sculpt / utils.py
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from functools import partial
import jax
import jax.numpy as jnp
import numpy as np
def repeat_vmap(fun, in_axes=None):
if in_axes is None:
in_axes = [0]
for axes in in_axes:
fun = jax.vmap(fun, in_axes=axes)
return fun
def make_grid(patch_size: int | tuple[int, int]):
if isinstance(patch_size, int):
patch_size = (max(1, patch_size), max(1, patch_size))
offset_h, offset_w = 1 / (2 * np.array(patch_size))
space_h = np.linspace(-0.5 + offset_h, 0.5 - offset_h, patch_size[0])
space_w = np.linspace(-0.5 + offset_w, 0.5 - offset_w, patch_size[1])
grid = np.stack(np.meshgrid(space_h, space_w, indexing='ij'), axis=-1)
return grid[np.newaxis, ...] # Adiciona dimensão de batch
def interpolate_grid(coords, grid, order=0):
"""Args:
coords: Tensor de shape (B, H, W, 2) ou (H, W, 2)
grid: Tensor de shape (B, H', W', C)
order: default 0
"""
try:
# Converter para array JAX e ajustar dimensões
coords = jnp.asarray(coords)
while coords.ndim < 4:
coords = coords[jnp.newaxis, ...]
# Verificação final de dimensões
if coords.shape[-1] != 2 or coords.ndim != 4:
raise ValueError(f"Formato inválido: {coords.shape}. Esperado (B, H, W, 2)")
# Transformação de coordenadas
coords = coords.transpose((0, 3, 1, 2))
coords = coords.at[:, 0].set(coords[:, 0] * grid.shape[-3] + (grid.shape[-3] - 1) / 2)
coords = coords.at[:, 1].set(coords[:, 1] * grid.shape[-2] + (grid.shape[-2] - 1) / 2)
# Função de interpolação vetorizada
map_fn = jax.vmap(jax.vmap(
partial(jax.scipy.ndimage.map_coordinates, order=order, mode='nearest'),
in_axes=(2, None),
out_axes=2
))
return map_fn(grid, coords)
except Exception as e:
raise RuntimeError(f"Falha na interpolação: {str(e)}") from e