Spaces:
Running
Running
import { | |
Controls, | |
MOUSE, | |
Quaternion, | |
Spherical, | |
TOUCH, | |
Vector2, | |
Vector3, | |
Plane, | |
Ray, | |
MathUtils | |
} from 'three'; | |
// OrbitControls performs orbiting, dollying (zooming), and panning. | |
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). | |
// | |
// Orbit - left mouse / touch: one-finger move | |
// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish | |
// Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move | |
const _changeEvent = { type: 'change' }; | |
const _startEvent = { type: 'start' }; | |
const _endEvent = { type: 'end' }; | |
const _ray = new Ray(); | |
const _plane = new Plane(); | |
const _TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD ); | |
const _v = new Vector3(); | |
const _twoPI = 2 * Math.PI; | |
const _STATE = { | |
NONE: - 1, | |
ROTATE: 0, | |
DOLLY: 1, | |
PAN: 2, | |
TOUCH_ROTATE: 3, | |
TOUCH_PAN: 4, | |
TOUCH_DOLLY_PAN: 5, | |
TOUCH_DOLLY_ROTATE: 6 | |
}; | |
const _EPS = 0.000001; | |
class OrbitControls extends Controls { | |
constructor( object, domElement = null ) { | |
super( object, domElement ); | |
this.state = _STATE.NONE; | |
// Set to false to disable this control | |
this.enabled = true; | |
// "target" sets the location of focus, where the object orbits around | |
this.target = new Vector3(); | |
// Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect | |
this.cursor = new Vector3(); | |
// How far you can dolly in and out ( PerspectiveCamera only ) | |
this.minDistance = 0; | |
this.maxDistance = Infinity; | |
// How far you can zoom in and out ( OrthographicCamera only ) | |
this.minZoom = 0; | |
this.maxZoom = Infinity; | |
// Limit camera target within a spherical area around the cursor | |
this.minTargetRadius = 0; | |
this.maxTargetRadius = Infinity; | |
// How far you can orbit vertically, upper and lower limits. | |
// Range is 0 to Math.PI radians. | |
this.minPolarAngle = 0; // radians | |
this.maxPolarAngle = Math.PI; // radians | |
// How far you can orbit horizontally, upper and lower limits. | |
// If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI ) | |
this.minAzimuthAngle = - Infinity; // radians | |
this.maxAzimuthAngle = Infinity; // radians | |
// Set to true to enable damping (inertia) | |
// If damping is enabled, you must call controls.update() in your animation loop | |
this.enableDamping = false; | |
this.dampingFactor = 0.05; | |
// This option actually enables dollying in and out; left as "zoom" for backwards compatibility. | |
// Set to false to disable zooming | |
this.enableZoom = true; | |
this.zoomSpeed = 1.0; | |
// Set to false to disable rotating | |
this.enableRotate = true; | |
this.rotateSpeed = 1.0; | |
this.keyRotateSpeed = 1.0; | |
// Set to false to disable panning | |
this.enablePan = true; | |
this.panSpeed = 1.0; | |
this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up | |
this.keyPanSpeed = 7.0; // pixels moved per arrow key push | |
this.zoomToCursor = false; | |
// Set to true to automatically rotate around the target | |
// If auto-rotate is enabled, you must call controls.update() in your animation loop | |
this.autoRotate = false; | |
this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60 | |
// The four arrow keys | |
this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' }; | |
// Mouse buttons | |
this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN }; | |
// Touch fingers | |
this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN }; | |
// for reset | |
this.target0 = this.target.clone(); | |
this.position0 = this.object.position.clone(); | |
this.zoom0 = this.object.zoom; | |
// the target DOM element for key events | |
this._domElementKeyEvents = null; | |
// internals | |
this._lastPosition = new Vector3(); | |
this._lastQuaternion = new Quaternion(); | |
this._lastTargetPosition = new Vector3(); | |
// so camera.up is the orbit axis | |
this._quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) ); | |
this._quatInverse = this._quat.clone().invert(); | |
// current position in spherical coordinates | |
