Spaces:
Runtime error
Runtime error
File size: 8,160 Bytes
00437a9 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 |
using Photon.Deterministic;
using System;
using Quantum.Collections;
namespace Quantum
{
public unsafe partial struct AIBlackboardComponent
{
#region Init/Free
public void InitializeBlackboardComponent(Frame frame, AIBlackboard blackboardAsset)
{
Board = blackboardAsset;
var assetEntries = blackboardAsset.Entries;
if (Entries.Ptr != default)
{
FreeBlackboardComponent(frame);
}
QList<BlackboardEntry> entriesList = frame.AllocateList<BlackboardEntry>(blackboardAsset.Entries.Length);
for (int i = 0; i < assetEntries.Length; i++)
{
BlackboardValue newValue = CreateValueFromEntry(assetEntries[i]);
entriesList.Add(new BlackboardEntry { Value = newValue });
//entriesList.Add(newValue);
}
Entries = entriesList;
}
public void FreeBlackboardComponent(Frame frame)
{
if (Entries.Ptr != default)
{
frame.FreeList(Entries);
Entries = default;
}
}
private BlackboardValue CreateValueFromEntry(AIBlackboardEntry entry)
{
BlackboardValue newValue = new BlackboardValue();
if (entry.Type == AIBlackboardValueType.Boolean)
{
*newValue.BooleanValue = default;
}
if (entry.Type == AIBlackboardValueType.Byte)
{
*newValue.ByteValue = default;
}
if (entry.Type == AIBlackboardValueType.Integer)
{
*newValue.IntegerValue = default;
}
if (entry.Type == AIBlackboardValueType.FP)
{
*newValue.FPValue = default;
}
if (entry.Type == AIBlackboardValueType.Vector2)
{
*newValue.FPVector2Value = default;
}
if (entry.Type == AIBlackboardValueType.Vector3)
{
*newValue.FPVector3Value = default;
}
if (entry.Type == AIBlackboardValueType.EntityRef)
{
*newValue.EntityRefValue = default;
}
return newValue;
}
#endregion
#region Getters
public QBoolean GetBoolean(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.BooleanValue;
}
public byte GetByte(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.ByteValue;
}
public Int32 GetInteger(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.IntegerValue;
}
public FP GetFP(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.FPValue;
}
public FPVector2 GetVector2(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.FPVector2Value;
}
public FPVector3 GetVector3(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.FPVector3Value;
}
public EntityRef GetEntityRef(Frame frame, string key)
{
var bbValue = GetBlackboardValue(frame, key);
return *bbValue.EntityRefValue;
}
#endregion
#region Setters
public BlackboardEntry* Set(Frame frame, string key, QBoolean value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.BooleanValue = value;
return valueList.GetPointer(ID);
}
public BlackboardEntry* Set(Frame frame, string key, byte value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.ByteValue = value;
return valueList.GetPointer(ID);
}
public BlackboardEntry* Set(Frame frame, string key, Int32 value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.IntegerValue = value;
return valueList.GetPointer(ID);
}
public BlackboardEntry* Set(Frame frame, string key, FP value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.FPValue = value;
return valueList.GetPointer(ID);
}
public BlackboardEntry* Set(Frame frame, string key, FPVector2 value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.FPVector2Value = value;
return valueList.GetPointer(ID);
}
public BlackboardEntry* Set(Frame frame, string key, FPVector3 value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.FPVector3Value = value;
return valueList.GetPointer(ID);
}
public BlackboardEntry* Set(Frame frame, string key, EntityRef value)
{
QList<BlackboardEntry> valueList = frame.ResolveList(Entries);
var ID = GetID(frame, key);
*valueList.GetPointer(ID)->Value.EntityRefValue = value;
return valueList.GetPointer(ID);
}
#endregion
#region Helpers
public BlackboardEntry* GetBlackboardEntry(Frame frame, string key)
{
var bbAsset = frame.FindAsset<AIBlackboard>(Board.Id);
var ID = bbAsset.GetEntryID(key);
var values = frame.ResolveList(Entries);
return values.GetPointer(ID);
}
public BlackboardValue GetBlackboardValue(Frame frame, string key)
{
Assert.Check(string.IsNullOrEmpty(key) == false, "The Key cannot be empty or null.");
var bbAsset = frame.FindAsset<AIBlackboard>(Board.Id);
var ID = bbAsset.GetEntryID(key);
var values = frame.ResolveList(Entries);
return values[ID].Value;
}
public Int32 GetID(Frame frame, string key)
{
Assert.Check(string.IsNullOrEmpty(key) == false, "The Key cannot be empty or null.");
var bbAsset = frame.FindAsset<AIBlackboard>(Board.Id);
var ID = bbAsset.GetEntryID(key);
return ID;
}
public bool HasEntry(Frame frame, string key)
{
var boardAsset = frame.FindAsset<AIBlackboard>(Board.Id);
return boardAsset.HasEntry(key);
}
#endregion
#region BT Specific
public void RegisterReactiveDecorator(Frame frame, string key, BTDecorator decorator)
{
var blackboardEntry = GetBlackboardEntry(frame, key);
QList<AssetRefBTDecorator> reactiveDecorators;
if (blackboardEntry->ReactiveDecorators.Ptr == default)
{
reactiveDecorators = frame.AllocateList<AssetRefBTDecorator>();
}
else
{
reactiveDecorators = frame.ResolveList<AssetRefBTDecorator>(blackboardEntry->ReactiveDecorators);
}
reactiveDecorators.Add(decorator);
blackboardEntry->ReactiveDecorators = reactiveDecorators;
}
public void UnregisterReactiveDecorator(Frame frame, string key, BTDecorator decorator)
{
var blackboardEntry = GetBlackboardEntry(frame, key);
if (blackboardEntry->ReactiveDecorators.Ptr != default)
{
QList<AssetRefBTDecorator> reactiveDecorators = frame.ResolveList<AssetRefBTDecorator>(blackboardEntry->ReactiveDecorators);
reactiveDecorators.Remove(decorator);
blackboardEntry->ReactiveDecorators = reactiveDecorators;
}
}
#endregion
#region Debug
public void Dump(Frame frame)
{
string dumpText = "";
var bbAsset = frame.FindAsset<AIBlackboard>(Board.Id);
dumpText += "Blackboard Path and ID: " + bbAsset.Path + " | " + Board.Id.Value;
var valuesList = frame.ResolveList(Entries);
for (int i = 0; i < valuesList.Count; i++)
{
string value = "NONE";
if (valuesList[i].Value.Field == BlackboardValue.BOOLEANVALUE) value = valuesList[i].Value.BooleanValue->Value.ToString();
if (valuesList[i].Value.Field == BlackboardValue.BYTEVALUE) value = valuesList[i].Value.ByteValue->ToString();
if (valuesList[i].Value.Field == BlackboardValue.INTEGERVALUE) value = valuesList[i].Value.IntegerValue->ToString();
if (valuesList[i].Value.Field == BlackboardValue.FPVALUE) value = valuesList[i].Value.FPValue->ToString();
if (valuesList[i].Value.Field == BlackboardValue.FPVECTOR2VALUE) value = valuesList[i].Value.FPVector2Value->ToString();
if (valuesList[i].Value.Field == BlackboardValue.FPVECTOR3VALUE) value = valuesList[i].Value.FPVector3Value->ToString();
if (valuesList[i].Value.Field == BlackboardValue.ENTITYREFVALUE) value = valuesList[i].Value.EntityRefValue->ToString();
dumpText += "\nName: " + bbAsset.GetEntryName(i) + ", Value: " + value;
}
Log.Info(dumpText);
}
#endregion
}
}
|