gsplat-editor / editor /src /MoveAction.ts
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import * as SPLAT from "gsplat";
import { Action } from "./Action";
class MoveAction implements Action {
private _object: SPLAT.Splat;
private _oldPosition: SPLAT.Vector3;
private _newPosition: SPLAT.Vector3;
constructor(object: SPLAT.Splat, oldPosition: SPLAT.Vector3, newPosition: SPLAT.Vector3) {
this._object = object;
this._oldPosition = oldPosition;
this._newPosition = newPosition;
}
execute(): void {
this._object.position = this._newPosition;
}
undo(): void {
this._object.position = this._oldPosition;
}
}
export { MoveAction };