this._spherical = new Spherical(); | |
this._sphericalDelta = new Spherical(); | |
this._scale = 1; | |
this._panOffset = new Vector3(); | |
this._rotateStart = new Vector2(); | |
this._rotateEnd = new Vector2(); | |
this._rotateDelta = new Vector2(); | |
this._panStart = new Vector2(); | |
this._panEnd = new Vector2(); | |
this._panDelta = new Vector2(); | |
this._dollyStart = new Vector2(); | |
this._dollyEnd = new Vector2(); | |
this._dollyDelta = new Vector2(); | |
this._dollyDirection = new Vector3(); | |
this._mouse = new Vector2(); | |
this._performCursorZoom = false; | |
this._pointers = []; | |
this._pointerPositions = {}; | |
this._controlActive = false; | |
// event listeners | |
this._onPointerMove = onPointerMove.bind( this ); | |
this._onPointerDown = onPointerDown.bind( this ); | |
this._onPointerUp = onPointerUp.bind( this ); | |
this._onContextMenu = onContextMenu.bind( this ); | |
this._onMouseWheel = onMouseWheel.bind( this ); | |
this._onKeyDown = onKeyDown.bind( this ); | |
this._onTouchStart = onTouchStart.bind( this ); | |
this._onTouchMove = onTouchMove.bind( this ); | |
this._onMouseDown = onMouseDown.bind( this ); | |
this._onMouseMove = onMouseMove.bind( this ); | |
this._interceptControlDown = interceptControlDown.bind( this ); | |
this._interceptControlUp = interceptControlUp.bind( this ); | |
// | |
if ( this.domElement !== null ) { | |
this.connect(); | |
} | |
this.update(); | |
} | |
connect() { | |
this.domElement.addEventListener( 'pointerdown', this._onPointerDown ); | |
this.domElement.addEventListener( 'pointercancel', this._onPointerUp ); | |
this.domElement.addEventListener( 'contextmenu', this._onContextMenu ); | |
this.domElement.addEventListener( 'wheel', this._onMouseWheel, { passive: false } ); | |
const document = this.domElement.getRootNode(); // offscreen canvas compatibility | |
document.addEventListener( 'keydown', this._interceptControlDown, { passive: true, capture: true } ); | |
this.domElement.style.touchAction = 'none'; // disable touch scroll | |
} | |
disconnect() { | |
this.domElement.removeEventListener( 'pointerdown', this._onPointerDown ); | |
this.domElement.removeEventListener( 'pointermove', this._onPointerMove ); | |
this.domElement.removeEventListener( 'pointerup', this._onPointerUp ); | |
this.domElement.removeEventListener( 'pointercancel', this._onPointerUp ); | |
this.domElement.removeEventListener( 'wheel', this._onMouseWheel ); | |
this.domElement.removeEventListener( 'contextmenu', this._onContextMenu ); | |
this.stopListenToKeyEvents(); | |
const document = this.domElement.getRootNode(); // offscreen canvas compatibility | |
document.removeEventListener( 'keydown', this._interceptControlDown, { capture: true } ); | |
this.domElement.style.touchAction = 'auto'; | |
} | |
dispose() { | |
this.disconnect(); | |
} | |
getPolarAngle() { | |
return this._spherical.phi; | |
} | |
getAzimuthalAngle() { | |
return this._spherical.theta; | |
} | |
getDistance() { | |
return this.object.position.distanceTo( this.target ); | |
} | |
listenToKeyEvents( domElement ) { | |
domElement.addEventListener( 'keydown', this._onKeyDown ); | |
this._domElementKeyEvents = domElement; | |
} | |
stopListenToKeyEvents() { | |
if ( this._domElementKeyEvents !== null ) { | |
this._domElementKeyEvents.removeEventListener( 'keydown', this._onKeyDown ); | |
this._domElementKeyEvents = null; | |
} | |
} | |
saveState() { | |
this.target0.copy( this.target ); | |
this.position0.copy( this.object.position ); | |
this.zoom0 = this.object.zoom; | |
} | |
reset() { | |
this.target.copy( this.target0 ); | |
this.object.position.copy( this.position0 ); | |
this.object.zoom = this.zoom0; | |
this.object.updateProjectionMatrix(); | |
this.dispatchEvent( _changeEvent ); | |
this.update(); | |
this.state = _STATE.NONE; | |
} | |
update( deltaTime = null ) { | |
const position = this.object.position; | |
_v.copy( position ).sub( this.target ); | |
// rotate offset to "y-axis-is-up" space | |
_v.applyQuaternion( this._quat ); | |
// angle from z-axis around y-axis | |
