enemy7's picture
Upload 1553 files
898c672
require "util"
require "tightspot"
level =
{
level_number = 4,
time = 11 * 60 * 60,
money = 10000,
required_balance =
{
easy = 2000,
normal = 5000,
hard = 9000
},
center = {x = 0, y = 0},
starting_land_prize = 10,
price_increase = 2,
area = {{-40, -40}, {40, 40}},
recipes =
{
"iron-plate",
"copper-plate",
"copper-cable",
"electronic-circuit",
"iron-gear-wheel",
"rocket",
"sulfur",
"explosives",
"basic-oil-processing"
},
items =
{
"coal",
"transport-belt",
"underground-belt",
"fast-transport-belt",
"fast-underground-belt",
"splitter",
"fast-splitter",
"burner-inserter",
"inserter",
"long-handed-inserter",
"fast-inserter",
"filter-inserter",
"wooden-chest",
"stone-furnace",
"steel-furnace",
"offshore-pump",
"pipe",
"pipe-to-ground",
"boiler",
"steam-engine",
"small-electric-pole",
"medium-electric-pole",
"assembling-machine-1",
"assembling-machine-2",
"electric-mining-drill",
"burner-mining-drill",
"pumpjack",
"oil-refinery",
"chemical-plant",
"storage-tank",
"pump"
},
demand =
{
{
item = "rocket",
price = 150
}
}
}
level.offers = {}
for _, item in ipairs(level.items) do
level.offers[#level.offers + 1] = tightspot_make_offer(item)
end
script.on_init(function()
global.story = story_init()
global.tightspot = tightspot_init(level)
game.players[1].surface.always_day = true
game.players[1].force.disable_research()
end)
script.on_event(tightspot_events, function(event)
story_update(global.story, event, "level-05")
end)