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local basic_signals =
{
empty_straight = {
{
destructible = true,
direction = 2,
force = "player",
index = 2,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -27,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 3,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -25,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 4,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -23,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 5,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -21,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 6,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -19,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 7,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -17,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 8,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -15,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 9,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -13,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 10,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -11,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 11,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -9,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 12,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -7,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 13,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -5,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 15,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = -3,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 16,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = -1,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 17,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 1,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 18,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 3,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 19,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 5,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 20,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 7,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 21,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 9,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 22,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 11,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 23,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 13,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 24,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 15,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 25,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 17,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 27,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 19,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 28,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 21,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 29,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 23,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 30,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 25,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 31,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 27,
y = 1
},
rotatable = true
}
},
straight_crash = {
{
backer_name = "Red Destination",
destructible = true,
direction = 6,
force = "player",
index = 1,
minable = true,
name = "train-stop",
operable = true,
position = {
x = -25,
y = -1
},
rotatable = true,
station = ""
},
{
destructible = true,
direction = 2,
force = "player",
index = 2,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -27,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 3,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -25,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 4,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -23,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 5,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -21,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 6,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -19,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 7,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -17,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 8,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -15,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 9,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -13,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 10,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -11,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 11,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -9,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 12,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -7,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 13,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -5,
y = 1
},
rotatable = true
},
{
backer_name = "Cyan",
color = {
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = true,
direction = 6,
force = "player",
index = 14,
inventory = {
{},
[6] = {}
},
manual_mode = true,
minable = true,
name = "locomotive",
operable = true,
position = {
x = -0.8125,
y = 1
},
rotatable = true,
speed = 0
},
{
destructible = true,
direction = 2,
force = "player",
index = 15,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = -3,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 16,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = -1,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 17,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 1,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 18,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 3,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 19,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 5,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 20,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 7,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 21,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 9,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 22,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 11,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 23,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 13,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 24,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 15,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 25,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 17,
y = 1
},
rotatable = true
},
{
backer_name = "Red",
destructible = true,
direction = 6,
force = "player",
index = 26,
inventory = {
{
coal = 50
},
[6] = {}
},
manual_mode = false,
minable = true,
name = "locomotive",
operable = true,
position = {
x = 20.65625,
y = 1
},
rotatable = true,
schedule = {
current = 1,
records = {
{
station = "Red Destination"
}
}
},
speed = 0
},
{
destructible = true,
direction = 2,
force = "player",
index = 27,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 19,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 28,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 21,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 29,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = 23,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 30,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 25,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 31,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 27,
y = 1
},
rotatable = true
}
},
oncoming = {
{
backer_name = "Cyan Destination",
label = 'cyan-destination',
label_offset = {0,-2.5},
color = {
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = true,
direction = 6,
force = "player",
index = 1,
minable = true,
name = "train-stop",
operable = true,