this._spherical.setFromVector3( _v ); | |
if ( this.autoRotate && this.state === _STATE.NONE ) { | |
this._rotateLeft( this._getAutoRotationAngle( deltaTime ) ); | |
} | |
if ( this.enableDamping ) { | |
this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor; | |
this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor; | |
} else { | |
this._spherical.theta += this._sphericalDelta.theta; | |
this._spherical.phi += this._sphericalDelta.phi; | |
} | |
// restrict theta to be between desired limits | |
let min = this.minAzimuthAngle; | |
let max = this.maxAzimuthAngle; | |
if ( isFinite( min ) && isFinite( max ) ) { | |
if ( min < - Math.PI ) min += _twoPI; else if ( min > Math.PI ) min -= _twoPI; | |
if ( max < - Math.PI ) max += _twoPI; else if ( max > Math.PI ) max -= _twoPI; | |
if ( min <= max ) { | |
this._spherical.theta = Math.max( min, Math.min( max, this._spherical.theta ) ); | |
} else { | |
this._spherical.theta = ( this._spherical.theta > ( min + max ) / 2 ) ? | |
Math.max( min, this._spherical.theta ) : | |
Math.min( max, this._spherical.theta ); | |
} | |
} | |
// restrict phi to be between desired limits | |
this._spherical.phi = Math.max( this.minPolarAngle, Math.min( this.maxPolarAngle, this._spherical.phi ) ); | |
this._spherical.makeSafe(); | |
// move target to panned location | |
if ( this.enableDamping === true ) { | |
this.target.addScaledVector( this._panOffset, this.dampingFactor ); | |
} else { | |
this.target.add( this._panOffset ); | |
} | |
// Limit the target distance from the cursor to create a sphere around the center of interest | |
this.target.sub( this.cursor ); | |
this.target.clampLength( this.minTargetRadius, this.maxTargetRadius ); | |
this.target.add( this.cursor ); | |
let zoomChanged = false; | |
// adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera | |
// we adjust zoom later in these cases | |
if ( this.zoomToCursor && this._performCursorZoom || this.object.isOrthographicCamera ) { | |
this._spherical.radius = this._clampDistance( this._spherical.radius ); | |
} else { | |
const prevRadius = this._spherical.radius; | |
this._spherical.radius = this._clampDistance( this._spherical.radius * this._scale ); | |
zoomChanged = prevRadius != this._spherical.radius; | |
} | |
_v.setFromSpherical( this._spherical ); | |
// rotate offset back to "camera-up-vector-is-up" space | |
_v.applyQuaternion( this._quatInverse ); | |
position.copy( this.target ).add( _v ); | |
this.object.lookAt( this.target ); | |
if ( this.enableDamping === true ) { | |
this._sphericalDelta.theta *= ( 1 - this.dampingFactor ); | |
this._sphericalDelta.phi *= ( 1 - this.dampingFactor ); | |
this._panOffset.multiplyScalar( 1 - this.dampingFactor ); | |
} else { | |
this._sphericalDelta.set( 0, 0, 0 ); | |
this._panOffset.set( 0, 0, 0 ); | |
} | |
// adjust camera position | |
if ( this.zoomToCursor && this._performCursorZoom ) { | |
let newRadius = null; | |
if ( this.object.isPerspectiveCamera ) { | |
// move the camera down the pointer ray | |
// this method avoids floating point error | |
const prevRadius = _v.length(); | |
newRadius = this._clampDistance( prevRadius * this._scale ); | |
const radiusDelta = prevRadius - newRadius; | |
this.object.position.addScaledVector( this._dollyDirection, radiusDelta ); | |
this.object.updateMatrixWorld(); | |
zoomChanged = !! radiusDelta; | |
} else if ( this.object.isOrthographicCamera ) { | |
// adjust the ortho camera position based on zoom changes | |
const mouseBefore = new Vector3( this._mouse.x, this._mouse.y, 0 ); | |
mouseBefore.unproject( this.object ); | |
const prevZoom = this.object.zoom; | |
this.object.zoom = Math.max( this.minZoom, Math.min( this.maxZoom, this.object.zoom / this._scale ) ); | |
this.object.updateProjectionMatrix(); | |
zoomChanged = prevZoom !== this.object.zoom; | |
const mouseAfter = new Vector3( this._mouse.x, this._mouse.y, 0 ); | |
mouseAfter.unproject( this.object ); | |
this.object.position.sub( mouseAfter ).add( mouseBefore ); | |
this.object.updateMatrixWorld(); | |
newRadius = _v.length(); | |
