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Browse files
app.py
CHANGED
@@ -1,4 +1,3 @@
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# Import necessary libraries for Discord bot, HuggingFace integration, and UI
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import discord
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from discord.ext import commands
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from huggingface_hub import hf_hub_download
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@@ -7,46 +6,27 @@ from dotenv import load_dotenv
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import os
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import threading
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import asyncio
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import spotipy
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from spotipy.oauth2 import SpotifyClientCredentials
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import yt_dlp
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# Load environment variables
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load_dotenv()
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#
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if os.path.exists('assets') is False:
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os.makedirs('assets', exist_ok=True)
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hf_hub_download("not-lain/assets", "sample.mp3", repo_type="dataset",local_dir="assets")
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#
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intents = discord.Intents.default()
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intents.message_content = True
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bot = commands.Bot(command_prefix='!', intents=intents)
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#
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spotify = spotipy.Spotify(client_credentials_manager=SpotifyClientCredentials(
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client_id=os.getenv('SPOTIFY_CLIENT_ID'),
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client_secret=os.getenv('SPOTIFY_CLIENT_SECRET')
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))
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# Class to handle music playback functionality
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class MusicBot:
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def __init__(self):
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# Initialize bot state variables
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self.is_playing = False
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self.voice_client = None
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self.ydl_opts = {
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'format': 'bestaudio/best',
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'postprocessors': [{
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'key': 'FFmpegExtractAudio',
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'preferredcodec': 'mp3',
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'preferredquality': '192',
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}],
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}
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async def join_voice(self, ctx):
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# Method to join voice channel or move to user's channel
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if ctx.author.voice:
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channel = ctx.author.voice.channel
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if self.voice_client is None:
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@@ -57,18 +37,15 @@ class MusicBot:
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await ctx.send("You need to be in a voice channel!")
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async def play_next(self, ctx):
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# Method to play audio and handle playback completion
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if not self.is_playing:
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self.is_playing = True
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try:
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# Create audio source from local file
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audio_source = discord.FFmpegPCMAudio("assets/sample.mp3")
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def after_playing(e):
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# Callback function when song ends
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self.is_playing = False
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if e:
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print(f"Playback error: {e}")
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# Test loop by default
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asyncio.run_coroutine_threadsafe(self.play_next(ctx), bot.loop)
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self.voice_client.play(audio_source, after=after_playing)
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except Exception as e:
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@@ -76,48 +53,10 @@ class MusicBot:
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await ctx.send("Error playing the song.")
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self.is_playing = False
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async def play_spotify(self, ctx, track_url):
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if not self.is_playing:
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self.is_playing = True
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try:
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# Extract Spotify track ID
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track_id = track_url.split('/')[-1].split('?')[0]
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track_info = spotify.track(track_id)
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search_query = f"{track_info['name']} {track_info['artists'][0]['name']}"
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# Use yt-dlp to find and download the audio
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with yt_dlp.YoutubeDL(self.ydl_opts) as ydl:
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# Search YouTube for the song
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info = ydl.extract_info(f"ytsearch:{search_query}", download=False)
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url = info['entries'][0]['url']
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# Play the audio
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FFMPEG_OPTIONS = {
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'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
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'options': '-vn',
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}
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audio_source = discord.FFmpegPCMAudio(url, **FFMPEG_OPTIONS)
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def after_playing(e):
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self.is_playing = False
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if e:
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print(f"Playback error: {e}")
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self.voice_client.play(audio_source, after=after_playing)
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return track_info['name']
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except Exception as e:
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print(f"Error playing Spotify track: {e}")
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await ctx.send("Error playing the song.")
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self.is_playing = False
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return None
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# Create instance of MusicBot
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music_bot = MusicBot()
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@bot.event
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async def on_ready():
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# Event handler for when bot is ready and connected
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print(f'Bot is ready! Logged in as {bot.user}')
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print("Syncing commands...")
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try:
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except Exception as e:
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print(f"An error occurred while syncing commands: {e}")
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@bot.tree.command(name="play", description="Play
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async def play(interaction: discord.Interaction
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# Command to start playing music
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await interaction.response.defer()
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ctx = await commands.Context.from_interaction(interaction)
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if not url.startswith('https://open.spotify.com/track/'):
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await interaction.followup.send('Please provide a valid Spotify track URL!')
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return
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await music_bot.join_voice(ctx)
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if not music_bot.is_playing:
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await interaction.followup.send(f'Playing {song_name} from Spotify!')
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else:
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await interaction.followup.send('Failed to play the song!')