position = {
x = -25,
y = -1
},
rotatable = true,
station = ""
},
{
destructible = true,
direction = 2,
force = "player",
index = 2,
minable = true,
name = "curved-rail",
operable = true,
position = {
x = -14,
y = 0
},
rotatable = true
},
{
destructible = true,
direction = 6,
force = "player",
index = 3,
minable = true,
name = "curved-rail",
operable = true,
position = {
x = -8,
y = -4
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 4,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -3,
y = -5
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 5,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -1,
y = -5
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 6,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -27,
y = 1
},
rotatable = true
},
{
backer_name = "Red",
label = 'red-train',
destructible = true,
direction = 2,
force = "player",
index = 7,
inventory = {
{
coal = 49
},
[6] = {}
},
manual_mode = true,
minable = true,
name = "locomotive",
operable = true,
position = {
x = -22,
y = 1
},
rotatable = true,
schedule = {
current = 1,
records = {
{
station = "Red Destination"
}
}
},
speed = 0
},
{
destructible = true,
direction = 2,
force = "player",
index = 8,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -25,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 9,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = -23,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 10,
minable = false,
name = "straight-rail",
operable = true,
position = {
x = -21,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 11,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -19,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 12,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -17,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 13,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -15,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 14,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -13,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 15,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -11,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 16,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -9,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 17,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -7,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 18,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -5,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 19,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -3,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 20,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = -1,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 21,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 1,
y = -5
},
rotatable = true
},
{
destructible = true,
direction = 3,
force = "player",
index = 22,
minable = true,
name = "curved-rail",
operable = true,
position = {
x = 6,
y = -4
},
rotatable = true
},
{
destructible = true,
direction = 7,
force = "player",
index = 23,
minable = true,
name = "curved-rail",
operable = true,
position = {
x = 12,
y = 0
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 24,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 1,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 25,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 3,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 26,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 5,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 27,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 7,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 28,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 9,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 29,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 11,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 30,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 13,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 31,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 15,
y = 1
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 32,
minable = true,
name = "straight-rail",
operable = true,
position = {
x = 17,
y = 1
},
rotatable = true
},
{
backer_name = "Cyan",
label = 'cyan-train',
color = {
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = true,
direction = 6,
force = "player",
index = 33,
inventory = {
{
coal = 49
},
[6] = {}
},
manual_mode = true,
minable = true,
name = "locomotive",
operable = true,
position = {
x = 22.03125,
y = 1
},
rotatable = true,
schedule = {
current = 1,
records = {
{
station = "Cyan Destination"
}
}
},
speed = 0
},
{
destructible = true,
direction = 2,
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{
{
coal = 49
}
},
manual_mode = false,
minable = false,
name = "locomotive",
operable = false,
position =
{
x = -24,
y = 17
},
rotatable = false,
schedule =
{
current = 1,
records =
{
{
station = "Red Destination",
wait_conditions =
{
{
compare_type = "or",
ticks = 1800,
type = "time"
}
}
}
}
},
speed = 0
},
{
destructible = true,
direction = 2,
force = "player",
index = 3,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -23,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 4,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -21,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 5,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -19,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 6,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -17,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 3,
force = "player",
index = 7,
inventory = {},
minable = false,
name = "curved-rail",
operable = true,
position =
{
x = -12,
y = 18
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 8,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -15,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 9,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -13,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 10,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -11,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 11,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -9,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 12,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -7,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 13,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 14,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -3,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 6,
force = "player",
index = 15,
inventory = {},
minable = false,
name = "curved-rail",
operable = true,
position =
{
x = 2,
y = 18
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 16,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 17,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 1,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 18,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 3,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 19,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 5,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 20,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 7,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 21,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 9,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 22,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 11,
y = 17
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 23,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 13,
y = 17
},
rotatable = true
},
{
circuit_connection_definitions = {},
destructible = true,
direction = 6,
entity_number = 1,
force = "player",
index = 24,
inventory = {},
minable = false,
name = "rail-signal",
operable = true,
position =
{
x = -16.5,
y = 18.5
},
rotatable = true
},
{
destructible = true,
direction = 1,
force = "player",