} else { | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' ); | |
this.zoomToCursor = false; | |
} | |
// handle the placement of the target | |
if ( newRadius !== null ) { | |
if ( this.screenSpacePanning ) { | |
// position the orbit target in front of the new camera position | |
this.target.set( 0, 0, - 1 ) | |
.transformDirection( this.object.matrix ) | |
.multiplyScalar( newRadius ) | |
.add( this.object.position ); | |
} else { | |
// get the ray and translation plane to compute target | |
_ray.origin.copy( this.object.position ); | |
_ray.direction.set( 0, 0, - 1 ).transformDirection( this.object.matrix ); | |
// if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid | |
// extremely large values | |
if ( Math.abs( this.object.up.dot( _ray.direction ) ) < _TILT_LIMIT ) { | |
this.object.lookAt( this.target ); | |
} else { | |
_plane.setFromNormalAndCoplanarPoint( this.object.up, this.target ); | |
_ray.intersectPlane( _plane, this.target ); | |
} | |
} | |
} | |
} else if ( this.object.isOrthographicCamera ) { | |
const prevZoom = this.object.zoom; | |
this.object.zoom = Math.max( this.minZoom, Math.min( this.maxZoom, this.object.zoom / this._scale ) ); | |
if ( prevZoom !== this.object.zoom ) { | |
this.object.updateProjectionMatrix(); | |
zoomChanged = true; | |
} | |
} | |
this._scale = 1; | |
this._performCursorZoom = false; | |
// update condition is: | |
// min(camera displacement, camera rotation in radians)^2 > EPS | |
// using small-angle approximation cos(x/2) = 1 - x^2 / 8 | |
if ( zoomChanged || | |
this._lastPosition.distanceToSquared( this.object.position ) > _EPS || | |
8 * ( 1 - this._lastQuaternion.dot( this.object.quaternion ) ) > _EPS || | |
this._lastTargetPosition.distanceToSquared( this.target ) > _EPS ) { | |
this.dispatchEvent( _changeEvent ); | |
this._lastPosition.copy( this.object.position ); | |
this._lastQuaternion.copy( this.object.quaternion ); | |
this._lastTargetPosition.copy( this.target ); | |
return true; | |
} | |
return false; | |
} | |
_getAutoRotationAngle( deltaTime ) { | |
if ( deltaTime !== null ) { | |
return ( _twoPI / 60 * this.autoRotateSpeed ) * deltaTime; | |
} else { | |
return _twoPI / 60 / 60 * this.autoRotateSpeed; | |
} | |
} | |
_getZoomScale( delta ) { | |
const normalizedDelta = Math.abs( delta * 0.01 ); | |
return Math.pow( 0.95, this.zoomSpeed * normalizedDelta ); | |
} | |
_rotateLeft( angle ) { | |
this._sphericalDelta.theta -= angle; | |
} | |
_rotateUp( angle ) { | |
this._sphericalDelta.phi -= angle; | |
} | |
_panLeft( distance, objectMatrix ) { | |
_v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix | |
_v.multiplyScalar( - distance ); | |
this._panOffset.add( _v ); | |
} | |
_panUp( distance, objectMatrix ) { | |
if ( this.screenSpacePanning === true ) { | |
_v.setFromMatrixColumn( objectMatrix, 1 ); | |
} else { | |
_v.setFromMatrixColumn( objectMatrix, 0 ); | |
_v.crossVectors( this.object.up, _v ); | |
} | |
_v.multiplyScalar( distance ); | |
this._panOffset.add( _v ); | |
} | |
// deltaX and deltaY are in pixels; right and down are positive | |
_pan( deltaX, deltaY ) { | |
const element = this.domElement; | |
if ( this.object.isPerspectiveCamera ) { | |
// perspective | |
const position = this.object.position; | |
_v.copy( position ).sub( this.target ); | |
let targetDistance = _v.length(); | |
// half of the fov is center to top of screen | |
targetDistance *= Math.tan( ( this.object.fov / 2 ) * Math.PI / 180.0 ); | |
// we use only clientHeight here so aspect ratio does not distort speed | |
this._panLeft( 2 * deltaX * targetDistance / element.clientHeight, this.object.matrix ); | |
this._panUp( 2 * deltaY * targetDistance / element.clientHeight, this.object.matrix ); | |
} else if ( this.object.isOrthographicCamera ) { | |
// orthographic | |
this._panLeft( deltaX * ( this.object.right - this.object.left ) / this.object.zoom / element.clientWidth, this.object.matrix ); | |
this._panUp( deltaY * ( this.object.top - this.object.bottom ) / this.object.zoom / element.clientHeight, this.object.matrix ); | |
} else { | |
