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local mod_gui = {} |
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mod_gui.button_style = "mod_gui_button" |
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mod_gui.frame_style = "non_draggable_frame" |
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function mod_gui.get_button_flow(player) |
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local gui = player.gui.top |
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if gui.mod_gui_button_flow then |
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return gui.mod_gui_button_flow |
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end |
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local frame = gui.mod_gui_top_frame or gui.add{type = "frame", name = "mod_gui_top_frame", direction = "horizontal", style = "quick_bar_window_frame"} |
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return frame.mod_gui_inner_frame or frame.add{type = "frame", name = "mod_gui_inner_frame", style = "mod_gui_inside_deep_frame"} |
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end |
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function mod_gui.get_frame_flow(player) |
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local gui = player.gui.left |
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return gui.mod_gui_frame_flow or gui.add{type = "flow", name = "mod_gui_frame_flow", direction = "horizontal", style = "mod_gui_spacing_horizontal_flow"} |
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end |
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return mod_gui |
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