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package main

// This is a wrapper to statisfy the GRPC service interface
// It is meant to be used by the main executable that is the server for the specific backend type (falcon, gpt3, etc)
import (
	"container/heap"
	"fmt"
	"math"
	"slices"

	"github.com/mudler/LocalAI/pkg/grpc/base"
	pb "github.com/mudler/LocalAI/pkg/grpc/proto"

	"github.com/rs/zerolog/log"
)

type Store struct {
	base.SingleThread

	// The sorted keys
	keys [][]float32
	// The sorted values
	values [][]byte

	// If for every K it holds that ||k||^2 = 1, then we can use the normalized distance functions
	// TODO: Should we normalize incoming keys if they are not instead?
	keysAreNormalized bool
	// The first key decides the length of the keys
	keyLen int
}

// TODO: Only used for sorting using Go's builtin implementation. The interfaces are columnar because
// that's theoretically best for memory layout and cache locality, but this isn't optimized yet.
type Pair struct {
	Key   []float32
	Value []byte
}

func NewStore() *Store {
	return &Store{
		keys:              make([][]float32, 0),
		values:            make([][]byte, 0),
		keysAreNormalized: true,
		keyLen:            -1,
	}
}

func compareSlices(k1, k2 []float32) int {
	assert(len(k1) == len(k2), fmt.Sprintf("compareSlices: len(k1) = %d, len(k2) = %d", len(k1), len(k2)))

	return slices.Compare(k1, k2)
}

func hasKey(unsortedSlice [][]float32, target []float32) bool {
	return slices.ContainsFunc(unsortedSlice, func(k []float32) bool {
		return compareSlices(k, target) == 0
	})
}

func findInSortedSlice(sortedSlice [][]float32, target []float32) (int, bool) {
	return slices.BinarySearchFunc(sortedSlice, target, func(k, t []float32) int {
		return compareSlices(k, t)
	})
}

func isSortedPairs(kvs []Pair) bool {
	for i := 1; i < len(kvs); i++ {
		if compareSlices(kvs[i-1].Key, kvs[i].Key) > 0 {
			return false
		}
	}

	return true
}

func isSortedKeys(keys [][]float32) bool {
	for i := 1; i < len(keys); i++ {
		if compareSlices(keys[i-1], keys[i]) > 0 {
			return false
		}
	}

	return true
}

func sortIntoKeySlicese(keys []*pb.StoresKey) [][]float32 {
	ks := make([][]float32, len(keys))

	for i, k := range keys {
		ks[i] = k.Floats
	}

	slices.SortFunc(ks, compareSlices)

	assert(len(ks) == len(keys), fmt.Sprintf("len(ks) = %d, len(keys) = %d", len(ks), len(keys)))
	assert(isSortedKeys(ks), "keys are not sorted")

	return ks
}

func (s *Store) Load(opts *pb.ModelOptions) error {
	return nil
}

// Sort the incoming kvs and merge them with the existing sorted kvs
func (s *Store) StoresSet(opts *pb.StoresSetOptions) error {
	if len(opts.Keys) == 0 {
		return fmt.Errorf("no keys to add")
	}

	if len(opts.Keys) != len(opts.Values) {
		return fmt.Errorf("len(keys) = %d, len(values) = %d", len(opts.Keys), len(opts.Values))
	}

	if s.keyLen == -1 {
		s.keyLen = len(opts.Keys[0].Floats)
	} else {
		if len(opts.Keys[0].Floats) != s.keyLen {
			return fmt.Errorf("Try to add key with length %d when existing length is %d", len(opts.Keys[0].Floats), s.keyLen)
		}
	}

	kvs := make([]Pair, len(opts.Keys))

	for i, k := range opts.Keys {
		if s.keysAreNormalized && !isNormalized(k.Floats) {
			s.keysAreNormalized = false
			var sample []float32
			if len(s.keys) > 5 {
				sample = k.Floats[:5]
			} else {
				sample = k.Floats
			}
			log.Debug().Msgf("Key is not normalized: %v", sample)
		}