// camera neither orthographic nor perspective | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' ); | |
this.enablePan = false; | |
} | |
} | |
_dollyOut( dollyScale ) { | |
if ( this.object.isPerspectiveCamera || this.object.isOrthographicCamera ) { | |
this._scale /= dollyScale; | |
} else { | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); | |
this.enableZoom = false; | |
} | |
} | |
_dollyIn( dollyScale ) { | |
if ( this.object.isPerspectiveCamera || this.object.isOrthographicCamera ) { | |
this._scale *= dollyScale; | |
} else { | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); | |
this.enableZoom = false; | |
} | |
} | |
_updateZoomParameters( x, y ) { | |
if ( ! this.zoomToCursor ) { | |
return; | |
} | |
this._performCursorZoom = true; | |
const rect = this.domElement.getBoundingClientRect(); | |
const dx = x - rect.left; | |
const dy = y - rect.top; | |
const w = rect.width; | |
const h = rect.height; | |
this._mouse.x = ( dx / w ) * 2 - 1; | |
this._mouse.y = - ( dy / h ) * 2 + 1; | |
this._dollyDirection.set( this._mouse.x, this._mouse.y, 1 ).unproject( this.object ).sub( this.object.position ).normalize(); | |
} | |
_clampDistance( dist ) { | |
return Math.max( this.minDistance, Math.min( this.maxDistance, dist ) ); | |
} | |
// | |
// event callbacks - update the object state | |
// | |
_handleMouseDownRotate( event ) { | |
this._rotateStart.set( event.clientX, event.clientY ); | |
} | |
_handleMouseDownDolly( event ) { | |
this._updateZoomParameters( event.clientX, event.clientX ); | |
this._dollyStart.set( event.clientX, event.clientY ); | |
} | |
_handleMouseDownPan( event ) { | |
this._panStart.set( event.clientX, event.clientY ); | |
} | |
_handleMouseMoveRotate( event ) { | |
this._rotateEnd.set( event.clientX, event.clientY ); | |
this._rotateDelta.subVectors( this._rotateEnd, this._rotateStart ).multiplyScalar( this.rotateSpeed ); | |
const element = this.domElement; | |
this._rotateLeft( _twoPI * this._rotateDelta.x / element.clientHeight ); // yes, height | |
this._rotateUp( _twoPI * this._rotateDelta.y / element.clientHeight ); | |
this._rotateStart.copy( this._rotateEnd ); | |
this.update(); | |
} | |
_handleMouseMoveDolly( event ) { | |
this._dollyEnd.set( event.clientX, event.clientY ); | |
this._dollyDelta.subVectors( this._dollyEnd, this._dollyStart ); | |
if ( this._dollyDelta.y > 0 ) { | |
this._dollyOut( this._getZoomScale( this._dollyDelta.y ) ); | |
} else if ( this._dollyDelta.y < 0 ) { | |
this._dollyIn( this._getZoomScale( this._dollyDelta.y ) ); | |
} | |
this._dollyStart.copy( this._dollyEnd ); | |
this.update(); | |
} | |
_handleMouseMovePan( event ) { | |
this._panEnd.set( event.clientX, event.clientY ); | |
this._panDelta.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.panSpeed ); | |
this._pan( this._panDelta.x, this._panDelta.y ); | |
this._panStart.copy( this._panEnd ); | |
this.update(); | |
} | |
_handleMouseWheel( event ) { | |
this._updateZoomParameters( event.clientX, event.clientY ); | |
if ( event.deltaY < 0 ) { | |
this._dollyIn( this._getZoomScale( event.deltaY ) ); | |
} else if ( event.deltaY > 0 ) { | |
this._dollyOut( this._getZoomScale( event.deltaY ) ); | |
} | |
this.update(); | |
} | |
_handleKeyDown( event ) { | |
let needsUpdate = false; | |
switch ( event.code ) { | |
case this.keys.UP: | |
if ( event.ctrlKey || event.metaKey || event.shiftKey ) { | |
if ( this.enableRotate ) { | |
this._rotateUp( _twoPI * this.keyRotateSpeed / this.domElement.clientHeight ); | |
} | |
} else { | |
if ( this.enablePan ) { | |
this._pan( 0, this.keyPanSpeed ); | |
} | |
} | |
needsUpdate = true; | |
break; | |
case this.keys.BOTTOM: | |
if ( event.ctrlKey || event.metaKey || event.shiftKey ) { | |
if ( this.enableRotate ) { | |
this._rotateUp( - _twoPI * this.keyRotateSpeed / this.domElement.clientHeight ); | |
} | |
} else { | |
if ( this.enablePan ) { | |
this._pan( 0, - this.keyPanSpeed ); | |
} | |
} | |
needsUpdate = true; | |
break; | |
case this.keys.LEFT: | |
if ( event.ctrlKey || event.metaKey || event.shiftKey ) { | |
if ( this.enableRotate ) { | |
