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<!DOCTYPE html>
<html lang="en">
<head>
<!-- Generated by GameMaker:Studio http://www.yoyogames.com/gamemaker/studio -->
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache"/>
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name ="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta charset="utf-8"/>
<!-- Set the title bar of the page -->
<title>Production branch</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #0;
color:#cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
canvas {
image-rendering: optimizeSpeed;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5_div_class
{
margin: 0px;
padding: 0px;
border: 0px;
}
/* START - Login Dialog Box */
div.gm4html5_login
{
padding: 20px;
position: absolute;
border: solid 2px #000000;
background-color: #404040;
color:#00ff00;
border-radius: 15px;
box-shadow: #101010 20px 20px 40px;
}
div.gm4html5_cancel_button
{
float: right;
}
div.gm4html5_login_button
{
float: left;
}
div.gm4html5_login_header
{
text-align: center;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div class="gm4html5_div_class" id="gm4html5_div_id">
<img src="img/splash.png" id="GM4HTML5_loadingscreen" alt="GameMaker:HTML5 loading screen" style="display:none;"/>
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="960" height="540" >
<p>Your browser doesn't support HTML5 canvas.</p>
</canvas>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="js/main.js"></script>
<script>window.onload = GameMaker_Init;</script>
</body>
</html>
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