		kvs[i] = Pair{
			Key:   k.Floats,
			Value: opts.Values[i].Bytes,
		}
	}

	slices.SortFunc(kvs, func(a, b Pair) int {
		return compareSlices(a.Key, b.Key)
	})

	assert(len(kvs) == len(opts.Keys), fmt.Sprintf("len(kvs) = %d, len(opts.Keys) = %d", len(kvs), len(opts.Keys)))
	assert(isSortedPairs(kvs), "keys are not sorted")

	l := len(kvs) + len(s.keys)
	merge_ks := make([][]float32, 0, l)
	merge_vs := make([][]byte, 0, l)

	i, j := 0, 0
	for {
		if i+j >= l {
			break
		}

		if i >= len(kvs) {
			merge_ks = append(merge_ks, s.keys[j])
			merge_vs = append(merge_vs, s.values[j])
			j++
			continue
		}

		if j >= len(s.keys) {
			merge_ks = append(merge_ks, kvs[i].Key)
			merge_vs = append(merge_vs, kvs[i].Value)
			i++
			continue
		}

		c := compareSlices(kvs[i].Key, s.keys[j])
		if c < 0 {
			merge_ks = append(merge_ks, kvs[i].Key)
			merge_vs = append(merge_vs, kvs[i].Value)
			i++
		} else if c > 0 {
			merge_ks = append(merge_ks, s.keys[j])
			merge_vs = append(merge_vs, s.values[j])
			j++
		} else {
			merge_ks = append(merge_ks, kvs[i].Key)
			merge_vs = append(merge_vs, kvs[i].Value)
			i++
			j++
		}
	}

	assert(len(merge_ks) == l, fmt.Sprintf("len(merge_ks) = %d, l = %d", len(merge_ks), l))
	assert(isSortedKeys(merge_ks), "merge keys are not sorted")

	s.keys = merge_ks
	s.values = merge_vs

	return nil
}

func (s *Store) StoresDelete(opts *pb.StoresDeleteOptions) error {
	if len(opts.Keys) == 0 {
		return fmt.Errorf("no keys to delete")
	}

	if len(opts.Keys) == 0 {
		return fmt.Errorf("no keys to add")
	}

	if s.keyLen == -1 {
		s.keyLen = len(opts.Keys[0].Floats)
	} else {
		if len(opts.Keys[0].Floats) != s.keyLen {
			return fmt.Errorf("Trying to delete key with length %d when existing length is %d", len(opts.Keys[0].Floats), s.keyLen)
		}
	}

	ks := sortIntoKeySlicese(opts.Keys)

	l := len(s.keys) - len(ks)
	merge_ks := make([][]float32, 0, l)
	merge_vs := make([][]byte, 0, l)

	tail_ks := s.keys
	tail_vs := s.values
	for _, k := range ks {
		j, found := findInSortedSlice(tail_ks, k)

		if found {
			merge_ks = append(merge_ks, tail_ks[:j]...)
			merge_vs = append(merge_vs, tail_vs[:j]...)
			tail_ks = tail_ks[j+1:]
			tail_vs = tail_vs[j+1:]
		} else {
			assert(!hasKey(s.keys, k), fmt.Sprintf("Key exists, but was not found: t=%d, %v", len(tail_ks), k))
		}

		log.Debug().Msgf("Delete: found = %v, t = %d, j = %d, len(merge_ks) = %d, len(merge_vs) = %d", found, len(tail_ks), j, len(merge_ks), len(merge_vs))
	}

	merge_ks = append(merge_ks, tail_ks...)
	merge_vs = append(merge_vs, tail_vs...)