this._rotateLeft( _twoPI * this.keyRotateSpeed / this.domElement.clientHeight ); | |
} | |
} else { | |
if ( this.enablePan ) { | |
this._pan( this.keyPanSpeed, 0 ); | |
} | |
} | |
needsUpdate = true; | |
break; | |
case this.keys.RIGHT: | |
if ( event.ctrlKey || event.metaKey || event.shiftKey ) { | |
if ( this.enableRotate ) { | |
this._rotateLeft( - _twoPI * this.keyRotateSpeed / this.domElement.clientHeight ); | |
} | |
} else { | |
if ( this.enablePan ) { | |
this._pan( - this.keyPanSpeed, 0 ); | |
} | |
} | |
needsUpdate = true; | |
break; | |
} | |
if ( needsUpdate ) { | |
// prevent the browser from scrolling on cursor keys | |
event.preventDefault(); | |
this.update(); | |
} | |
} | |
_handleTouchStartRotate( event ) { | |
if ( this._pointers.length === 1 ) { | |
this._rotateStart.set( event.pageX, event.pageY ); | |
} else { | |
const position = this._getSecondPointerPosition( event ); | |
const x = 0.5 * ( event.pageX + position.x ); | |
const y = 0.5 * ( event.pageY + position.y ); | |
this._rotateStart.set( x, y ); | |
} | |
} | |
_handleTouchStartPan( event ) { | |
if ( this._pointers.length === 1 ) { | |
this._panStart.set( event.pageX, event.pageY ); | |
} else { | |
const position = this._getSecondPointerPosition( event ); | |
const x = 0.5 * ( event.pageX + position.x ); | |
const y = 0.5 * ( event.pageY + position.y ); | |
this._panStart.set( x, y ); | |
} | |
} | |
_handleTouchStartDolly( event ) { | |
const position = this._getSecondPointerPosition( event ); | |
const dx = event.pageX - position.x; | |
const dy = event.pageY - position.y; | |
const distance = Math.sqrt( dx * dx + dy * dy ); | |
this._dollyStart.set( 0, distance ); | |
} | |
_handleTouchStartDollyPan( event ) { | |
if ( this.enableZoom ) this._handleTouchStartDolly( event ); | |
if ( this.enablePan ) this._handleTouchStartPan( event ); | |
} | |
_handleTouchStartDollyRotate( event ) { | |
if ( this.enableZoom ) this._handleTouchStartDolly( event ); | |
if ( this.enableRotate ) this._handleTouchStartRotate( event ); | |
} | |
_handleTouchMoveRotate( event ) { | |
if ( this._pointers.length == 1 ) { | |
this._rotateEnd.set( event.pageX, event.pageY ); | |
} else { | |
const position = this._getSecondPointerPosition( event ); | |
const x = 0.5 * ( event.pageX + position.x ); | |
const y = 0.5 * ( event.pageY + position.y ); | |
this._rotateEnd.set( x, y ); | |
} | |
this._rotateDelta.subVectors( this._rotateEnd, this._rotateStart ).multiplyScalar( this.rotateSpeed ); | |
const element = this.domElement; | |
this._rotateLeft( _twoPI * this._rotateDelta.x / element.clientHeight ); // yes, height | |
this._rotateUp( _twoPI * this._rotateDelta.y / element.clientHeight ); | |
this._rotateStart.copy( this._rotateEnd ); | |
} | |
_handleTouchMovePan( event ) { | |
if ( this._pointers.length === 1 ) { | |
this._panEnd.set( event.pageX, event.pageY ); | |
} else { | |
const position = this._getSecondPointerPosition( event ); | |
const x = 0.5 * ( event.pageX + position.x ); | |
const y = 0.5 * ( event.pageY + position.y ); | |
this._panEnd.set( x, y ); | |
} | |
this._panDelta.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.panSpeed ); | |
this._pan( this._panDelta.x, this._panDelta.y ); | |
this._panStart.copy( this._panEnd ); | |
} | |
_handleTouchMoveDolly( event ) { | |
const position = this._getSecondPointerPosition( event ); | |
const dx = event.pageX - position.x; | |
const dy = event.pageY - position.y; | |
const distance = Math.sqrt( dx * dx + dy * dy ); | |
this._dollyEnd.set( 0, distance ); | |
this._dollyDelta.set( 0, Math.pow( this._dollyEnd.y / this._dollyStart.y, this.zoomSpeed ) ); | |
this._dollyOut( this._dollyDelta.y ); | |
this._dollyStart.copy( this._dollyEnd ); | |
const centerX = ( event.pageX + position.x ) * 0.5; | |
const centerY = ( event.pageY + position.y ) * 0.5; | |
this._updateZoomParameters( centerX, centerY ); | |
} | |
_handleTouchMoveDollyPan( event ) { | |
if ( this.enableZoom ) this._handleTouchMoveDolly( event ); | |
if ( this.enablePan ) this._handleTouchMovePan( event ); | |
} | |
