package tinydream | |
import "os" | |
type TinyDream struct { | |
assetDir string | |
} | |
func New(assetDir string) (*TinyDream, error) { | |
if _, err := os.Stat(assetDir); err != nil { | |
return nil, err | |
} | |
return &TinyDream{ | |
assetDir: assetDir, | |
}, nil | |
} | |
func (td *TinyDream) GenerateImage(height, width, step, seed int, positive_prompt, negative_prompt, dst string) error { | |
return GenerateImage(height, width, step, seed, positive_prompt, negative_prompt, dst, td.assetDir) | |
} | |