# 定义这里的bbox是一个list [x0, y0, x1, y1, block_content, idx_x, idx_y, content_type, ext_x0, ext_y0, ext_x1, ext_y1], 初始时候idx_x, idx_y都是None # 其中x0, y0代表左上角坐标,x1, y1代表右下角坐标,坐标原点在左上角。 from magic_pdf.layout.layout_spiler_recog import get_spilter_of_page from magic_pdf.libs.boxbase import _is_in, _is_in_or_part_overlap, _is_vertical_full_overlap from magic_pdf.libs.commons import mymax X0_IDX = 0 Y0_IDX = 1 X1_IDX = 2 Y1_IDX = 3 CONTENT_IDX = 4 IDX_X = 5 IDX_Y = 6 CONTENT_TYPE_IDX = 7 X0_EXT_IDX = 8 Y0_EXT_IDX = 9 X1_EXT_IDX = 10 Y1_EXT_IDX = 11 def prepare_bboxes_for_layout_split(image_info, image_backup_info, table_info, inline_eq_info, interline_eq_info, text_raw_blocks: dict, page_boundry, page): """ text_raw_blocks:结构参考test/assets/papre/pymu_textblocks.json 把bbox重新组装成一个list,每个元素[x0, y0, x1, y1, block_content, idx_x, idx_y, content_type, ext_x0, ext_y0, ext_x1, ext_y1], 初始时候idx_x, idx_y都是None. 对于图片、公式来说,block_content是图片的地址, 对于段落来说,block_content是pymupdf里的block结构 """ all_bboxes = [] for image in image_info: box = image['bbox'] # 由于没有实现横向的栏切分,因此在这里先过滤掉一些小的图片。这些图片有可能影响layout,造成没有横向栏切分的情况下,layout切分不准确。例如 scihub_76500000/libgen.scimag76570000-76570999.zip_10.1186/s13287-019-1355-1 # 把长宽都小于50的去掉 if abs(box[0]-box[2]) < 50 and abs(box[1]-box[3]) < 50: continue all_bboxes.append([box[0], box[1], box[2], box[3], None, None, None, 'image', None, None, None, None]) for table in table_info: box = table['bbox'] all_bboxes.append([box[0], box[1], box[2], box[3], None, None, None, 'table', None, None, None, None]) """由于公式与段落混合,因此公式不再参与layout划分,无需加入all_bboxes""" # 加入文本block text_block_temp = [] for block in text_raw_blocks: bbox = block['bbox'] text_block_temp.append([bbox[0], bbox[1], bbox[2], bbox[3], None, None, None, 'text', None, None, None, None]) text_block_new = resolve_bbox_overlap_for_layout_det(text_block_temp) text_block_new = filter_lines_bbox(text_block_new) # 去掉线条bbox,有可能让layout探测陷入无限循环 """找出会影响layout的色块、横向分割线""" spilter_bboxes = get_spilter_of_page(page, [b['bbox'] for b in image_info]+[b['bbox'] for b in image_backup_info], [b['bbox'] for b in table_info], ) # 还要去掉存在于spilter_bboxes里的text_block if len(spilter_bboxes) > 0: text_block_new = [box for box in text_block_new if not any([_is_in_or_part_overlap(box[:4], spilter_bbox) for spilter_bbox in spilter_bboxes])] for bbox in text_block_new: all_bboxes.append([bbox[0], bbox[1], bbox[2], bbox[3], None, None, None, 'text', None, None, None, None]) for bbox in spilter_bboxes: all_bboxes.append([bbox[0], bbox[1], bbox[2], bbox[3], None, None, None, 'spilter', None, None, None, None]) return all_bboxes def resolve_bbox_overlap_for_layout_det(bboxes:list): """ 1. 去掉bbox互相包含的,去掉被包含的 2. 上下方向上如果有重叠,就扩大大box范围,直到覆盖小box """ def _is_in_other_bbox(i:int): """ 判断i个box是否被其他box有所包含 """ for j in range(0, len(bboxes)): if j!