2D-GameCreator / Dockerfile
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feat: run in Docker
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FROM node:18-alpine AS base
# Install dependencies only when needed
FROM base AS deps
# Check https://github.com/nodejs/docker-node/tree/b4117f9333da4138b03a546ec926ef50a31506c3#nodealpine to understand why libc6-compat might be needed.
RUN apk add --no-cache libc6-compat
WORKDIR /app
# Install dependencies based on the preferred package manager
COPY package.json yarn.lock* package-lock.json* pnpm-lock.yaml* ./
RUN \
if [ -f yarn.lock ]; then yarn --frozen-lockfile; \
elif [ -f package-lock.json ]; then npm ci; \
elif [ -f pnpm-lock.yaml ]; then yarn global add pnpm && pnpm i --frozen-lockfile; \
else echo "Lockfile not found." && exit 1; \
fi
# Uncomment the following lines if you want to use a secret at buildtime,
# for example to access your private npm packages
# RUN --mount=type=secret,id=HF_EXAMPLE_SECRET,mode=0444,required=true \
# $(cat /run/secrets/HF_EXAMPLE_SECRET)
# Rebuild the source code only when needed
FROM base AS builder
WORKDIR /app
COPY --from=deps /app/node_modules ./node_modules
COPY . .
# Next.js collects completely anonymous telemetry data about general usage.
# Learn more here: https://nextjs.org/telemetry
# Uncomment the following line in case you want to disable telemetry during the build.
# ENV NEXT_TELEMETRY_DISABLED 1
# RUN yarn build
# If you use yarn, comment out this line and use the line above
RUN npm run build
# Production image, copy all the files and run next
FROM base AS runner
WORKDIR /app
ENV NODE_ENV production
# Uncomment the following line in case you want to disable telemetry during runtime.
# ENV NEXT_TELEMETRY_DISABLED 1
RUN addgroup --system --gid 1001 nodejs
RUN adduser --system --uid 1001 nextjs
COPY --from=builder /app/public ./public
# Automatically leverage output traces to reduce image size
# https://nextjs.org/docs/advanced-features/output-file-tracing
COPY --from=builder --chown=nextjs:nodejs /app/.next/standalone ./
COPY --from=builder --chown=nextjs:nodejs /app/.next/static ./.next/static
USER nextjs
EXPOSE 3000
ENV PORT 3000
CMD ["node", "server.js"]