	assert(len(merge_ks) <= len(s.keys), fmt.Sprintf("len(merge_ks) = %d, len(s.keys) = %d", len(merge_ks), len(s.keys)))

	s.keys = merge_ks
	s.values = merge_vs

	assert(len(s.keys) >= l, fmt.Sprintf("len(s.keys) = %d, l = %d", len(s.keys), l))
	assert(isSortedKeys(s.keys), "keys are not sorted")
	assert(func() bool {
		for _, k := range ks {
			if _, found := findInSortedSlice(s.keys, k); found {
				return false
			}
		}
		return true
	}(), "Keys to delete still present")

	if len(s.keys) != l {
		log.Debug().Msgf("Delete: Some keys not found: len(s.keys) = %d, l = %d", len(s.keys), l)
	}

	return nil
}

func (s *Store) StoresGet(opts *pb.StoresGetOptions) (pb.StoresGetResult, error) {
	pbKeys := make([]*pb.StoresKey, 0, len(opts.Keys))
	pbValues := make([]*pb.StoresValue, 0, len(opts.Keys))
	ks := sortIntoKeySlicese(opts.Keys)

	if len(s.keys) == 0 {
		log.Debug().Msgf("Get: No keys in store")
	}

	if s.keyLen == -1 {
		s.keyLen = len(opts.Keys[0].Floats)
	} else {
		if len(opts.Keys[0].Floats) != s.keyLen {
			return pb.StoresGetResult{}, fmt.Errorf("Try to get a key with length %d when existing length is %d", len(opts.Keys[0].Floats), s.keyLen)
		}
	}

	tail_k := s.keys
	tail_v := s.values
	for i, k := range ks {
		j, found := findInSortedSlice(tail_k, k)

		if found {
			pbKeys = append(pbKeys, &pb.StoresKey{
				Floats: k,
			})
			pbValues = append(pbValues, &pb.StoresValue{
				Bytes: tail_v[j],
			})

			tail_k = tail_k[j+1:]
			tail_v = tail_v[j+1:]
		} else {
			assert(!hasKey(s.keys, k), fmt.Sprintf("Key exists, but was not found: i=%d, %v", i, k))
		}
	}

	if len(pbKeys) != len(opts.Keys) {
		log.Debug().Msgf("Get: Some keys not found: len(pbKeys) = %d, len(opts.Keys) = %d, len(s.Keys) = %d", len(pbKeys), len(opts.Keys), len(s.keys))
	}

	return pb.StoresGetResult{
		Keys:   pbKeys,
		Values: pbValues,
	}, nil
}

func isNormalized(k []float32) bool {
	var sum float32
	for _, v := range k {
		sum += v
	}

	return sum == 1.0
}

// TODO: This we could replace with handwritten SIMD code
func normalizedCosineSimilarity(k1, k2 []float32) float32 {
	assert(len(k1) == len(k2), fmt.Sprintf("normalizedCosineSimilarity: len(k1) = %d, len(k2) = %d", len(k1), len(k2)))

	var dot float32
	for i := 0; i < len(k1); i++ {
		dot += k1[i] * k2[i]
	}

	assert(dot >= -1 && dot <= 1, fmt.Sprintf("dot = %f", dot))

	// 2.0 * (1.0 - dot) would be the Euclidean distance
	return dot
}

type PriorityItem struct {
	Similarity float32
	Key        []float32
	Value      []byte
}

type PriorityQueue []*PriorityItem

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	// Inverted because the most similar should be at the top
	return pq[i].Similarity < pq[j].Similarity
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x any) {
	item := x.(*PriorityItem)
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() any {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

func (s *Store) StoresFindNormalized(opts *pb.StoresFindOptions) (pb.StoresFindResult, error) {
	tk := opts.Key.Floats
	top_ks := make(PriorityQueue, 0, int(opts.TopK))
	heap.Init(&top_ks)

	for i, k := range s.keys {
		sim := normalizedCosineSimilarity(tk, k)
		heap.Push(&top_ks, &PriorityItem{
			Similarity: sim,
			Key:        k,
			Value:      s.values[i],
		})

		if top_ks.Len() > int(opts.TopK) {
			heap.Pop(&top_ks)
		}
	}

	similarities := make([]float32, top_ks.Len())
	pbKeys := make([]*pb.StoresKey, top_ks.Len())
	pbValues := make([]*pb.StoresValue, top_ks.Len())