=i and _is_in(bboxes[i][:4], bboxes[j][:4]): return True # elif j!=i and _is_bottom_full_overlap(bboxes[i][:4], bboxes[j][:4]): # return True return False # 首先去掉被包含的bbox new_bbox_1 = [] for i in range(0, len(bboxes)): if not _is_in_other_bbox(i): new_bbox_1.append(bboxes[i]) # 其次扩展大的box new_box = [] new_bbox_2 = [] len_1 = len(new_bbox_2) while True: merged_idx = [] for i in range(0, len(new_bbox_1)): if i in merged_idx: continue for j in range(i+1, len(new_bbox_1)): if j in merged_idx: continue bx1 = new_bbox_1[i] bx2 = new_bbox_1[j] if i!=j and _is_vertical_full_overlap(bx1[:4], bx2[:4]): merged_box = min([bx1[0], bx2[0]]), min([bx1[1], bx2[1]]), max([bx1[2], bx2[2]]), max([bx1[3], bx2[3]]) new_bbox_2.append(merged_box) merged_idx.append(i) merged_idx.append(j) for i in range(0, len(new_bbox_1)): # 没有合并的加入进来 if i not in merged_idx: new_bbox_2.append(new_bbox_1[i]) if len(new_bbox_2)==0 or len_1==len(new_bbox_2): break else: len_1 = len(new_bbox_2) new_box = new_bbox_2 new_bbox_1, new_bbox_2 = new_bbox_2, [] return new_box def filter_lines_bbox(bboxes: list): """ 过滤掉bbox为空的行 """ new_box = [] for box in bboxes: x0, y0, x1, y1 = box[0], box[1], box[2], box[3] if abs(x0-x1)<=1 or abs(y0-y1)<=1: continue else: new_box.append(box) return new_box ################################################################################ # 第一种排序算法 # 以下是基于延长线遮挡做的一个算法 # ################################################################################ def find_all_left_bbox(this_bbox, all_bboxes) -> list: """ 寻找this_bbox左边的所有bbox """ left_boxes = [box for box in all_bboxes if box[X1_IDX] <= this_bbox[X0_IDX]] return left_boxes def find_all_top_bbox(this_bbox, all_bboxes) -> list: """ 寻找this_bbox上面的所有bbox """ top_boxes = [box for box in all_bboxes if box[Y1_IDX] <= this_bbox[Y0_IDX]] return top_boxes def get_and_set_idx_x(this_bbox, all_bboxes) -> int: """ 寻找this_bbox在all_bboxes中的遮挡深度 idx_x """ if this_bbox[IDX_X] is not None: return this_bbox[IDX_X] else: all_left_bboxes = find_all_left_bbox(this_bbox, all_bboxes) if len(all_left_bboxes) == 0: this_bbox[IDX_X] = 0 else: all_left_bboxes_idx = [get_and_set_idx_x(bbox, all_bboxes) for bbox in all_left_bboxes] max_idx_x = mymax(all_left_bboxes_idx) this_bbox[IDX_X] = max_idx_x + 1 return this_bbox[IDX_X] def get_and_set_idx_y(this_bbox, all_bboxes) -> int: """ 寻找this_bbox在all_bboxes中y方向的遮挡深度 idx_y """ if this_bbox[IDX_Y] is not None: return this_bbox[IDX_Y] else: all_top_bboxes = find_all_top_bbox(this_bbox, all_bboxes) if len(all_top_bboxes) == 0: this_bbox[IDX_Y] = 0 else: all_top_bboxes_idx = [get_and_set_idx_y(bbox, all_bboxes) for bbox in all_top_bboxes] max_idx_y = mymax(all_top_bboxes_idx) this_bbox[IDX_Y] = max_idx_y + 1 return this_bbox[IDX_Y] def bbox_sort(all_bboxes: list): """ 排序 """ all_bboxes_idx_x = [get_and_set_idx_x(bbox, all_bboxes) for bbox in all_bboxes] all_bboxes_idx_y = [get_and_set_idx_y(bbox, all_bboxes) for bbox in all_bboxes] all_bboxes_idx = [(idx_x, idx_y) for idx_x, idx_y in zip(all_bboxes_idx_x, all_bboxes_idx_y)] all_bboxes_idx = [idx_x_y[0] * 100000 + idx_x_y[1] for idx_x_y in all_bboxes_idx] # 变换成一个点,保证能够先X,X相同时按Y排序 all_bboxes_idx = list(zip(all_bboxes_idx, all_bboxes)) all_bboxes_idx.sort(key=lambda x: x[0]) sorted_bboxes = [bbox for idx, bbox in all_bboxes_idx] return sorted_bboxes ################################################################################ # 第二种排序算法 # 下面的算法在计算idx_x和idx_y的时候不考虑延长线,而只考虑实际的长或者宽被遮挡的情况 # ################################################################################ def find_left_nearest_bbox(this_bbox, all_bboxes) -> list: """ 在all_bboxes里找到所有右侧高度和this_bbox有重叠的bbox """ left_boxes = [box for box in all_bboxes if box[X1_IDX] <= this_bbox[X0_IDX] and any([ box[Y0_IDX] < this_bbox[Y0_IDX] < box[Y1_IDX], box[Y0_IDX] < this_bbox[Y1_IDX] < box[Y1_IDX], this_bbox[Y0_IDX] < box[Y0_IDX] < this_bbox[Y1_IDX], this_bbox[Y0_IDX] < box[Y1_IDX] < this_bbox[Y1_IDX], box[Y0_IDX]==this_bbox[Y0_IDX] and box[Y1_IDX]==this_bbox[Y1_IDX]])] # 然后再过滤一下,找到水平上距离this_bbox最近的那个 if len(left_boxes) > 0: left_boxes.sort(key=lambda x: x[X1_IDX], reverse=True) left_boxes = [left_boxes[0]] else: left_boxes = [] return left_boxes def get_and_set_idx_x_2(this_bbox, all_bboxes): """ 寻找this_bbox在all_bboxes中的被直接遮挡的深度 idx_x 这个遮挡深度不考虑延长线,而是被实际的长或者宽遮挡的情况 """ if this_bbox[IDX_X] is not None: return this_bbox[IDX_X] else: left_nearest_bbox = find_left_nearest_bbox(this_bbox, all_bboxes) if len(left_nearest_bbox) == 0: this_bbox[IDX_X] = 0 else: left_idx_x = get_and_set_idx_x_2(left_nearest_bbox[0], all_bboxes) this_bbox[IDX_X] = left_idx_x + 1 return this_bbox[IDX_X] def find_top_nearest_bbox(this_bbox, all_bboxes) -> list: """ 在all_bboxes里找到所有下侧宽度和this_bbox有重叠的bbox """ top_boxes = [box for box in all_bboxes if box[Y1_IDX] <= this_bbox[Y0_IDX] and any([ box[X0_IDX] < this_bbox[X0_IDX] < box[X1_IDX], box[X0_IDX] < this_bbox[X1_IDX] < box[X1_IDX], this_bbox[X0_IDX] < box[X0_IDX] < this_bbox[X1_IDX], this_bbox[X0_IDX] < box[X1_IDX] < this_bbox[X1_IDX], box[X0_IDX]==this_bbox[X0_IDX] and box[X1_IDX]==this_bbox[X1_IDX]])] # 然后再过滤一下,找到水平上距离this_bbox最近的那个 if len(top_boxes) > 0: top_boxes.sort(key=lambda x: x[Y1_IDX], reverse=True) top_boxes = [top_boxes[0]] else: top_boxes = [] return top_boxes def get_and_set_idx_y_2(this_bbox, all_bboxes): """ 寻找this_bbox在all_bboxes中的被直接遮挡的深度 idx_y 这个遮挡深度不考虑延长线,而是被实际的长或者宽遮挡的情况 """ if this_bbox[IDX_Y] is not None: return this_bbox[IDX_Y] else: top_nearest_bbox = find_top_nearest_bbox(this_bbox, all_bboxes) if len(top_nearest_bbox) == 0: this_bbox[IDX_Y] = 0 else: top_idx_y = get_and_set_idx_y_2(top_nearest_bbox[0], all_bboxes) this_bbox[IDX_Y] = top_idx_y + 1 return this_bbox[IDX_Y] def paper_bbox_sort(all_bboxes: list, page_width, page_height): all_bboxes_idx_x = [get_and_set_idx_x_2(bbox, all_bboxes) for bbox in all_bboxes] all_bboxes_idx_y = [get_and_set_idx_y_2(bbox, all_bboxes) for bbox in all_bboxes] all_bboxes_idx = [(idx_x, idx_y) for idx_x, idx_y in zip(all_bboxes_idx_x, all_bboxes_idx_y)] all_bboxes_idx = [idx_x_y[0] * 100000 + idx_x_y[1] for idx_x_y in all_bboxes_idx] # 变换成一个点,保证能够先X,X相同时按Y排序 all_bboxes_idx = list(zip(all_bboxes_idx, all_bboxes)) all_bboxes_idx.sort(key=lambda x: x[0]) sorted_bboxes = [bbox for idx, bbox in all_bboxes_idx] return sorted_bboxes ################################################################################ """ 第三种排序算法, 假设page的最左侧为X0,最右侧为X1,最上侧为Y0,最下侧为Y1 这个排序算法在第二种算法基础上增加对bbox的预处理步骤。预处理思路如下: 1. 首先在水平方向上对bbox进行扩展。扩展方法是: - 对每个bbox,找到其左边最近的bbox(也就是y方向有重叠),然后将其左边界扩展到左边最近bbox的右边界(x1+1),这里加1是为了避免重叠。如果没有左边的bbox,那么就将其左边界扩展到page的最左侧X0。 - 对每个bbox,找到其右边最近的bbox(也就是y方向有重叠),然后将其右边界扩展到右边最近bbox的左边界(x0-1),这里减1是为了避免重叠。如果没有右边的bbox,那么就将其右边界扩展到page的最右侧X1。 - 经过上面2个步骤,bbox扩展到了水平方向的最大范围。[左最近bbox.x1+1, 右最近bbox.x0-1] 2. 合并所有的连续水平方向的bbox, 合并方法是: - 对bbox进行y方向排序,然后从上到下遍历所有bbox,如果当前bbox和下一个bbox的x0, x1等于X0, X1,那么就合并这两个bbox。 3. 然后在垂直方向上对bbox进行扩展。扩展方法是: - 首先从page上切割掉合并后的水平bbox, 得到几个新的block 针对每个block - x0: 扎到位于左侧x=x0延长线的左侧所有的bboxes, 找到最大的x1,让x0=x1+1。如果没有,则x0=X0 - x1: 找到位于右侧x=x1延长线右侧所有的bboxes, 找到最小的x0, 让x1=x0-1。如果没有,则x1=X1 随后在垂直方向上合并所有的连续的block,方法如下: - 对block进行x方向排序,然后从左到右遍历所有block,如果当前block和下一个block的x0, x1相等,那么就合并这两个block。 如果垂直切分后所有小bbox都被分配到了一个block, 那么分割就完成了。这些合并后的block打上标签'GOOD_LAYOUT’ 如果在某个垂直方向上无法被完全分割到一个block,那么就将这个block打上标签'BAD_LAYOUT'。 至此完成,一个页面的预处理,天然的block要么属于'GOOD_LAYOUT',要么属于'BAD_LAYOUT'。针对含有'BAD_LAYOUT'的页面,可以先按照自上而下,自左到右进行天然排序,也可以先过滤掉这种书籍。 (完成条件下次加强:进行水平方向切分,把混乱的layout部分尽可能切割出去) """ ################################################################################ def find_left_neighbor_bboxes(this_bbox, all_bboxes) -> list: """ 在all_bboxes里找到所有右侧高度和this_bbox有重叠的bbox 这里使用扩展之后的bbox """ left_boxes = [box for box in all_bboxes if box[X1_EXT_IDX] <= this_bbox[X0_EXT_IDX] and any([ box[Y0_EXT_IDX] < this_bbox[Y0_EXT_IDX] < box[Y1_EXT_IDX], box[Y0_EXT_IDX] < this_bbox[Y1_EXT_IDX] < box[Y1_EXT_IDX], this_bbox[Y0_EXT_IDX] < box[Y0_EXT_IDX] < this_bbox[Y1_EXT_IDX], this_bbox[Y0_EXT_IDX] < box[Y1_EXT_IDX] < this_bbox[Y1_EXT_IDX], box[Y0_EXT_IDX]==this_bbox[Y0_EXT_IDX] and box[Y1_EXT_IDX]==this_bbox[Y1_EXT_IDX]])] # 然后再过滤一下,找到水平上距离this_bbox最近的那个 if len(left_boxes) > 0: left_boxes.sort(key=lambda x: x[X1_EXT_IDX], reverse=True) left_boxes = left_boxes else: left_boxes = [] return left_boxes def find_top_neighbor_bboxes(this_bbox, all_bboxes) -> list: """ 在all_bboxes里找到所有下侧宽度和this_bbox有重叠的bbox 这里使用扩展之后的bbox """ top_boxes = [box for box