/><br/>" + loadingTexts.join("<br/><br/>");
145
+ };
146
+ const promises = [];
147
+ const bvmdLoader = new BABYLONMMD.BvmdLoader(scene);
148
+ promises.push(bvmdLoader.loadAsync("motion", resourcePaths.mainMotion, (event) => updateLoadingText(0, `Loading motion... ${event.loaded}/${event.total} (${Math.floor((event.loaded * 100) / event.total)}%)`)));
149
+ promises.push(BABYLON.SceneLoader.ImportMeshAsync(undefined, resourcePaths.mainModel, undefined, scene, (event) => updateLoadingText(1, `Loading model... ${event.loaded}/${event.total} (${Math.floor((event.loaded * 100) / event.total)}%)`)));
150
+ promises.push(
151
+ (async () => {
152
+ updateLoadingText(2, "Loading physics engine...");
153
+ const havokPlugin = new BABYLON.HavokPlugin();
154
+ // scene.enablePhysics(new BABYLON.Vector3(0, -9.8, 0), havokPlugin);
155
+ scene.enablePhysics(new BABYLON.Vector3(0, -1, 0), havokPlugin);
156
+ updateLoadingText(2, "Loading physics engine... Done");
157
+ })()
158
+ );
159
+ loadingTexts = new Array(promises.length).fill("");
160
+ const loadResults = await Promise.all(promises);
161
+ scene.onAfterRenderObservable.addOnce(() => engine.hideLoadingUI());
162
+ mmdRuntime.setCamera(mmdCamera);
163
+ mmdCamera.addAnimation(loadResults[0]);
164
+ mmdCamera.setAnimation("motion");
165
+ const modelMesh = loadResults[1].meshes[0];
166
+ modelMesh.receiveShadows = true;
167
+ shadowGenerator.addShadowCaster(modelMesh);
168
+ const mmdModel = mmdRuntime.createMmdModel(modelMesh);
169
+ mmdModel.addAnimation(loadResults[0]);
170
+ mmdModel.setAnimation("motion");
171
+ const bodyBone = loadResults[1].skeletons[0].bones.find((bone) => bone.name === "センター");
172
+ scene.onBeforeRenderObservable.add(() => {
173
+ bodyBone.getFinalMatrix().getTranslationToRef(directionalLight.position);
174
+ directionalLight.position.y -= 10;
175
+ });
176
+ const ground = BABYLON.MeshBuilder.CreateGround("Ground", { width: 100, height: 100, subdivisions: 2, updatable: false }, scene);
177
+ ground.receiveShadows = true;
178
+ const groundMaterial = (ground.material = new BABYLON.StandardMaterial("GroundMaterial", scene));
179
+ groundMaterial.diffuseColor = new BABYLON.Color3(0.25, 0.25, 0.25);
180
+ groundMaterial.specularPower = 128;
181
+ const groundReflectionTexture = (groundMaterial.reflectionTexture = new BABYLON.MirrorTexture("MirrorTexture", 1024, scene, true));
182
+ groundReflectionTexture.mirrorPlane = BABYLON.Plane.FromPositionAndNormal(ground.position, ground.getFacetNormal(0).scale(-1));
183
+ groundReflectionTexture.renderList = [modelMesh];
184
+ groundReflectionTexture.level = 0.45;
185
+ const defaultPipeline = new BABYLON.DefaultRenderingPipeline("default", true, scene, [mmdCamera, camera]);
186
+ defaultPipeline.samples = 4;
187
+ defaultPipeline.bloomEnabled = true;
188
+ defaultPipeline.chromaticAberrationEnabled = true;
189
+ defaultPipeline.chromaticAberration.aberrationAmount = 1;
190
+ defaultPipeline.fxaaEnabled = true;
191
+ defaultPipeline.imageProcessingEnabled = true;
192
+ defaultPipeline.imageProcessing.toneMappingEnabled = false;
193
+ defaultPipeline.imageProcessing.toneMappingType = BABYLON.ImageProcessingConfiguration.TONEMAPPING_ACES;
194
+ defaultPipeline.imageProcessing.vignetteWeight = 0.5;
195
+ defaultPipeline.imageProcessing.vignetteStretch = 0.5;
196
+ defaultPipeline.imageProcessing.vignetteColor = new BABYLON.Color4(0, 0, 0, 0);
197
+ defaultPipeline.imageProcessing.vignetteEnabled = true;
198
+ const guiCamera = new BABYLON.ArcRotateCamera("GUICamera", Math.PI / 2 + Math.PI / 7, Math.PI / 2, 100, new BABYLON.Vector3(0, 20, 0), scene);
199
+ guiCamera.layerMask = 0x10000000;
200
+ scene.activeCameras = [mmdCamera, guiCamera];
201
+ let lastClickTime = -Infinity;
202
+ canvas.onclick = () => {
203
+ const currentTime = performance.now();
204
+ if (500 < currentTime - lastClickTime) {
205
+ lastClickTime = currentTime;
206
+ return;
207
+ }
208
+ lastClickTime = -Infinity;
209
+ if (scene.activeCameras[0] === mmdCamera) scene.activeCameras = [camera, guiCamera];
210
+ else scene.activeCameras = [mmdCamera, guiCamera];
211
+ };
212
+ const advancedTexture = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");
213
+ advancedTexture.layer.layerMask = 0x10000000;
214
+ advancedTexture.renderScale = 1.5;
215
+ const textblock = new BABYLON.GUI.TextBlock();
216
+ // textblock.widthInPixels = 800;
217
+ // textblock.left = 10;