index = 25,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -9,
y = 21
},
rotatable = true
},
{
destructible = true,
direction = 7,
force = "player",
index = 26,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = 21
},
rotatable = true
},
{
circuit_connection_definitions = {},
destructible = true,
direction = 6,
entity_number = 1,
force = "player",
index = 27,
inventory = {},
minable = false,
name = "rail-signal",
operable = true,
position =
{
x = 5.5,
y = 18.5
},
rotatable = true
},
{
backer_name = "Red Destination",
circuit_connection_definitions = {},
destructible = false,
direction = 2,
entity_number = 1,
force = "player",
index = 28,
inventory = {},
minable = false,
name = "train-stop",
operable = false,
position =
{
x = 13,
y = 19
},
rotatable = false
},
{
destructible = true,
direction = 0,
force = "player",
index = 29,
inventory = {},
minable = false,
name = "curved-rail",
operable = true,
position =
{
x = -6,
y = 24
},
rotatable = true
},
{
destructible = true,
direction = 1,
force = "player",
index = 30,
inventory = {},
minable = false,
name = "curved-rail",
operable = true,
position =
{
x = -4,
y = 24
},
rotatable = true
},
{
backer_name = "Cyan 2",
color =
{
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = false,
direction = 0,
force = "player",
index = 31,
inventory =
{
{
coal = 50
}
},
manual_mode = false,
minable = false,
name = "locomotive",
operable = false,
position =
{
x = -5,
y = 30.99609375
},
rotatable = false,
speed = 0
},
{
destructible = true,
direction = 0,
force = "player",
index = 32,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 29
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 33,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 31
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 34,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 33
},
rotatable = true
},
{
backer_name = "Cyan",
color =
{
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = false,
direction = 4,
force = "player",
index = 35,
inventory =
{
{
coal = 49
}
},
manual_mode = false,
minable = false,
name = "locomotive",
operable = false,
position =
{
x = -5,
y = 37.99609375
},
rotatable = false,
schedule =
{
current = 1,
records =
{
{
station = "Cyan Destination",
wait_conditions =
{
{
compare_type = "or",
ticks = 1800,
type = "time"
}
}
}
}
},
speed = 0
},
{
destructible = true,
direction = 0,
force = "player",
index = 36,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 35
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 37,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 37
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 38,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 39
},
rotatable = true
},
{
backer_name = "Cyan Destination",
circuit_connection_definitions = {},
color =
{
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = false,
direction = 4,
entity_number = 1,
force = "player",
index = 39,
inventory = {},
minable = false,
name = "train-stop",
operable = false,
position =
{
x = -7,
y = 41
},
rotatable = false
},
{
destructible = true,
direction = 0,
force = "player",
index = 40,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = 41
},
rotatable = true
}
},
crossroads = {
{
backer_name = "Cyan",
color =
{
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = false,
direction = 0,
force = "player",
index = 1,
inventory =
{
{
coal = 49
}
},
manual_mode = false,
minable = false,
name = "locomotive",
operable = false,
position =
{
x = -1,
y = -54.125
},
rotatable = false,
speed = 0
},
{
destructible = true,
direction = 0,
force = "player",
index = 2,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -57
},
rotatable = true
},
{
backer_name = "Cyan Destination",
circuit_connection_definitions = {},
color =
{
a = 0.49803921580314636,
b = 0.68627452850341797,
g = 0.68627452850341797,
r = 0.19607843458652496
},
destructible = false,
direction = 0,
entity_number = 1,
force = "player",
index = 3,
inventory = {},
minable = false,
name = "train-stop",
operable = false,
position =
{
x = 1,
y = -57
},
rotatable = false
},
{
destructible = true,
direction = 0,
force = "player",
index = 4,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -55
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 5,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -53
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 6,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -51
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 7,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -49
},
rotatable = true
},
{
backer_name = "Red",
destructible = true,
direction = 2,
force = "player",
index = 8,
inventory =
{
{
coal = 49
}
},
manual_mode = false,
minable = false,
name = "locomotive",
operable = true,
position =
{
x = -8,
y = -47
},
rotatable = true,
schedule =
{
current = 1,
records =
{
{
station = "Red Destination",
wait_conditions =
{
{
compare_type = "or",
ticks = 1800,
type = "time"
}
}
}
}
},
speed = 0
},
{
destructible = true,
direction = 2,
force = "player",
index = 9,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -11,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 10,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -9,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 11,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -7,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 12,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -5,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 13,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -3,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 14,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 15,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 16,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 1,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 17,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 3,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 18,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 5,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 19,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 7,
y = -47
},
rotatable = true
},
{
destructible = true,
direction = 2,
force = "player",
index = 20,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = 9,
y = -47
},
rotatable = true
},
{
circuit_connection_definitions = {},
destructible = true,
direction = 6,
entity_number = 1,
force = "player",
index = 21,
inventory = {},
minable = false,
name = "rail-signal",
operable = true,
position =
{
x = -3.5,
y = -45.5
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 22,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -45
},
rotatable = true
},
{
circuit_connection_definitions = {},
destructible = true,
direction = 4,
entity_number = 1,
force = "player",
index = 23,
inventory = {},
minable = false,
name = "rail-signal",
operable = true,
position =
{
x = 0.5,
y = -44.5
},
rotatable = true
},
{
backer_name = "Red Destination",
circuit_connection_definitions = {},
destructible = false,
direction = 2,
entity_number = 1,
force = "player",
index = 24,
inventory = {},
minable = false,
name = "train-stop",
operable = false,
position =
{
x = 9,
y = -45
},
rotatable = false
},
{
destructible = true,
direction = 0,
force = "player",
index = 25,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -43
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 26,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -41
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 27,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -39
},
rotatable = true
},
{
destructible = true,
direction = 0,
force = "player",
index = 28,
inventory = {},
minable = false,
name = "straight-rail",
operable = true,
position =
{
x = -1,
y = -37
},
rotatable = true
}
}
}
return basic_signals