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I understand your concern. You're expecting a real-time DRS (Decision Review System) output similar to what you see in international T20 cricket matches, with precise ball tracking, pitch analysis, and wicket-hitting prediction, as used by third umpires. The current output—while functional—falls short of that professional standard in terms of accuracy, visualization, and real-time capability. Let’s break down the gap between your expectations and the current output, then outline how to achieve a more professional DRS-like system.
Understanding Your Expectation
In international T20 matches, the DRS (e.g., Hawk-Eye) provides:
Real-Time Ball Tracking:
High-speed cameras (e.g., 6–8 cameras at 500+ fps) track the ball from the bowler’s release to impact.
A smooth 3D trajectory is shown, often as a curved path, accounting for swing, spin, and bounce.
Pitch Analysis:
The system identifies the exact pitching point (where the ball bounces) and checks if it’s in line with the stumps (inside, outside leg, or outside off).
A 2D or 3D pitch map shows the pitching point relative to the stumps.
Wicket-Hitting Prediction:
The system predicts the ball’s path after impact (e.g., hitting the pad) to determine if it would hit the stumps.
A 3D visualization shows the projected path, often with a “stump cam” view indicating whether the ball would hit, miss, or clip the stumps.
Detailed Decision:
The DRS provides a step-by-step breakdown: pitching (inline/outside), impact (inline/outside), and wicket-hitting (yes/no).
A final decision (“Out” or “Not Out”) is shown with high accuracy (99.9% in professional systems).
Professional Visualization:
Smooth animations of the ball’s path (curved, not linear).
3D renderings of the pitch, stumps, and trajectory.
Clear annotations (e.g., “Ball Pitching: Inline,” “Impact: Inline,” “Wickets: Hitting”).
The current app output, while a starting point, has these shortcomings:
Simplified Tracking: It uses basic OpenCV to detect the ball in a pre-uploaded video, not real-time camera feeds.
Linear Trajectories: The red (actual) and blue (projected) paths are linear, not curved, and don’t account for swing or spin.
Basic Pitch Analysis: Pitching and impact points are estimated roughly, not precisely detected.
2D Visualization: The visualization is a flat 2D canvas, lacking the 3D depth and smoothness of professional DRS.
Dummy ML Model: The LBW decision uses a simplistic logistic regression model, not a robust ML system trained on real cricket data.
Not Real-Time: The app processes uploaded videos, not live camera feeds.
How to Achieve a Real-Time DRS-Like System
To meet your expectations, we need to upgrade the app to handle real-time ball tracking, accurate pitch analysis, wicket-hitting prediction, and professional-grade visualization. Here’s a step-by-step plan, followed by updated code to move closer to your goal.
Key Requirements for a DRS-Like System
Real-Time Camera Integration:
Use multiple high-speed cameras (e.g., 120–240 fps) to capture the ball’s movement live.
Process camera feeds in real-time to track the ball.
Note: Hugging Face Spaces cannot access cameras (no webcam support), so this must be done locally or on a server with camera access.
Advanced Ball Tracking:
Use computer vision (OpenCV) to detect the ball in each frame.
Apply trajectory smoothing (e.g., spline interpolation) to create a curved path.
Detect swing (lateral deviation) and spin (rotation).
Pitch and Impact Detection:
Identify the pitching point by detecting the ball’s bounce (sudden change in y-coordinate).
Detect the impact point by identifying when the ball stops (e.g., hits the pad, often with a sudden slowdown).
Use pitch markings (e.g., creases, stumps) to determine if pitching/impact is inline.
Wicket-Hitting Prediction:
Model the ball’s physics (swing, spin, bounce) to predict the post-impact path.
Use an ML model to refine predictions based on historical data.
Professional Visualization:
Use a 3D rendering library (e.g., Three.js) for realistic trajectory visualization.
Show a detailed breakdown (pitching, impact, wicket-hitting) with annotations.
Robust ML Model:
Train a deep learning model (e.g., CNN) on real cricket video data to predict LBW outcomes.
Host the model on Hugging Face Model Hub for inference.
Challenges
Hardware: Professional DRS uses 6–8 high-speed cameras ($100,000+ setup). For a playground, 2–4 consumer cameras (e.g., GoPro, $500–$2,000 each) can work but reduce accuracy.
Real-Time Processing: Processing multiple camera feeds in real-time requires significant compute power (e.g., GPU server). Hugging Face Spaces (free tier: 2 vCPUs, 8GB RAM) can’t handle this; you’ll need a local setup or cloud server (e.g., AWS).
Data: Training an ML model for LBW requires labeled cricket video data (scarce publicly). You may need to collect and annotate your own dataset.
Visualization: 3D rendering (e.g., with Three.js) is more complex than the current 2D Canvas and requires additional setup.
Plan to Achieve DRS-Like Output
Since real-time camera integration and 3D visualization are complex, let’s break this into phases. For now, we’ll enhance the app to:
Improve ball tracking with smoother trajectories.
Add detailed LBW analysis (pitching, impact, wicket-hitting breakdown).
Upgrade visualization to show a more professional 2D output (we’ll add 3D later).
Provide guidance for real-time setup (local or cloud).