_handleTouchMoveDollyRotate( event ) { | |
if ( this.enableZoom ) this._handleTouchMoveDolly( event ); | |
if ( this.enableRotate ) this._handleTouchMoveRotate( event ); | |
} | |
// pointers | |
_addPointer( event ) { | |
this._pointers.push( event.pointerId ); | |
} | |
_removePointer( event ) { | |
delete this._pointerPositions[ event.pointerId ]; | |
for ( let i = 0; i < this._pointers.length; i ++ ) { | |
if ( this._pointers[ i ] == event.pointerId ) { | |
this._pointers.splice( i, 1 ); | |
return; | |
} | |
} | |
} | |
_isTrackingPointer( event ) { | |
for ( let i = 0; i < this._pointers.length; i ++ ) { | |
if ( this._pointers[ i ] == event.pointerId ) return true; | |
} | |
return false; | |
} | |
_trackPointer( event ) { | |
let position = this._pointerPositions[ event.pointerId ]; | |
if ( position === undefined ) { | |
position = new Vector2(); | |
this._pointerPositions[ event.pointerId ] = position; | |
} | |
position.set( event.pageX, event.pageY ); | |
} | |
_getSecondPointerPosition( event ) { | |
const pointerId = ( event.pointerId === this._pointers[ 0 ] ) ? this._pointers[ 1 ] : this._pointers[ 0 ]; | |
return this._pointerPositions[ pointerId ]; | |
} | |
// | |
_customWheelEvent( event ) { | |
const mode = event.deltaMode; | |
// minimal wheel event altered to meet delta-zoom demand | |
const newEvent = { | |
clientX: event.clientX, | |
clientY: event.clientY, | |
deltaY: event.deltaY, | |
}; | |
switch ( mode ) { | |
case 1: // LINE_MODE | |
newEvent.deltaY *= 16; | |
break; | |
case 2: // PAGE_MODE | |
newEvent.deltaY *= 100; | |
break; | |
} | |
// detect if event was triggered by pinching | |
if ( event.ctrlKey && ! this._controlActive ) { | |
newEvent.deltaY *= 10; | |
} | |
return newEvent; | |
} | |
} | |
function onPointerDown( event ) { | |
if ( this.enabled === false ) return; | |
if ( this._pointers.length === 0 ) { | |
this.domElement.setPointerCapture( event.pointerId ); | |
this.domElement.addEventListener( 'pointermove', this._onPointerMove ); | |
this.domElement.addEventListener( 'pointerup', this._onPointerUp ); | |
} | |
// | |
if ( this._isTrackingPointer( event ) ) return; | |
// | |
this._addPointer( event ); | |
if ( event.pointerType === 'touch' ) { | |
this._onTouchStart( event ); | |
} else { | |
this._onMouseDown( event ); | |
} | |
} | |
function onPointerMove( event ) { | |
if ( this.enabled === false ) return; | |
if ( event.pointerType === 'touch' ) { | |
this._onTouchMove( event ); | |
} else { | |
this._onMouseMove( event ); | |
} | |
} | |
function onPointerUp( event ) { | |
this._removePointer( event ); | |
switch ( this._pointers.length ) { | |
case 0: | |
this.domElement.releasePointerCapture( event.pointerId ); | |
this.domElement.removeEventListener( 'pointermove', this._onPointerMove ); | |
this.domElement.removeEventListener( 'pointerup', this._onPointerUp ); | |
this.dispatchEvent( _endEvent ); | |
this.state = _STATE.NONE; | |
break; | |
case 1: | |
const pointerId = this._pointers[ 0 ]; | |
const position = this._pointerPositions[ pointerId ]; | |
// minimal placeholder event - allows state correction on pointer-up | |
this._onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } ); | |
break; | |
} | |
} | |
function onMouseDown( event ) { | |
let mouseAction; | |
switch ( event.button ) { | |
case 0: | |
mouseAction = this.mouseButtons.LEFT; | |
break; | |
case 1: | |
mouseAction = this.mouseButtons.MIDDLE; | |
break; | |
case 2: | |
mouseAction = this.mouseButtons.RIGHT; | |
break; | |
default: | |
mouseAction = - 1; | |
} | |
switch ( mouseAction ) { | |
case MOUSE.DOLLY: | |
if ( this.enableZoom === false ) return; | |
this._handleMouseDownDolly( event ); | |
this.state = _STATE.DOLLY; | |
break; | |
case MOUSE.ROTATE: | |
if ( event.ctrlKey || event.metaKey || event.shiftKey ) { | |
if ( this.enablePan === false ) return; | |
this._handleMouseDownPan( event ); | |
this.state = _STATE.PAN; | |
} else { | |
if ( this.enableRotate === false ) return; | |
this._handleMouseDownRotate( event ); | |
this.state = _STATE.ROTATE; | |
} | |
break; | |
case MOUSE.PAN: | |