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else:
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await interaction.followup.send('Already playing!')
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@bot.tree.command(name="skip", description="Skip the current song")
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async def skip(interaction: discord.Interaction):
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# Command to skip current playing song
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if music_bot.voice_client:
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music_bot.voice_client.stop()
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await interaction.response.send_message('Skipped current song!')
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else:
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await interaction.response.send_message('No song is currently playing!')
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@bot.tree.command(name="leave", description="Disconnect bot from voice channel")
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async def leave(interaction: discord.Interaction):
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# Command to disconnect bot from voice channel
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if music_bot.voice_client:
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await music_bot.voice_client.disconnect()
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music_bot.voice_client = None
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await interaction.response.send_message('Bot is not in a voice channel!')
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def run_discord_bot():
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# Function to start the Discord bot
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bot.run(os.getenv('DISCORD_TOKEN'))
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# Create Gradio interface
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with gr.Blocks() as iface:
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# Set up simple web interface
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gr.Markdown("# Discord Music Bot Control Panel")
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gr.Markdown("Bot is running in background")
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if __name__ == "__main__":
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#
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bot_thread = threading.Thread(target=run_discord_bot, daemon=True)
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bot_thread.start()
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#
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iface.launch(debug=True)
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import discord
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from discord.ext import commands
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from huggingface_hub import hf_hub_download
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import os
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import threading
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import asyncio
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# Load environment variables
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load_dotenv()
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# Download song
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if os.path.exists('assets') is False:
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os.makedirs('assets', exist_ok=True)
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hf_hub_download("not-lain/assets", "sample.mp3", repo_type="dataset",local_dir="assets")
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# Bot configuration
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intents = discord.Intents.default()
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intents.message_content = True
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bot = commands.Bot(command_prefix='!', intents=intents)
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# Music bot class
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class MusicBot:
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def __init__(self):
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self.is_playing = False
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self.voice_client = None
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async def join_voice(self, ctx):
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if ctx.author.voice:
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channel = ctx.author.voice.channel
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if self.voice_client is None:
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await ctx.send("You need to be in a voice channel!")
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async def play_next(self, ctx):
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if not self.is_playing:
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self.is_playing = True
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try:
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audio_source = discord.FFmpegPCMAudio("assets/sample.mp3")
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def after_playing(e):
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self.is_playing = False
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# test loop by default
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if e:
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print(f"Playback error: {e}")
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asyncio.run_coroutine_threadsafe(self.play_next(ctx), bot.loop)
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self.voice_client.play(audio_source, after=after_playing)
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except Exception as e:
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await ctx.send("Error playing the song.")
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self.is_playing = False
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music_bot = MusicBot()
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@bot.event
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async def on_ready():
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print(f'Bot is ready! Logged in as {bot.user}')
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print("Syncing commands...")
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try:
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except Exception as e:
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print(f"An error occurred while syncing commands: {e}")
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@bot.tree.command(name="play", description="Play the sample music")
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async def play(interaction: discord.Interaction):
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await interaction.response.defer()
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ctx = await commands.Context.from_interaction(interaction)
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await music_bot.join_voice(ctx)
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if not music_bot.is_playing:
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await music_bot.play_next(ctx)
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await interaction.followup.send('Playing sample music!')
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else:
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await interaction.followup.send('Already playing!')
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# Replace the existing skip command with this version
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@bot.tree.command(name="skip", description="Skip the current song")
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async def skip(interaction: discord.Interaction):
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if music_bot.voice_client:
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music_bot.voice_client.stop()
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await interaction.response.send_message('Skipped current song!')
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else:
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await interaction.response.send_message('No song is currently playing!')
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# Replace the existing leave command with this version
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@bot.tree.command(name="leave", description="Disconnect bot from voice channel")
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async def leave(interaction: discord.Interaction):
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if music_bot.voice_client:
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await music_bot.voice_client.disconnect()
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music_bot.voice_client = None
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await interaction.response.send_message('Bot is not in a voice channel!')
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def run_discord_bot():
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bot.run(os.getenv('DISCORD_TOKEN'))
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# Create the Gradio interface
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with gr.Blocks() as iface:
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gr.Markdown("# Discord Music Bot Control Panel")
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gr.Markdown("Bot is running in background")
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if __name__ == "__main__":
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# Start the Discord bot in a separate thread
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bot_thread = threading.Thread(target=run_discord_bot, daemon=True)
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bot_thread.start()
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# Run Gradio interface in the main thread
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iface.launch(debug=True)
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