Update index.html
Browse files- index.html +270 -18
index.html
CHANGED
@@ -1,19 +1,271 @@
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<!
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<html>
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</html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Git Terminology Matching Game</title>
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<style>
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body {
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font-family: Arial, sans-serif;
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line-height: 1.6;
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color: #333;
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max-width: 1000px;
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margin: 0 auto;
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padding: 20px;
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}
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h1 {
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color: #0078D4;
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}
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#score {
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font-size: 18px;
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font-weight: bold;
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margin-bottom: 20px;
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}
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.game-container {
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display: flex;
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justify-content: space-between;
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}
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.column {
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padding: 10px;
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}
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#elements {
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width: 30%;
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}
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#descriptions {
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width: 65%;
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}
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.item {
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background-color: #f0f0f0;
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border: 1px solid #ddd;
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padding: 10px;
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margin-bottom: 10px;
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cursor: pointer;
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border-radius: 4px;
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transition: background-color 0.3s ease;
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}
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.item:hover {
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background-color: #e0e0e0;
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}
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.item.selected {
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background-color: #0078D4;
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color: white;
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}
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.item.correct {
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background-color: #107C10;
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color: white;
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}
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.item.incorrect {
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background-color: #D83B01;
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color: white;
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}
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#result {
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margin-top: 20px;
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font-weight: bold;
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}
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button {
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background-color: #0078D4;
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color: white;
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border: none;
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padding: 10px 20px;
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cursor: pointer;
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font-size: 16px;
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margin-top: 20px;
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margin-right: 10px;
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border-radius: 4px;
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transition: background-color 0.3s ease;
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}
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button:hover {
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background-color: #106EBE;
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}
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.modal {
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display: none;
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position: fixed;
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z-index: 1;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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overflow: auto;
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background-color: rgba(0,0,0,0.4);
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}
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.modal-content {
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background-color: #fefefe;
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margin: 15% auto;
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padding: 20px;
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border: 1px solid #888;
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width: 80%;
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max-width: 800px;
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border-radius: 8px;
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}
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.close {
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color: #aaa;
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float: right;
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font-size: 28px;
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font-weight: bold;
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cursor: pointer;
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}
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.close:hover,
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.close:focus {
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color: black;
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text-decoration: none;
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cursor: pointer;
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}
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</style>
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</head>
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<body>
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<h1>Git Terminology Matching Game</h1>
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<div id="score">Score: 0 / 15</div>
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<p>Match the Git terms with their descriptions. Click on an item from each column to make a match.</p>
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<div class="game-container">
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<div class="column" id="elements"></div>
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<div class="column" id="descriptions"></div>
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</div>
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<div id="result"></div>
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<button id="replay">Replay Game</button>
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<button id="showSolution">Show Solution</button>
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<div id="solutionModal" class="modal">
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<div class="modal-content">
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<span class="close">×</span>
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<h2>Solution</h2>
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<div id="solutionContent"></div>
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</div>
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</div>
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<script>
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const gameData = [
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{ element: "Working Tree", description: "A directory structure that contains all of the project's files." },
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{ element: "Repository (Repo)", description: "The directory located at the top level of a working tree, hosting all of the project's files along with their version history." },
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{ element: "Clone", description: "The action of creating a copy of a remote repository on a local machine to work on a project to which you have access." },
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{ element: "Fork", description: "The action of creating a GitHub-hosted copy of a remote repository to work on a project to which you don't have access." },
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{ element: "Commit", description: "A snapshot of the changes made to the files in a repository at a specific point in time." },
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{ element: "Staging Area", description: "An intermediate location where changes to files in the working tree are prepared before being committed." },
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{ element: "Branch", description: "A named series of linked commits representing a distinct version of a project." },
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{ element: "Merge", description: "The process of combining changes from one branch (or commit) into another." },
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{ element: "Object", description: "One of four types of entities in a repo: blobs, trees, commits, and tags." },
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{ element: "Hash", description: "A unique, fixed-length identifier representing the contents of an object." },
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{ element: "Remote", description: "A reference to another repository, typically pointing to a service-hosted instance of the repo." },