in all_bboxes if box[Y1_EXT_IDX] <= this_bbox[Y0_EXT_IDX] and any([ box[X0_EXT_IDX] < this_bbox[X0_EXT_IDX] < box[X1_EXT_IDX], box[X0_EXT_IDX] < this_bbox[X1_EXT_IDX] < box[X1_EXT_IDX], this_bbox[X0_EXT_IDX] < box[X0_EXT_IDX] < this_bbox[X1_EXT_IDX], this_bbox[X0_EXT_IDX] < box[X1_EXT_IDX] < this_bbox[X1_EXT_IDX], box[X0_EXT_IDX]==this_bbox[X0_EXT_IDX] and box[X1_EXT_IDX]==this_bbox[X1_EXT_IDX]])] # 然后再过滤一下,找到水平上距离this_bbox最近的那个 if len(top_boxes) > 0: top_boxes.sort(key=lambda x: x[Y1_EXT_IDX], reverse=True) top_boxes = top_boxes else: top_boxes = [] return top_boxes def get_and_set_idx_x_2_ext(this_bbox, all_bboxes): """ 寻找this_bbox在all_bboxes中的被直接遮挡的深度 idx_x 这个遮挡深度不考虑延长线,而是被实际的长或者宽遮挡的情况 """ if this_bbox[IDX_X] is not None: return this_bbox[IDX_X] else: left_nearest_bbox = find_left_neighbor_bboxes(this_bbox, all_bboxes) if len(left_nearest_bbox) == 0: this_bbox[IDX_X] = 0 else: left_idx_x = [get_and_set_idx_x_2(b, all_bboxes) for b in left_nearest_bbox] this_bbox[IDX_X] = mymax(left_idx_x) + 1 return this_bbox[IDX_X] def get_and_set_idx_y_2_ext(this_bbox, all_bboxes): """ 寻找this_bbox在all_bboxes中的被直接遮挡的深度 idx_y 这个遮挡深度不考虑延长线,而是被实际的长或者宽遮挡的情况 """ if this_bbox[IDX_Y] is not None: return this_bbox[IDX_Y] else: top_nearest_bbox = find_top_neighbor_bboxes(this_bbox, all_bboxes) if len(top_nearest_bbox) == 0: this_bbox[IDX_Y] = 0 else: top_idx_y = [get_and_set_idx_y_2_ext(b, all_bboxes) for b in top_nearest_bbox] this_bbox[IDX_Y] = mymax(top_idx_y) + 1 return this_bbox[IDX_Y] def _paper_bbox_sort_ext(all_bboxes: list): all_bboxes_idx_x = [get_and_set_idx_x_2_ext(bbox, all_bboxes) for bbox in all_bboxes] all_bboxes_idx_y = [get_and_set_idx_y_2_ext(bbox, all_bboxes) for bbox in all_bboxes] all_bboxes_idx = [(idx_x, idx_y) for idx_x, idx_y in zip(all_bboxes_idx_x, all_bboxes_idx_y)] all_bboxes_idx = [idx_x_y[0] * 100000 + idx_x_y[1] for idx_x_y in all_bboxes_idx] # 变换成一个点,保证能够先X,X相同时按Y排序 all_bboxes_idx = list(zip(all_bboxes_idx, all_bboxes)) all_bboxes_idx.sort(key=lambda x: x[0]) sorted_bboxes = [bbox for idx, bbox in all_bboxes_idx] return sorted_bboxes # =============================================================================================== def find_left_bbox_ext_line(this_bbox, all_bboxes) -> list: """ 寻找this_bbox左边的所有bbox, 使用延长线 """ left_boxes = [box for box in all_bboxes if box[X1_IDX] <= this_bbox[X0_IDX]] if len(left_boxes): left_boxes.sort(key=lambda x: x[X1_IDX], reverse=True) left_boxes = left_boxes[0] else: left_boxes = None return left_boxes def find_right_bbox_ext_line(this_bbox, all_bboxes) -> list: """ 寻找this_bbox右边的所有bbox, 使用延长线 """ right_boxes = [box for box in all_bboxes if box[X0_IDX] >= this_bbox[X1_IDX]] if len(right_boxes): right_boxes.sort(key=lambda x: x[X0_IDX]) right_boxes = right_boxes[0] else: right_boxes = None return