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import { | |
ColorManagement, | |
RawShaderMaterial, | |
UniformsUtils, | |
LinearToneMapping, | |
ReinhardToneMapping, | |
CineonToneMapping, | |
AgXToneMapping, | |
ACESFilmicToneMapping, | |
NeutralToneMapping, | |
CustomToneMapping, | |
SRGBTransfer | |
} from 'three'; | |
import { Pass, FullScreenQuad } from './Pass.js'; | |
import { OutputShader } from '../shaders/OutputShader.js'; | |
class OutputPass extends Pass { | |
constructor() { | |
super(); | |
// | |
const shader = OutputShader; | |
this.uniforms = UniformsUtils.clone( shader.uniforms ); | |
this.material = new RawShaderMaterial( { | |
name: shader.name, | |
uniforms: this.uniforms, | |
vertexShader: shader.vertexShader, | |
fragmentShader: shader.fragmentShader | |
} ); | |
this.fsQuad = new FullScreenQuad( this.material ); | |
// internal cache | |
this._outputColorSpace = null; | |
this._toneMapping = null; | |
} | |
render( renderer, writeBuffer, readBuffer/*, deltaTime, maskActive */ ) { | |
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture; | |
this.uniforms[ 'toneMappingExposure' ].value = renderer.toneMappingExposure; | |
// rebuild defines if required | |
if ( this._outputColorSpace !== renderer.outputColorSpace || this._toneMapping !== renderer.toneMapping ) { | |
this._outputColorSpace = renderer.outputColorSpace; | |
this._toneMapping = renderer.toneMapping; | |
this.material.defines = {}; | |
if ( ColorManagement.getTransfer( this._outputColorSpace ) === SRGBTransfer ) this.material.defines.SRGB_TRANSFER = ''; | |
if ( this._toneMapping === LinearToneMapping ) this.material.defines.LINEAR_TONE_MAPPING = ''; | |
else if ( this._toneMapping === ReinhardToneMapping ) this.material.defines.REINHARD_TONE_MAPPING = ''; | |
else if ( this._toneMapping === CineonToneMapping ) this.material.defines.CINEON_TONE_MAPPING = ''; | |
else if ( this._toneMapping === ACESFilmicToneMapping ) this.material.defines.ACES_FILMIC_TONE_MAPPING = ''; | |
else if ( this._toneMapping === AgXToneMapping ) this.material.defines.AGX_TONE_MAPPING = ''; | |
else if ( this._toneMapping === NeutralToneMapping ) this.material.defines.NEUTRAL_TONE_MAPPING = ''; | |
else if ( this._toneMapping === CustomToneMapping ) this.material.defines.CUSTOM_TONE_MAPPING = ''; | |
this.material.needsUpdate = true; | |
} | |
// | |
if ( this.renderToScreen === true ) { | |
renderer.setRenderTarget( null ); | |
this.fsQuad.render( renderer ); | |
} else { | |
renderer.setRenderTarget( writeBuffer ); | |
if ( this.clear ) renderer.clear( renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil ); | |
this.fsQuad.render( renderer ); | |
} | |
} | |
dispose() { | |
this.material.dispose(); | |
this.fsQuad.dispose(); | |
} | |
} | |
export { OutputPass }; | |