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{ element: "Pull", description: "The action that fetches changes from a remote repository and merges them into the current branch." },
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{ element: "Push", description: "The action that sends local commits to a remote repository, updating it with local changes." },
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{ element: "Fetch", description: "The action that retrieves changes from a remote repository without automatically merging them." },
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{ element: "Pull Request", description: "A feature in Git-based hosting platforms allowing developers to propose changes to be merged into a target branch." }
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];
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let selectedElement = null;
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let selectedDescription = null;
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let correctMatches = 0;
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function shuffleArray(array) {
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for (let i = array.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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[array[i], array[j]] = [array[j], array[i]];
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}
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}
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function createGameBoard() {
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const elementsContainer = document.getElementById('elements');
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const descriptionsContainer = document.getElementById('descriptions');
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elementsContainer.innerHTML = '';
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descriptionsContainer.innerHTML = '';
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const shuffledElements = [...gameData];
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const shuffledDescriptions = [...gameData];
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shuffleArray(shuffledElements);
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shuffleArray(shuffledDescriptions);
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shuffledElements.forEach((item, index) => {
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const elementDiv = document.createElement('div');
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elementDiv.className = 'item';
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elementDiv.textContent = item.element;
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elementDiv.dataset.index = index;
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elementDiv.onclick = () => selectItem(elementDiv, 'element');
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elementsContainer.appendChild(elementDiv);
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});
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shuffledDescriptions.forEach((item, index) => {
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const descriptionDiv = document.createElement('div');
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descriptionDiv.className = 'item';
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descriptionDiv.textContent = item.description;
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descriptionDiv.dataset.index = index;
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descriptionDiv.onclick = () => selectItem(descriptionDiv, 'description');
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descriptionsContainer.appendChild(descriptionDiv);
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});
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}
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function selectItem(item, type) {
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if (type === 'element') {
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if (selectedElement && selectedElement.classList) {
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selectedElement.classList.remove('selected');
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}
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selectedElement = item;
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} else {
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if (selectedDescription && selectedDescription.classList) {
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selectedDescription.classList.remove('selected');
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}
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selectedDescription = item;
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}
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item.classList.add('selected');
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if (selectedElement && selectedDescription) {
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checkMatch();
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}
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}
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function checkMatch() {
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const elementIndex = gameData.findIndex(item => item.element === selectedElement.textContent);
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const descriptionIndex = gameData.findIndex(item => item.description === selectedDescription.textContent);
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if (elementIndex === descriptionIndex) {
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selectedElement.classList.add('correct');
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selectedDescription.classList.add('correct');
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correctMatches++;
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updateScore();
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if (correctMatches === gameData.length) {
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document.getElementById('result').textContent = 'Congratulations! You\'ve matched all items correctly!';
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}
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} else {
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selectedElement.classList.add('incorrect');
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selectedDescription.classList.add('incorrect');
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setTimeout(() => {
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if (selectedElement && selectedElement.classList) {
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selectedElement.classList.remove('incorrect');
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}
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if (selectedDescription && selectedDescription.classList) {
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selectedDescription.classList.remove('incorrect');
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}
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}, 1000);
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}
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if (selectedElement && selectedElement.classList) {
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selectedElement.classList.remove('selected');
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}
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if (selectedDescription && selectedDescription.classList) {
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selectedDescription.classList.remove('selected');
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}
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selectedElement = null;
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selectedDescription = null;
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}
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function updateScore() {
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document.getElementById('score').textContent = `Score: ${correctMatches} / ${gameData.length}`;
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}
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function replayGame() {
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correctMatches = 0;
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selectedElement = null;
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selectedDescription = null;
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createGameBoard();
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updateScore();
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document.getElementById('result').textContent = '';
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}
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function showSolution() {
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const modal = document.getElementById('solutionModal');
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const solutionContent = document.getElementById('solutionContent');
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solutionContent.innerHTML = '';
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gameData.forEach(item => {
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solutionContent.innerHTML += `<p><strong>${item.element}:</strong> ${item.description}</p>`;
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});
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modal.style.display = 'block';
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}
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document.getElementById('replay').onclick = replayGame;
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document.getElementById('showSolution').onclick = showSolution;
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document.querySelector('.close').onclick = function() {
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document.getElementById('solutionModal').style.display = 'none';
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}
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window.onclick = function(event) {
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if (event.target == document.getElementById('solutionModal')) {
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document.getElementById('solutionModal').style.display = 'none';
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}
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}
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createGameBoard();
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updateScore();
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</script>
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</body>
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</html>
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