Update app.py
Browse files
app.py
CHANGED
@@ -774,6 +774,8 @@ async(c, o, p, d, n, m, s)=>{
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function requestMap() {
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try {
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ctx.drawImage(video, 0, 0, video.videoWidth, video.videoHeight);
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if (buffer) {
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counter = parseInt(video.currentTime);
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if (!coords[counter]) {counter = coords.length-1;}
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@@ -964,9 +966,6 @@ function stop_recording() {
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window.stop_recording = stop_recording;
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function seek(t) {
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-
videoDome.videoTexture.video.pause();
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video.pause();
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-
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videoDome.videoTexture.video.currentTime = t;
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if (videoDome.videoTexture.video.currentTime > videoDome.videoTexture.video.duration) {
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videoDome.videoTexture.video.currentTime = videoDome.videoTexture.video.duration;
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@@ -1048,7 +1047,7 @@ window.videoPlay = videoPlay;
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position.toArray(positions, index);
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}
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-
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return mesh;
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} catch(e) {alert(e)}
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function requestMap() {
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try {
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ctx.drawImage(video, 0, 0, video.videoWidth, video.videoHeight);
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videoDome.videoTexture.video.pause();
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video.pause();
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if (buffer) {
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counter = parseInt(video.currentTime);
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if (!coords[counter]) {counter = coords.length-1;}
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window.stop_recording = stop_recording;
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function seek(t) {
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videoDome.videoTexture.video.currentTime = t;
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if (videoDome.videoTexture.video.currentTime > videoDome.videoTexture.video.duration) {
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videoDome.videoTexture.video.currentTime = videoDome.videoTexture.video.duration;
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position.toArray(positions, index);
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}
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+
mesh.setVerticesData(BABYLON.VertexBuffer.PositionKind, positions);
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return mesh;
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} catch(e) {alert(e)}
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