right_boxes # ============================================================================================= def find_left_nearest_bbox_direct(this_bbox, all_bboxes) -> list: """ 在all_bboxes里找到所有右侧高度和this_bbox有重叠的bbox, 不用延长线并且不能像 """ left_boxes = [box for box in all_bboxes if box[X1_IDX] <= this_bbox[X0_IDX] and any([ box[Y0_IDX] < this_bbox[Y0_IDX] < box[Y1_IDX], box[Y0_IDX] < this_bbox[Y1_IDX] < box[Y1_IDX], this_bbox[Y0_IDX] < box[Y0_IDX] < this_bbox[Y1_IDX], this_bbox[Y0_IDX] < box[Y1_IDX] < this_bbox[Y1_IDX], box[Y0_IDX]==this_bbox[Y0_IDX] and box[Y1_IDX]==this_bbox[Y1_IDX]])] # 然后再过滤一下,找到水平上距离this_bbox最近的那个——x1最大的那个 if len(left_boxes) > 0: left_boxes.sort(key=lambda x: x[X1_EXT_IDX] if x[X1_EXT_IDX] else x[X1_IDX], reverse=True) left_boxes = left_boxes[0] else: left_boxes = None return left_boxes def find_right_nearst_bbox_direct(this_bbox, all_bboxes) -> list: """ 找到在this_bbox右侧且距离this_bbox距离最近的bbox.必须是直接遮挡的那种 """ right_bboxes = [box for box in all_bboxes if box[X0_IDX] >= this_bbox[X1_IDX] and any([ this_bbox[Y0_IDX] < box[Y0_IDX] < this_bbox[Y1_IDX], this_bbox[Y0_IDX] < box[Y1_IDX] < this_bbox[Y1_IDX], box[Y0_IDX] < this_bbox[Y0_IDX] < box[Y1_IDX], box[Y0_IDX] < this_bbox[Y1_IDX] < box[Y1_IDX], box[Y0_IDX]==this_bbox[Y0_IDX] and box[Y1_IDX]==this_bbox[Y1_IDX]])] if len(right_bboxes)>0: right_bboxes.sort(key=lambda x: x[X0_EXT_IDX] if x[X0_EXT_IDX] else x[X0_IDX]) right_bboxes = right_bboxes[0] else: right_bboxes = None return right_bboxes def reset_idx_x_y(all_boxes:list)->list: for box in all_boxes: box[IDX_X] = None box[IDX_Y] = None return all_boxes # =================================================================================================== def find_top_nearest_bbox_direct(this_bbox, bboxes_collection) -> list: """ 找到在this_bbox上方且距离this_bbox距离最近的bbox.必须是直接遮挡的那种 """ top_bboxes = [box for box in bboxes_collection if box[Y1_IDX] <= this_bbox[Y0_IDX] and any([ box[X0_IDX] < this_bbox[X0_IDX] < box[X1_IDX], box[X0_IDX] < this_bbox[X1_IDX] < box[X1_IDX], this_bbox[X0_IDX] < box[X0_IDX] < this_bbox[X1_IDX], this_bbox[X0_IDX] < box[X1_IDX] < this_bbox[X1_IDX], box[X0_IDX]==this_bbox[X0_IDX] and box[X1_IDX]==this_bbox[X1_IDX]])] # 然后再过滤一下,找到上方距离this_bbox最近的那个 if len(top_bboxes) > 0: top_bboxes.sort(key=lambda x: x[Y1_IDX], reverse=True) top_bboxes = top_bboxes[0] else: top_bboxes = None return top_bboxes def find_bottom_nearest_bbox_direct(this_bbox, bboxes_collection) -> list: """ 找到在this_bbox下方且距离this_bbox距离最近的bbox.