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var WALL_KICK_OFFSETS = {}; |
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WALL_KICK_OFFSETS.standard = [ |
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{ |
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cw: [{x:0,y:0}, {x:-1,y:0}, {x:-1,y:-1}, {x:0,y:2}, {x:-1,y:2}], |
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ccw: [{x:0,y:0}, {x:1,y:0}, {x:1,y:-1}, {x:0,y:2}, {x:1,y:2}] |
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},{ |
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cw: [{x:0,y:0}, {x:1,y:0}, {x:1,y:1}, {x:0,y:-2}, {x:1,y:-2}], |
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ccw: [{x:0,y:0}, {x:1,y:0}, {x:1,y:1}, {x:0,y:-2}, {x:1,y:-2}] |
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},{ |
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cw: [{x:0, y:0}, {x:1,y:0}, {x:1,y:-1}, {x:0,y:2}, {x:1,y:2}], |
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ccw: [{x:0, y:0}, {x:-1, y:0}, {x:-1,y:-1}, {x:0,y:2}, {x:-1,y:2}] |
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},{ |
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cw: [{x:0,y:0}, {x:-1,y:0}, {x:-1,y:1}, {x:0,y:-2}, {x:-1,y:-2}], |
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ccw: [{x:0,y:0}, {x:-1,y:0}, {x:-1,y:1}, {x:0,y:-2}, {x:-1,y:-2}] |
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} |
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]; |
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WALL_KICK_OFFSETS.i_block = [ |
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{ |
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cw: [{x:0,y:0}, {x:-2,y:0}, {x:1,y:0}, {x:-2,y:1}, {x:1,y:-2}], |
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ccw: [{x:0,y:0}, {x:-1,y:0}, {x:2,y:0}, {x:-1,y:-2}, {x:2,y:1}] |
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},{ |
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cw: [{x:0,y:0}, {x:-1,y:0}, {x:2,y:0}, {x:-1,y:-2}, {x:2,y:1}], |
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ccw: [{x:0,y:0}, {x:2,y:0}, {x:-1,y:0}, {x:2,y:-1}, {x:-1,y:2}] |
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},{ |
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cw: [{x:0,y:0}, {x:2,y:0}, {x:-1,y:0}, {x:2,y:-1}, {x:-1,y:2}], |
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ccw: [{x:0,y:0}, {x:1,y:0}, {x:-2,y:0}, {x:1,y:2}, {x:-2,y:-1}] |
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},{ |
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cw: [{x:0,y:0}, {x:1,y:0}, {x:-2,y:0}, {x:1,y:2}, {x:-2,y:1}], |
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ccw: [{x:0,y:0}, {x:-2,y:0}, {x:1,y:0}, {x:-2,y:1}, {x:1,y:-2}] |
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} |
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]; |
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