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import { | |
DataTexture, | |
FileLoader, | |
FloatType, | |
RedFormat, | |
MathUtils, | |
Loader, | |
UnsignedByteType, | |
LinearFilter, | |
HalfFloatType, | |
DataUtils | |
} from 'three'; | |
class IESLoader extends Loader { | |
constructor( manager ) { | |
super( manager ); | |
this.type = HalfFloatType; | |
} | |
_getIESValues( iesLamp, type ) { | |
const width = 360; | |
const height = 180; | |
const size = width * height; | |
const data = new Array( size ); | |
function interpolateCandelaValues( phi, theta ) { | |
let phiIndex = 0, thetaIndex = 0; | |
let startTheta = 0, endTheta = 0, startPhi = 0, endPhi = 0; | |
for ( let i = 0; i < iesLamp.numHorAngles - 1; ++ i ) { // numHorAngles = horAngles.length-1 because of extra padding, so this wont cause an out of bounds error | |
if ( theta < iesLamp.horAngles[ i + 1 ] || i == iesLamp.numHorAngles - 2 ) { | |
thetaIndex = i; | |
startTheta = iesLamp.horAngles[ i ]; | |
endTheta = iesLamp.horAngles[ i + 1 ]; | |
break; | |
} | |
} | |
for ( let i = 0; i < iesLamp.numVerAngles - 1; ++ i ) { | |
if ( phi < iesLamp.verAngles[ i + 1 ] || i == iesLamp.numVerAngles - 2 ) { | |
phiIndex = i; | |
startPhi = iesLamp.verAngles[ i ]; | |
endPhi = iesLamp.verAngles[ i + 1 ]; | |
break; | |
} | |
} | |
const deltaTheta = endTheta - startTheta; | |
const deltaPhi = endPhi - startPhi; | |
if ( deltaPhi === 0 ) // Outside range | |
return 0; | |
const t1 = deltaTheta === 0 ? 0 : ( theta - startTheta ) / deltaTheta; | |
const t2 = ( phi - startPhi ) / deltaPhi; | |
const nextThetaIndex = deltaTheta === 0 ? thetaIndex : thetaIndex + 1; | |
const v1 = MathUtils.lerp( iesLamp.candelaValues[ thetaIndex ][ phiIndex ], iesLamp.candelaValues[ nextThetaIndex ][ phiIndex ], t1 ); | |
const v2 = MathUtils.lerp( iesLamp.candelaValues[ thetaIndex ][ phiIndex + 1 ], iesLamp.candelaValues[ nextThetaIndex ][ phiIndex + 1 ], t1 ); | |
const v = MathUtils.lerp( v1, v2, t2 ); | |
return v; | |
} | |
const startTheta = iesLamp.horAngles[ 0 ], endTheta = iesLamp.horAngles[ iesLamp.numHorAngles - 1 ]; | |
for ( let i = 0; i < size; ++ i ) { | |
let theta = i % width; | |
const phi = Math.floor( i / width ); | |
if ( endTheta - startTheta !== 0 && ( theta < startTheta || theta >= endTheta ) ) { // Handle symmetry for hor angles | |
theta %= endTheta * 2; | |
if ( theta > endTheta ) | |
theta = endTheta * 2 - theta; | |
} | |
data[ phi + theta * height ] = interpolateCandelaValues( phi, theta ); | |
} | |
let result = null; | |
if ( type === UnsignedByteType ) result = Uint8Array.from( data.map( v => Math.min( v * 0xFF, 0xFF ) ) ); | |
else if ( type === HalfFloatType ) result = Uint16Array.from( data.map( v => DataUtils.toHalfFloat( v ) ) ); | |
else if ( type === FloatType ) result = Float32Array.from( data ); | |
else console.error( 'IESLoader: Unsupported type:', type ); | |
return result; | |
} | |
load( url, onLoad, onProgress, onError ) { | |
const loader = new FileLoader( this.manager ); | |
loader.setResponseType( 'text' ); | |
loader.setCrossOrigin( this.crossOrigin ); | |
loader.setWithCredentials( this.withCredentials ); | |
loader.setPath( this.path ); | |
loader.setRequestHeader( this.requestHeader ); | |
loader.load( url, text => { | |
onLoad( this.parse( text ) ); | |
}, onProgress, onError ); | |
} | |
parse( text ) { | |
const type = this.type; | |
const iesLamp = new IESLamp( text ); | |
const data = this._getIESValues( iesLamp, type ); | |
const texture = new DataTexture( data, 180, 1, RedFormat, type ); | |
texture.minFilter = LinearFilter; | |
texture.magFilter = LinearFilter; | |
texture.needsUpdate = true; | |
return texture; | |
} | |
} | |