必须是直接遮挡的那种 """ bottom_bboxes = [box for box in bboxes_collection if box[Y0_IDX] >= this_bbox[Y1_IDX] and any([ box[X0_IDX] < this_bbox[X0_IDX] < box[X1_IDX], box[X0_IDX] < this_bbox[X1_IDX] < box[X1_IDX], this_bbox[X0_IDX] < box[X0_IDX] < this_bbox[X1_IDX], this_bbox[X0_IDX] < box[X1_IDX] < this_bbox[X1_IDX], box[X0_IDX]==this_bbox[X0_IDX] and box[X1_IDX]==this_bbox[X1_IDX]])] # 然后再过滤一下,找到水平上距离this_bbox最近的那个 if len(bottom_bboxes) > 0: bottom_bboxes.sort(key=lambda x: x[Y0_IDX]) bottom_bboxes = bottom_bboxes[0] else: bottom_bboxes = None return bottom_bboxes def find_boundry_bboxes(bboxes:list) -> tuple: """ 找到bboxes的边界——找到所有bbox里最小的(x0, y0), 最大的(x1, y1) """ x0, y0, x1, y1 = bboxes[0][X0_IDX], bboxes[0][Y0_IDX], bboxes[0][X1_IDX], bboxes[0][Y1_IDX] for box in bboxes: x0 = min(box[X0_IDX], x0) y0 = min(box[Y0_IDX], y0) x1 = max(box[X1_IDX], x1) y1 = max(box[Y1_IDX], y1) return x0, y0, x1, y1 def extend_bbox_vertical(bboxes:list, boundry_x0, boundry_y0, boundry_x1, boundry_y1) -> list: """ 在垂直方向上扩展能够直接垂直打通的bbox,也就是那些上下都没有其他box的bbox """ for box in bboxes: top_nearest_bbox = find_top_nearest_bbox_direct(box, bboxes) bottom_nearest_bbox = find_bottom_nearest_bbox_direct(box, bboxes) if top_nearest_bbox is None and bottom_nearest_bbox is None: # 独占一列 box[X0_EXT_IDX] = box[X0_IDX] box[Y0_EXT_IDX] = boundry_y0 box[X1_EXT_IDX] = box[X1_IDX] box[Y1_EXT_IDX] = boundry_y1 # else: # if top_nearest_bbox is None: # box[Y0_EXT_IDX] = boundry_y0 # else: # box[Y0_EXT_IDX] = top_nearest_bbox[Y1_IDX] + 1 # if bottom_nearest_bbox is None: # box[Y1_EXT_IDX] = boundry_y1 # else: # box[Y1_EXT_IDX] = bottom_nearest_bbox[Y0_IDX] - 1 # box[X0_EXT_IDX] = box[X0_IDX] # box[X1_EXT_IDX] = box[X1_IDX] return bboxes # =================================================================================================== def paper_bbox_sort_v2(all_bboxes: list, page_width:int, page_height:int): """ 增加预处理行为的排序: return: [ { "layout_bbox": [x0, y0, x1, y1], "layout_label":"GOOD_LAYOUT/BAD_LAYOUT", "content_bboxes": [] #每个元素都是[x0, y0, x1, y1, block_content, idx_x, idx_y, content_type, ext_x0, ext_y0, ext_x1, ext_y1], 并且顺序就是阅读顺序 } ] """ sorted_layouts = [] # 最后的返回结果 page_x0, page_y0, page_x1, page_y1 = 1, 1, page_width-1, page_height-1 all_bboxes = paper_bbox_sort(all_bboxes) # 大致拍下序 # 首先在水平方向上扩展独占一行的bbox for bbox in all_bboxes: left_nearest_bbox = find_left_nearest_bbox_direct(bbox, all_bboxes) # 非扩展线 right_nearest_bbox = find_right_nearst_bbox_direct(bbox, all_bboxes) if left_nearest_bbox is None and right_nearest_bbox is None: # 独占一行 bbox[X0_EXT_IDX] = page_x0 bbox[Y0_EXT_IDX] = bbox[Y0_IDX] bbox[X1_EXT_IDX] = page_x1 bbox[Y1_EXT_IDX] = bbox[Y1_IDX] # 此时独占一行的被成功扩展到指定的边界上,这个时候利用边界条件合并连续的bbox,成为一个group if len(all_bboxes)==1: return [{"layout_bbox": [page_x0, page_y0, page_x1, page_y1], "layout_label":"GOOD_LAYOUT", "content_bboxes": all_bboxes}] if len(all_bboxes)==0: return [] """ 然后合并所有连续水平方向的bbox. """ all_bboxes.sort(key=lambda x: x[Y0_IDX]) h_bboxes = [] h_bbox_group = [] v_boxes = [] for bbox in all_bboxes: if bbox[X0_IDX] == page_x0 and bbox[X1_IDX] == page_x1: h_bbox_group.append(bbox) else: if