Spaces:
Running
Running
import { MOUSE, TOUCH } from 'three'; | |
import { OrbitControls } from './OrbitControls.js'; | |
// MapControls performs orbiting, dollying (zooming), and panning. | |
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). | |
// | |
// Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate | |
// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish | |
// Pan - left mouse, or arrow keys / touch: one-finger move | |
class MapControls extends OrbitControls { | |
constructor( object, domElement ) { | |
super( object, domElement ); | |
this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up | |
this.mouseButtons = { LEFT: MOUSE.PAN, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.ROTATE }; | |
this.touches = { ONE: TOUCH.PAN, TWO: TOUCH.DOLLY_ROTATE }; | |
} | |
} | |
export { MapControls }; | |