function IESLamp( text ) { | |
const _self = this; | |
const textArray = text.split( '\n' ); | |
let lineNumber = 0; | |
let line; | |
_self.verAngles = [ ]; | |
_self.horAngles = [ ]; | |
_self.candelaValues = [ ]; | |
_self.tiltData = { }; | |
_self.tiltData.angles = [ ]; | |
_self.tiltData.mulFactors = [ ]; | |
function textToArray( text ) { | |
text = text.replace( /^\s+|\s+$/g, '' ); // remove leading or trailing spaces | |
text = text.replace( /,/g, ' ' ); // replace commas with spaces | |
text = text.replace( /\s\s+/g, ' ' ); // replace white space/tabs etc by single whitespace | |
const array = text.split( ' ' ); | |
return array; | |
} | |
function readArray( count, array ) { | |
while ( true ) { | |
const line = textArray[ lineNumber ++ ]; | |
const lineData = textToArray( line ); | |
for ( let i = 0; i < lineData.length; ++ i ) { | |
array.push( Number( lineData[ i ] ) ); | |
} | |
if ( array.length === count ) | |
break; | |
} | |
} | |
function readTilt() { | |
let line = textArray[ lineNumber ++ ]; | |
let lineData = textToArray( line ); | |
_self.tiltData.lampToLumGeometry = Number( lineData[ 0 ] ); | |
line = textArray[ lineNumber ++ ]; | |
lineData = textToArray( line ); | |
_self.tiltData.numAngles = Number( lineData[ 0 ] ); | |
readArray( _self.tiltData.numAngles, _self.tiltData.angles ); | |
readArray( _self.tiltData.numAngles, _self.tiltData.mulFactors ); | |
} | |
function readLampValues() { | |
const values = [ ]; | |
readArray( 10, values ); | |
_self.count = Number( values[ 0 ] ); | |
_self.lumens = Number( values[ 1 ] ); | |
_self.multiplier = Number( values[ 2 ] ); | |
_self.numVerAngles = Number( values[ 3 ] ); | |
_self.numHorAngles = Number( values[ 4 ] ); | |
_self.gonioType = Number( values[ 5 ] ); | |
_self.units = Number( values[ 6 ] ); | |
_self.width = Number( values[ 7 ] ); | |
_self.length = Number( values[ 8 ] ); | |
_self.height = Number( values[ 9 ] ); | |
} | |
function readLampFactors() { | |
const values = [ ]; | |
readArray( 3, values ); | |
_self.ballFactor = Number( values[ 0 ] ); | |
_self.blpFactor = Number( values[ 1 ] ); | |
_self.inputWatts = Number( values[ 2 ] ); | |
} | |
while ( true ) { | |
line = textArray[ lineNumber ++ ]; | |
if ( line.includes( 'TILT' ) ) { | |
break; | |
} | |
} | |
if ( ! line.includes( 'NONE' ) ) { | |
if ( line.includes( 'INCLUDE' ) ) { | |
readTilt(); | |
} else { | |
// TODO:: Read tilt data from a file | |
} | |
} | |
readLampValues(); | |
readLampFactors(); | |
// Initialize candela value array | |
for ( let i = 0; i < _self.numHorAngles; ++ i ) { | |
_self.candelaValues.push( [ ] ); | |
} | |
// Parse Angles | |
readArray( _self.numVerAngles, _self.verAngles ); | |
readArray( _self.numHorAngles, _self.horAngles ); | |
// Parse Candela values | |
for ( let i = 0; i < _self.numHorAngles; ++ i ) { | |
readArray( _self.numVerAngles, _self.candelaValues[ i ] ); | |
} | |
// Calculate actual candela values, and normalize. | |
for ( let i = 0; i < _self.numHorAngles; ++ i ) { | |
for ( let j = 0; j < _self.numVerAngles; ++ j ) { | |
_self.candelaValues[ i ][ j ] *= _self.candelaValues[ i ][ j ] * _self.multiplier | |
* _self.ballFactor * _self.blpFactor; | |
} | |
} | |
let maxVal = - 1; | |
for ( let i = 0; i < _self.numHorAngles; ++ i ) { | |
for ( let j = 0; j < _self.numVerAngles; ++ j ) { | |
const value = _self.candelaValues[ i ][ j ]; | |
maxVal = maxVal < value ? value : maxVal; | |
} | |
} | |
const bNormalize = true; | |
if ( bNormalize && maxVal > 0 ) { | |
for ( let i = 0; i < _self.numHorAngles; ++ i ) { | |
for ( let j = 0; j < _self.numVerAngles; ++ j ) { | |
_self.candelaValues[ i ][ j ] /= maxVal; | |
} | |
} | |
} | |
} | |
export { IESLoader }; | |