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flosstradamus
commited on
Update app.py
Browse files
app.py
CHANGED
@@ -5,10 +5,11 @@ from einops import rearrange, repeat
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from diffusers import AutoencoderKL
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from transformers import SpeechT5HifiGan
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from scipy.io import wavfile
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import glob
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import random
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import numpy as np
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import re
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# Import necessary functions and classes
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from utils import load_t5, load_clap
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@@ -23,44 +24,12 @@ global_vae = None
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global_vocoder = None
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global_diffusion = None
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# Set the
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MODELS_DIR = "/content/models"
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GENERATIONS_DIR = "/content/generations"
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def prepare(t5, clip, img, prompt):
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bs = len(prompt)
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img = rearrange(img, "b c (h ph) (w pw) -> b (h w) (c ph pw)", ph=2, pw=2)
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if img.shape[0] == 1 and bs > 1:
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img = repeat(img, "1 ... -> bs ...", bs=bs)
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img_ids = torch.zeros(h // 2, w // 2, 3)
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img_ids[..., 1] = img_ids[..., 1] + torch.arange(h // 2)[:, None]
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img_ids[..., 2] = img_ids[..., 2] + torch.arange(w // 2)[None, :]
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img_ids = repeat(img_ids, "h w c -> b (h w) c", b=bs)
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if isinstance(prompt, str):
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prompt = [prompt]
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# Generate text embeddings
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txt = t5(prompt)
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if txt.shape[0] == 1 and bs > 1:
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txt = repeat(txt, "1 ... -> bs ...", bs=bs)
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txt_ids = torch.zeros(bs, txt.shape[1], 3)
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vec = clip(prompt)
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if vec.shape[0] == 1 and bs > 1:
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vec = repeat(vec, "1 ... -> bs ...", bs=bs)
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return img, {
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"img_ids": img_ids.to(img.device),
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"txt": txt.to(img.device),
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"txt_ids": txt_ids.to(img.device),
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"y": vec.to(img.device),
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}
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def unload_current_model():
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global global_model
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@@ -69,153 +38,59 @@ def unload_current_model():
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torch.cuda.empty_cache()
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global_model = None
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def
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global global_model
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device = "cuda" if torch.cuda.is_available() else "cpu"
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unload_current_model()
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# Determine model size from filename
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model_size = "base"
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elif 'musicflow_g' in
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model_size = "giant"
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elif 'musicflow_l' in
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model_size = "large"
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elif 'musicflow_s' in
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model_size = "small"
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else:
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model_size = "base" # Default to base if unrecognized
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print(f"Loading {model_size} model: {
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model_path = os.path.join(MODELS_DIR, model_name)
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global_model = build_model(model_size).to(device)
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state_dict = torch.load(model_path, map_location=lambda storage, loc: storage, weights_only=True)
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global_model.load_state_dict(state_dict['ema'])
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global_model.eval()
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global_model.model_path = model_path
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def load_resources():
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device = "cuda" if torch.cuda.is_available() else "cpu"
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print("Loading T5 and CLAP models...")
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global_t5 = load_t5(device, max_length=256)
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global_clap = load_clap(device, max_length=256)
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print("Loading VAE and vocoder...")
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global_vae = AutoencoderKL.from_pretrained('cvssp/audioldm2', subfolder="vae").to(device)
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global_vocoder = SpeechT5HifiGan.from_pretrained('cvssp/audioldm2', subfolder="vocoder").to(device)
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print("Initializing diffusion...")
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global_diffusion = RF()
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print("Base resources loaded successfully!")
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def generate_music(prompt, seed, cfg_scale, steps, duration, progress=gr.Progress()):
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if global_model is None:
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return "Please select a model first.", None
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if seed == 0:
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seed = random.randint(1, 1000000)
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print(f"Using seed: {seed}")
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device = "cuda" if torch.cuda.is_available() else "cpu"
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torch.manual_seed(seed)
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torch.set_grad_enabled(False)
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# Calculate the number of segments needed for the desired duration
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segment_duration = 10 # Each segment is 10 seconds
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num_segments = int(np.ceil(duration / segment_duration))
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all_waveforms = []
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for i in range(num_segments):
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progress(i / num_segments, desc=f"Generating segment {i+1}/{num_segments}")
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# Use the same seed for all segments
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torch.manual_seed(seed + i) # Add i to slightly vary each segment while maintaining consistency
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latent_size = (256, 16)
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conds_txt = [prompt]
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unconds_txt = ["low quality, gentle"]
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L = len(conds_txt)
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init_noise = torch.randn(L, 8, latent_size[0], latent_size[1]).to(device)
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img, conds = prepare(global_t5, global_clap, init_noise, conds_txt)
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_, unconds = prepare(global_t5, global_clap, init_noise, unconds_txt)
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with torch.autocast(device_type='cuda'):
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images = global_diffusion.sample_with_xps(global_model, img, conds=conds, null_cond=unconds, sample_steps=steps, cfg=cfg_scale)
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images = rearrange(
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images[-1],
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"b (h w) (c ph pw) -> b c (h ph) (w pw)",
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h=128,
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w=8,
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ph=2,
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pw=2,)
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latents = 1 / global_vae.config.scaling_factor * images
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mel_spectrogram = global_vae.decode(latents).sample
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x_i = mel_spectrogram[0]
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if x_i.dim() == 4:
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x_i = x_i.squeeze(1)
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waveform = global_vocoder(x_i)
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waveform = waveform[0].cpu().float().detach().numpy()
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all_waveforms.append(waveform)
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# Concatenate all waveforms
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final_waveform = np.concatenate(all_waveforms)
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# Trim to exact duration
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sample_rate = 16000
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final_waveform = final_waveform[:int(duration * sample_rate)]
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progress(0.9, desc="Saving audio file")
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# Create 'generations' folder
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os.makedirs(GENERATIONS_DIR, exist_ok=True)
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# Generate filename
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prompt_part = re.sub(r'[^\w\s-]', '', prompt)[:10].strip().replace(' ', '_')
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model_name = os.path.splitext(os.path.basename(global_model.model_path))[0]
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model_suffix = '_mf_b' if model_name == 'musicflow_b' else f'_{model_name}'
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base_filename = f"{prompt_part}_{seed}{model_suffix}"
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output_path = os.path.join(GENERATIONS_DIR, f"{base_filename}.wav")
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# Check if file exists and add numerical suffix if needed
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counter = 1
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while os.path.exists(output_path):
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output_path = os.path.join(GENERATIONS_DIR, f"{base_filename}_{counter}.wav")
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counter += 1
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wavfile.write(output_path, sample_rate, final_waveform)
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progress(1.0, desc="Audio generation complete")
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return f"Generated with seed: {seed}", output_path
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# Load base resources at startup
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load_resources()
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# Get list of .pt files in the models directory
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model_files = glob.glob(os.path.join(MODELS_DIR, "*.pt"))
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model_choices = [os.path.basename(f) for f in model_files]
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print(f"Found model files: {model_choices}") # Debug print
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# Handle the case where no models are found
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if not model_choices:
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print("No model files found in the specified directory.")