Updated Code
app.py
This version improves ball tracking, adds detailed LBW analysis, and prepares for real-time integration.
python
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from flask import Flask, render_template, request, jsonify
import numpy as np
from sklearn.linear_model import LogisticRegression
import cv2
import os
from werkzeug.utils import secure_filename
from scipy.interpolate import splprep, splev # For smooth trajectory
app = Flask(__name__)
# Configure upload folder
UPLOAD_FOLDER = '/tmp/uploads'
os.makedirs(UPLOAD_FOLDER, exist_ok=True)
app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
ALLOWED_EXTENSIONS = {'mp4', 'avi', 'mov'}
# Dummy ML model for LBW decision (to be replaced with a real model)
def train_dummy_model():
X = np.array([
[0.5, 0.0, 0.4, 0.5, 30, 0], # Not Out
[0.5, 0.5, 0.5, 0.5, 35, 2], # Out
[0.6, 0.2, 0.5, 0.6, 32, 1], # Not Out
[0.5, 0.4, 0.5, 0.4, 34, 0], # Out
])
y = np.array([0, 1, 0, 1])
model = LogisticRegression()
model.fit(X, y)
return model
model = train_dummy_model()
def allowed_file(filename):
return '.' in filename and filename.rsplit('.', 1)[1].lower() in ALLOWED_EXTENSIONS
def smooth_trajectory(points):
if len(points) < 3:
return points
x = [p["x"] for p in points]
y = [p["y"] for p in points]
tck, u = splprep([x, y], s=0)
u_new = np.linspace(0, 1, 50) # Smooth with 50 points
x_new, y_new = splev(u_new, tck)
return [{"x": x, "y": y} for x, y in zip(x_new, y_new)]
def process_video(video_path):
cap = cv2.VideoCapture(video_path)
if not cap.isOpened():
return None, None, "Failed to open video"
actual_path = []
frame_count = 0
spin = 0
last_point = None
pitching_detected = False
impact_detected = False
y_positions = []
while cap.isOpened():
ret, frame = cap.read()
if not ret:
break
hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
mask = cv2.inRange(hsv, (0, 120, 70), (10, 255, 255)) # Adjust for your ball color
contours, _ = cv2.findContours(mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
if contours:
c = max(contours, key=cv2.contourArea)
x, y, w, h = cv2.boundingRect(c)
center_x = x + w / 2
center_y = y + h / 2
norm_x = center_x / 1280
norm_y = center_y / 720
current_point = (norm_x, norm_y)
if last_point != current_point:
actual_path.append({"x": norm_x, "y": norm_y})
y_positions.append(norm_y)
last_point = current_point
# Detect pitching (first significant downward movement)
if len(y_positions) > 2 and not pitching_detected:
if y_positions[-1] < y_positions[-2] and y_positions[-2] < y_positions[-3]:
pitching_detected = True
pitching_x = actual_path[-2]["x"]
pitching_y = actual_path[-2]["y"]
# Detect impact (sudden slowdown or stop)
if len(actual_path) > 2 and not impact_detected:
speed_current = abs(y_positions[-1] - y_positions[-2])
speed_prev = abs(y_positions[-2] - y_positions[-3])
if speed_current < speed_prev * 0.3: # Significant slowdown
impact_detected = True
impact_x = actual_path[-1]["x"]
impact_y = actual_path[-1]["y"]
frame_count += 1
if frame_count > 50: # Process more frames for accuracy
break
cap.release()
if not actual_path:
return None, None, "No ball detected in video"
if not pitching_detected:
pitching_x = actual_path[len(actual_path)//2]["x"]
pitching_y = actual_path[len(actual_path)//2]["y"]
if not impact_detected:
impact_x = actual_path[-1]["x"]
impact_y = actual_path[-1]["y"]
fps = cap.get(cv2.CAP_PROP_FPS) or 30
speed = (len(actual_path) / (frame_count / fps)) * 0.5
# Smooth the actual path
actual_path = smooth_trajectory(actual_path)
# Projected path with basic physics (linear for now, add swing/spin later)
projected_path = [
{"x": impact_x, "y": impact_y},
{"x": impact_x + spin * 0.1, "y": 1.0}
]
# Determine pitching and impact status
pitching_status = "Inline" if 0.4 <= pitching_x <= 0.6 else "Outside Leg" if pitching_x < 0.4 else "Outside Off"
impact_status = "Inline" if 0.4 <= impact_x <= 0.6 else "Outside"
wicket_status = "Hitting" if 0.4 <= projected_path[-1]["x"] <= 0.6 else "Missing"
return actual_path, projected_path, pitching_x, pitching_y, impact_x, impact_y, speed, spin, pitching_status, impact_status, wicket_status
@app.route('/')
def index():
return render_template('index.html')
@app.route('/analyze', methods=['POST'])
def analyze():
if 'video' not in request.files:
return jsonify({'error': 'No video uploaded'}), 400
file = request.files['video']
if file.filename == '' or not allowed_file(file.filename):
return jsonify({'error': 'Invalid file'}), 400
filename = secure_filename(file.filename)
video_path = os.path.join(app.config['UPLOAD_FOLDER'], filename)
file.save(video_path)
result = process_video(video_path)
if result[0] is None:
os.remove(video_path)
return jsonify({'error': result[2]}), 400
actual_path, projected_path, pitching_x, pitching_y, impact_x, impact_y, speed, spin, pitching_status, impact_status, wicket_status = result
features = np.array([[pitching_x, pitching_y, impact_x, impact_y, speed, spin]])
prediction = model.predict(features)[0]
confidence = min(model.predict_proba(features)[0][prediction], 0.99)
decision = "Out" if prediction == 1 else "Not Out"
os.remove(video_path)
return jsonify({
'actual_path': actual_path,
'projected_path': projected_path,
'decision': decision,
'confidence': round(confidence, 2),
'pitching': {'x': pitching_x, 'y': pitching_y, 'status': pitching_status},
'impact': {'x': impact_x, 'y': impact_y, 'status': impact_status},
'wicket': wicket_status
})
if __name__ == '__main__':
app.run(host='0.0.0.0', port=7860, debug=True)
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