218
+ textblock.text = `${engine._glRenderer}\n${engine._glVersion}`;
219
+ textblock.fontSize = 32;
220
+ textblock.fontFamily = "system-ui";
221
+ textblock.textHorizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
222
+ textblock.textVerticalAlignment = BABYLON.GUI.Control.VERTICAL_ALIGNMENT_TOP;
223
+ textblock.horizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
224
+ textblock.verticalAlignment = BABYLON.GUI.Control.VERTICAL_ALIGNMENT_TOP;
225
+ textblock.color = "#ffffff";
226
+ advancedTexture.addControl(textblock);
227
+ const textBlockUpdateDisp = setInterval(() => {textblock.text = `${engine._glRenderer}\n${engine._glVersion}\n\n${engine.frameId} frame\n${Math.floor(engine.getFps())} fps\n${Math.floor(engine.performanceMonitor.averageFrameTime)} ms`;}, 10);
228
+ mmdRuntime.playAnimation();
229
+ return scene;
230
+ }
231
+ }
232
+ createScene = function () {
233
+ return Playground.CreateScene(engine, engine.getRenderingCanvas());
234
+ };
235
+ window.initFunction = async function () {
236
+ globalThis.HK = await HavokPhysics();
237
+
238
+ var asyncEngineCreation = async function () {
239
+ try {
240
+ return createDefaultEngine();
241
+ } catch (e) {
242
+ console.log("the available createEngine function failed. Creating the default engine instead");
243
+ return createDefaultEngine();
244
+ }
245
+ };
246
+
247
+ window.engine = await asyncEngineCreation();
248
+ if (!engine) throw "engine should not be null.";
249
+ startRenderLoop(engine, canvas);
250
+ window.scene = createScene();
251
+ };
252
+ initFunction().then(() => {
253
+ scene.then((returnedScene) => {
254
+ sceneToRender = returnedScene;
255
+ });
256
+ });
257
+
258
+ // Resize
259
+ window.addEventListener("resize", function () {
260
+ engine.resize();
261
+ });
262
+ </script>
263
+ </body>
264
+ </html>
res/model/RaidenShogun.bpmx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:30f54a9c430c5fcdc69af76f2daafbed408adda2b8b4079a5fd2d66927a42458
3
+ size 7868455
res/model/Sour式初音ミクVer.1.02_Black.bpmx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:ff3c730f1046aa9a28c4a6bbeefd99aec674ea765e0c266e874626dbd6ae0b62
3
+ size 7654271
res/model/Sour式初音ミクVer.1.02_White.bpmx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:aed2514772e745e04a21807f41a154e4b2c8bcb95faadee31923934b78897895
3
+ size 8280544
res/model/yyb_hatsune_miku_10th_v1.02.bpmx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:c367063e254e84a97d7210f332d93a00ce869ae1857d1593a3952d4bd32b9d39
3
+ size 23818173
res/model/どっと式初音ミク_V3_ver.2.02.bpmx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:9bc03addb76c660f64ad8ac3c94e6dd2402f3987061d9645641040d5bd9e3726
3
+ size 5106951
res/track/conqueror/audio.m4a ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a22fa5d22d914a64b6e6e58fd579912f3347b01d6d1af261f21ca9c231d9a471
3
+ size 8285304
res/track/conqueror/audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:74c218b4b8c4116243e9d5bd2325d6218bdbe44ddb63f914b4e1fd94bfef2ebf
3
+ size 47614126
res/track/conqueror/main_camera.bvmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4227ac7de59d619cb84240313a155704d826a64c59193554101ce2d137a8d7e0
3
+ size 3777460
res/track/conqueror/main_camera.vmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a137f4bba631d83aa5f4cdfcdb60dc091e5e2d1242cc706a6161821086fdfbb1
3
+ size 25450
res/track/conqueror/main_model_fullkey.bvmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:1313257ad53603efad126d68063bbe56f0d0a5da56e6f51b4dae409dbaeb18e3
3
+ size 3713876
res/track/conqueror/main_model_fullkey.vmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:7929ffa96d3782e6dc79cf904a4dcacc0a09b3121e1b93a38a73bc1ceb00a1f7
3
+ size 16373368
res/track/conqueror/main_model_lightkey.bvmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:30f581b1649f63b977f1ba39dd044247f6b4edff0d8693695b9f24aac32c35fb
3
+ size 1066868
res/track/conqueror/main_model_lightkey.vmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6992af0e4286978db890a48464f803b1a3523fc3beb29b64dd524e501f76f6bb
3
+ size 4713928
res/track/melancholy_night/melancholy_night.m4a ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:939f1ae490f7c42bf73db4e0f95fc89750ab44f1698098479be6face660f87de
3
+ size 8348471
res/track/melancholy_night/motion.bvmd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:fb755228aaa3a796b37f4899eef96ff015d875869c7501708626c310e5602d12
3
+ size 660320