	for i := top_ks.Len() - 1; i >= 0; i-- {
		item := heap.Pop(&top_ks).(*PriorityItem)

		similarities[i] = item.Similarity
		pbKeys[i] = &pb.StoresKey{
			Floats: item.Key,
		}
		pbValues[i] = &pb.StoresValue{
			Bytes: item.Value,
		}
	}

	return pb.StoresFindResult{
		Keys:         pbKeys,
		Values:       pbValues,
		Similarities: similarities,
	}, nil
}

func cosineSimilarity(k1, k2 []float32, mag1 float64) float32 {
	assert(len(k1) == len(k2), fmt.Sprintf("cosineSimilarity: len(k1) = %d, len(k2) = %d", len(k1), len(k2)))

	var dot, mag2 float64
	for i := 0; i < len(k1); i++ {
		dot += float64(k1[i] * k2[i])
		mag2 += float64(k2[i] * k2[i])
	}

	sim := float32(dot / (mag1 * math.Sqrt(mag2)))

	assert(sim >= -1 && sim <= 1, fmt.Sprintf("sim = %f", sim))

	return sim
}

func (s *Store) StoresFindFallback(opts *pb.StoresFindOptions) (pb.StoresFindResult, error) {
	tk := opts.Key.Floats
	top_ks := make(PriorityQueue, 0, int(opts.TopK))
	heap.Init(&top_ks)

	var mag1 float64
	for _, v := range tk {
		mag1 += float64(v * v)
	}
	mag1 = math.Sqrt(mag1)

	for i, k := range s.keys {
		dist := cosineSimilarity(tk, k, mag1)
		heap.Push(&top_ks, &PriorityItem{
			Similarity: dist,
			Key:        k,
			Value:      s.values[i],
		})

		if top_ks.Len() > int(opts.TopK) {
			heap.Pop(&top_ks)
		}
	}

	similarities := make([]float32, top_ks.Len())
	pbKeys := make([]*pb.StoresKey, top_ks.Len())
	pbValues := make([]*pb.StoresValue, top_ks.Len())

	for i := top_ks.Len() - 1; i >= 0; i-- {
		item := heap.Pop(&top_ks).(*PriorityItem)

		similarities[i] = item.Similarity
		pbKeys[i] = &pb.StoresKey{
			Floats: item.Key,
		}
		pbValues[i] = &pb.StoresValue{
			Bytes: item.Value,
		}
	}

	return pb.StoresFindResult{
		Keys:         pbKeys,
		Values:       pbValues,
		Similarities: similarities,
	}, nil
}

func (s *Store) StoresFind(opts *pb.StoresFindOptions) (pb.StoresFindResult, error) {
	tk := opts.Key.Floats

	if len(tk) != s.keyLen {
		return pb.StoresFindResult{}, fmt.Errorf("Try to find key with length %d when existing length is %d", len(tk), s.keyLen)
	}

	if opts.TopK < 1 {
		return pb.StoresFindResult{}, fmt.Errorf("opts.TopK = %d, must be >= 1", opts.TopK)
	}

	if s.keyLen == -1 {
		s.keyLen = len(opts.Key.Floats)
	} else {
		if len(opts.Key.Floats) != s.keyLen {
			return pb.StoresFindResult{}, fmt.Errorf("Try to add key with length %d when existing length is %d", len(opts.Key.Floats), s.keyLen)
		}
	}

	if s.keysAreNormalized && isNormalized(tk) {
		return s.StoresFindNormalized(opts)
	} else {
		if s.keysAreNormalized {
			var sample []float32
			if len(s.keys) > 5 {
				sample = tk[:5]
			} else {
				sample = tk
			}
			log.Debug().Msgf("Trying to compare non-normalized key with normalized keys: %v", sample)
		}

		return s.StoresFindFallback(opts)
	}
}