len(h_bbox_group)>0: h_bboxes.append(h_bbox_group) h_bbox_group = [] # 最后一个group if len(h_bbox_group)>0: h_bboxes.append(h_bbox_group) """ 现在h_bboxes里面是所有的group了,每个group都是一个list 对h_bboxes里的每个group进行计算放回到sorted_layouts里 """ for gp in h_bboxes: gp.sort(key=lambda x: x[Y0_IDX]) block_info = {"layout_label":"GOOD_LAYOUT", "content_bboxes": gp} # 然后计算这个group的layout_bbox,也就是最小的x0,y0, 最大的x1,y1 x0, y0, x1, y1 = gp[0][X0_EXT_IDX], gp[0][Y0_EXT_IDX], gp[-1][X1_EXT_IDX], gp[-1][Y1_EXT_IDX] block_info["layout_bbox"] = [x0, y0, x1, y1] sorted_layouts.append(block_info) # 接下来利用这些连续的水平bbox的layout_bbox的y0, y1,从水平上切分开其余的为几个部分 h_split_lines = [page_y0] for gp in h_bboxes: layout_bbox = gp['layout_bbox'] y0, y1 = layout_bbox[1], layout_bbox[3] h_split_lines.append(y0) h_split_lines.append(y1) h_split_lines.append(page_y1) unsplited_bboxes = [] for i in range(0, len(h_split_lines), 2): start_y0, start_y1 = h_split_lines[i:i+2] # 然后找出[start_y0, start_y1]之间的其他bbox,这些组成一个未分割板块 bboxes_in_block = [bbox for bbox in all_bboxes if bbox[Y0_IDX]>=start_y0 and bbox[Y1_IDX]<=start_y1] unsplited_bboxes.append(bboxes_in_block) # ================== 至此,水平方向的 已经切分排序完毕==================================== """ 接下来针对每个非水平的部分切分垂直方向的 此时,只剩下了无法被完全水平打通的bbox了。对这些box,优先进行垂直扩展,然后进行垂直切分. 分3步: 1. 先把能完全垂直打通的隔离出去当做一个layout 2. 其余的先垂直切分 3. 垂直切分之后的部分再尝试水平切分 4. 剩下的不能被切分的各个部分当成一个layout """ # 对每部分进行垂直切分 for bboxes_in_block in unsplited_bboxes: # 首先对这个block的bbox进行垂直方向上的扩展 boundry_x0, boundry_y0, boundry_x1, boundry_y1 = find_boundry_bboxes(bboxes_in_block) # 进行垂直方向上的扩展 extended_vertical_bboxes = extend_bbox_vertical(bboxes_in_block, boundry_x0, boundry_y0, boundry_x1, boundry_y1) # 然后对这个block进行垂直方向上的切分 extend_bbox_vertical.sort(key=lambda x: x[X0_IDX]) # x方向上从小到大,代表了从左到右读取 v_boxes_group = [] for bbox in extended_vertical_bboxes: if bbox[Y0_IDX]==boundry_y0 and bbox[Y1_IDX]==boundry_y1: v_boxes_group.append(bbox) else: if len(v_boxes_group)>0: v_boxes.append(v_boxes_group) v_boxes_group = [] if len(v_boxes_group)>0: v_boxes.append(v_boxes_group) # 把连续的垂直部分加入到sorted_layouts里。注意这个时候已经是连续的垂直部分了,因为上面已经做了 for gp in v_boxes: gp.sort(key=lambda x: x[X0_IDX]) block_info = {"layout_label":"GOOD_LAYOUT", "content_bboxes": gp} # 然后计算这个group的layout_bbox,也就是最小的x0,y0, 最大的x1,y1 x0, y0, x1, y1 = gp[0][X0_EXT_IDX], gp[0][Y0_EXT_IDX], gp[-1][X1_EXT_IDX], gp[-1][Y1_EXT_IDX] block_info["layout_bbox"] = [x0, y0, x1, y1] sorted_layouts.append(block_info) # 在垂直方向上,划分子块,也就是用贯通的垂直线进行切分。这些被切分出来的块,极大可能是可被垂直切分的,如果不能完全的垂直切分,那么尝试水平切分。都不能的则当成一个layout v_split_lines = [boundry_x0] for gp in v_boxes: layout_bbox = gp['layout_bbox'] x0, x1 = layout_bbox[0], layout_bbox[2] v_split_lines.append(x0) v_split_lines.append(x1) v_split_lines.append(boundry_x1) reset_idx_x_y(all_bboxes) all_boxes = _paper_bbox_sort_ext(all_bboxes) return all_boxes