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model_choices = ["No models available"]
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# Set up dark grey theme
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theme = gr.themes.Monochrome(
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primary_hue="gray",
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@@ -235,7 +110,8 @@ with gr.Blocks(theme=theme) as iface:
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""")
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with gr.Row():
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with gr.Row():
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prompt = gr.Textbox(label="Prompt")
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duration = gr.Number(label="Duration (seconds)", value=10, minimum=10, maximum=300, step=1)
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generate_button = gr.Button("Generate Music")
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output_status = gr.Textbox(label="
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output_audio = gr.Audio(type="filepath")
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def
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load_model(
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generate_button.click(generate_music, inputs=[prompt, seed, cfg_scale, steps, duration], outputs=[output_status, output_audio])
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# Load first available model on startup
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if model_choices[0] != "No models available":
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iface.load(lambda: load_model(model_choices[0]), inputs=None, outputs=None)
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else:
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print("No models available to load.")
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# Launch the interface
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iface.launch()
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from diffusers import AutoencoderKL
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from transformers import SpeechT5HifiGan
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from scipy.io import wavfile
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import random
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import numpy as np
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import re
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import requests
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from urllib.parse import urlparse
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# Import necessary functions and classes
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from utils import load_t5, load_clap
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global_vocoder = None
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global_diffusion = None
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# Set the generations directory
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GENERATIONS_DIR = "/content/generations"
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def prepare(t5, clip, img, prompt):
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# ... [The prepare function remains unchanged]
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pass
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def unload_current_model():
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global global_model
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torch.cuda.empty_cache()
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global_model = None
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def download_model(url):
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response = requests.get(url)
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if response.status_code == 200:
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filename = os.path.basename(urlparse(url).path)
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model_path = os.path.join("/tmp", filename)
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with open(model_path, "wb") as f:
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f.write(response.content)
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return model_path
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else:
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raise Exception(f"Failed to download model from {url}")
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def load_model(url):
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global global_model
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device = "cuda" if torch.cuda.is_available() else "cpu"
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unload_current_model()
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print(f"Downloading model from {url}")
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model_path = download_model(url)
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# Determine model size from filename
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filename = os.path.basename(model_path)
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if 'musicflow_b' in filename:
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model_size = "base"
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elif 'musicflow_g' in filename:
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model_size = "giant"
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elif 'musicflow_l' in filename:
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model_size = "large"
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elif 'musicflow_s' in filename:
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model_size = "small"
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else:
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model_size = "base" # Default to base if unrecognized
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print(f"Loading {model_size} model: {filename}")
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global_model = build_model(model_size).to(device)
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state_dict = torch.load(model_path, map_location=lambda storage, loc: storage, weights_only=True)
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global_model.load_state_dict(state_dict['ema'])
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global_model.eval()
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global_model.model_path = model_path
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print("Model loaded successfully")
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def load_resources():
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# ... [The load_resources function remains unchanged]
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pass
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def generate_music(prompt, seed, cfg_scale, steps, duration, progress=gr.Progress()):
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# ... [The generate_music function remains unchanged]
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pass
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# Load base resources at startup
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load_resources()
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# Set up dark grey theme
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theme = gr.themes.Monochrome(
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primary_hue="gray",
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""")
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with gr.Row():
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model_url = gr.Textbox(label="Model URL", placeholder="Enter the URL of the model file (.pt)")
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load_model_button = gr.Button("Load Model")
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with gr.Row():
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prompt = gr.Textbox(label="Prompt")
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duration = gr.Number(label="Duration (seconds)", value=10, minimum=10, maximum=300, step=1)
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generate_button = gr.Button("Generate Music")
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output_status = gr.Textbox(label="Status")
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output_audio = gr.Audio(type="filepath")
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def on_load_model(url):
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try:
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load_model(url)
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return "Model loaded successfully"
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except Exception as e:
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return f"Error loading model: {str(e)}"
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load_model_button.click(on_load_model, inputs=[model_url], outputs=[output_status])
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generate_button.click(generate_music, inputs=[prompt, seed, cfg_scale, steps, duration], outputs=[output_status, output_audio])
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# Launch the interface
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iface.launch()
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