if ( event.ctrlKey || event.metaKey || event.shiftKey ) { | |
if ( this.enableRotate === false ) return; | |
this._handleMouseDownRotate( event ); | |
this.state = _STATE.ROTATE; | |
} else { | |
if ( this.enablePan === false ) return; | |
this._handleMouseDownPan( event ); | |
this.state = _STATE.PAN; | |
} | |
break; | |
default: | |
this.state = _STATE.NONE; | |
} | |
if ( this.state !== _STATE.NONE ) { | |
this.dispatchEvent( _startEvent ); | |
} | |
} | |
function onMouseMove( event ) { | |
switch ( this.state ) { | |
case _STATE.ROTATE: | |
if ( this.enableRotate === false ) return; | |
this._handleMouseMoveRotate( event ); | |
break; | |
case _STATE.DOLLY: | |
if ( this.enableZoom === false ) return; | |
this._handleMouseMoveDolly( event ); | |
break; | |
case _STATE.PAN: | |
if ( this.enablePan === false ) return; | |
this._handleMouseMovePan( event ); | |
break; | |
} | |
} | |
function onMouseWheel( event ) { | |
if ( this.enabled === false || this.enableZoom === false || this.state !== _STATE.NONE ) return; | |
event.preventDefault(); | |
this.dispatchEvent( _startEvent ); | |
this._handleMouseWheel( this._customWheelEvent( event ) ); | |
this.dispatchEvent( _endEvent ); | |
} | |
function onKeyDown( event ) { | |
if ( this.enabled === false ) return; | |
this._handleKeyDown( event ); | |
} | |
function onTouchStart( event ) { | |
this._trackPointer( event ); | |
switch ( this._pointers.length ) { | |
case 1: | |
switch ( this.touches.ONE ) { | |
case TOUCH.ROTATE: | |
if ( this.enableRotate === false ) return; | |
this._handleTouchStartRotate( event ); | |
this.state = _STATE.TOUCH_ROTATE; | |
break; | |
case TOUCH.PAN: | |
if ( this.enablePan === false ) return; | |
this._handleTouchStartPan( event ); | |
this.state = _STATE.TOUCH_PAN; | |
break; | |
default: | |
this.state = _STATE.NONE; | |
} | |
break; | |
case 2: | |
switch ( this.touches.TWO ) { | |
case TOUCH.DOLLY_PAN: | |
if ( this.enableZoom === false && this.enablePan === false ) return; | |
this._handleTouchStartDollyPan( event ); | |
this.state = _STATE.TOUCH_DOLLY_PAN; | |
break; | |
case TOUCH.DOLLY_ROTATE: | |
if ( this.enableZoom === false && this.enableRotate === false ) return; | |
this._handleTouchStartDollyRotate( event ); | |
this.state = _STATE.TOUCH_DOLLY_ROTATE; | |
break; | |
default: | |
this.state = _STATE.NONE; | |
} | |
break; | |
default: | |
this.state = _STATE.NONE; | |
} | |
if ( this.state !== _STATE.NONE ) { | |
this.dispatchEvent( _startEvent ); | |
} | |
} | |
function onTouchMove( event ) { | |
this._trackPointer( event ); | |
switch ( this.state ) { | |
case _STATE.TOUCH_ROTATE: | |
if ( this.enableRotate === false ) return; | |
this._handleTouchMoveRotate( event ); | |
this.update(); | |
break; | |
case _STATE.TOUCH_PAN: | |
if ( this.enablePan === false ) return; | |
this._handleTouchMovePan( event ); | |
this.update(); | |
break; | |
case _STATE.TOUCH_DOLLY_PAN: | |
if ( this.enableZoom === false && this.enablePan === false ) return; | |
this._handleTouchMoveDollyPan( event ); | |
this.update(); | |
break; | |
case _STATE.TOUCH_DOLLY_ROTATE: | |
if ( this.enableZoom === false && this.enableRotate === false ) return; | |
this._handleTouchMoveDollyRotate( event ); | |
this.update(); | |
break; | |
default: | |
this.state = _STATE.NONE; | |
} | |
} | |
function onContextMenu( event ) { | |
if ( this.enabled === false ) return; | |
event.preventDefault(); | |
} | |
function interceptControlDown( event ) { | |
if ( event.key === 'Control' ) { | |
this._controlActive = true; | |
const document = this.domElement.getRootNode(); // offscreen canvas compatibility | |
document.addEventListener( 'keyup', this._interceptControlUp, { passive: true, capture: true } ); | |
} | |
} | |
function interceptControlUp( event ) { | |
if ( event.key === 'Control' ) { | |
this._controlActive = false; | |
const document = this.domElement.getRootNode(); // offscreen canvas compatibility | |
document.removeEventListener( 'keyup', this._interceptControlUp, { passive: true, capture: true } ); | |
} | |
} | |
export { OrbitControls }; | |